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lottie: refactor trim object handling
[platform/core/uifw/lottie-player.git]
/
src
/
lottie
/
lottieitem.h
diff --git
a/src/lottie/lottieitem.h
b/src/lottie/lottieitem.h
index
9a5f1dc
..
4f14597
100644
(file)
--- a/
src/lottie/lottieitem.h
+++ b/
src/lottie/lottieitem.h
@@
-466,9
+466,7
@@
private:
}
struct Cache {
int mFrameNo{-1};
- float mStart{0};
- float mEnd{0};
- float mOffset{0};
+ LOTTrimData::Segment mSegment{};
};
Cache mCache;
std::vector<LOTPathDataItem *> mPathItems;