For windows, make UTF-8 mode into a runtime choice.
[platform/upstream/flac.git] / src / libFLAC / libFLAC_dynamic.vcproj
index 7747062..d7d8a8c 100644 (file)
@@ -40,7 +40,7 @@
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
                                AdditionalIncludeDirectories=".\include;..\..\include"\r
-                               PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\"1.3.0\";DEBUG;FLAC__OVERFLOW_DETECT"\r
+                               PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\"1.3.0pre3\";DEBUG;FLAC__OVERFLOW_DETECT"\r
                                MinimalRebuild="true"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="1"\r
@@ -62,9 +62,9 @@
                        />\r
                        <Tool\r
                                Name="VCLinkerTool"\r
-                               AdditionalDependencies="..\..\objs\release\lib\ogg_static.lib"\r
+                               AdditionalDependencies="..\..\objs\release\lib\libogg_static.lib"\r
                                LinkIncremental="2"\r
-                               IgnoreDefaultLibraryNames="uuid.lib"\r
+                               IgnoreDefaultLibraryNames="uuid.lib;libcmt.lib"\r
                                GenerateDebugInformation="true"\r
                                SubSystem="2"\r
                                TargetMachine="1"\r
                                OmitFramePointers="true"\r
                                WholeProgramOptimization="true"\r
                                AdditionalIncludeDirectories=".\include;..\..\include"\r
-                               PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\&quot;1.3.0\&quot;;FLaC__INLINE=_inline"\r
+                               PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\&quot;1.3.0pre3\&quot;;FLaC__INLINE=_inline"\r
                                RuntimeLibrary="0"\r
                                BufferSecurityCheck="false"\r
                                UsePrecompiledHeader="0"\r
                        />\r
                        <Tool\r
                                Name="VCLinkerTool"\r
-                               AdditionalDependencies="..\..\objs\release\lib\ogg_static.lib"\r
+                               AdditionalDependencies="..\..\objs\release\lib\libogg_static.lib"\r
                                LinkIncremental="1"\r
                                IgnoreDefaultLibraryNames="uuid.lib"\r
                                GenerateDebugInformation="true"\r
                                >\r
                                <Tool\r
                                        Name="VCCustomBuildTool"\r
-                                       CommandLine="nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj&#x0D;&#x0A;"\r
+                                       CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj&#x0D;&#x0A;"\r
                                        AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"\r
                                        Outputs="ia32/bitreader_asm.obj"\r
                                />\r
                                >\r
                                <Tool\r
                                        Name="VCCustomBuildTool"\r
-                                       CommandLine="nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj&#x0D;&#x0A;"\r
+                                       CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj&#x0D;&#x0A;"\r
                                        AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"\r
                                        Outputs="ia32/bitreader_asm.obj"\r
                                />\r
                                >\r
                                <Tool\r
                                        Name="VCCustomBuildTool"\r
-                                       CommandLine="nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj&#x0D;&#x0A;"\r
+                                       CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj&#x0D;&#x0A;"\r
                                        AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"\r
                                        Outputs="ia32/cpu_asm.obj"\r
                                />\r
                                >\r
                                <Tool\r
                                        Name="VCCustomBuildTool"\r
-                                       CommandLine="nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj&#x0D;&#x0A;"\r
+                                       CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj&#x0D;&#x0A;"\r
                                        AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"\r
                                        Outputs="ia32/cpu_asm.obj"\r
                                />\r
                                >\r
                                <Tool\r
                                        Name="VCCustomBuildTool"\r
-                                       CommandLine="nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj&#x0D;&#x0A;"\r
+                                       CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj&#x0D;&#x0A;"\r
                                        AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"\r
                                        Outputs="ia32/fixed_asm.obj"\r
                                />\r
                                >\r
                                <Tool\r
                                        Name="VCCustomBuildTool"\r
-                                       CommandLine="nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj&#x0D;&#x0A;"\r
+                                       CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj&#x0D;&#x0A;"\r
                                        AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"\r
                                        Outputs="ia32/fixed_asm.obj"\r
                                />\r
                                >\r
                                <Tool\r
                                        Name="VCCustomBuildTool"\r
-                                       CommandLine="nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj&#x0D;&#x0A;"\r
+                                       CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj&#x0D;&#x0A;"\r
                                        AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"\r
                                        Outputs="ia32/lpc_asm.obj"\r
                                />\r
                                >\r
                                <Tool\r
                                        Name="VCCustomBuildTool"\r
-                                       CommandLine="nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj&#x0D;&#x0A;"\r
+                                       CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj&#x0D;&#x0A;"\r
                                        AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"\r
                                        Outputs="ia32/lpc_asm.obj"\r
                                />\r
                                >\r
                                <Tool\r
                                        Name="VCCustomBuildTool"\r
-                                       CommandLine="nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj&#x0D;&#x0A;"\r
+                                       CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj&#x0D;&#x0A;"\r
                                        AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"\r
                                        Outputs="ia32/stream_encoder_asm.obj"\r
                                />\r
                                >\r
                                <Tool\r
                                        Name="VCCustomBuildTool"\r
-                                       CommandLine="nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj&#x0D;&#x0A;"\r
+                                       CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj&#x0D;&#x0A;"\r
                                        AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"\r
                                        Outputs="ia32/stream_encoder_asm.obj"\r
                                />\r