float cf_ratio = 0;
const float cf_increment = 1.0f / frames;
for (int i = 0; i < frames; ++i, cf_ratio += cf_increment) {
- if (overlapped_buffer_2 && i >= second_overlap_index)
+ if (overlapped_buffer_2.get() && i >= second_overlap_index)
overlapped_value = GetValue(overlapped_buffer_2);
const float actual = bus->channel(ch)[i];
const float expected =
EXPECT_FALSE(splicer_.HasNextBuffer());
}
+// Test behavior when a splice frame is incorrectly marked and there is a gap
+// between what's in the pre splice and post splice that is too large to recover
+// from.
+// +--------+
+// |11111111|
+// +--------+
+// +------+
+// |222222|
+// +------+
+// Results in an error and not a crash.
+TEST_F(AudioSplicerTest, IncorrectlyMarkedSpliceWithBadGap) {
+ const int kBufferSize =
+ input_timestamp_helper_.GetFramesToTarget(max_crossfade_duration()) * 2;
+ const int kGapSize = kBufferSize +
+ input_timestamp_helper_.GetFramesToTarget(
+ base::TimeDelta::FromMilliseconds(
+ AudioSplicer::kMaxTimeDeltaInMilliseconds + 1));
+
+ scoped_refptr<AudioBuffer> first_buffer =
+ GetNextInputBuffer(1.0f, kBufferSize);
+ scoped_refptr<AudioBuffer> gap_buffer =
+ GetNextInputBuffer(0.0f, kGapSize);
+ splicer_.SetSpliceTimestamp(input_timestamp_helper_.GetTimestamp());
+ scoped_refptr<AudioBuffer> second_buffer =
+ GetNextInputBuffer(0.0f, kBufferSize);
+
+ // The splicer should pass through the first buffer since it's not part of the
+ // splice.
+ EXPECT_TRUE(AddInput(first_buffer));
+ VerifyNextBuffer(first_buffer);
+
+ // Do not add |gap_buffer|.
+
+ // |second_buffer| will complete the supposed splice.
+ splicer_.SetSpliceTimestamp(kNoTimestamp());
+ EXPECT_FALSE(AddInput(second_buffer));
+}
+
+// Ensure we don't crash when a splice frame is incorrectly marked such that the
+// splice timestamp has already passed when SetSpliceTimestamp() is called.
+// This can happen if the encoded timestamps are too far behind the decoded
+// timestamps.
+TEST_F(AudioSplicerTest, IncorrectlyMarkedPastSplice) {
+ const int kBufferSize = 200;
+
+ scoped_refptr<AudioBuffer> first_buffer =
+ GetNextInputBuffer(1.0f, kBufferSize);
+ EXPECT_TRUE(AddInput(first_buffer));
+ VerifyNextBuffer(first_buffer);
+
+ // Start the splice at a timestamp which has already occurred.
+ splicer_.SetSpliceTimestamp(base::TimeDelta());
+
+ scoped_refptr<AudioBuffer> second_buffer =
+ GetNextInputBuffer(0.5f, kBufferSize);
+ EXPECT_TRUE(AddInput(second_buffer));
+ EXPECT_FALSE(splicer_.HasNextBuffer());
+
+ // |third_buffer| will complete the supposed splice. The buffer size is set
+ // such that unchecked the splicer would try to trim off a negative number of
+ // frames.
+ splicer_.SetSpliceTimestamp(kNoTimestamp());
+ scoped_refptr<AudioBuffer> third_buffer =
+ GetNextInputBuffer(0.0f, kBufferSize * 10);
+ third_buffer->set_timestamp(base::TimeDelta());
+ EXPECT_TRUE(AddInput(third_buffer));
+
+ // The second buffer should come through unmodified.
+ VerifyNextBuffer(second_buffer);
+
+ // The third buffer should be partially dropped since it overlaps the second.
+ ASSERT_TRUE(splicer_.HasNextBuffer());
+ const base::TimeDelta second_buffer_end_ts =
+ second_buffer->timestamp() + second_buffer->duration();
+ scoped_refptr<AudioBuffer> output = splicer_.GetNextBuffer();
+ EXPECT_EQ(second_buffer_end_ts, output->timestamp());
+ EXPECT_EQ(third_buffer->duration() -
+ (second_buffer_end_ts - third_buffer->timestamp()),
+ output->duration());
+ EXPECT_TRUE(VerifyData(output, GetValue(third_buffer)));
+}
+
} // namespace media