/**
* @defgroup Config Elementary Config
+ * @ingroup Elementary
*
* Elementary configuration is formed by a set options bounded to a
* given @ref Profile profile, like @ref Theme theme, @ref Fingers
-<<<<<<< HEAD
- * "finger size", etc. These are functions with which one syncronizes
- * changes made to those values to the configuration storing files, de
- * facto. You most probably don't want to use the functions in this
- * group unlees you're writing an elementary configuration manager.
-=======
* "finger size", etc. These are functions with which one synchronizes
* changes made to those values to the configuration storing files, de
* facto. You most probably don't want to use the functions in this
* group unless you're writing an elementary configuration manager.
->>>>>>> remotes/origin/upstream
*
* @{
*/
* Save back Elementary's configuration, so that it will persist on
* future sessions.
*
-<<<<<<< HEAD
- * @return @c EINA_TRUE, when sucessful. @c EINA_FALSE, otherwise.
- * @ingroup Config
- *
- * This function will take effect -- thus, do I/O -- immediately. Use
- * it when you want to apply all configuration changes at once. The
-=======
* @return @c EINA_TRUE, when successful. @c EINA_FALSE, otherwise.
* @ingroup Config
*
* This function will take effect -- thus, do I/O -- immediately. Use
* it when you want to save all configuration changes at once. The
->>>>>>> remotes/origin/upstream
* current configuration set will get saved onto the current profile
* configuration file.
*
* Reload Elementary's configuration, bounded to current selected
* profile.
*
-<<<<<<< HEAD
- * @return @c EINA_TRUE, when sucessful. @c EINA_FALSE, otherwise.
-=======
* @return @c EINA_TRUE, when successful. @c EINA_FALSE, otherwise.
->>>>>>> remotes/origin/upstream
* @ingroup Config
*
* Useful when you want to force reloading of configuration values for
EAPI void elm_config_reload(void);
/**
-<<<<<<< HEAD
-=======
* Flush all config settings then apply those settings to all applications
* using elementary on the current display.
- *
+ *
* @ingroup Config
*/
EAPI void elm_config_all_flush(void);
/**
->>>>>>> remotes/origin/upstream
* @}
*/
/**
* @defgroup Profile Elementary Profile
+ * @ingroup Elementary
*
* Profiles are pre-set options that affect the whole look-and-feel of
* Elementary-based applications. There are, for example, profiles
* aimed at desktop computer applications and others aimed at mobile,
* touchscreen-based ones. You most probably don't want to use the
-<<<<<<< HEAD
- * functions in this group unlees you're writing an elementary
-=======
* functions in this group unless you're writing an elementary
->>>>>>> remotes/origin/upstream
* configuration manager.
*
* @{
* @return The profile's name
* @ingroup Profile
*/
-<<<<<<< HEAD
-EAPI const char *elm_profile_current_get(void);
-
-/**
- * Get an Elementary's profile directory path in the filesystem. One
- * may want to fetch a system profile's dir or an user one (fetched
- * inside $HOME).
- *
- * @param profile The profile's name
- * @param is_user Whether to lookup for an user profile (@c EINA_TRUE)
-=======
EAPI const char *elm_config_profile_get(void);
/**
*
* @param profile The profile's name
* @param is_user Whether to lookup for a user profile (@c EINA_TRUE)
->>>>>>> remotes/origin/upstream
* or a system one (@c EINA_FALSE)
* @return The profile's directory path.
* @ingroup Profile
*
-<<<<<<< HEAD
- * @note You must free it with elm_profile_dir_free().
- */
-EAPI const char *elm_profile_dir_get(const char *profile, Eina_Bool is_user);
-
-/**
- * Free an Elementary's profile directory path, as returned by
- * elm_profile_dir_get().
-=======
* @note You must free it with elm_config_profile_dir_free().
*/
EAPI const char *elm_config_profile_dir_get(const char *profile, Eina_Bool is_user);
/**
* Free an Elementary's profile directory path, as returned by
* elm_config_profile_dir_get().
->>>>>>> remotes/origin/upstream
*
* @param p_dir The profile's path
* @ingroup Profile
*
*/
-<<<<<<< HEAD
-EAPI void elm_profile_dir_free(const char *p_dir);
-=======
EAPI void elm_config_profile_dir_free(const char *p_dir);
->>>>>>> remotes/origin/upstream
/**
* Get Elementary's list of available profiles.
* @ingroup Profile
*
* @note One must free this list, after usage, with the function
-<<<<<<< HEAD
- * elm_profile_list_free().
- */
-EAPI Eina_List *elm_profile_list_get(void);
-=======
* elm_config_profile_list_free().
*/
EAPI Eina_List *elm_config_profile_list_get(void);
->>>>>>> remotes/origin/upstream
/**
* Free Elementary's list of available profiles.
*
-<<<<<<< HEAD
- * @param l The profiles list, as returned by elm_profile_list_get().
- * @ingroup Profile
- *
- */
-EAPI void elm_profile_list_free(Eina_List *l);
-=======
* @param l The profiles list, as returned by elm_config_profile_list_get().
* @ingroup Profile
*
*/
EAPI void elm_config_profile_list_free(Eina_List *l);
->>>>>>> remotes/origin/upstream
/**
* Set Elementary's profile.
* @ingroup Profile
*
*/
-<<<<<<< HEAD
-EAPI void elm_profile_set(const char *profile);
+EAPI void elm_config_profile_set(const char *profile);
/**
- * Set Elementary's profile.
- *
- * This sets the global profile that is applied to all Elementary
- * applications. All running Elementary windows will be affected.
+ * Check if the given Elementary's profile exists.
*
* @param profile The profile's name
- * @ingroup Profile
+ * @return EINA_TRUE if the profile exists, EINA_FALSE otherwise.
*
+ * @ingroup Profile
*/
-EAPI void elm_profile_all_set(const char *profile);
-=======
-EAPI void elm_config_profile_set(const char *profile);
->>>>>>> remotes/origin/upstream
+EAPI Eina_Bool elm_config_profile_exists(const char *profile);
/**
* @}
*/
/**
- * @defgroup Scrolling Scrolling
+ * @defgroup Scrolling Elementary Scrolling
+ * @ingroup Elementary
*
* These are functions setting how scrollable views in Elementary
* widgets should behave on user interaction.
* This is the default behavior for touch screens, in general.
* @ingroup Scrolling
*/
-<<<<<<< HEAD
-EAPI Eina_Bool elm_scroll_bounce_enabled_get(void);
-=======
EAPI Eina_Bool elm_config_scroll_bounce_enabled_get(void);
->>>>>>> remotes/origin/upstream
/**
* Set whether scrollers should bounce when they reach their
*
* @param enabled the thumb scroll bouncing state
*
-<<<<<<< HEAD
- * @see elm_thumbscroll_bounce_enabled_get()
- * @ingroup Scrolling
- */
-EAPI void elm_scroll_bounce_enabled_set(Eina_Bool enabled);
-
-/**
- * Set whether scrollers should bounce when they reach their
- * viewport's edge during a scroll, for all Elementary application
- * windows.
- *
- * @param enabled the thumb scroll bouncing state
- *
- * @see elm_thumbscroll_bounce_enabled_get()
- * @ingroup Scrolling
- */
-// XXX: deprecate and replace with elm_config_all_flush()
-EAPI void elm_scroll_bounce_enabled_all_set(Eina_Bool enabled);
-=======
* @see elm_config_scroll_bounce_enabled_get()
* @ingroup Scrolling
*/
EAPI void elm_config_scroll_bounce_enabled_set(Eina_Bool enabled);
->>>>>>> remotes/origin/upstream
/**
* Get the amount of inertia a scroller will impose at bounce
*
* @ingroup Scrolling
*/
-<<<<<<< HEAD
-EAPI double elm_scroll_bounce_friction_get(void);
-=======
EAPI double elm_config_scroll_bounce_friction_get(void);
->>>>>>> remotes/origin/upstream
/**
* Set the amount of inertia a scroller will impose at bounce
*
* @param friction the thumb scroll bounce friction
*
-<<<<<<< HEAD
- * @see elm_thumbscroll_bounce_friction_get()
- * @ingroup Scrolling
- */
-EAPI void elm_scroll_bounce_friction_set(double friction);
-
-/**
- * Set the amount of inertia a scroller will impose at bounce
- * animations, for all Elementary application windows.
- *
- * @param friction the thumb scroll bounce friction
- *
- * @see elm_thumbscroll_bounce_friction_get()
- * @ingroup Scrolling
- */
-// XXX: deprecate and replace with elm_config_all_flush()
-EAPI void elm_scroll_bounce_friction_all_set(double friction);
-=======
* @see elm_config_scroll_bounce_friction_get()
* @ingroup Scrolling
*/
EAPI void elm_config_scroll_bounce_friction_set(double friction);
->>>>>>> remotes/origin/upstream
/**
* Get the amount of inertia a <b>paged</b> scroller will impose at
*
* @ingroup Scrolling
*/
-<<<<<<< HEAD
-EAPI double elm_scroll_page_scroll_friction_get(void);
-=======
EAPI double elm_config_scroll_page_scroll_friction_get(void);
->>>>>>> remotes/origin/upstream
/**
* Set the amount of inertia a <b>paged</b> scroller will impose at
*
* @param friction the page scroll friction
*
-<<<<<<< HEAD
- * @see elm_thumbscroll_page_scroll_friction_get()
- * @ingroup Scrolling
- */
-EAPI void elm_scroll_page_scroll_friction_set(double friction);
-
-/**
- * Set the amount of inertia a <b>paged</b> scroller will impose at
- * page fitting animations, for all Elementary application windows.
- *
- * @param friction the page scroll friction
- *
- * @see elm_thumbscroll_page_scroll_friction_get()
- * @ingroup Scrolling
- */
-// XXX: deprecate and replace with elm_config_all_flush()
-EAPI void elm_scroll_page_scroll_friction_all_set(double friction);
-=======
* @see elm_config_scroll_page_scroll_friction_get()
* @ingroup Scrolling
*/
EAPI void elm_config_scroll_page_scroll_friction_set(double friction);
->>>>>>> remotes/origin/upstream
/**
* Get the amount of inertia a scroller will impose at region bring
*
* @ingroup Scrolling
*/
-<<<<<<< HEAD
-EAPI double elm_scroll_bring_in_scroll_friction_get(void);
-=======
EAPI double elm_config_scroll_bring_in_scroll_friction_get(void);
->>>>>>> remotes/origin/upstream
/**
* Set the amount of inertia a scroller will impose at region bring
*
* @param friction the bring in scroll friction
*
-<<<<<<< HEAD
- * @see elm_thumbscroll_bring_in_scroll_friction_get()
- * @ingroup Scrolling
- */
-EAPI void elm_scroll_bring_in_scroll_friction_set(double friction);
-
-/**
- * Set the amount of inertia a scroller will impose at region bring
- * animations, for all Elementary application windows.
- *
- * @param friction the bring in scroll friction
- *
- * @see elm_thumbscroll_bring_in_scroll_friction_get()
- * @ingroup Scrolling
- */
-// XXX: deprecate and replace with elm_config_all_flush()
-EAPI void elm_scroll_bring_in_scroll_friction_all_set(double friction);
-=======
* @see elm_config_scroll_bring_in_scroll_friction_get()
* @ingroup Scrolling
*/
EAPI void elm_config_scroll_bring_in_scroll_friction_set(double friction);
->>>>>>> remotes/origin/upstream
/**
* Get the amount of inertia scrollers will impose at animations
*
* @ingroup Scrolling
*/
-<<<<<<< HEAD
-EAPI double elm_scroll_zoom_friction_get(void);
-=======
EAPI double elm_config_scroll_zoom_friction_get(void);
->>>>>>> remotes/origin/upstream
/**
* Set the amount of inertia scrollers will impose at animations
*
* @param friction the zoom friction
*
-<<<<<<< HEAD
- * @see elm_thumbscroll_zoom_friction_get()
- * @ingroup Scrolling
- */
-EAPI void elm_scroll_zoom_friction_set(double friction);
-
-/**
- * Set the amount of inertia scrollers will impose at animations
- * triggered by Elementary widgets' zooming API, for all Elementary
- * application windows.
- *
- * @param friction the zoom friction
- *
- * @see elm_thumbscroll_zoom_friction_get()
- * @ingroup Scrolling
- */
-// XXX: deprecate and replace with elm_config_all_flush()
-EAPI void elm_scroll_zoom_friction_all_set(double friction);
-=======
* @see elm_config_scroll_zoom_friction_get()
* @ingroup Scrolling
*/
EAPI void elm_config_scroll_zoom_friction_set(double friction);
->>>>>>> remotes/origin/upstream
/**
* Get whether scrollers should be draggable from any point in their
*
* @ingroup Scrolling
*/
-<<<<<<< HEAD
-EAPI Eina_Bool elm_scroll_thumbscroll_enabled_get(void);
-=======
EAPI Eina_Bool elm_config_scroll_thumbscroll_enabled_get(void);
->>>>>>> remotes/origin/upstream
/**
* Set whether scrollers should be draggable from any point in their
*
* @param enabled the thumb scroll state
*
-<<<<<<< HEAD
- * @see elm_thumbscroll_enabled_get()
- * @ingroup Scrolling
- */
-EAPI void elm_scroll_thumbscroll_enabled_set(Eina_Bool enabled);
-
-/**
- * Set whether scrollers should be draggable from any point in their
- * views, for all Elementary application windows.
- *
- * @param enabled the thumb scroll state
- *
- * @see elm_thumbscroll_enabled_get()
- * @ingroup Scrolling
- */
-// XXX: deprecate and replace with elm_config_all_flush()
-EAPI void elm_scroll_thumbscroll_enabled_all_set(Eina_Bool enabled);
-=======
* @see elm_config_scroll_thumbscroll_enabled_get()
* @ingroup Scrolling
*/
EAPI void elm_config_scroll_thumbscroll_enabled_set(Eina_Bool enabled);
->>>>>>> remotes/origin/upstream
/**
* Get the number of pixels one should travel while dragging a
* scroller's view to actually trigger scrolling.
*
-<<<<<<< HEAD
- * @return the thumb scroll threshould
-=======
* @return the thumb scroll threshold
->>>>>>> remotes/origin/upstream
*
* One would use higher values for touch screens, in general, because
* of their inherent imprecision.
* @ingroup Scrolling
*/
-<<<<<<< HEAD
-EAPI unsigned int elm_scroll_thumbscroll_threshold_get(void);
-=======
EAPI unsigned int elm_config_scroll_thumbscroll_threshold_get(void);
->>>>>>> remotes/origin/upstream
/**
* Set the number of pixels one should travel while dragging a
* scroller's view to actually trigger scrolling.
*
-<<<<<<< HEAD
- * @param threshold the thumb scroll threshould
- *
- * @see elm_thumbscroll_threshould_get()
- * @ingroup Scrolling
- */
-EAPI void elm_scroll_thumbscroll_threshold_set(unsigned int threshold);
-
-/**
- * Set the number of pixels one should travel while dragging a
- * scroller's view to actually trigger scrolling, for all Elementary
- * application windows.
- *
- * @param threshold the thumb scroll threshould
- *
- * @see elm_thumbscroll_threshould_get()
- * @ingroup Scrolling
- */
-// XXX: deprecate and replace with elm_config_all_flush()
-EAPI void elm_scroll_thumbscroll_threshold_all_set(unsigned int threshold);
-=======
* @param threshold the thumb scroll threshold
*
* @see elm_config_thumbscroll_threshold_get()
* @ingroup Scrolling
*/
EAPI void elm_config_scroll_thumbscroll_threshold_set(unsigned int threshold);
->>>>>>> remotes/origin/upstream
/**
* Get the minimum speed of mouse cursor movement which will trigger
* list self scrolling animation after a mouse up event
* (pixels/second).
*
-<<<<<<< HEAD
- * @return the thumb scroll momentum threshould
- *
- * @ingroup Scrolling
- */
-EAPI double elm_scroll_thumbscroll_momentum_threshold_get(void);
-=======
* @return the thumb scroll momentum threshold
*
* @ingroup Scrolling
*/
EAPI double elm_config_scroll_thumbscroll_momentum_threshold_get(void);
->>>>>>> remotes/origin/upstream
/**
* Set the minimum speed of mouse cursor movement which will trigger
* list self scrolling animation after a mouse up event
* (pixels/second).
*
-<<<<<<< HEAD
- * @param threshold the thumb scroll momentum threshould
- *
- * @see elm_thumbscroll_momentum_threshould_get()
- * @ingroup Scrolling
- */
-EAPI void elm_scroll_thumbscroll_momentum_threshold_set(double threshold);
-
-/**
- * Set the minimum speed of mouse cursor movement which will trigger
- * list self scrolling animation after a mouse up event
- * (pixels/second), for all Elementary application windows.
- *
- * @param threshold the thumb scroll momentum threshould
- *
- * @see elm_thumbscroll_momentum_threshould_get()
- * @ingroup Scrolling
- */
-// XXX: deprecate and replace with elm_config_all_flush()
-EAPI void elm_scroll_thumbscroll_momentum_threshold_all_set(double threshold);
-=======
* @param threshold the thumb scroll momentum threshold
*
* @see elm_config_thumbscroll_momentum_threshold_get()
* @ingroup Scrolling
*/
EAPI void elm_config_scroll_thumbscroll_momentum_threshold_set(double threshold);
->>>>>>> remotes/origin/upstream
/**
* Get the amount of inertia a scroller will impose at self scrolling
*
* @ingroup Scrolling
*/
-<<<<<<< HEAD
-EAPI double elm_scroll_thumbscroll_friction_get(void);
-=======
EAPI double elm_config_scroll_thumbscroll_friction_get(void);
->>>>>>> remotes/origin/upstream
/**
* Set the amount of inertia a scroller will impose at self scrolling
*
* @param friction the thumb scroll friction
*
-<<<<<<< HEAD
- * @see elm_thumbscroll_friction_get()
- * @ingroup Scrolling
- */
-EAPI void elm_scroll_thumbscroll_friction_set(double friction);
-
-/**
- * Set the amount of inertia a scroller will impose at self scrolling
- * animations, for all Elementary application windows.
- *
- * @param friction the thumb scroll friction
- *
- * @see elm_thumbscroll_friction_get()
- * @ingroup Scrolling
- */
-// XXX: deprecate and replace with elm_config_all_flush()
-EAPI void elm_scroll_thumbscroll_friction_all_set(double friction);
-=======
* @see elm_config_thumbscroll_friction_get()
* @ingroup Scrolling
*/
EAPI void elm_config_scroll_thumbscroll_friction_set(double friction);
->>>>>>> remotes/origin/upstream
/**
* Get the amount of lag between your actual mouse cursor dragging
*
* @ingroup Scrolling
*/
-<<<<<<< HEAD
-EAPI double elm_scroll_thumbscroll_border_friction_get(void);
-=======
EAPI double elm_config_scroll_thumbscroll_border_friction_get(void);
->>>>>>> remotes/origin/upstream
/**
* Set the amount of lag between your actual mouse cursor dragging
* perfect synchrony between two movements, @c 1.0 for maximum
* lag.
*
-<<<<<<< HEAD
- * @see elm_thumbscroll_border_friction_get()
- * @note parameter value will get bound to 0.0 - 1.0 interval, always
- *
- * @ingroup Scrolling
- */
-EAPI void elm_scroll_thumbscroll_border_friction_set(double friction);
-
-/**
- * Set the amount of lag between your actual mouse cursor dragging
- * movement and a scroller's view movement itself, while pushing it
- * into bounce state manually, for all Elementary application windows.
- *
- * @param friction the thumb scroll border friction. @c 0.0 for
- * perfect synchrony between two movements, @c 1.0 for maximum
- * lag.
- *
- * @see elm_thumbscroll_border_friction_get()
-=======
* @see elm_config_thumbscroll_border_friction_get()
->>>>>>> remotes/origin/upstream
* @note parameter value will get bound to 0.0 - 1.0 interval, always
*
* @ingroup Scrolling
*/
-<<<<<<< HEAD
-// XXX: deprecate and replace with elm_config_all_flush()
-EAPI void elm_scroll_thumbscroll_border_friction_all_set(double friction);
-=======
EAPI void elm_config_scroll_thumbscroll_border_friction_set(double friction);
->>>>>>> remotes/origin/upstream
/**
* Get the sensitivity amount which is be multiplied by the length of
*
* @ingroup Scrolling
*/
-<<<<<<< HEAD
-EAPI double elm_scroll_thumbscroll_sensitivity_friction_get(void);
-=======
EAPI double elm_config_scroll_thumbscroll_sensitivity_friction_get(void);
->>>>>>> remotes/origin/upstream
/**
* Set the sensitivity amount which is be multiplied by the length of
* mouse dragging.
*
* @param friction the thumb scroll sensitivity friction. @c 0.1 for
-<<<<<<< HEAD
- * minimun sensitivity, @c 1.0 for maximum sensitivity. 0.25
- * is proper.
- *
- * @see elm_thumbscroll_sensitivity_friction_get()
-=======
* minimum sensitivity, @c 1.0 for maximum sensitivity. 0.25
* is proper.
*
* @see elm_config_thumbscroll_sensitivity_friction_get()
->>>>>>> remotes/origin/upstream
- * @note parameter value will get bound to 0.1 - 1.0 interval, always
- *
- * @ingroup Scrolling
- */
-<<<<<<< HEAD
-EAPI void elm_scroll_thumbscroll_sensitivity_friction_set(double friction);
-
-/**
- * Set the sensitivity amount which is be multiplied by the length of
- * mouse dragging, for all Elementary application windows.
- *
- * @param friction the thumb scroll sensitivity friction. @c 0.1 for
- * minimun sensitivity, @c 1.0 for maximum sensitivity. 0.25
- * is proper.
- *
- * @see elm_thumbscroll_sensitivity_friction_get()
* @note parameter value will get bound to 0.1 - 1.0 interval, always
*
* @ingroup Scrolling
*/
-// XXX: deprecate and replace with elm_config_all_flush()
-EAPI void elm_scroll_thumbscroll_sensitivity_friction_all_set(double friction);
-=======
EAPI void elm_config_scroll_thumbscroll_sensitivity_friction_set(double friction);
/**
/**
* Set the duration after which tooltip will be shown.
*
- * @return EINA_TRUE if value is set.
+ * @return EINA_TRUE if value is set.
*/
EAPI void elm_config_tooltip_delay_set(double delay);
* @ingroup Scaling
*/
EAPI double elm_config_scale_get(void);
+EAPI double elm_scale_get(void);
/**
* Set the global scaling factor
* @ingroup Scaling
*/
EAPI void elm_config_scale_set(double scale);
+EAPI void elm_scale_set(double scale);
/**
* @defgroup Password_last_show Password show last
+ * @ingroup Elementary
*
* Show last feature of password mode enables user to view
* the last input entered for few seconds before masking it.
* This gets the "show last" setting of password mode which might be
* enabled or disabled.
*
- * @return @c EINA_TRUE, if the "show last" setting is enabled,
+ * @return @c EINA_TRUE, if the "show last" setting is enabled,
* @c EINA_FALSE if it's disabled.
*
* @ingroup Password_last_show
* @ingroup Password_last_show
*/
EAPI void elm_config_password_show_last_timeout_set(double password_show_last_timeout);
->>>>>>> remotes/origin/upstream
/**
* @}
*/
/**
-<<<<<<< HEAD
- * Get the duration for occuring long press event.
- *
- * @return Timeout for long press event
- * @ingroup Longpress
- */
-EAPI double elm_longpress_timeout_get(void);
-
-/**
- * Set the duration for occuring long press event.
- *
- * @param lonpress_timeout Timeout for long press event
- * @ingroup Longpress
- */
-EAPI void elm_longpress_timeout_set(double longpress_timeout);
-=======
* @defgroup Engine Elementary Engine
+ * @ingroup Elementary
*
* These are functions setting and querying which rendering engine
* Elementary will use for drawing its windows' pixels.
* @ingroup Fingers
*/
EAPI Evas_Coord elm_config_finger_size_get(void);
+// WRAPPER: Temperary Added.
+EAPI Evas_Coord elm_finger_size_get(void);
/**
* Set the configured finger size
* @ingroup Fingers
*/
EAPI void elm_config_finger_size_set(Evas_Coord size);
+// WRAPPER: Temperary Added.
+EAPI void elm_finger_size_set(Evas_Coord size);
/**
* Set the enable status of the focus highlight
*
* @param enable Enable highlight if EINA_TRUE, disable otherwise
- *
+ *
* Set whether to show or not the highlight on focused objects
*
* Note that it will take effect only to Elementary windows created after
* Get the enable status of the highlight animation
*
* @return The focus highlight mode set
- *
+ *
* Get whether the focus highlight, if enabled, will animate its switch from
* one object to the next
- *
+ *
* @ingroup Focus
*/
EAPI Eina_Bool elm_config_focus_highlight_animate_get(void);
* Set the enable status of the highlight animation
*
* @param animate Enable animation if EINA_TRUE, disable otherwise
- *
+ *
* Set whether the focus highlight, if enabled, will animate its switch from
* one object to the next
- *
+ *
* Note that it will take effect only to Elementary windows created after
* this is called.
*
/**
* @}
*/
-
->>>>>>> remotes/origin/upstream