// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
+
#include "media/cast/cast_sender_impl.h"
#include "base/bind.h"
namespace media {
namespace cast {
-// The LocalFrameInput class posts all incoming frames; audio and video to the
-// main cast thread for processing.
-// This make the cast sender interface thread safe.
-class LocalFrameInput : public FrameInput {
+// The LocalVideoFrameInput class posts all incoming video frames to the main
+// cast thread for processing.
+class LocalVideoFrameInput : public VideoFrameInput {
public:
- LocalFrameInput(scoped_refptr<CastEnvironment> cast_environment,
- base::WeakPtr<AudioSender> audio_sender,
- base::WeakPtr<VideoSender> video_sender)
- : cast_environment_(cast_environment),
- audio_sender_(audio_sender),
- video_sender_(video_sender) {}
-
- virtual void InsertRawVideoFrame(
- const scoped_refptr<media::VideoFrame>& video_frame,
- const base::TimeTicks& capture_time) OVERRIDE {
- cast_environment_->PostTask(CastEnvironment::MAIN, FROM_HERE,
- base::Bind(&VideoSender::InsertRawVideoFrame, video_sender_,
- video_frame, capture_time));
- }
-
- virtual void InsertAudio(const AudioBus* audio_bus,
- const base::TimeTicks& recorded_time,
- const base::Closure& done_callback) OVERRIDE {
- cast_environment_->PostTask(CastEnvironment::MAIN, FROM_HERE,
- base::Bind(&AudioSender::InsertAudio, audio_sender_,
- audio_bus, recorded_time, done_callback));
+ LocalVideoFrameInput(scoped_refptr<CastEnvironment> cast_environment,
+ base::WeakPtr<VideoSender> video_sender)
+ : cast_environment_(cast_environment), video_sender_(video_sender) {}
+
+ void InsertRawVideoFrame(const scoped_refptr<media::VideoFrame>& video_frame,
+ const base::TimeTicks& capture_time) override {
+ cast_environment_->PostTask(CastEnvironment::MAIN,
+ FROM_HERE,
+ base::Bind(&VideoSender::InsertRawVideoFrame,
+ video_sender_,
+ video_frame,
+ capture_time));
}
protected:
- virtual ~LocalFrameInput() {}
+ ~LocalVideoFrameInput() override {}
private:
- friend class base::RefCountedThreadSafe<LocalFrameInput>;
+ friend class base::RefCountedThreadSafe<LocalVideoFrameInput>;
scoped_refptr<CastEnvironment> cast_environment_;
- base::WeakPtr<AudioSender> audio_sender_;
base::WeakPtr<VideoSender> video_sender_;
+
+ DISALLOW_COPY_AND_ASSIGN(LocalVideoFrameInput);
};
-// LocalCastSenderPacketReceiver handle the incoming packets to the cast sender
-// it's only expected to receive RTCP feedback packets from the remote cast
-// receiver. The class verifies that that it is a RTCP packet and based on the
-// SSRC of the incoming packet route the packet to the correct sender; audio or
-// video.
-//
-// Definition of SSRC as defined in RFC 3550.
-// Synchronization source (SSRC): The source of a stream of RTP
-// packets, identified by a 32-bit numeric SSRC identifier carried in
-// the RTP header so as not to be dependent upon the network address.
-// All packets from a synchronization source form part of the same
-// timing and sequence number space, so a receiver groups packets by
-// synchronization source for playback. Examples of synchronization
-// sources include the sender of a stream of packets derived from a
-// signal source such as a microphone or a camera, or an RTP mixer
-// (see below). A synchronization source may change its data format,
-// e.g., audio encoding, over time. The SSRC identifier is a
-// randomly chosen value meant to be globally unique within a
-// particular RTP session (see Section 8). A participant need not
-// use the same SSRC identifier for all the RTP sessions in a
-// multimedia session; the binding of the SSRC identifiers is
-// provided through RTCP (see Section 6.5.1). If a participant
-// generates multiple streams in one RTP session, for example from
-// separate video cameras, each MUST be identified as a different
-// SSRC.
-
-class LocalCastSenderPacketReceiver : public transport::PacketReceiver {
+// The LocalAudioFrameInput class posts all incoming audio frames to the main
+// cast thread for processing. Therefore frames can be inserted from any thread.
+class LocalAudioFrameInput : public AudioFrameInput {
public:
- LocalCastSenderPacketReceiver(scoped_refptr<CastEnvironment> cast_environment,
- base::WeakPtr<AudioSender> audio_sender,
- base::WeakPtr<VideoSender> video_sender,
- uint32 ssrc_of_audio_sender,
- uint32 ssrc_of_video_sender)
- : cast_environment_(cast_environment),
- audio_sender_(audio_sender),
- video_sender_(video_sender),
- ssrc_of_audio_sender_(ssrc_of_audio_sender),
- ssrc_of_video_sender_(ssrc_of_video_sender) {}
-
- virtual void ReceivedPacket(const uint8* packet,
- size_t length,
- const base::Closure callback) OVERRIDE {
- if (!Rtcp::IsRtcpPacket(packet, length)) {
- // We should have no incoming RTP packets.
- // No action; just log and call the callback informing that we are done
- // with the packet.
- VLOG(1) << "Unexpectedly received a RTP packet in the cast sender";
- cast_environment_->PostTask(CastEnvironment::MAIN, FROM_HERE, callback);
- return;
- }
- uint32 ssrc_of_sender = Rtcp::GetSsrcOfSender(packet, length);
- if (ssrc_of_sender == ssrc_of_audio_sender_) {
- cast_environment_->PostTask(CastEnvironment::MAIN, FROM_HERE,
- base::Bind(&AudioSender::IncomingRtcpPacket, audio_sender_,
- packet, length, callback));
- } else if (ssrc_of_sender == ssrc_of_video_sender_) {
- cast_environment_->PostTask(CastEnvironment::MAIN, FROM_HERE,
- base::Bind(&VideoSender::IncomingRtcpPacket, video_sender_,
- packet, length, callback));
- } else {
- // No action; just log and call the callback informing that we are done
- // with the packet.
- VLOG(1) << "Received a RTCP packet with a non matching sender SSRC "
- << ssrc_of_sender;
-
- cast_environment_->PostTask(CastEnvironment::MAIN, FROM_HERE, callback);
- }
+ LocalAudioFrameInput(scoped_refptr<CastEnvironment> cast_environment,
+ base::WeakPtr<AudioSender> audio_sender)
+ : cast_environment_(cast_environment), audio_sender_(audio_sender) {}
+
+ void InsertAudio(scoped_ptr<AudioBus> audio_bus,
+ const base::TimeTicks& recorded_time) override {
+ cast_environment_->PostTask(CastEnvironment::MAIN,
+ FROM_HERE,
+ base::Bind(&AudioSender::InsertAudio,
+ audio_sender_,
+ base::Passed(&audio_bus),
+ recorded_time));
}
protected:
- virtual ~LocalCastSenderPacketReceiver() {}
+ ~LocalAudioFrameInput() override {}
private:
- friend class base::RefCountedThreadSafe<LocalCastSenderPacketReceiver>;
+ friend class base::RefCountedThreadSafe<LocalAudioFrameInput>;
scoped_refptr<CastEnvironment> cast_environment_;
base::WeakPtr<AudioSender> audio_sender_;
- base::WeakPtr<VideoSender> video_sender_;
- const uint32 ssrc_of_audio_sender_;
- const uint32 ssrc_of_video_sender_;
+
+ DISALLOW_COPY_AND_ASSIGN(LocalAudioFrameInput);
};
-CastSender* CastSender::CreateCastSender(
+scoped_ptr<CastSender> CastSender::Create(
scoped_refptr<CastEnvironment> cast_environment,
- const AudioSenderConfig& audio_config,
- const VideoSenderConfig& video_config,
- const scoped_refptr<GpuVideoAcceleratorFactories>& gpu_factories,
- transport::CastTransportSender* const transport_sender) {
- return new CastSenderImpl(cast_environment, audio_config, video_config,
- gpu_factories, transport_sender);
+ CastTransportSender* const transport_sender) {
+ CHECK(cast_environment.get());
+ return scoped_ptr<CastSender>(
+ new CastSenderImpl(cast_environment, transport_sender));
}
CastSenderImpl::CastSenderImpl(
scoped_refptr<CastEnvironment> cast_environment,
+ CastTransportSender* const transport_sender)
+ : cast_environment_(cast_environment),
+ transport_sender_(transport_sender),
+ weak_factory_(this) {
+ CHECK(cast_environment.get());
+}
+
+void CastSenderImpl::InitializeAudio(
const AudioSenderConfig& audio_config,
+ const CastInitializationCallback& cast_initialization_cb) {
+ DCHECK(cast_environment_->CurrentlyOn(CastEnvironment::MAIN));
+ CHECK(audio_config.use_external_encoder ||
+ cast_environment_->HasAudioThread());
+
+ VLOG(1) << "CastSenderImpl@" << this << "::InitializeAudio()";
+
+ audio_sender_.reset(
+ new AudioSender(cast_environment_, audio_config, transport_sender_));
+
+ const CastInitializationStatus status = audio_sender_->InitializationResult();
+ if (status == STATUS_AUDIO_INITIALIZED) {
+ audio_frame_input_ =
+ new LocalAudioFrameInput(cast_environment_, audio_sender_->AsWeakPtr());
+ }
+ cast_initialization_cb.Run(status);
+ if (video_sender_) {
+ DCHECK(audio_sender_->GetTargetPlayoutDelay() ==
+ video_sender_->GetTargetPlayoutDelay());
+ }
+}
+
+void CastSenderImpl::InitializeVideo(
const VideoSenderConfig& video_config,
- const scoped_refptr<GpuVideoAcceleratorFactories>& gpu_factories,
- transport::CastTransportSender* const transport_sender)
- : audio_sender_(cast_environment, audio_config, transport_sender),
- video_sender_(cast_environment, video_config, gpu_factories,
- transport_sender),
- frame_input_(new LocalFrameInput(cast_environment,
- audio_sender_.AsWeakPtr(),
- video_sender_.AsWeakPtr())),
- packet_receiver_(new LocalCastSenderPacketReceiver(cast_environment,
- audio_sender_.AsWeakPtr(), video_sender_.AsWeakPtr(),
- audio_config.incoming_feedback_ssrc,
- video_config.incoming_feedback_ssrc)) {}
-
-CastSenderImpl::~CastSenderImpl() {}
-
-scoped_refptr<FrameInput> CastSenderImpl::frame_input() {
- return frame_input_;
+ const CastInitializationCallback& cast_initialization_cb,
+ const CreateVideoEncodeAcceleratorCallback& create_vea_cb,
+ const CreateVideoEncodeMemoryCallback& create_video_encode_mem_cb) {
+ DCHECK(cast_environment_->CurrentlyOn(CastEnvironment::MAIN));
+ CHECK(video_config.use_external_encoder ||
+ cast_environment_->HasVideoThread());
+
+ VLOG(1) << "CastSenderImpl@" << this << "::InitializeVideo()";
+
+ video_sender_.reset(new VideoSender(
+ cast_environment_,
+ video_config,
+ base::Bind(&CastSenderImpl::OnVideoInitialized,
+ weak_factory_.GetWeakPtr(), cast_initialization_cb),
+ create_vea_cb,
+ create_video_encode_mem_cb,
+ transport_sender_,
+ base::Bind(&CastSenderImpl::SetTargetPlayoutDelay,
+ weak_factory_.GetWeakPtr())));
+ if (audio_sender_) {
+ DCHECK(audio_sender_->GetTargetPlayoutDelay() ==
+ video_sender_->GetTargetPlayoutDelay());
+ }
+}
+
+CastSenderImpl::~CastSenderImpl() {
+ VLOG(1) << "CastSenderImpl@" << this << "::~CastSenderImpl()";
+}
+
+scoped_refptr<AudioFrameInput> CastSenderImpl::audio_frame_input() {
+ return audio_frame_input_;
+}
+
+scoped_refptr<VideoFrameInput> CastSenderImpl::video_frame_input() {
+ return video_frame_input_;
+}
+
+void CastSenderImpl::SetTargetPlayoutDelay(
+ base::TimeDelta new_target_playout_delay) {
+ VLOG(1) << "CastSenderImpl@" << this << "::SetTargetPlayoutDelay("
+ << new_target_playout_delay.InMilliseconds() << " ms)";
+ if (audio_sender_) {
+ audio_sender_->SetTargetPlayoutDelay(new_target_playout_delay);
+ }
+ if (video_sender_) {
+ video_sender_->SetTargetPlayoutDelay(new_target_playout_delay);
+ }
}
-scoped_refptr<transport::PacketReceiver> CastSenderImpl::packet_receiver() {
- return packet_receiver_;
+void CastSenderImpl::OnVideoInitialized(
+ const CastInitializationCallback& initialization_cb,
+ media::cast::CastInitializationStatus result) {
+ DCHECK(cast_environment_->CurrentlyOn(CastEnvironment::MAIN));
+ video_frame_input_ =
+ new LocalVideoFrameInput(cast_environment_, video_sender_->AsWeakPtr());
+ initialization_cb.Run(result);
}
} // namespace cast