#include "base/callback.h"
#include "base/memory/scoped_ptr.h"
-#include "base/memory/weak_ptr.h"
#include "media/base/video_decoder.h"
#include "media/base/video_decoder_config.h"
#include "media/base/video_frame_pool.h"
+#include "media/ffmpeg/ffmpeg_deleters.h"
struct AVCodecContext;
struct AVFrame;
namespace media {
class DecoderBuffer;
-class ScopedPtrAVFreeContext;
-class ScopedPtrAVFreeFrame;
class MEDIA_EXPORT FFmpegVideoDecoder : public VideoDecoder {
public:
const scoped_refptr<base::SingleThreadTaskRunner>& task_runner);
virtual ~FFmpegVideoDecoder();
+ // Allow decoding of individual NALU. Entire frames are required by default.
+ // Disables low-latency mode. Must be called before Initialize().
+ void set_decode_nalus(bool decode_nalus) { decode_nalus_ = decode_nalus; }
+
// VideoDecoder implementation.
+ virtual std::string GetDisplayName() const OVERRIDE;
virtual void Initialize(const VideoDecoderConfig& config,
- const PipelineStatusCB& status_cb) OVERRIDE;
+ bool low_delay,
+ const PipelineStatusCB& status_cb,
+ const OutputCB& output_cb) OVERRIDE;
virtual void Decode(const scoped_refptr<DecoderBuffer>& buffer,
const DecodeCB& decode_cb) OVERRIDE;
virtual void Reset(const base::Closure& closure) OVERRIDE;
- virtual void Stop(const base::Closure& closure) OVERRIDE;
// Callback called from within FFmpeg to allocate a buffer based on
- // the dimensions of |codec_context|. See AVCodecContext.get_buffer
+ // the dimensions of |codec_context|. See AVCodecContext.get_buffer2
// documentation inside FFmpeg.
- int GetVideoBuffer(AVCodecContext *codec_context, AVFrame* frame);
+ int GetVideoBuffer(struct AVCodecContext* codec_context,
+ AVFrame* frame,
+ int flags);
private:
enum DecoderState {
kUninitialized,
kNormal,
- kFlushCodec,
kDecodeFinished,
kError
};
// Handles decoding an unencrypted encoded buffer.
- void DecodeBuffer(const scoped_refptr<DecoderBuffer>& buffer);
bool FFmpegDecode(const scoped_refptr<DecoderBuffer>& buffer,
- scoped_refptr<VideoFrame>* video_frame);
+ bool* has_produced_frame);
// Handles (re-)initializing the decoder with a (new) config.
// Returns true if initialization was successful.
- bool ConfigureDecoder();
+ bool ConfigureDecoder(bool low_delay);
// Releases resources associated with |codec_context_| and |av_frame_|
// and resets them to NULL.
void ReleaseFFmpegResources();
- // Reset decoder and call |reset_cb_|.
- void DoReset();
-
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
- base::WeakPtrFactory<FFmpegVideoDecoder> weak_factory_;
- base::WeakPtr<FFmpegVideoDecoder> weak_this_;
DecoderState state_;
- DecodeCB decode_cb_;
- base::Closure reset_cb_;
+ OutputCB output_cb_;
// FFmpeg structures owned by this object.
- scoped_ptr_malloc<AVCodecContext, ScopedPtrAVFreeContext> codec_context_;
- scoped_ptr_malloc<AVFrame, ScopedPtrAVFreeFrame> av_frame_;
+ scoped_ptr<AVCodecContext, ScopedPtrAVFreeContext> codec_context_;
+ scoped_ptr<AVFrame, ScopedPtrAVFreeFrame> av_frame_;
VideoDecoderConfig config_;
VideoFramePool frame_pool_;
+ bool decode_nalus_;
+
DISALLOW_COPY_AND_ASSIGN(FFmpegVideoDecoder);
};