/**
* @defgroup Button Button
- * @ingroup Elementary
- *
- * @image html img/widget/button/preview-00.png
- * @image latex img/widget/button/preview-00.eps
- * @image html img/widget/button/preview-01.png
- * @image latex img/widget/button/preview-01.eps
- * @image html img/widget/button/preview-02.png
- * @image latex img/widget/button/preview-02.eps
- *
- * This is a push-button. Press it and run some function. It can contain
- * a simple label and icon object and it also has an autorepeat feature.
- *
- * This widget emits the following signals:
- * @li "clicked": the user clicked the button (press/release).
- * @li "repeated": the user pressed the button without releasing it.
- * @li "pressed": button was pressed.
- * @li "unpressed": button was released after being pressed.
- * In all cases, the @c event parameter of the callback will be
+ * @ingroup elm_widget_group
+ *
+ * @image html button_inheritance_tree.png
+ * @image latex button_inheritance_tree.eps
+ *
+ * @brief This is a push-button. Press it and run some function. It can contain
+ * a simple label and icon object and it also has an autorepeat feature.
+ *
+ * This widget inherits from the @ref Layout one, so that all the
+ * functions acting on it also work for button objects.
+ *
+ * This widget emits the following signals, besides the ones sent from
+ * @ref Layout :
+ * @li "clicked": The user clicked the button (press/release).
+ * @li "repeated": The user pressed the button without releasing it.
+ * @li "pressed": The button is pressed.
+ * @li "unpressed": The button is released after being pressed.
+ * In all cases, the @a event parameter of the callback is
* @c NULL.
*
* Also, defined in the default theme, the button has the following styles
* available:
- * @li default: a normal button.
+ * @li default: A normal button.
* @li anchor: Like default, but the button fades away when the mouse is not
* over it, leaving only the text or icon.
+ * @internal
* @li hoversel_vertical: Internally used by @ref Hoversel to give a
* continuous look across its options.
* @li hoversel_vertical_entry: Another internal for @ref Hoversel.
+ * @endinternal
* @li naviframe: Internally used by @ref Naviframe for its back button.
- * @li colorselector: Internally used by @ref Colorselector
+ * @if MOBILE @li colorselector: Internally used by @ref Colorselector @endif
* for its left and right buttons.
*
- * Default content parts of the button widget that you can use for are:
- * @li "icon" - An icon of the button
+ * The default content parts of the button widget that you can use are:
+ * @li "icon" - An icon of the button.
*
- * Default text parts of the button widget that you can use for are:
- * @li "default" - Label of the button
+ * The default text parts of the button widget that you can use are:
+ * @li "default" - Label of the button.
*
- * Supported elm_object common APIs.
+ * Supported common elm_object APIs.
* @li @ref elm_object_part_text_set
* @li @ref elm_object_part_text_get
* @li @ref elm_object_part_content_set
* @li @ref elm_object_signal_callback_add
* @li @ref elm_object_signal_callback_del
*
- * Here is some sample code using it:
- * @li @ref button_example_00
- * @li @ref button_example_01
- */
-
-/**
- * @addtogroup Button
* @{
*/
/**
- * Add a new button to the parent's canvas
+ * @brief Adds a new button to the parent's canvas
*
- * @param parent The parent object
- * @return The new object or NULL if it cannot be created
+ * @if MOBILE @since_tizen 2.3
+ * @elseif WEARABLE @since_tizen 2.3.1
+ * @endif
*
- * @ingroup Button
+ * @param[in] parent The parent object
+ * @return The new object, otherwise @c NULL if it cannot be created
*/
EAPI Evas_Object *elm_button_add(Evas_Object *parent);
/**
- * Turn on/off the autorepeat event generated when the button is kept pressed
+ * @brief Turns on/off the autorepeat event generated when the button is kept pressed.
*
- * When off, no autorepeat is performed and buttons emit a normal @c clicked
- * signal when they are clicked.
+ * @if MOBILE @since_tizen 2.3
+ * @elseif WEARABLE @since_tizen 2.3.1
+ * @endif
*
- * When on, keeping a button pressed will continuously emit a @c repeated
- * signal until the button is released. The time it takes until it starts
- * emitting the signal is given by
- * elm_button_autorepeat_initial_timeout_set(), and the time between each
- * new emission by elm_button_autorepeat_gap_timeout_set().
+ * @remarks When off, no autorepeat is performed and buttons emit a normal @c clicked
+ * signal when they are clicked.
*
- * @param obj The button object
- * @param on A bool to turn on/off the event
+ * @remarks When on, keeping a button pressed continuously emits a @c repeated
+ * signal until the button is released. The time it takes until it starts
+ * emitting the signal is given by
+ * elm_button_autorepeat_initial_timeout_set(), and the time between each
+ * new emission is given by elm_button_autorepeat_gap_timeout_set().
*
- * @ingroup Button
+ * @param[in] obj The button object
+ * @param[in] on The boolean value to turn on/off the event
*/
EAPI void elm_button_autorepeat_set(Evas_Object *obj, Eina_Bool on);
/**
- * Get whether the autorepeat feature is enabled
+ * @brief Gets whether the autorepeat feature is enabled.
*
- * @param obj The button object
- * @return EINA_TRUE if autorepeat is on, EINA_FALSE otherwise
+ * @if MOBILE @since_tizen 2.3
+ * @elseif WEARABLE @since_tizen 2.3.1
+ * @endif
*
- * @see elm_button_autorepeat_set()
+ * @param[in] obj The button object
+ * @return @c EINA_TRUE if autorepeat is on, otherwise @c EINA_FALSE
*
- * @ingroup Button
+ * @see elm_button_autorepeat_set()
*/
EAPI Eina_Bool elm_button_autorepeat_get(const Evas_Object *obj);
/**
- * Set the initial timeout before the autorepeat event is generated
+ * @brief Sets the initial timeout before the autorepeat event is generated.
+ *
+ * @details This sets the timeout, in seconds, since the button is pressed until the
+ * first @c repeated signal is emitted. If @a t is @c 0.0 or less, there
+ * won't be any delay and the event is fired the moment the button is
+ * pressed.
*
- * Sets the timeout, in seconds, since the button is pressed until the
- * first @c repeated signal is emitted. If @p t is 0.0 or less, there
- * won't be any delay and the event will be fired the moment the button is
- * pressed.
+ * @if MOBILE @since_tizen 2.3
+ * @elseif WEARABLE @since_tizen 2.3.1
+ * @endif
*
- * @param obj The button object
- * @param t Timeout in seconds
+ * @param[in] obj The button object
+ * @param[in] t The timeout in seconds
*
* @see elm_button_autorepeat_set()
* @see elm_button_autorepeat_gap_timeout_set()
- *
- * @ingroup Button
*/
EAPI void elm_button_autorepeat_initial_timeout_set(Evas_Object *obj, double t);
/**
- * Get the initial timeout before the autorepeat event is generated
+ * @brief Gets the initial timeout before the autorepeat event is generated.
*
- * @param obj The button object
- * @return Timeout in seconds
+ * @if MOBILE @since_tizen 2.3
+ * @elseif WEARABLE @since_tizen 2.3.1
+ * @endif
*
- * @see elm_button_autorepeat_initial_timeout_set()
+ * @param[in] obj The button object
+ * @return The timeout in seconds
*
- * @ingroup Button
+ * @see elm_button_autorepeat_initial_timeout_set()
*/
EAPI double elm_button_autorepeat_initial_timeout_get(const Evas_Object *obj);
/**
- * Set the interval between each generated autorepeat event
+ * @brief Sets the interval between each generated autorepeat event.
*
- * After the first @c repeated event is fired, all subsequent ones will
- * follow after a delay of @p t seconds for each.
+ * @if MOBILE @since_tizen 2.3
+ * @elseif WEARABLE @since_tizen 2.3.1
+ * @endif
*
- * @param obj The button object
- * @param t Interval in seconds
+ * @remarks After the first @c repeated event is fired, all subsequent ones
+ * follow after a delay of @a t seconds for each.
*
- * @see elm_button_autorepeat_initial_timeout_set()
+ * @param[in] obj The button object
+ * @param[in] t The interval in seconds
*
- * @ingroup Button
+ * @see elm_button_autorepeat_initial_timeout_set()
*/
EAPI void elm_button_autorepeat_gap_timeout_set(Evas_Object *obj, double t);
/**
- * Get the interval between each generated autorepeat event
+ * @brief Gets the interval between each generated autorepeat event.
*
- * @param obj The button object
- * @return Interval in seconds
+ * @if MOBILE @since_tizen 2.3
+ * @elseif WEARABLE @since_tizen 2.3.1
+ * @endif
*
- * @ingroup Button
+ * @param[in] obj The button object
+ * @return The interval in seconds
*/
EAPI double elm_button_autorepeat_gap_timeout_get(const Evas_Object *obj);