#ifndef MOJO_SYSTEM_MESSAGE_PIPE_ENDPOINT_H_
#define MOJO_SYSTEM_MESSAGE_PIPE_ENDPOINT_H_
+#include <stdint.h>
+
+#include <vector>
+
#include "base/basictypes.h"
+#include "base/memory/ref_counted.h"
#include "mojo/public/system/core.h"
+#include "mojo/system/dispatcher.h"
+#include "mojo/system/message_in_transit.h"
+#include "mojo/system/system_impl_export.h"
namespace mojo {
namespace system {
+class Channel;
class Waiter;
// This is an interface to one of the ends of a message pipe, and is used by
// |MessagePipeEndpoint| also implements the functionality required by the
// dispatcher, e.g., to read messages and to wait. Implementations of this class
// are not thread-safe; instances are protected by |MesssagePipe|'s lock.
-class MessagePipeEndpoint {
+class MOJO_SYSTEM_IMPL_EXPORT MessagePipeEndpoint {
public:
virtual ~MessagePipeEndpoint() {}
// All implementations must implement these.
+ virtual void Close() = 0;
virtual void OnPeerClose() = 0;
+ // Implements |MessagePipe::EnqueueMessage()| (see its description for
+ // details).
virtual MojoResult EnqueueMessage(
- const void* bytes, uint32_t num_bytes,
- const MojoHandle* handles, uint32_t num_handles,
- MojoWriteMessageFlags flags) = 0;
+ MessageInTransit* message,
+ std::vector<DispatcherTransport>* transports) = 0;
// Implementations must override these if they represent a local endpoint,
// i.e., one for which there's a |MessagePipeDispatcher| (and thus a handle).
- // An implementation for a remote endpoint (for which there's no dispatcher)
+ // An implementation for a proxy endpoint (for which there's no dispatcher)
// needs not override these methods, since they should never be called.
//
// These methods implement the methods of the same name in |MessagePipe|,
// though |MessagePipe|'s implementation may have to do a little more if the
// operation involves both endpoints.
virtual void CancelAllWaiters();
- virtual void Close();
- virtual MojoResult ReadMessage(void* bytes, uint32_t* num_bytes,
- MojoHandle* handles, uint32_t* num_handles,
- MojoReadMessageFlags flags);
+ virtual MojoResult ReadMessage(
+ void* bytes, uint32_t* num_bytes,
+ std::vector<scoped_refptr<Dispatcher> >* dispatchers,
+ uint32_t* num_dispatchers,
+ MojoReadMessageFlags flags);
virtual MojoResult AddWaiter(Waiter* waiter,
MojoWaitFlags flags,
MojoResult wake_result);
virtual void RemoveWaiter(Waiter* waiter);
+ // Implementations must override these if they represent a proxy endpoint. An
+ // implementation for a local endpoint needs not override these methods, since
+ // they should never be called.
+ virtual void Attach(scoped_refptr<Channel> channel,
+ MessageInTransit::EndpointId local_id);
+ virtual void Run(MessageInTransit::EndpointId remote_id);
+
protected:
MessagePipeEndpoint() {}