[0.6.228] Add log for debug
[platform/core/multimedia/libmm-player.git] / src / mm_player_audioeffect.c
index 8fea055..ea50869 100644 (file)
  * limitations under the License.
  *
  */
+#include <dlog.h>
 #include <mm_error.h>
 
+#include "mm_player_utils.h"
 #include "mm_player_audioeffect.h"
 #include "mm_player_ini.h"
 #include "mm_player_priv.h"
 
 
 int
-mm_player_get_foreach_present_supported_effect_type(MMHandleType player, MMAudioEffectType effect_type, mmplayer_supported_audio_effect_cb foreach_cb, void *user_data)
+mm_player_get_foreach_present_supported_effect_type(MMHandleType hplayer, mm_audio_effect_type_e effect_type, mmplayer_supported_audio_effect_cb foreach_cb, void *user_data)
 {
+       mmplayer_t *player = NULL;
        int result = MM_ERROR_NONE;
-       mm_sound_device_in device_in;
-       mm_sound_device_out device_out;
+       mm_sound_device_flags_e flags = MM_SOUND_DEVICE_IO_DIRECTION_OUT_FLAG | MM_SOUND_DEVICE_STATE_ACTIVATED_FLAG;
+       MMSoundDeviceList_t device_list = NULL;
+       MMSoundDevice_t device_h = NULL;
+       mm_sound_device_type_e device_type;
        int i = 0;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
-       return_val_if_fail ( player, MM_ERROR_PLAYER_NOT_INITIALIZED );
+       MMPLAYER_RETURN_VAL_IF_FAIL(hplayer, MM_ERROR_PLAYER_NOT_INITIALIZED);
+
+       player = MM_PLAYER_CAST(hplayer);
 
        /* get status if speaker is activated */
-       result = mm_sound_get_active_device(&device_in, &device_out);
-       if ( result ) {
-               debug_fleave();
-               debug_error("mm_sound_get_active_device() failed [%x]!!", result);
+       /* (1) get current device list */
+       result = mm_sound_get_device_list(flags, &device_list);
+       if (result != MM_ERROR_NONE) {
+               LOGE("mm_sound_get_device_list() failed [0x%x]!!", result);
+               MMPLAYER_FLEAVE();
                return result;
        }
 
-       /* preset */
-       if (effect_type == MM_AUDIO_EFFECT_TYPE_PRESET)
-       {
-               for ( i = 0; i < MM_AUDIO_EFFECT_PRESET_NUM; i++ )
-               {
-                       if (PLAYER_INI()->audio_effect_preset_list[i] )
-                       {
-                               if (device_out == MM_SOUND_DEVICE_OUT_SPEAKER &&
-                                       PLAYER_INI()->audio_effect_preset_earphone_only_list[i])
-                               {
+       /* (2) get device handle of device list */
+       result = mm_sound_get_next_device(device_list, &device_h);
+       if (result != MM_ERROR_NONE) {
+               LOGE("mm_sound_get_next_device() failed [0x%x]!!", result);
+               goto EXIT;
+       }
+
+       /* (3) get device type */
+       result = mm_sound_get_device_type(device_h, &device_type);
+       if (result != MM_ERROR_NONE) {
+               LOGE("mm_sound_get_device_type() failed [0x%x]!!", result);
+               goto EXIT;
+       }
+
+       if (effect_type == MM_AUDIO_EFFECT_TYPE_PRESET) {
+               /* preset */
+               for (i = 0; i < MM_AUDIO_EFFECT_PRESET_NUM; i++) {
+                       if (player->ini.audio_effect_preset_list[i]) {
+                               if (device_type == MM_SOUND_DEVICE_TYPE_BUILTIN_SPEAKER &&
+                                       player->ini.audio_effect_preset_earphone_only_list[i])
                                        continue;
-                               }
-                               if (!foreach_cb(effect_type,i, user_data))
-                               {
-                                       goto CALLBACK_ERROR;
+
+                               if (!foreach_cb(effect_type, i, user_data)) {
+                                       LOGE("foreach callback returned error");
+                                       result = MM_ERROR_PLAYER_INTERNAL;
+                                       goto EXIT;
                                }
                        }
                }
-       }
-       /* custom */
-       else if (effect_type == MM_AUDIO_EFFECT_TYPE_CUSTOM)
-       {
-               for ( i = 0; i < MM_AUDIO_EFFECT_CUSTOM_NUM; i++ )
-               {
-                       if (PLAYER_INI()->audio_effect_custom_list[i] )
-                       {
-                               if (device_out == MM_SOUND_DEVICE_OUT_SPEAKER &&
-                                       PLAYER_INI()->audio_effect_custom_earphone_only_list[i])
-                               {
+       } else if (effect_type == MM_AUDIO_EFFECT_TYPE_CUSTOM) {
+               /* custom */
+               for (i = 0; i < MM_AUDIO_EFFECT_CUSTOM_NUM; i++) {
+                       if (player->ini.audio_effect_custom_list[i]) {
+                               if (device_type == MM_SOUND_DEVICE_TYPE_BUILTIN_SPEAKER &&
+                                       player->ini.audio_effect_custom_earphone_only_list[i]) {
                                        continue;
                                }
-                               if (!foreach_cb(effect_type,i, user_data))
-                               {
-                                       goto CALLBACK_ERROR;
+                               if (!foreach_cb(effect_type, i, user_data)) {
+                                       LOGE("foreach callback returned error");
+                                       result = MM_ERROR_PLAYER_INTERNAL;
+                                       goto EXIT;
                                }
                        }
                }
-       }
-       else
-       {
-               debug_error("invalid effect type(%d)", effect_type);
+       } else {
+               LOGE("invalid effect type(%d)", effect_type);
                result = MM_ERROR_INVALID_ARGUMENT;
        }
 
-       debug_fleave();
+EXIT:
+       if (device_list)
+               mm_sound_free_device_list(device_list);
 
+       MMPLAYER_FLEAVE();
        return result;
-
-CALLBACK_ERROR:
-       debug_error("foreach callback returned error");
-       debug_fleave();
-       return MM_ERROR_PLAYER_INTERNAL;
 }
 
 
-int
-__mmplayer_set_harmony_effect(mm_player_t *player, GstElement *audio_effect_element)
+static int
+__mmplayer_set_harmony_effect(mmplayer_t *player, GstElement *audio_effect_element)
 {
        gint *ext_effect_level_list = NULL;
        int count = 1;          /* start from 1, because of excepting eq index */
        int ext_level_index = 0;
        int result = MM_ERROR_NONE;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
-       return_val_if_fail ( player, MM_ERROR_PLAYER_NOT_INITIALIZED );
-       return_val_if_fail ( audio_effect_element, MM_ERROR_INVALID_ARGUMENT );
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
+       MMPLAYER_RETURN_VAL_IF_FAIL(audio_effect_element, MM_ERROR_INVALID_ARGUMENT);
 
        /* Custom EQ */
-       if( PLAYER_INI()->audio_effect_custom_eq_band_num )
-       {
-               debug_log("pass custom EQ level list to audio effect plugin");
+       if (player->ini.audio_effect_custom_eq_band_num) {
+               LOGD("pass custom EQ level list to audio effect plugin");
                /* set custom-equalizer level list */
                g_object_set(audio_effect_element, "custom-eq", player->audio_effect_info.custom_eq_level, NULL);
-       }
-       else
-       {
-               debug_warning("no custom EQ");
+       } else {
+               LOGW("no custom EQ");
        }
 
        /* Custom Extension effects */
-       if( PLAYER_INI()->audio_effect_custom_ext_num )
-       {
-               debug_log("pass custom extension level list to audio effect plugin");
+       if (player->ini.audio_effect_custom_ext_num) {
+               LOGD("pass custom extension level list to audio effect plugin");
                ext_effect_level_list = player->audio_effect_info.custom_ext_level_for_plugin;
                if (!ext_effect_level_list) {
-                       ext_effect_level_list = (gint*) malloc (sizeof(gint)*PLAYER_INI()->audio_effect_custom_ext_num);
-                       if (!ext_effect_level_list)
-                       {
-                               debug_error("memory allocation for extension effect list failed");
+                       ext_effect_level_list = (gint *)malloc(sizeof(gint) * player->ini.audio_effect_custom_ext_num);
+                       if (!ext_effect_level_list) {
+                               LOGE("memory allocation for extension effect list failed");
                                return MM_ERROR_OUT_OF_MEMORY;
-                       }
-                       else
-                       {
-                               memset (ext_effect_level_list, 0, PLAYER_INI()->audio_effect_custom_ext_num);
+                       } else {
+                               memset(ext_effect_level_list, 0, player->ini.audio_effect_custom_ext_num);
+
+                               /* associate it to player handle */
+                               player->audio_effect_info.custom_ext_level_for_plugin = ext_effect_level_list;
                        }
                }
 
-               while ( count < MM_AUDIO_EFFECT_CUSTOM_NUM )
-               {
-                       if ( PLAYER_INI()->audio_effect_custom_list[count] )
-                       {
-                               ext_effect_level_list[ext_level_index] = player->audio_effect_info.custom_ext_level[count-1];
+               while (count < MM_AUDIO_EFFECT_CUSTOM_NUM) {
+                       if (player->ini.audio_effect_custom_list[count]) {
+                               ext_effect_level_list[ext_level_index] = player->audio_effect_info.custom_ext_level[count - 1];
                                ext_level_index++;
-                               if (ext_level_index == PLAYER_INI()->audio_effect_custom_ext_num)
-                               {
+                               if (ext_level_index == player->ini.audio_effect_custom_ext_num)
                                        break;
-                               }
                        }
                        count++;
                }
 
                /* set custom-extension effects level list */
                g_object_set(audio_effect_element, "custom-ext", ext_effect_level_list, NULL);
-       }
-       else
-       {
-               debug_warning("no custom extension effect");
+       } else {
+               LOGW("no custom extension effect");
        }
 
        /* order action to audio effect plugin */
        g_object_set(audio_effect_element, "filter-action", MM_AUDIO_EFFECT_TYPE_CUSTOM, NULL);
-       debug_log("filter-action = %d", MM_AUDIO_EFFECT_TYPE_CUSTOM);
+       LOGD("filter-action = %d", MM_AUDIO_EFFECT_TYPE_CUSTOM);
 
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
        return result;
 }
 
 
-gboolean
-__mmplayer_is_earphone_only_effect_type(mm_player_t *player, MMAudioEffectType effect_type, int effect)
+static gboolean
+__mmplayer_is_earphone_only_effect_type(mmplayer_t *player, mm_audio_effect_type_e effect_type, int effect)
 {
        gboolean result = FALSE;
        int i = 0;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
-       return_val_if_fail(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
 
-       /* preset */
-       if (effect_type == MM_AUDIO_EFFECT_TYPE_PRESET)
-       {
-               if (PLAYER_INI()->audio_effect_preset_earphone_only_list[effect])
-               {
-                       debug_msg("this preset effect(%d) is only available with earphone", effect);
+       if (effect_type == MM_AUDIO_EFFECT_TYPE_PRESET) {
+               /* preset */
+               if (player->ini.audio_effect_preset_earphone_only_list[effect]) {
+                       LOGI("this preset effect(%d) is only available with earphone", effect);
                        result = TRUE;
                }
-       }
-       /* custom */
-       else if (effect_type == MM_AUDIO_EFFECT_TYPE_CUSTOM)
-       {
-               for (i = 1; i < MM_AUDIO_EFFECT_CUSTOM_NUM; i++) /* it starts from 1(except testing for EQ) */
-               {
-                       if (PLAYER_INI()->audio_effect_custom_earphone_only_list[i])
-                       {
+       } else if (effect_type == MM_AUDIO_EFFECT_TYPE_CUSTOM) {
+               /* custom */
+               for (i = 1; i < MM_AUDIO_EFFECT_CUSTOM_NUM; i++) {
+                       /* it starts from 1(except testing for EQ) */
+                       if (player->ini.audio_effect_custom_earphone_only_list[i]) {
                                /* check if the earphone only custom effect was set */
-                               if (player->audio_effect_info.custom_ext_level[i-1])
-                               {
-                                       debug_msg("this custom effect(%d) is only available with earphone", i);
+                               if (player->audio_effect_info.custom_ext_level[i - 1]) {
+                                       LOGI("this custom effect(%d) is only available with earphone", i);
                                        result = TRUE;
                                }
                        }
                }
-       }
-       else
-       {
-               debug_error("invalid effect type(%d)", effect_type);
+       } else {
+               LOGE("invalid effect type(%d)", effect_type);
        }
 
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
        return result;
 }
 
+static int
+__mmplayer_audio_set_output_type(mmplayer_t *player, mm_audio_effect_type_e effect_type, int effect)
+{
+       GstElement *audio_effect_element = NULL;
+       mm_sound_device_flags_e flags = MM_SOUND_DEVICE_ALL_FLAG;
+       MMSoundDeviceList_t device_list = NULL;
+       MMSoundDevice_t device_h = NULL;
+       mm_sound_device_type_e device_type;
+       int output_type = 0;
+       int result = MM_ERROR_NONE;
+
+       MMPLAYER_FENTER();
+
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
+
+       audio_effect_element = player->pipeline->audiobin[MMPLAYER_A_FILTER].gst;
+
+       /* (1) get current device list */
+       result = mm_sound_get_device_list(flags, &device_list);
+       if (result != MM_ERROR_NONE) {
+               LOGE("mm_sound_get_device_list() failed [0x%x]!!", result);
+               MMPLAYER_FLEAVE();
+               return result;
+       }
+
+       /* (2) get device handle of device list */
+       result = mm_sound_get_next_device(device_list, &device_h);
+       if (result != MM_ERROR_NONE) {
+               LOGE("mm_sound_get_next_device() failed [0x%x]!!", result);
+               goto EXIT;
+       }
+
+       /* (3) get device type */
+       result = mm_sound_get_device_type(device_h, &device_type);
+       if (result != MM_ERROR_NONE) {
+               LOGE("mm_sound_get_device_type() failed [0x%x]!!", result);
+               goto EXIT;
+       }
 
-gboolean
-_mmplayer_is_supported_effect_type(MMAudioEffectType effect_type, int effect)
+       /* SPEAKER case */
+       if (device_type == MM_SOUND_DEVICE_TYPE_BUILTIN_SPEAKER) {
+               if (MM_AUDIO_EFFECT_TYPE_SQUARE != effect_type) {
+                       if (__mmplayer_is_earphone_only_effect_type(player, effect_type, effect)) {
+                               LOGE("earphone is not equipped, this filter will not be applied");
+                               result = MM_ERROR_PLAYER_SOUND_EFFECT_INVALID_STATUS;
+                               goto EXIT;
+                       }
+               }
+               output_type = MM_AUDIO_EFFECT_OUTPUT_SPK;
+       } else if (device_type == MM_SOUND_DEVICE_TYPE_MIRRORING) {
+               output_type = MM_AUDIO_EFFECT_OUTPUT_OTHERS;
+       } else if (device_type == MM_SOUND_DEVICE_TYPE_HDMI) {
+               output_type = MM_AUDIO_EFFECT_OUTPUT_HDMI;
+       } else if (device_type == MM_SOUND_DEVICE_TYPE_BLUETOOTH) {
+               output_type = MM_AUDIO_EFFECT_OUTPUT_BT;
+       } else if (device_type == MM_SOUND_DEVICE_TYPE_USB_AUDIO) {
+               output_type = MM_AUDIO_EFFECT_OUTPUT_USB_AUDIO;
+       } else {
+               /* Other case, include WIRED_ACCESSORY */
+               output_type = MM_AUDIO_EFFECT_OUTPUT_EAR;
+       }
+       LOGW("output_type = %d (0:spk,1:ear,2:others)", output_type);
+
+       /* set filter output mode */
+       g_object_set(audio_effect_element, "filter-output-mode", output_type, NULL);
+
+EXIT:
+       if (device_list)
+               mm_sound_free_device_list(device_list);
+
+       MMPLAYER_FLEAVE();
+       return result;
+}
+
+static gboolean
+__mmplayer_is_supported_effect_type(mmplayer_t *player, mm_audio_effect_type_e effect_type, int effect)
 {
        gboolean result = TRUE;
-       mm_sound_device_in device_in;
-       mm_sound_device_out device_out;
+       mm_sound_device_flags_e flags = MM_SOUND_DEVICE_ALL_FLAG;
+       MMSoundDeviceList_t device_list = NULL;
+       MMSoundDevice_t device_h = NULL;
+       mm_sound_device_type_e device_type;
        int ret = MM_ERROR_NONE;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
        /* get status if speaker is activated */
-       ret = mm_sound_get_active_device(&device_in, &device_out);
-       if ( ret ) {
-               debug_fleave();
-               debug_error("mm_sound_get_active_device() failed [%x]!!", ret);
-               result = FALSE;
+       /* (1) get current device list */
+       ret = mm_sound_get_device_list(flags, &device_list);
+       if (ret != MM_ERROR_NONE) {
+               MMPLAYER_FLEAVE();
+               LOGE("mm_sound_get_device_list() failed [0x%x]!!", ret);
+               return FALSE;
        }
-       else
-       {
-               /* preset */
-               if (effect_type == MM_AUDIO_EFFECT_TYPE_PRESET)
-               {
-                       if ( effect < MM_AUDIO_EFFECT_PRESET_AUTO || effect >= MM_AUDIO_EFFECT_PRESET_NUM )
-                       {
-                               debug_error("out of range, preset effect(%d)", effect);
-                               result = FALSE;
-                       }
-                       if (!PLAYER_INI()->audio_effect_preset_list[effect])
-                       {
-                               debug_error("this effect(%d) is not supported", effect);
+
+       /* (2) get device handle of device list */
+       ret = mm_sound_get_next_device(device_list, &device_h);
+       if (ret != MM_ERROR_NONE) {
+               LOGE("mm_sound_get_next_device() failed [0x%x]!!", ret);
+               goto EXIT;
+       }
+
+       /* (3) get device type */
+       ret = mm_sound_get_device_type(device_h, &device_type);
+       if (ret != MM_ERROR_NONE) {
+               LOGE("mm_sound_get_device_type() failed [0x%x]!!", ret);
+               goto EXIT;
+       }
+
+       /* preset */
+       if (effect_type == MM_AUDIO_EFFECT_TYPE_PRESET) {
+               if (effect < MM_AUDIO_EFFECT_PRESET_AUTO || effect >= MM_AUDIO_EFFECT_PRESET_NUM) {
+                       LOGE("out of range, preset effect(%d)", effect);
+                       result = FALSE;
+               } else {
+                       if (!player->ini.audio_effect_preset_list[effect]) {
+                               LOGE("this effect(%d) is not supported", effect);
                                result = FALSE;
-                       }
-                       else
-                       {
-                               if (device_out == MM_SOUND_DEVICE_OUT_SPEAKER &&
-                                               PLAYER_INI()->audio_effect_preset_earphone_only_list[effect])
-                               {
+                       } else {
+                               if (device_type == MM_SOUND_DEVICE_TYPE_BUILTIN_SPEAKER &&
+                                               player->ini.audio_effect_preset_earphone_only_list[effect]) {
                                        result = FALSE;
                                }
                        }
                }
+       } else if (effect_type == MM_AUDIO_EFFECT_TYPE_CUSTOM) {
                /* custom */
-               else if (effect_type == MM_AUDIO_EFFECT_TYPE_CUSTOM)
-               {
-                       if ( effect < MM_AUDIO_EFFECT_CUSTOM_EQ || effect >= MM_AUDIO_EFFECT_CUSTOM_NUM )
-                       {
-                               debug_error("out of range, custom effect(%d)", effect);
-                               result = FALSE;
-                       }
-                       if (!PLAYER_INI()->audio_effect_custom_list[effect])
-                       {
-                               debug_error("this custom effect(%d) is not supported", effect);
+               if (effect < MM_AUDIO_EFFECT_CUSTOM_EQ || effect >= MM_AUDIO_EFFECT_CUSTOM_NUM) {
+                       LOGE("out of range, custom effect(%d)", effect);
+                       result = FALSE;
+               } else {
+                       if (!player->ini.audio_effect_custom_list[effect]) {
+                               LOGE("this custom effect(%d) is not supported", effect);
                                result = FALSE;
-                       }
-                       else
-                       {
-                               if (device_out == MM_SOUND_DEVICE_OUT_SPEAKER &&
-                                               PLAYER_INI()->audio_effect_custom_earphone_only_list[effect])
-                               {
+                       } else {
+                               if (device_type == MM_SOUND_DEVICE_TYPE_BUILTIN_SPEAKER &&
+                                               player->ini.audio_effect_custom_earphone_only_list[effect])
                                        result = FALSE;
-                               }
                        }
                }
-               else
-               {
-                       debug_error("invalid effect type(%d)", effect_type);
+       } else if (effect_type == MM_AUDIO_EFFECT_TYPE_SQUARE) {
+               if (!player->ini.use_audio_effect_custom) {
+                       LOGE("Square effect is not supported");
                        result = FALSE;
                }
+       } else {
+               LOGE("invalid effect type(%d)", effect_type);
+               result = FALSE;
        }
 
-       debug_fleave();
+EXIT:
+       if (device_list)
+               mm_sound_free_device_list(device_list);
 
+       MMPLAYER_FLEAVE();
        return result;
 }
 
+static int
+__mmplayer_audio_effect_check_condition(mmplayer_t *player, mm_audio_effect_type_e effect_type, int effect)
+{
+       int ret = MM_ERROR_NONE;
+       int enabled = 0;
+       bool available = false;
+
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
+
+       mm_attrs_get_int_by_name(player->attrs, MM_PLAYER_AUDIO_OFFLOAD, &enabled);
+       if (enabled) {
+               LOGW("audio offload is enabled.");
+               return MM_ERROR_PLAYER_SOUND_EFFECT_INVALID_STATUS;
+       }
+
+       ret = _mmplayer_is_audio_control_available((MMHandleType)player, MM_PLAYER_AUDIO_CONTROL_OPT_EFFECT, &available);
+       if (ret != MM_ERROR_NONE || !available)
+               return MM_ERROR_PLAYER_SOUND_EFFECT_INVALID_STATUS;
+
+       if (!__mmplayer_is_supported_effect_type(player, effect_type, effect)) {
+               LOGW("not supported effect filter %d %d", effect_type, effect);
+               return MM_ERROR_PLAYER_SOUND_EFFECT_NOT_SUPPORTED_FILTER;
+       }
+
+       return MM_ERROR_NONE;
+}
 
 int
-_mmplayer_audio_effect_preset_apply(mm_player_t *player, MMAudioEffectPresetType effect_type)
+_mmplayer_audio_effect_custom_apply(mmplayer_t *player)
 {
        GstElement *audio_effect_element = NULL;
        int result = MM_ERROR_NONE;
-       int output_type = 0;
-       mm_sound_device_in device_in;
-       mm_sound_device_out device_out;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
-       return_val_if_fail( player, MM_ERROR_PLAYER_NOT_INITIALIZED );
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
 
        /* Music Player can set audio effect value before Audiobin is created. */
-       if ( !player->pipeline || !player->pipeline->audiobin )
-       {
-               debug_warning("effect element is not created yet.");
-
+       if (!player->pipeline || !player->pipeline->audiobin || !player->pipeline->audiobin[MMPLAYER_A_FILTER].gst) {
+               LOGW("effect element is not created yet.");
                player->bypass_audio_effect = FALSE;
 
                /* store audio effect setting in order to apply it when audio effect plugin is created */
-               player->audio_effect_info.effect_type = MM_AUDIO_EFFECT_TYPE_PRESET;
-               player->audio_effect_info.preset = effect_type;
-       }
-       else
-       {
-               return_val_if_fail( player->pipeline->audiobin, MM_ERROR_PLAYER_NOT_INITIALIZED );
-
+               player->audio_effect_info.effect_type = MM_AUDIO_EFFECT_TYPE_CUSTOM;
+       } else {
                audio_effect_element = player->pipeline->audiobin[MMPLAYER_A_FILTER].gst;
 
                /* get status if speaker is activated */
-               result = mm_sound_get_active_device(&device_in, &device_out);
-               if ( result ) {
-                       debug_error("mm_sound_get_active_device() failed [%x]!!", result);
-                       debug_fleave();
+               result = __mmplayer_audio_set_output_type(player, MM_AUDIO_EFFECT_TYPE_CUSTOM, 0);
+               if (result != MM_ERROR_NONE) {
+                       LOGE("failed to set output mode");
+                       MMPLAYER_FLEAVE();
                        return result;
                }
 
-               /* SPEAKER case */
-               if (device_out == MM_SOUND_DEVICE_OUT_SPEAKER)
-               {
-                       output_type = MM_AUDIO_EFFECT_OUTPUT_SPK;
-                       if (__mmplayer_is_earphone_only_effect_type(player, MM_AUDIO_EFFECT_TYPE_PRESET, effect_type))
-                       {
-                               debug_error("earphone is not equipped, this filter will not be applied");
-                               debug_fleave();
-                               return MM_ERROR_PLAYER_SOUND_EFFECT_INVALID_STATUS;
-                       }
-               }
-               /* Other case, include WIRED_ACCESSORY, BLUETOOTH, DOCK */
-               else
-               {
-                       output_type = MM_AUDIO_EFFECT_OUTPUT_EAR;
-               }
-
-               /* set filter output mode as SPEAKER or EARPHONE */
-               g_object_set(audio_effect_element, "filter-output-mode", output_type, NULL);
-               debug_log("filter-output-mode = %d (0:spk,1:ear)", output_type);
-
-               if (effect_type == MM_AUDIO_EFFECT_PRESET_AUTO) {
-                       /* TODO: Add codes about auto selecting preset mode according to ID3 tag */
-                       /* set effect preset mode */
-                       g_object_set(audio_effect_element, "preset-mode", 0, NULL); /* forced set to 0(normal) temporarily */
-                       debug_log("preset-mode = %d", effect_type);
-
-               } else {
-                       /* set effect preset mode */
-                       g_object_set(audio_effect_element, "preset-mode", effect_type-1, NULL); /* effect_type-1, because of _PRESET_AUTO in MSL/CAPI which does not exist in soundAlive plugin */
-                       debug_log("preset-mode = %d", effect_type);
+               result = __mmplayer_set_harmony_effect(player, audio_effect_element);
+               if (result) {
+                       LOGE("_set_harmony_effect() failed(0x%x)", result);
+                       MMPLAYER_FLEAVE();
+                       return result;
                }
-
-               /* order action to audio effect plugin */
-               g_object_set(audio_effect_element, "filter-action", MM_AUDIO_EFFECT_TYPE_PRESET, NULL);
-               debug_log("filter-action = %d", MM_AUDIO_EFFECT_TYPE_PRESET);
-
        }
+       player->set_mode.rich_audio = true;
 
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
        return result;
 }
 
-
 int
-_mmplayer_audio_effect_custom_apply(mm_player_t *player)
+_mmplayer_audio_effect_custom_update_level(mmplayer_t *player)
 {
        GstElement *audio_effect_element = NULL;
        int result = MM_ERROR_NONE;
+       int ext_level_index = 0;
+       int count = 1;
+       int i = 0;
+       gint *custom_eq = NULL;
+       gint *custom_ext_effect_level_list = NULL;
 
-       debug_fenter();
-
-       return_val_if_fail( player, MM_ERROR_PLAYER_NOT_INITIALIZED );
-
-       /* Music Player can set audio effect value before Audiobin is created. */
-       if ( !player->pipeline || !player->pipeline->audiobin )
-       {
-               debug_warning("effect element is not created yet.");
-
-               player->bypass_audio_effect = FALSE;
+       MMPLAYER_FENTER();
 
-               /* store audio effect setting in order to apply it when audio effect plugin is created */
-               player->audio_effect_info.effect_type = MM_AUDIO_EFFECT_TYPE_CUSTOM;
-       }
-       else
-       {
-               int output_type = 0;
-               mm_sound_device_in device_in;
-               mm_sound_device_out device_out;
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
 
-               return_val_if_fail( player->pipeline->audiobin, MM_ERROR_PLAYER_NOT_INITIALIZED );
+       audio_effect_element = player->pipeline->audiobin[MMPLAYER_A_FILTER].gst;
 
-               audio_effect_element = player->pipeline->audiobin[MMPLAYER_A_FILTER].gst;
+       /* get custom eq effect */
+       g_object_get(audio_effect_element, "custom-eq", &custom_eq, NULL);
 
-               /* get status if speaker is activated */
-               result = mm_sound_get_active_device(&device_in, &device_out);
-               if ( result ) {
-                       debug_error("mm_sound_get_active_device() failed [%x]!!", result);
-                       debug_fleave();
-                       return result;
-               }
+       memcpy(player->audio_effect_info.custom_eq_level, custom_eq, sizeof(gint) * player->ini.audio_effect_custom_eq_band_num);
 
-               /* SPEAKER case */
-               if (device_out == MM_SOUND_DEVICE_OUT_SPEAKER)
-               {
-                       output_type = MM_AUDIO_EFFECT_OUTPUT_SPK;
-                       if (__mmplayer_is_earphone_only_effect_type(player, MM_AUDIO_EFFECT_TYPE_CUSTOM, 0))
-                       {
-                               debug_error("earphone is not equipped, some custom effect should operate with earphone");
-                               debug_fleave();
-                               return MM_ERROR_PLAYER_SOUND_EFFECT_INVALID_STATUS;
-                       }
-               }
-               /* Other case, include WIRED_ACCESSORY, BLUETOOTH, DOCK */
-               else
-               {
-                       output_type = MM_AUDIO_EFFECT_OUTPUT_EAR;
-               }
+       for (i = 0; i < player->ini.audio_effect_custom_eq_band_num; i++)
+               LOGD("updated custom-eq [%d] = %d", i, player->audio_effect_info.custom_eq_level[i]);
 
-               /* set filter output mode as SPEAKER or EARPHONE */
-               g_object_set(audio_effect_element, "filter-output-mode", output_type, NULL);
-               debug_log("filter-output-mode = %d (0:spk,1:ear)", output_type);
+       /* get custom ext effect */
+       g_object_get(audio_effect_element, "custom-ext", &custom_ext_effect_level_list, NULL);
 
-               result = __mmplayer_set_harmony_effect(player, audio_effect_element);
-               if ( result )
-               {
-                       debug_error("_set_harmony_effect() failed(%x)", result);
-                       debug_fleave();
-                       return result;
+       while (count < MM_AUDIO_EFFECT_CUSTOM_NUM) {
+               if (player->ini.audio_effect_custom_list[count]) {
+                       player->audio_effect_info.custom_ext_level[count - 1]
+                               = custom_ext_effect_level_list[ext_level_index];
+                       LOGD("updated custom-ext [%d] = %d", count, player->audio_effect_info.custom_ext_level[count - 1]);
+                       ext_level_index++;
                }
+               count++;
        }
 
-       debug_fleave();
-
+       MMPLAYER_FLEAVE();
        return result;
 }
 
@@ -459,18 +488,18 @@ int
 mm_player_audio_effect_custom_clear_eq_all(MMHandleType hplayer)
 {
        int result = MM_ERROR_NONE;
-       mm_player_t* player = (mm_player_t*)hplayer;
+       mmplayer_t *player = (mmplayer_t *)hplayer;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
-       return_val_if_fail(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
 
        /* clear EQ custom effect */
-       memset(player->audio_effect_info.custom_eq_level, MM_AUDIO_EFFECT_CUSTOM_LEVEL_INIT, sizeof(int)*MM_AUDIO_EFFECT_EQ_BAND_NUM_MAX);
+       memset(player->audio_effect_info.custom_eq_level, MM_AUDIO_EFFECT_CUSTOM_LEVEL_INIT, sizeof(int) * MM_AUDIO_EFFECT_EQ_BAND_NUM_MAX);
 
-       debug_msg("All the EQ bands clearing success");
+       LOGI("All the EQ bands clearing success");
 
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
        return result;
 }
@@ -481,171 +510,120 @@ mm_player_audio_effect_custom_clear_ext_all(MMHandleType hplayer)
 {
        int i;
        int result = MM_ERROR_NONE;
-       mm_player_t* player = (mm_player_t*)hplayer;
+       mmplayer_t *player = (mmplayer_t *)hplayer;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
-       return_val_if_fail(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
 
        /* clear ALL custom effects, except EQ */
-       for ( i = 0 ; i < MM_AUDIO_EFFECT_CUSTOM_NUM - 1 ; i++ )
-       {
+       for (i = 0 ; i < MM_AUDIO_EFFECT_CUSTOM_NUM - 1 ; i++)
                player->audio_effect_info.custom_ext_level[i] = MM_AUDIO_EFFECT_CUSTOM_LEVEL_INIT;
-       }
 
-       debug_msg("All the extension effects clearing success");
+       LOGI("All the extension effects clearing success");
 
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
        return result;
 }
 
-
 int
-mm_player_is_supported_preset_effect_type(MMHandleType hplayer, MMAudioEffectPresetType effect)
+mm_player_is_available_preset_effect(MMHandleType hplayer, mm_audio_effect_preset_type_e effect, bool *available)
 {
-       mm_player_t* player = (mm_player_t*)hplayer;
-       int result = MM_ERROR_NONE;
-
-       debug_fenter();
-
-       return_val_if_fail(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
+       mmplayer_t *player = (mmplayer_t *)hplayer;
 
-       if ( !_mmplayer_is_supported_effect_type( MM_AUDIO_EFFECT_TYPE_PRESET, effect ) )
-       {
-               result = MM_ERROR_PLAYER_SOUND_EFFECT_NOT_SUPPORTED_FILTER;
-       }
+       MMPLAYER_FENTER();
 
-       debug_fleave();
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
+       MMPLAYER_RETURN_VAL_IF_FAIL(available, MM_ERROR_INVALID_ARGUMENT);
 
-       return result;
-}
-
-
-int
-mm_player_is_supported_custom_effect_type(MMHandleType hplayer, MMAudioEffectCustomType effect)
-{
-       mm_player_t* player = (mm_player_t*)hplayer;
-       int result = MM_ERROR_NONE;
-
-       debug_fenter();
-
-       return_val_if_fail(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
-
-       if ( !_mmplayer_is_supported_effect_type( MM_AUDIO_EFFECT_TYPE_CUSTOM, effect ) )
-       {
-               result = MM_ERROR_PLAYER_SOUND_EFFECT_NOT_SUPPORTED_FILTER;
-       }
+       if (__mmplayer_audio_effect_check_condition(player, MM_AUDIO_EFFECT_TYPE_PRESET, effect) == MM_ERROR_NONE)
+               *available = true;
+       else
+               *available = false;
 
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
-       return result;
+       return MM_ERROR_NONE;
 }
 
-
 int
-mm_player_audio_effect_preset_apply(MMHandleType hplayer, MMAudioEffectPresetType type)
+mm_player_is_available_custom_effect(MMHandleType hplayer, mm_audio_effect_custom_type_e effect, bool *available)
 {
-       mm_player_t* player = (mm_player_t*)hplayer;
-       int result = MM_ERROR_NONE;
+       mmplayer_t *player = (mmplayer_t *)hplayer;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
+       MMPLAYER_RETURN_VAL_IF_FAIL(available, MM_ERROR_INVALID_ARGUMENT);
 
-       return_val_if_fail(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
-
-       if (!PLAYER_INI()->use_audio_effect_preset)
-       {
-               debug_error("audio effect(preset) is not supported", type);
-               debug_fleave();
-               return MM_ERROR_NOT_SUPPORT_API;
-       }
-
-       if (type < MM_AUDIO_EFFECT_PRESET_AUTO || type >= MM_AUDIO_EFFECT_PRESET_NUM)
-       {
-               debug_error("out of range, type(%d)", type);
-               debug_fleave();
-               return MM_ERROR_INVALID_ARGUMENT;
-       }
-
-       /* check if this effect type is supported */
-       if ( !_mmplayer_is_supported_effect_type( MM_AUDIO_EFFECT_TYPE_PRESET, type ) )
-       {
-               debug_fleave();
-               return MM_ERROR_PLAYER_SOUND_EFFECT_NOT_SUPPORTED_FILTER;
-       }
-
-       result = _mmplayer_audio_effect_preset_apply(player, type);
+       if (__mmplayer_audio_effect_check_condition(player, MM_AUDIO_EFFECT_TYPE_CUSTOM, effect) == MM_ERROR_NONE)
+               *available = true;
+       else
+               *available = false;
 
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
-       return result;
+       return MM_ERROR_NONE;
 }
 
-
 int
 mm_player_audio_effect_custom_apply(MMHandleType hplayer)
 {
-       mm_player_t* player = (mm_player_t*)hplayer;
+       mmplayer_t *player = (mmplayer_t *)hplayer;
        int result = MM_ERROR_NONE;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
-       return_val_if_fail(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
 
-       if (!PLAYER_INI()->use_audio_effect_custom)
-       {
-               debug_error("audio effect(custom) is not supported");
-               debug_fleave();
+       if (!player->ini.use_audio_effect_custom) {
+               LOGE("audio effect(custom) is not supported");
+               MMPLAYER_FLEAVE();
                return MM_ERROR_NOT_SUPPORT_API;
        }
 
        result = _mmplayer_audio_effect_custom_apply(player);
 
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
        return result;
 }
 
 
 int
-mm_player_audio_effect_bypass (MMHandleType hplayer)
+mm_player_audio_effect_bypass(MMHandleType hplayer)
 {
-       mm_player_t* player = (mm_player_t*)hplayer;
+       mmplayer_t *player = (mmplayer_t *)hplayer;
        int result = MM_ERROR_NONE;
        GstElement *audio_effect_element = NULL;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
-       return_val_if_fail(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
 
-       if ( !PLAYER_INI()->use_audio_effect_preset && !PLAYER_INI()->use_audio_effect_custom )
-       {
-               debug_error("audio effect(preset/custom) is not supported");
-               debug_fleave();
+       if (!player->ini.use_audio_effect_preset && !player->ini.use_audio_effect_custom) {
+               LOGE("audio effect(preset/custom) is not supported");
+               MMPLAYER_FLEAVE();
                return MM_ERROR_NOT_SUPPORT_API;
        }
-       if ( !player->pipeline || !player->pipeline->audiobin )
-       {
-               debug_warning("effect element is not created yet.");
-       }
-       else
-       {
-               return_val_if_fail( player->pipeline->audiobin, MM_ERROR_PLAYER_NOT_INITIALIZED );
+       if (!player->pipeline || !player->pipeline->audiobin || !player->pipeline->audiobin[MMPLAYER_A_FILTER].gst) {
+               LOGW("effect element is not created yet.");
+       } else {
                audio_effect_element = player->pipeline->audiobin[MMPLAYER_A_FILTER].gst;
 
                /* order action to audio effect plugin */
                g_object_set(audio_effect_element, "filter-action", MM_AUDIO_EFFECT_TYPE_NONE, NULL);
-               debug_log("filter-action = %d", MM_AUDIO_EFFECT_TYPE_NONE);
+               LOGD("filter-action = %d", MM_AUDIO_EFFECT_TYPE_NONE);
        }
 
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
        return result;
 }
 
 
-int
-_mmplayer_audio_effect_custom_set_level_ext(mm_player_t *player, MMAudioEffectCustomType custom_effect_type, int level)
+static int
+__mmplayer_audio_effect_custom_set_level_ext(mmplayer_t *player, mm_audio_effect_custom_type_e custom_effect_type, int level)
 {
        int effect_level_max = 0;
        int effect_level_min = 0;
@@ -653,97 +631,83 @@ _mmplayer_audio_effect_custom_set_level_ext(mm_player_t *player, MMAudioEffectCu
        int ext_level_index = 1;        /* start from 1, because of excepting eq index */
        int result = MM_ERROR_NONE;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
-       return_val_if_fail( player, MM_ERROR_PLAYER_NOT_INITIALIZED );
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
 
        /* check if EQ is supported */
-       if ( !_mmplayer_is_supported_effect_type( MM_AUDIO_EFFECT_TYPE_CUSTOM, custom_effect_type ) )
-       {
-               debug_fleave();
-               return MM_ERROR_PLAYER_SOUND_EFFECT_NOT_SUPPORTED_FILTER;
+       result = __mmplayer_audio_effect_check_condition(player, MM_AUDIO_EFFECT_TYPE_CUSTOM, custom_effect_type);
+       if (result != MM_ERROR_NONE) {
+               MMPLAYER_FLEAVE();
+               return result;
        }
 
-       while ( count < MM_AUDIO_EFFECT_CUSTOM_NUM )
-       {
-               if ( PLAYER_INI()->audio_effect_custom_list[count] )
-               {
-                       if ( count == custom_effect_type )
-                       {
-                               effect_level_min = PLAYER_INI()->audio_effect_custom_min_level_list[ext_level_index];
-                               effect_level_max = PLAYER_INI()->audio_effect_custom_max_level_list[ext_level_index];
-                               debug_msg("level min value(%d), level max value(%d)", effect_level_min, effect_level_max);
+       while (count < MM_AUDIO_EFFECT_CUSTOM_NUM) {
+               if (player->ini.audio_effect_custom_list[count]) {
+                       if (count == custom_effect_type) {
+                               effect_level_min = player->ini.audio_effect_custom_min_level_list[ext_level_index];
+                               effect_level_max = player->ini.audio_effect_custom_max_level_list[ext_level_index];
+                               LOGI("level min value(%d), level max value(%d)", effect_level_min, effect_level_max);
                                break;
                        }
                        ext_level_index++;
-                       if (ext_level_index == PLAYER_INI()->audio_effect_custom_ext_num + 1)
-                       {
-                               debug_error("could not find min, max value. maybe effect information in ini file is not proper for audio effect plugin");
+                       if (ext_level_index == player->ini.audio_effect_custom_ext_num + 1) {
+                               LOGE("could not find min, max value. maybe effect information in ini file is not proper for audio effect plugin");
                                break;
                        }
                }
                count++;
        }
 
-       if ( level < effect_level_min || level > effect_level_max )
-       {
-               debug_error("out of range, level(%d)", level);
+       if (level < effect_level_min || level > effect_level_max) {
+               LOGE("out of range, level(%d)", level);
                result = MM_ERROR_INVALID_ARGUMENT;
-       }
-       else
-       {
-               player->audio_effect_info.custom_ext_level[custom_effect_type-1] = level;
-               debug_msg("set ext[%d] = %d", custom_effect_type-1, level);
+       } else {
+               player->audio_effect_info.custom_ext_level[custom_effect_type - 1] = level;
+               LOGI("set ext[%d] = %d", custom_effect_type-1, level);
        }
 
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
        return result;
 }
 
-
-int
-_mmplayer_audio_effect_custom_set_level_eq(mm_player_t *player, int index, int level)
+static int
+__mmplayer_audio_effect_custom_set_level_eq(mmplayer_t *player, int index, int level)
 {
        gint eq_level_max = 0;
        gint eq_level_min = 0;
        int result = MM_ERROR_NONE;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
-       return_val_if_fail( player, MM_ERROR_PLAYER_NOT_INITIALIZED );
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
 
        /* check if EQ is supported */
-       if ( !_mmplayer_is_supported_effect_type( MM_AUDIO_EFFECT_TYPE_CUSTOM, MM_AUDIO_EFFECT_CUSTOM_EQ ) )
-       {
-               debug_fleave();
-               return MM_ERROR_PLAYER_SOUND_EFFECT_NOT_SUPPORTED_FILTER;
+       result = __mmplayer_audio_effect_check_condition(player, MM_AUDIO_EFFECT_TYPE_CUSTOM, MM_AUDIO_EFFECT_CUSTOM_EQ);
+       if (result != MM_ERROR_NONE) {
+               MMPLAYER_FLEAVE();
+               return result;
        }
 
-       if ( index < 0 || index > PLAYER_INI()->audio_effect_custom_eq_band_num - 1 )
-       {
-               debug_error("out of range, index(%d)", index);
+       if (index < 0 || index > player->ini.audio_effect_custom_eq_band_num - 1) {
+               LOGE("out of range, index(%d)", index);
                result = MM_ERROR_INVALID_ARGUMENT;
-       }
-       else
-       {
-               eq_level_min = PLAYER_INI()->audio_effect_custom_min_level_list[MM_AUDIO_EFFECT_CUSTOM_EQ];
-               eq_level_max = PLAYER_INI()->audio_effect_custom_max_level_list[MM_AUDIO_EFFECT_CUSTOM_EQ];
-               debug_msg("EQ level min value(%d), EQ level max value(%d)", eq_level_min, eq_level_max);
-
-               if ( level < eq_level_min || level > eq_level_max )
-               {
-                       debug_error("out of range, EQ level(%d)", level);
+       } else {
+               eq_level_min = player->ini.audio_effect_custom_min_level_list[MM_AUDIO_EFFECT_CUSTOM_EQ];
+               eq_level_max = player->ini.audio_effect_custom_max_level_list[MM_AUDIO_EFFECT_CUSTOM_EQ];
+               LOGI("EQ level min value(%d), EQ level max value(%d)", eq_level_min, eq_level_max);
+
+               if (level < eq_level_min || level > eq_level_max) {
+                       LOGE("out of range, EQ level(%d)", level);
                        result =  MM_ERROR_INVALID_ARGUMENT;
-               }
-               else
-               {
+               } else {
                        player->audio_effect_info.custom_eq_level[index] = level;
-                       debug_msg("set EQ[%d] = %d", index, level);
+                       LOGI("set EQ[%d] = %d", index, level);
                }
        }
 
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
        return result;
 }
@@ -751,38 +715,32 @@ _mmplayer_audio_effect_custom_set_level_eq(mm_player_t *player, int index, int l
 
 /* NOTE : parameter eq_index is only used for _set_eq_level() */
 int
-mm_player_audio_effect_custom_set_level(MMHandleType hplayer, MMAudioEffectCustomType effect_custom_type, int eq_index, int level)
+mm_player_audio_effect_custom_set_level(MMHandleType hplayer, mm_audio_effect_custom_type_e effect_custom_type, int eq_index, int level)
 {
-       mm_player_t* player = (mm_player_t*)hplayer;
+       mmplayer_t *player = (mmplayer_t *)hplayer;
        int result = MM_ERROR_NONE;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
-       return_val_if_fail( player, MM_ERROR_PLAYER_NOT_INITIALIZED );
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
 
        /* check if this effect type is supported */
-       if ( !_mmplayer_is_supported_effect_type( MM_AUDIO_EFFECT_TYPE_CUSTOM, effect_custom_type ) )
-       {
-               result = MM_ERROR_PLAYER_SOUND_EFFECT_NOT_SUPPORTED_FILTER;
+       result = __mmplayer_audio_effect_check_condition(player, MM_AUDIO_EFFECT_TYPE_CUSTOM, effect_custom_type);
+       if (result != MM_ERROR_NONE) {
+               MMPLAYER_FLEAVE();
+               return result;
        }
-       else
-       {
-               if (effect_custom_type == MM_AUDIO_EFFECT_CUSTOM_EQ)
-               {
-                       result = _mmplayer_audio_effect_custom_set_level_eq(player, eq_index, level);
-               }
-               else if (effect_custom_type > MM_AUDIO_EFFECT_CUSTOM_EQ || effect_custom_type < MM_AUDIO_EFFECT_CUSTOM_NUM)
-               {
-                       result = _mmplayer_audio_effect_custom_set_level_ext(player, effect_custom_type, level);
-               }
-               else
-               {
-                       debug_error("out of range, effect type(%d)", effect_custom_type);
-                       result = MM_ERROR_INVALID_ARGUMENT;
-               }
+
+       if (effect_custom_type == MM_AUDIO_EFFECT_CUSTOM_EQ) {
+               result = __mmplayer_audio_effect_custom_set_level_eq(player, eq_index, level);
+       } else if (effect_custom_type > MM_AUDIO_EFFECT_CUSTOM_EQ && effect_custom_type < MM_AUDIO_EFFECT_CUSTOM_NUM) {
+               result = __mmplayer_audio_effect_custom_set_level_ext(player, effect_custom_type, level);
+       } else {
+               LOGE("out of range, effect type(%d)", effect_custom_type);
+               result = MM_ERROR_INVALID_ARGUMENT;
        }
 
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
        return result;
 }
@@ -791,24 +749,24 @@ mm_player_audio_effect_custom_set_level(MMHandleType hplayer, MMAudioEffectCusto
 int
 mm_player_audio_effect_custom_get_eq_bands_number(MMHandleType hplayer, int *bands)
 {
-       mm_player_t* player = (mm_player_t*)hplayer;
+       mmplayer_t *player = (mmplayer_t *)hplayer;
        int result = MM_ERROR_NONE;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
-       return_val_if_fail( player, MM_ERROR_PLAYER_NOT_INITIALIZED );
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
 
        /* check if EQ is supported */
-       if ( !_mmplayer_is_supported_effect_type( MM_AUDIO_EFFECT_TYPE_CUSTOM, MM_AUDIO_EFFECT_CUSTOM_EQ ) )
-       {
-               debug_fleave();
-               return MM_ERROR_PLAYER_SOUND_EFFECT_NOT_SUPPORTED_FILTER;
+       result = __mmplayer_audio_effect_check_condition(player, MM_AUDIO_EFFECT_TYPE_CUSTOM, MM_AUDIO_EFFECT_CUSTOM_EQ);
+       if (result != MM_ERROR_NONE) {
+               MMPLAYER_FLEAVE();
+               return result;
        }
 
-       *bands = PLAYER_INI()->audio_effect_custom_eq_band_num;
-       debug_log("number of custom EQ band = %d", *bands);
+       *bands = player->ini.audio_effect_custom_eq_band_num;
+       LOGD("number of custom EQ band = %d", *bands);
 
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
        return result;
 }
@@ -817,35 +775,32 @@ mm_player_audio_effect_custom_get_eq_bands_number(MMHandleType hplayer, int *ban
 int
 mm_player_audio_effect_custom_get_eq_bands_width(MMHandleType hplayer, int band_idx, int *width)
 {
-       mm_player_t* player = (mm_player_t*)hplayer;
+       mmplayer_t *player = (mmplayer_t *)hplayer;
        int result = MM_ERROR_NONE;
        unsigned int eq_num = 0;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
-       return_val_if_fail( player, MM_ERROR_PLAYER_NOT_INITIALIZED );
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
 
        /* check if EQ is supported */
-       if ( !_mmplayer_is_supported_effect_type( MM_AUDIO_EFFECT_TYPE_CUSTOM, MM_AUDIO_EFFECT_CUSTOM_EQ ) )
-       {
-               debug_fleave();
-               return MM_ERROR_PLAYER_SOUND_EFFECT_NOT_SUPPORTED_FILTER;
+       result = __mmplayer_audio_effect_check_condition(player, MM_AUDIO_EFFECT_TYPE_CUSTOM, MM_AUDIO_EFFECT_CUSTOM_EQ);
+       if (result != MM_ERROR_NONE) {
+               MMPLAYER_FLEAVE();
+               return result;
        }
 
-       eq_num = PLAYER_INI()->audio_effect_custom_eq_band_num;
-       if (band_idx < 0 || band_idx > eq_num-1)
-       {
-               debug_error("out of range, invalid band_idx(%d)", band_idx);
+       eq_num = player->ini.audio_effect_custom_eq_band_num;
+       if (band_idx < 0 || band_idx > eq_num - 1) {
+               LOGE("out of range, invalid band_idx(%d)", band_idx);
                result = MM_ERROR_INVALID_ARGUMENT;
-       }
-       else
-       {
+       } else {
                /* set the width of EQ band */
-               *width = PLAYER_INI()->audio_effect_custom_eq_band_width[band_idx];
-               debug_log("width of band_idx(%d) = %dHz", band_idx, *width);
+               *width = player->ini.audio_effect_custom_eq_band_width[band_idx];
+               LOGD("width of band_idx(%d) = %dHz", band_idx, *width);
        }
 
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
        return result;
 }
@@ -854,132 +809,114 @@ mm_player_audio_effect_custom_get_eq_bands_width(MMHandleType hplayer, int band_
 int
 mm_player_audio_effect_custom_get_eq_bands_freq(MMHandleType hplayer, int band_idx, int *freq)
 {
-       mm_player_t* player = (mm_player_t*)hplayer;
+       mmplayer_t *player = (mmplayer_t *)hplayer;
        int result = MM_ERROR_NONE;
        unsigned int eq_num = 0;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
-       return_val_if_fail( player, MM_ERROR_PLAYER_NOT_INITIALIZED );
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
 
        /* check if EQ is supported */
-       if ( !_mmplayer_is_supported_effect_type( MM_AUDIO_EFFECT_TYPE_CUSTOM, MM_AUDIO_EFFECT_CUSTOM_EQ ) )
-       {
-               debug_fleave();
-               return MM_ERROR_PLAYER_SOUND_EFFECT_NOT_SUPPORTED_FILTER;
+       result = __mmplayer_audio_effect_check_condition(player, MM_AUDIO_EFFECT_TYPE_CUSTOM, MM_AUDIO_EFFECT_CUSTOM_EQ);
+       if (result != MM_ERROR_NONE) {
+               MMPLAYER_FLEAVE();
+               return result;
        }
 
-       eq_num = PLAYER_INI()->audio_effect_custom_eq_band_num;
-       if (band_idx < 0 || band_idx > eq_num-1)
-       {
-               debug_error("out of range, invalid band_idx(%d)", band_idx);
+       eq_num = player->ini.audio_effect_custom_eq_band_num;
+       if (band_idx < 0 || band_idx > eq_num - 1) {
+               LOGE("out of range, invalid band_idx(%d)", band_idx);
                result = MM_ERROR_INVALID_ARGUMENT;
-       }
-       else
-       {
+       } else {
                /* set the frequency of EQ band */
-               *freq = PLAYER_INI()->audio_effect_custom_eq_band_freq[band_idx];
-               debug_log("frequency of band_idx(%d) = %dHz", band_idx, *freq);
+               *freq = player->ini.audio_effect_custom_eq_band_freq[band_idx];
+               LOGD("frequency of band_idx(%d) = %dHz", band_idx, *freq);
        }
 
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
        return result;
 }
 
 
 int
-mm_player_audio_effect_custom_get_level(MMHandleType hplayer, MMAudioEffectCustomType type, int eq_index, int *level)
+mm_player_audio_effect_custom_get_level(MMHandleType hplayer, mm_audio_effect_custom_type_e type, int eq_index, int *level)
 {
-       mm_player_t* player = (mm_player_t*)hplayer;
+       mmplayer_t *player = (mmplayer_t *)hplayer;
        int result = MM_ERROR_NONE;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
-       return_val_if_fail( player, MM_ERROR_PLAYER_NOT_INITIALIZED );
-       return_val_if_fail( level, MM_ERROR_PLAYER_NOT_INITIALIZED );
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
+       MMPLAYER_RETURN_VAL_IF_FAIL(level, MM_ERROR_PLAYER_NOT_INITIALIZED);
 
        /* check if this effect type is supported */
-       if ( !_mmplayer_is_supported_effect_type( MM_AUDIO_EFFECT_TYPE_CUSTOM, type ) )
-       {
-               debug_fleave();
-               return MM_ERROR_PLAYER_SOUND_EFFECT_NOT_SUPPORTED_FILTER;
+       result = __mmplayer_audio_effect_check_condition(player, MM_AUDIO_EFFECT_TYPE_CUSTOM, type);
+       if (result != MM_ERROR_NONE) {
+               MMPLAYER_FLEAVE();
+               return result;
        }
 
-       if (type == MM_AUDIO_EFFECT_CUSTOM_EQ)
-       {
-               if ( eq_index < 0 || eq_index > PLAYER_INI()->audio_effect_custom_eq_band_num - 1 )
-               {
-                       debug_error("out of range, EQ index(%d)", eq_index);
+       if (type == MM_AUDIO_EFFECT_CUSTOM_EQ) {
+               if (eq_index < 0 || eq_index > player->ini.audio_effect_custom_eq_band_num - 1) {
+                       LOGE("out of range, EQ index(%d)", eq_index);
                        result = MM_ERROR_INVALID_ARGUMENT;
-               }
-               else
-               {
+               } else {
                        *level = player->audio_effect_info.custom_eq_level[eq_index];
-                       debug_log("EQ index = %d, level = %d", eq_index, *level);
+                       LOGD("EQ index = %d, level = %d", eq_index, *level);
                }
-       }
-       else if ( type > MM_AUDIO_EFFECT_CUSTOM_EQ && type < MM_AUDIO_EFFECT_CUSTOM_NUM )
-       {
-               *level = player->audio_effect_info.custom_ext_level[type-1];
-               debug_log("extension effect index = %d, level = %d", type, *level);
-       }
-       else
-       {
-               debug_error("out of range, type(%d)", type);
+       } else if (type > MM_AUDIO_EFFECT_CUSTOM_EQ && type < MM_AUDIO_EFFECT_CUSTOM_NUM) {
+               *level = player->audio_effect_info.custom_ext_level[type - 1];
+               LOGD("extension effect index = %d, level = %d", type, *level);
+       } else {
+               LOGE("out of range, type(%d)", type);
                result = MM_ERROR_INVALID_ARGUMENT;
        }
 
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
        return result;
 }
 
 
 int
-mm_player_audio_effect_custom_get_level_range(MMHandleType hplayer, MMAudioEffectCustomType type, int *min, int *max)
+mm_player_audio_effect_custom_get_level_range(MMHandleType hplayer, mm_audio_effect_custom_type_e type, int *min, int *max)
 {
-       mm_player_t* player = (mm_player_t*)hplayer;
+       mmplayer_t *player = (mmplayer_t *)hplayer;
        int result = MM_ERROR_NONE;
        int count = 1;                  /* start from 1, because of excepting eq index */
        int ext_level_index = 1;        /* start from 1, because of excepting eq index */
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
-       return_val_if_fail( player, MM_ERROR_PLAYER_NOT_INITIALIZED );
-       return_val_if_fail( min, MM_ERROR_PLAYER_NOT_INITIALIZED );
-       return_val_if_fail( max, MM_ERROR_PLAYER_NOT_INITIALIZED );
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
+       MMPLAYER_RETURN_VAL_IF_FAIL(min, MM_ERROR_PLAYER_NOT_INITIALIZED);
+       MMPLAYER_RETURN_VAL_IF_FAIL(max, MM_ERROR_PLAYER_NOT_INITIALIZED);
 
        /* check if this effect type is supported */
-       if ( !_mmplayer_is_supported_effect_type( MM_AUDIO_EFFECT_TYPE_CUSTOM, type ) )
-       {
-               debug_fleave();
-               return MM_ERROR_PLAYER_SOUND_EFFECT_NOT_SUPPORTED_FILTER;
+       result = __mmplayer_audio_effect_check_condition(player, MM_AUDIO_EFFECT_TYPE_CUSTOM, type);
+       if (result != MM_ERROR_NONE) {
+               MMPLAYER_FLEAVE();
+               return result;
        }
 
-       if ( type == MM_AUDIO_EFFECT_CUSTOM_EQ )
-       {
-               *min = PLAYER_INI()->audio_effect_custom_min_level_list[MM_AUDIO_EFFECT_CUSTOM_EQ];
-               *max = PLAYER_INI()->audio_effect_custom_max_level_list[MM_AUDIO_EFFECT_CUSTOM_EQ];
-               debug_log("EQ min level = %d, max level = %d", *min, *max);
-       }
-       else
-       {
-               while ( count < MM_AUDIO_EFFECT_CUSTOM_NUM )
-               {
-                       if ( PLAYER_INI()->audio_effect_custom_list[count] )
-                       {
-                               if ( count == type )
-                               {
-                                       *min = PLAYER_INI()->audio_effect_custom_min_level_list[ext_level_index];
-                                       *max = PLAYER_INI()->audio_effect_custom_max_level_list[ext_level_index];
-                                       debug_msg("Extension effect(%d) min level = %d, max level = %d", count, *min, *max);
+       if (type == MM_AUDIO_EFFECT_CUSTOM_EQ) {
+               *min = player->ini.audio_effect_custom_min_level_list[MM_AUDIO_EFFECT_CUSTOM_EQ];
+               *max = player->ini.audio_effect_custom_max_level_list[MM_AUDIO_EFFECT_CUSTOM_EQ];
+               LOGD("EQ min level = %d, max level = %d", *min, *max);
+       } else {
+               while (count < MM_AUDIO_EFFECT_CUSTOM_NUM) {
+                       if (player->ini.audio_effect_custom_list[count]) {
+                               if (count == type) {
+                                       *min = player->ini.audio_effect_custom_min_level_list[ext_level_index];
+                                       *max = player->ini.audio_effect_custom_max_level_list[ext_level_index];
+                                       LOGI("Extension effect(%d) min level = %d, max level = %d", count, *min, *max);
                                        break;
                                }
                                ext_level_index++;
-                               if ( ext_level_index == PLAYER_INI()->audio_effect_custom_ext_num + 1 )
-                               {
-                                       debug_error("could not find min, max value. maybe effect information in ini file is not proper for audio effect plugin");
+                               if (ext_level_index == player->ini.audio_effect_custom_ext_num + 1) {
+                                       LOGE("could not find min, max value. maybe effect information in ini file is not proper for audio effect plugin");
                                        break;
                                }
                        }
@@ -987,7 +924,7 @@ mm_player_audio_effect_custom_get_level_range(MMHandleType hplayer, MMAudioEffec
                }
        }
 
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
        return result;
 }
@@ -996,45 +933,40 @@ mm_player_audio_effect_custom_get_level_range(MMHandleType hplayer, MMAudioEffec
 int
 mm_player_audio_effect_custom_set_level_eq_from_list(MMHandleType hplayer, int *level_list, int size)
 {
-       mm_player_t *player = (mm_player_t*)hplayer;
+       mmplayer_t *player = (mmplayer_t *)hplayer;
        gint i = 0;
        gint eq_level_min = 0;
        gint eq_level_max = 0;
        int result = MM_ERROR_NONE;
 
-       debug_fenter();
+       MMPLAYER_FENTER();
 
-       return_val_if_fail( player, MM_ERROR_PLAYER_NOT_INITIALIZED );
+       MMPLAYER_RETURN_VAL_IF_FAIL(player, MM_ERROR_PLAYER_NOT_INITIALIZED);
 
        /* check if EQ is supported */
-       if ( !_mmplayer_is_supported_effect_type( MM_AUDIO_EFFECT_TYPE_CUSTOM, MM_AUDIO_EFFECT_CUSTOM_EQ ) )
-       {
-               debug_fleave();
-               return MM_ERROR_PLAYER_SOUND_EFFECT_NOT_SUPPORTED_FILTER;
+       result = __mmplayer_audio_effect_check_condition(player, MM_AUDIO_EFFECT_TYPE_CUSTOM, MM_AUDIO_EFFECT_CUSTOM_EQ);
+       if (result != MM_ERROR_NONE) {
+               MMPLAYER_FLEAVE();
+               return result;
        }
 
-       if ( size != PLAYER_INI()->audio_effect_custom_eq_band_num )
-       {
-               debug_error("input size variable(%d) does not match with number of eq band(%d)", size, PLAYER_INI()->audio_effect_custom_eq_band_num);
+       if (size != player->ini.audio_effect_custom_eq_band_num) {
+               LOGE("input size variable(%d) does not match with number of eq band(%d)", size, player->ini.audio_effect_custom_eq_band_num);
                result = MM_ERROR_INVALID_ARGUMENT;
-       }
-       else
-       {
-               eq_level_min = PLAYER_INI()->audio_effect_custom_min_level_list[MM_AUDIO_EFFECT_CUSTOM_EQ];
-               eq_level_max = PLAYER_INI()->audio_effect_custom_max_level_list[MM_AUDIO_EFFECT_CUSTOM_EQ];
-
-               for ( i = 0 ; i < size ; i++ )
-               {
-                       if ( level_list[i] < eq_level_min || level_list[i] > eq_level_max)
-                       {
-                               debug_error("out of range, level[%d]=%d", i, level_list[i]);
+       } else {
+               eq_level_min = player->ini.audio_effect_custom_min_level_list[MM_AUDIO_EFFECT_CUSTOM_EQ];
+               eq_level_max = player->ini.audio_effect_custom_max_level_list[MM_AUDIO_EFFECT_CUSTOM_EQ];
+
+               for (i = 0 ; i < size ; i++) {
+                       if (level_list[i] < eq_level_min || level_list[i] > eq_level_max) {
+                               LOGE("out of range, level[%d]=%d", i, level_list[i]);
                                result = MM_ERROR_INVALID_ARGUMENT;
                                break;
                        }
                        player->audio_effect_info.custom_eq_level[i] = level_list[i];
                }
        }
-       debug_fleave();
+       MMPLAYER_FLEAVE();
 
        return result;
 }