ev->pos = position;
_emotion_video_pos_update(ev->obj, ev->pos, ev->len);
-
+/* hmmm. no _emotion_progress_set() is for "buffering" progress.
if (ev->len == 0)
return;
snprintf(buf, sizeof(buf), "%0.1f%%", progress * 100);
_emotion_progress_set(ev->obj, buf, progress);
+ */
}
static void
return ev->len;
}
+static double
+em_buffer_size_get(void *data __UNUSED__)
+{
+ return 1.0;
+}
+
static int
em_fps_num_get(void *data)
{
em_size_get, /* size_get */
em_pos_set, /* pos_set */
em_len_get, /* len_get */
+ em_buffer_size_get, /* buffer_size_get */
em_fps_num_get, /* fps_num_get */
em_fps_den_get, /* fps_den_get */
em_fps_get, /* fps_get */