return true;
}
-void LOTCompItem::buildRenderList()
-{
- mDrawableList.clear();
- mRootLayer->renderList(mDrawableList);
-
- mRenderList.clear();
- for (auto &i : mDrawableList) {
- LOTDrawable *lotDrawable = static_cast<LOTDrawable *>(i);
- lotDrawable->sync();
- mRenderList.push_back(lotDrawable->mCNode.get());
- }
-}
-
-const std::vector<LOTNode *> &LOTCompItem::renderList() const
-{
- return mRenderList;
-}
-
void LOTCompItem::buildRenderTree()
{
mRootLayer->buildLayerNode();