- /**
- * @defgroup Bubble Bubble
- *
- * @image html img/widget/bubble/preview-00.png
- * @image latex img/widget/bubble/preview-00.eps
- * @image html img/widget/bubble/preview-01.png
- * @image latex img/widget/bubble/preview-01.eps
- * @image html img/widget/bubble/preview-02.png
- * @image latex img/widget/bubble/preview-02.eps
- *
- * @brief The Bubble is a widget to show text similar to how speech is
- * represented in comics.
- *
- * The bubble widget contains 5 important visual elements:
- * @li The frame is a rectangle with rounded edjes and an "arrow".
- * @li The @p icon is an image to which the frame's arrow points to.
- * @li The @p label is a text which appears to the right of the icon if the
- * corner is "top_left" or "bottom_left" and is right aligned to the frame
- * otherwise.
- * @li The @p info is a text which appears to the right of the label. Info's
- * font is of a ligther color than label.
- * @li The @p content is an evas object that is shown inside the frame.
- *
- * The position of the arrow, icon, label and info depends on which corner is
- * selected. The four available corners are:
- * @li "top_left" - Default
- * @li "top_right"
- * @li "bottom_left"
- * @li "bottom_right"
- *
- * Signals that you can add callbacks for are:
- * @li "clicked" - This is called when a user has clicked the bubble.
- *
- * Default contents parts of the bubble that you can use for are:
- * @li "default" - A content of the bubble
- * @li "icon" - An icon of the bubble
- *
- * Default text parts of the button widget that you can use for are:
- * @li NULL - Label of the bubble
- *
- * For an example of using a buble see @ref bubble_01_example_page "this".
- *
- * @{
- */
+/**
+ * @defgroup Bubble Bubble
+ * @ingroup Elementary
+ *
+ * @image html img/widget/bubble/preview-00.png
+ * @image latex img/widget/bubble/preview-00.eps
+ * @image html img/widget/bubble/preview-01.png
+ * @image latex img/widget/bubble/preview-01.eps
+ * @image html img/widget/bubble/preview-02.png
+ * @image latex img/widget/bubble/preview-02.eps
+ *
+ * @brief The Bubble is a widget to show text similar to how speech is
+ * represented in comics.
+ *
+ * The bubble widget contains 5 important visual elements:
+ * @li The frame is a rectangle with rounded edjes and an "arrow".
+ * @li The @p icon is an image to which the frame's arrow points to.
+ * @li The @p label is a text which appears to the right of the icon if the
+ * corner is "top_left" or "bottom_left" and is right aligned to the frame
+ * otherwise.
+ * @li The @p info is a text which appears to the right of the label. Info's
+ * font is of a lighter color than label.
+ * @li The @p content is an evas object that is shown inside the frame.
+ *
+ * The position of the arrow, icon, label and info depends on which corner is
+ * selected. The four available corners are:
+ * @li "top_left" - Default
+ * @li "top_right"
+ * @li "bottom_left"
+ * @li "bottom_right"
+ *
+ * Signals that you can add callbacks for are:
+ * @li "clicked" - This is called when a user has clicked the bubble.
+ *
+ * Default content parts of the bubble that you can use for are:
+ * @li "default" - A content of the bubble
+ * @li "icon" - An icon of the bubble
+ *
+ * Default text parts of the button widget that you can use for are:
+ * @li "default" - Label of the bubble
+ * @li "info" - info of the bubble
+ *
+ * Supported elm_object common APIs.
+ * @li @ref elm_object_part_text_set
+ * @li @ref elm_object_part_text_get
+ * @li @ref elm_object_part_content_set
+ * @li @ref elm_object_part_content_get
+ * @li @ref elm_object_part_content_unset
+ *
+ * For an example of using a bubble see @ref bubble_01_example_page "this".
+ *
+ * @{
+ */
- /**
- * Add a new bubble to the parent
- *
- * @param parent The parent object
- * @return The new object or NULL if it cannot be created
- *
- * This function adds a text bubble to the given parent evas object.
- */
- EAPI Evas_Object *elm_bubble_add(Evas_Object *parent) EINA_ARG_NONNULL(1);
+/**
+ * Defines the corner values for a bubble.
+ *
+ * The corner will be used to determine where the arrow of the
+ * bubble points to.
+ */
+typedef enum
+{
+ ELM_BUBBLE_POS_INVALID = -1,
+ ELM_BUBBLE_POS_TOP_LEFT,
+ ELM_BUBBLE_POS_TOP_RIGHT,
+ ELM_BUBBLE_POS_BOTTOM_LEFT,
+ ELM_BUBBLE_POS_BOTTOM_RIGHT,
+} Elm_Bubble_Pos;
- /**
- * Set the label of the bubble
- *
- * @param obj The bubble object
- * @param label The string to set in the label
- *
- * This function sets the title of the bubble. Where this appears depends on
- * the selected corner.
- * @deprecated use elm_object_text_set() instead.
- */
- EINA_DEPRECATED EAPI void elm_bubble_label_set(Evas_Object *obj, const char *label) EINA_ARG_NONNULL(1);
+/**
+ * Add a new bubble to the parent
+ *
+ * @param parent The parent object
+ * @return The new object or NULL if it cannot be created
+ *
+ * This function adds a text bubble to the given parent evas object.
+ *
+ * @ingroup Bubble
+ */
+EAPI Evas_Object *elm_bubble_add(Evas_Object *parent);
- /**
- * Get the label of the bubble
- *
- * @param obj The bubble object
- * @return The string of set in the label
- *
- * This function gets the title of the bubble.
- * @deprecated use elm_object_text_get() instead.
- */
- EINA_DEPRECATED EAPI const char *elm_bubble_label_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
+/**
+ * Set the corner of the bubble
+ *
+ * @param obj The bubble object.
+ * @param pos The given corner for the bubble.
+ *
+ * This function sets the corner of the bubble. The corner will be used to
+ * determine where the arrow in the frame points to and where label, icon and
+ * info are shown.
+ *
+ *
+ * @ingroup Bubble
+ */
+EAPI void elm_bubble_pos_set(Evas_Object *obj, Elm_Bubble_Pos pos);
- /**
- * Set the info of the bubble
- *
- * @param obj The bubble object
- * @param info The given info about the bubble
- *
- * This function sets the info of the bubble. Where this appears depends on
- * the selected corner.
- * @deprecated use elm_object_part_text_set() instead. (with "info" as the parameter).
- */
- EINA_DEPRECATED EAPI void elm_bubble_info_set(Evas_Object *obj, const char *info) EINA_ARG_NONNULL(1);
-
- /**
- * Get the info of the bubble
- *
- * @param obj The bubble object
- *
- * @return The "info" string of the bubble
- *
- * This function gets the info text.
- * @deprecated use elm_object_part_text_get() instead. (with "info" as the parameter).
- */
- EINA_DEPRECATED EAPI const char *elm_bubble_info_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
-
- /**
- * Set the content to be shown in the bubble
- *
- * Once the content object is set, a previously set one will be deleted.
- * If you want to keep the old content object, use the
- * elm_bubble_content_unset() function.
- *
- * @param obj The bubble object
- * @param content The given content of the bubble
- *
- * This function sets the content shown on the middle of the bubble.
- *
- * @deprecated use elm_object_content_set() instead
- *
- */
- EINA_DEPRECATED EAPI void elm_bubble_content_set(Evas_Object *obj, Evas_Object *content) EINA_ARG_NONNULL(1);
-
- /**
- * Get the content shown in the bubble
- *
- * Return the content object which is set for this widget.
- *
- * @param obj The bubble object
- * @return The content that is being used
- *
- * @deprecated use elm_object_content_get() instead
- *
- */
- EINA_DEPRECATED EAPI Evas_Object *elm_bubble_content_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
-
- /**
- * Unset the content shown in the bubble
- *
- * Unparent and return the content object which was set for this widget.
- *
- * @param obj The bubble object
- * @return The content that was being used
- *
- * @deprecated use elm_object_content_unset() instead
- *
- */
- EINA_DEPRECATED EAPI Evas_Object *elm_bubble_content_unset(Evas_Object *obj) EINA_ARG_NONNULL(1);
-
- /**
- * Set the icon of the bubble
- *
- * Once the icon object is set, a previously set one will be deleted.
- * If you want to keep the old content object, use the
- * elm_icon_content_unset() function.
- *
- * @param obj The bubble object
- * @param icon The given icon for the bubble
- *
- * @deprecated use elm_object_part_content_set() instead
- *
- */
- EINA_DEPRECATED EAPI void elm_bubble_icon_set(Evas_Object *obj, Evas_Object *icon) EINA_ARG_NONNULL(1);
-
- /**
- * Get the icon of the bubble
- *
- * @param obj The bubble object
- * @return The icon for the bubble
- *
- * This function gets the icon shown on the top left of bubble.
- *
- * @deprecated use elm_object_part_content_get() instead
- *
- */
- EINA_DEPRECATED EAPI Evas_Object *elm_bubble_icon_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
-
- /**
- * Unset the icon of the bubble
- *
- * Unparent and return the icon object which was set for this widget.
- *
- * @param obj The bubble object
- * @return The icon that was being used
- *
- * @deprecated use elm_object_part_content_unset() instead
- *
- */
- EINA_DEPRECATED EAPI Evas_Object *elm_bubble_icon_unset(Evas_Object *obj) EINA_ARG_NONNULL(1);
-
- /**
- * Set the corner of the bubble
- *
- * @param obj The bubble object.
- * @param corner The given corner for the bubble.
- *
- * This function sets the corner of the bubble. The corner will be used to
- * determine where the arrow in the frame points to and where label, icon and
- * info are shown.
- *
- * Possible values for corner are:
- * @li "top_left" - Default
- * @li "top_right"
- * @li "bottom_left"
- * @li "bottom_right"
- */
- EAPI void elm_bubble_corner_set(Evas_Object *obj, const char *corner) EINA_ARG_NONNULL(1, 2);
-
- /**
- * Get the corner of the bubble
- *
- * @param obj The bubble object.
- * @return The given corner for the bubble.
- *
- * This function gets the selected corner of the bubble.
- */
- EAPI const char *elm_bubble_corner_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
-
- /**
- * @}
- */
+/**
+ * Get the corner of the bubble
+ *
+ * @param obj The bubble object.
+ * @return The given corner for the bubble.
+ *
+ * This function gets the selected corner of the bubble.
+ *
+ * @ingroup Bubble
+ */
+EAPI Elm_Bubble_Pos elm_bubble_pos_get(const Evas_Object *obj);
+/**
+ * @}
+ */