#include "media/filters/frame_processor_base.h"
+#include <cstdlib>
+
#include "base/stl_util.h"
#include "media/base/buffers.h"
DCHECK(kNoTimestamp() != timestamp_offset);
if (sequence_mode_)
group_start_timestamp_ = timestamp_offset;
+
+ // Changes to timestampOffset should invalidate the preroll buffer.
+ audio_preroll_buffer_ = NULL;
}
bool FrameProcessorBase::AddTrack(StreamParser::TrackId id,
return true;
}
+bool FrameProcessorBase::UpdateTrack(StreamParser::TrackId old_id,
+ StreamParser::TrackId new_id) {
+ DVLOG(2) << __FUNCTION__ << "() : old_id=" << old_id << ", new_id=" << new_id;
+
+ if (old_id == new_id || !FindTrack(old_id) || FindTrack(new_id))
+ return false;
+
+ track_buffers_[new_id] = track_buffers_[old_id];
+ CHECK_EQ(1u, track_buffers_.erase(old_id));
+ return true;
+}
+
+void FrameProcessorBase::SetAllTrackBuffersNeedRandomAccessPoint() {
+ for (TrackBufferMap::iterator itr = track_buffers_.begin();
+ itr != track_buffers_.end();
+ ++itr) {
+ itr->second->set_needs_random_access_point(true);
+ }
+}
+
void FrameProcessorBase::Reset() {
DVLOG(2) << __FUNCTION__ << "()";
for (TrackBufferMap::iterator itr = track_buffers_.begin();
}
}
+bool FrameProcessorBase::HandlePartialAppendWindowTrimming(
+ base::TimeDelta append_window_start,
+ base::TimeDelta append_window_end,
+ const scoped_refptr<StreamParserBuffer>& buffer) {
+ DCHECK(buffer->duration() > base::TimeDelta());
+ DCHECK_EQ(DemuxerStream::AUDIO, buffer->type());
+
+ const base::TimeDelta frame_end_timestamp =
+ buffer->timestamp() + buffer->duration();
+
+ // Ignore any buffers which start after |append_window_start| or end after
+ // |append_window_end|. For simplicity, even those that start before
+ // |append_window_start|.
+ if (buffer->timestamp() > append_window_start ||
+ frame_end_timestamp > append_window_end) {
+ // TODO(dalecurtis): Partial append window trimming could also be done
+ // around |append_window_end|, but is not necessary since splice frames
+ // cover overlaps there.
+ return false;
+ }
+
+ // If the buffer is entirely before |append_window_start|, save it as preroll
+ // for the first buffer which overlaps |append_window_start|.
+ if (buffer->timestamp() < append_window_start &&
+ frame_end_timestamp <= append_window_start) {
+ audio_preroll_buffer_ = buffer;
+ return false;
+ }
+
+ // There's nothing to be done if we have no preroll and the buffer starts on
+ // the append window start.
+ if (buffer->timestamp() == append_window_start && !audio_preroll_buffer_)
+ return false;
+
+ // See if a partial discard can be done around |append_window_start|.
+ DCHECK(buffer->timestamp() <= append_window_start);
+ DCHECK(buffer->IsKeyframe());
+ DVLOG(1) << "Truncating buffer which overlaps append window start."
+ << " presentation_timestamp " << buffer->timestamp().InSecondsF()
+ << " append_window_start " << append_window_start.InSecondsF();
+
+ // If this isn't the first buffer discarded by the append window, try to use
+ // the last buffer discarded for preroll. This ensures that the partially
+ // trimmed buffer can be correctly decoded.
+ if (audio_preroll_buffer_) {
+ // We only want to use the preroll buffer if it directly precedes (less than
+ // one sample apart) the current buffer.
+ const int64 delta = std::abs((audio_preroll_buffer_->timestamp() +
+ audio_preroll_buffer_->duration() -
+ buffer->timestamp()).InMicroseconds());
+ if (delta < sample_duration_.InMicroseconds()) {
+ buffer->SetPrerollBuffer(audio_preroll_buffer_);
+ } else {
+ // TODO(dalecurtis): Add a MEDIA_LOG() for when this is dropped unused.
+ }
+ audio_preroll_buffer_ = NULL;
+ }
+
+ // Decrease the duration appropriately. We only need to shorten the buffer if
+ // it overlaps |append_window_start|.
+ if (buffer->timestamp() < append_window_start) {
+ buffer->set_discard_padding(std::make_pair(
+ append_window_start - buffer->timestamp(), base::TimeDelta()));
+ buffer->set_duration(frame_end_timestamp - append_window_start);
+ }
+
+ // Adjust the timestamp of this buffer forward to |append_window_start|. The
+ // timestamps are always set, even if |buffer|'s timestamp is already set to
+ // |append_window_start|, to ensure the preroll buffer is setup correctly.
+ buffer->set_timestamp(append_window_start);
+ buffer->SetDecodeTimestamp(append_window_start);
+ return true;
+}
+
+void FrameProcessorBase::OnPossibleAudioConfigUpdate(
+ const AudioDecoderConfig& config) {
+ DCHECK(config.IsValidConfig());
+
+ // Always clear the preroll buffer when a config update is received.
+ audio_preroll_buffer_ = NULL;
+
+ if (config.Matches(current_audio_config_))
+ return;
+
+ current_audio_config_ = config;
+ sample_duration_ = base::TimeDelta::FromSecondsD(
+ 1.0 / current_audio_config_.samples_per_second());
+}
+
} // namespace media