static Eina_Bool
_player_del_cb(void *data, int type __UNUSED__, void *event __UNUSED__)
{
+ Ecore_Exe_Event_Del *event_del = event;
+ Ecore_Exe *player = event_del->exe;
Emotion_Generic_Video *ev = data;
+
+ if (ev->player.exe != player)
+ {
+ INF("ev->player != player.");
+ return ECORE_CALLBACK_PASS_ON;
+ }
+
ERR("player died.");
ev->player.exe = NULL;