}
static void
-eng_font_draw(void *data, void *context, void *surface, Evas_Font_Set *font, int x, int y, int w __UNUSED__, int h __UNUSED__, int ow __UNUSED__, int oh __UNUSED__, Evas_Text_Props *intl_props)
+eng_font_draw(void *data, void *context, void *surface, Evas_Font_Set *font, int x, int y, int w __UNUSED__, int h __UNUSED__, int ow __UNUSED__, int oh __UNUSED__, const Evas_Text_Props *intl_props)
{
Render_Engine *re;
evas_gl_font_texture_new,
evas_gl_font_texture_free,
evas_gl_font_texture_draw);
- evas_common_font_draw_prepare(intl_props);
- evas_common_font_draw(im, context, x, y, intl_props);
+ evas_common_font_draw(im, context, (RGBA_Font *) font, x, y,
+ intl_props);
evas_common_draw_context_font_ext_set(context,
NULL,
NULL,