delayed_stop_posted_(false),
wav_audio_(wav_audio) {}
- virtual ~AudioStreamContainer() {
+ ~AudioStreamContainer() override {
DCHECK(AudioManager::Get()->GetTaskRunner()->BelongsToCurrentThread());
}
private:
// AudioOutputStream::AudioSourceCallback overrides:
// Following methods could be called from *ANY* thread.
- virtual int OnMoreData(AudioBus* dest,
- AudioBuffersState /* state */) OVERRIDE {
+ int OnMoreData(AudioBus* dest, uint32 /* total_bytes_delay */) override {
base::AutoLock al(state_lock_);
size_t bytes_written = 0;
return dest->frames();
}
- virtual void OnError(AudioOutputStream* /* stream */) OVERRIDE {
+ void OnError(AudioOutputStream* /* stream */) override {
LOG(ERROR) << "Error during system sound reproduction.";
}