#include "gin/handle.h"
#include "gin/runner.h"
#include "gin/wrappable.h"
-#include "mojo/public/c/system/async_waiter.h"
+#include "mojo/bindings/js/handle.h"
+#include "mojo/bindings/js/handle_close_observer.h"
+#include "mojo/public/c/environment/async_waiter.h"
+#include "mojo/public/cpp/system/core.h"
namespace mojo {
namespace js {
-class WaitingCallback : public gin::Wrappable<WaitingCallback> {
+class WaitingCallback : public gin::Wrappable<WaitingCallback>,
+ public gin::HandleCloseObserver {
public:
static gin::WrapperInfo kWrapperInfo;
+ // Creates a new WaitingCallback.
static gin::Handle<WaitingCallback> Create(
- v8::Isolate* isolate, v8::Handle<v8::Function> callback);
+ v8::Isolate* isolate,
+ v8::Handle<v8::Function> callback,
+ gin::Handle<gin::HandleWrapper> handle_wrapper,
+ MojoHandleSignals signals);
- MojoAsyncWaitID wait_id() const {
- return wait_id_;
- }
-
- void set_wait_id(MojoAsyncWaitID wait_id) {
- wait_id_ = wait_id;
- }
-
- // MojoAsyncWaitCallback
- static void CallOnHandleReady(void* closure, MojoResult result);
+ // Cancels the callback. Does nothing if a callback is not pending. This is
+ // implicitly invoked from the destructor but can be explicitly invoked as
+ // necessary.
+ void Cancel();
private:
- WaitingCallback(v8::Isolate* isolate, v8::Handle<v8::Function> callback);
+ WaitingCallback(v8::Isolate* isolate,
+ v8::Handle<v8::Function> callback,
+ gin::Handle<gin::HandleWrapper> handle_wrapper);
virtual ~WaitingCallback();
+ // Callback from MojoAsyncWaiter. |closure| is the WaitingCallback.
+ static void CallOnHandleReady(void* closure, MojoResult result);
+
+ // Invoked from CallOnHandleReady() (CallOnHandleReady() must be static).
void OnHandleReady(MojoResult result);
+ // Invoked by the HandleWrapper if the handle is closed while this wait is
+ // still in progress.
+ virtual void OnWillCloseHandle() OVERRIDE;
+
base::WeakPtr<gin::Runner> runner_;
MojoAsyncWaitID wait_id_;
+ gin::HandleWrapper* handle_wrapper_;
+
DISALLOW_COPY_AND_ASSIGN(WaitingCallback);
};