}
void
-tracepath_glGenSamplers(GLsizei count, GLuint* samplers)
+tracepath_glGenSamplers(GLsizei n, GLuint* samplers)
{
_COREGL_TRACEPATH_FUNC_BEGIN();
- _orig_tracepath_glGenSamplers(count, samplers);
+ _orig_tracepath_glGenSamplers(n, samplers);
goto finish;
}
void
-tracepath_glDeleteSamplers(GLsizei count, const GLuint* samplers)
+tracepath_glDeleteSamplers(GLsizei n, const GLuint* samplers)
{
_COREGL_TRACEPATH_FUNC_BEGIN();
- _orig_tracepath_glDeleteSamplers(count, samplers);
+ _orig_tracepath_glDeleteSamplers(n, samplers);
goto finish;