by registering callback function.
@par
- In case of streaming playback, network has to be opend by using datanetwork API.
- If proxy, cookies and the other attributes for streaming playback are needed,
+ In case of streaming playback, network has to be opend by using datanetwork API.
+ If proxy, cookies and the other attributes for streaming playback are needed,
set those attributes using mm_player_set_attribute() before create player.
@par
- The subtitle for local video playback is supported. Set "subtitle_uri" attribute
+ The subtitle for local video playback is supported. Set "subtitle_uri" attribute
using mm_player_set_attribute() before the application creates the player.
Then the application could receive MMMessageParamType which includes subtitle string and duration.
@par
Most of functions which change player state work as synchronous. But, mm_player_start() should be used
- asynchronously. Both mm_player_pause() and mm_player_resume() should also be used asynchronously
+ asynchronously. Both mm_player_pause() and mm_player_resume() should also be used asynchronously
in the case of streaming data.
So, application have to confirm the result of those APIs through message callback function.
<td>range</td>
</tr>
<tr>
- <td>"display_overlay"</td>
- <td>data</td>
- <td>N/A</td>
+ <td>"streaming_timeout"</td>
+ <td>int</td>
+ <td>range</td>
</tr>
<tr>
- <td>"display_overlay_ext"</td>
+ <td>"display_overlay"</td>
<td>data</td>
<td>N/A</td>
</tr>
@par
Following attributes are supported for playing stream data. Those value can be readable only and valid after starting playback.\n
- Please use mm_fileinfo for local playback.
+ Please use mm_fileinfo for local playback.
@par
<div><table>
/**
* MM_PLAYER_CONTENT_DURATION:
*
- * get the duration (int) as millisecond, It's guaranteed after calling mm_player_start() or
- * receiving MM_MESSAGE_BEGIN_OF_STREAM.
+ * get the duration (int) as millisecond, It's guaranteed after calling mm_player_start() or
+ * receiving MM_MESSAGE_BEGIN_OF_STREAM.
*
*/
#define MM_PLAYER_CONTENT_DURATION "content_duration"
/**
* MM_PLAYER_VIDEO_WIDTH:
*
- * get the video width (int), It's guaranteed after calling mm_player_start() or
- * receiving MM_MESSAGE_BEGIN_OF_STREAM.
+ * get the video width (int), It's guaranteed after calling mm_player_start() or
+ * receiving MM_MESSAGE_BEGIN_OF_STREAM.
*
*/
#define MM_PLAYER_VIDEO_WIDTH "content_video_width"
/**
* MM_PLAYER_VIDEO_HEIGHT:
*
- * get the video height (int), It's guaranteed after calling mm_player_start() or
- * receiving MM_MESSAGE_BEGIN_OF_STREAM.
+ * get the video height (int), It's guaranteed after calling mm_player_start() or
+ * receiving MM_MESSAGE_BEGIN_OF_STREAM.
*
*/
#define MM_PLAYER_VIDEO_HEIGHT "content_video_height"
/**
* MM_PLAYER_PLAYBACK_COUNT
*
- * can set playback count (int), Default value is 1 and -1 is for infinity playing until releasing it.
+ * can set playback count (int), Default value is 1 and -1 is for infinity playing until releasing it.
*
*/
#define MM_PLAYER_PLAYBACK_COUNT "profile_play_count"
*/
#define MM_PLAYER_STREAMING_PROXY_PORT "streaming_proxy_port"
/**
+ * MM_PLAYER_STREAMING_TIMEOUT
+ *
+ * set the streaming timeout (int)
+ */
+#define MM_PLAYER_STREAMING_TIMEOUT "streaming_timeout"
+/**
* MM_PLAYER_VIDEO_CODEC
*
* codec the video data is stored in (string)
*/
#define MM_PLAYER_PD_MODE "pd_mode"
+#define BUFFER_MAX_PLANE_NUM (4)
+
+typedef struct {
+ MMPixelFormatType format; /**< image format */
+ int width; /**< width of video buffer */
+ int height; /**< height of video buffer */
+ unsigned int timestamp; /**< timestamp of stream buffer (msec)*/
+ unsigned int length_total; /**< total length of stream buffer (in byte)*/
+ void *data;
+ void *bo[BUFFER_MAX_PLANE_NUM]; /**< TBM buffer object */
+ void *internal_buffer; /**< Internal buffer pointer */
+ int stride[BUFFER_MAX_PLANE_NUM]; /**< stride of plane */
+ int elevation[BUFFER_MAX_PLANE_NUM]; /**< elevation of plane */
+}MMPlayerVideoStreamDataType;
+
/**
* Enumerations of player state.
*/
* Enumeration of track types
*/
typedef enum {
- MM_PLAYER_TRACK_TYPE_AUDIO,
+ MM_PLAYER_TRACK_TYPE_AUDIO = 0,
MM_PLAYER_TRACK_TYPE_VIDEO,
- MM_PLAYER_TRACK_TYPE_TEXT
+ MM_PLAYER_TRACK_TYPE_TEXT,
+ MM_PLAYER_TRACK_TYPE_MAX
}MMPlayerTrackType;
/**
+ * Enumeration of runtime buffering mode
+ */
+typedef enum {
+ MM_PLAYER_BUFFERING_MODE_ADAPTIVE = 0, /**< default, If buffering is occurred, player will consider the bandwidth to adjust buffer setting. */
+ MM_PLAYER_BUFFERING_MODE_FIXED, /**< player will set buffer size with this fixed size value. */
+ MM_PLAYER_BUFFERING_MODE_SLINK, /**< If buffering is occurred, player will adjust buffer setting and no more buffering will be occurred again. */
+ MM_PLAYER_BUFFERING_MODE_MAX = MM_PLAYER_BUFFERING_MODE_SLINK,
+}MMPlayerBufferingMode;
+
+/**
+ * Enumeration of audio channel for video share
+ */
+typedef enum
+{
+ MM_PLAYER_AUDIO_CH_MONO_LEFT = 0,
+ MM_PLAYER_AUDIO_CH_MONO_RIGHT,
+ MM_PLAYER_AUDIO_CH_STEREO,
+} MMPlayerAudioChannel;
+
+/**
+ * Edge Properties of the text.
+ */
+typedef enum {
+ MM_PLAYER_EDGE_NO,
+ MM_PLAYER_EDGE_RAISED,
+ MM_PLAYER_EDGE_DEPRESSED,
+ MM_PLAYER_EDGE_UNIFORM,
+ MM_PLAYER_EDGE_DROPSHADOW
+} MMPlayerSubtitleEdge;
+
+
+/**
* Attribute validity structure
*/
typedef struct {
typedef bool (*mm_player_audio_stream_callback) (void *stream, int stream_size, void *user_param);
+/**
+ * selected subtitle track number callback function type.
+ *
+ * @param track_num [in] Track number of subtitle
+ * @param user_param [in] User defined parameter
+ *
+ *
+ * @return This callback function have to return MM_ERROR_NONE.
+ */
+typedef bool (*mm_player_track_selected_subtitle_language_callback)(int track_num, void *user_param);
+
+
/*===========================================================================================
| |
| GLOBAL FUNCTION PROTOTYPES |
* @return This function returns zero on success, or negative value with error code. \n
* Please refer 'mm_error.h' to know it in detail.
* @pre None
- * @post MM_PLAYER_STATE_NULL
+ * @post MM_PLAYER_STATE_NULL
* @see mm_player_destroy
* @remark You can create multiple handles on a context at the same time. \n
* However, player cannot guarantee proper operation because of limitation of resources, \n
- * such as audio device or display device.
+ * such as audio device or display device.
*
* @par Example
* @code
char *g_err_attr_name = NULL;
-if (mm_player_create(&g_player) != MM_ERROR_NONE)
+if (mm_player_create(&g_player) != MM_ERROR_NONE)
{
- printf("failed to create player\n");
+ debug_error("failed to create player\n");
}
if (mm_player_set_attribute(g_player,
&g_err_attr_name,
"profile_uri", filename, strlen(filename),
"display_overlay", (void*)&g_win.xid, sizeof(g_win.xid),
- NULL) != MM_ERROR_NONE)
+ NULL) != MM_ERROR_NONE)
{
- printf("failed to set %s attribute\n", g_err_attr_name);
+ debug_error("failed to set %s attribute\n", g_err_attr_name);
free(g_err_attr_name);
}
/**
* This function releases player object and all resources which were created by mm_player_create(). \n
- * And, player handle will also be destroyed.
+ * And, player handle will also be destroyed.
*
* @param player [in] Handle of player
*
* @return This function returns zero on success, or negative value with error code.
* @pre Player state may be MM_PLAYER_STATE_NULL. \n
- * But, it can be called in any state.
+ * But, it can be called in any state.
* @post Because handle is released, there is no any state.
* @see mm_player_create
* @remark This method can be called with a valid player handle from any state to \n
* completely shutdown the player operation.
- *
+ *
* @par Example
* @code
-if (mm_player_destroy(g_player) != MM_ERROR_NONE)
+if (mm_player_destroy(g_player) != MM_ERROR_NONE)
{
- printf("failed to destroy player\n");
+ debug_error("failed to destroy player\n");
}
- * @endcode
+ * @endcode
*/
int mm_player_destroy(MMHandleType player);
* @return This function returns zero on success, or negative value with error code.
*
* @pre Player state should be MM_PLAYER_STATE_NULL.
- * @post Player state will be MM_PLAYER_STATE_READY.
+ * @post Player state will be MM_PLAYER_STATE_READY.
* @see mm_player_unrealize
* @remark None
* @par Example
* @code
-if (mm_player_realize(g_player) != MM_ERROR_NONE)
+if (mm_player_realize(g_player) != MM_ERROR_NONE)
{
- printf("failed to realize player\n");
+ debug_error("failed to realize player\n");
}
* @endcode
*/
/**
* This function uninitializes player object. So, resources and allocated memory \n
* will be freed. And, gstreamer pipeline is also destroyed. So, if you want to play \n
- * other contents, player should be created again after destruction or realized with new uri.
+ * other contents, player should be created again after destruction or realized with new uri.
*
* @param player [in] Handle of player
*
* @return This function returns zero on success, or negative value with error code.
* @pre Player state may be MM_PLAYER_STATE_READY to unrealize. \n
- * But, it can be called in any state.
+ * But, it can be called in any state.
* @post Player state will be MM_PLAYER_STATE_NULL.
* @see mm_player_realize
* @remark This method can be called with a valid player handle from any state.
- *
+ *
* @par Example
* @code
-if (mm_player_unrealize(g_player) != MM_ERROR_NONE)
+if (mm_player_unrealize(g_player) != MM_ERROR_NONE)
{
- printf("failed to unrealize player\n");
+ debug_error("failed to unrealize player\n");
}
- * @endcode
+ * @endcode
*/
int mm_player_unrealize(MMHandleType player);
/**
* This function is to get current state of player. \n
- * Application have to check current state before doing some action.
+ * Application have to check current state before doing some action.
*
* @param player [in] Handle of player
* @param state [out] current state of player on success
* @remark None
* @par Example
* @code
-if (mm_player_get_state(g_player, &state) != MM_ERROR_NONE)
+if (mm_player_get_state(g_player, &state) != MM_ERROR_NONE)
{
- printf("failed to get state\n");
-}
- * @endcode
+ debug_error("failed to get state\n");
+}
+ * @endcode
*/
int mm_player_get_state(MMHandleType player, MMPlayerStateType *state);
/**
* This function is to set relative volume of player. \n
* So, It controls logical volume value. \n
- * But, if developer want to change system volume, mm sound api should be used.
+ * But, if developer want to change system volume, mm sound api should be used.
*
* @param player [in] Handle of player
* @param volume [in] Volume factor of each channel
*
* @return This function returns zero on success, or negative value with error code.
* @see MMPlayerVolumeType, mm_player_get_volume
- * @remark The range of factor range is from 0 to 1.0. (1.0 = 100%) And, default value is 1.0.
+ * @remark The range of factor range is from 0 to 1.0. (1.0 = 100%) And, default value is 1.0.
* @par Example
* @code
MMPlayerVolumeType volume;
if (mm_player_set_volume(g_player, &volume) != MM_ERROR_NONE)
{
- printf("failed to set volume\n");
+ debug_error("failed to set volume\n");
}
- * @endcode
+ * @endcode
*/
int mm_player_set_volume(MMHandleType player, MMPlayerVolumeType *volume);
* @param volume [out] Volume factor of each channel.
*
* @return This function returns zero on success, or negative value with error code.
- *
+ *
* @see MMPlayerVolumeType, mm_player_set_volume
* @remark None
* @par Example
if (mm_player_get_volume(g_player, &volume) != MM_ERROR_NONE)
{
- printf("failed to get volume\n");
+ debug_warning("failed to get volume\n");
}
for (i = 0; i < MM_VOLUME_CHANNEL_NUM; i++)
- printf("channel[%d] = %d \n", i, volume.level[i]);
- * @endcode
+ debug_log("channel[%d] = %d \n", i, volume.level[i]);
+ * @endcode
*/
int mm_player_get_volume(MMHandleType player, MMPlayerVolumeType *volume);
* @remark
*
* @pre Player state may be MM_PLAYER_STATE_READY.
- * @post Player state will be MM_PLAYER_STATE_PLAYING.
- * @see mm_player_stop
+ * @post Player state will be MM_PLAYER_STATE_PLAYING.
+ * @see mm_player_stop
* @remark None
- * @par Example
- * @code
-if (mm_player_start(g_player) != MM_ERROR_NONE)
+ * @par Example
+ * @code
+if (mm_player_start(g_player) != MM_ERROR_NONE)
{
- printf("failed to start player\n");
+ debug_error("failed to start player\n");
}
- * @endcode
+ * @endcode
*/
int mm_player_start(MMHandleType player);
/**
* This function is to stop playing media contents and it's different with pause. \n
* If mm_player_start() is called after this, content will be started again from the beginning. \n
- * So, it can be used to close current playback.
+ * So, it can be used to close current playback.
*
* @param player [in] Handle of player
*
*
* @pre Player state may be MM_PLAYER_STATE_PLAYING.
* @post Player state will be MM_PLAYER_STATE_READY.
- * @see mm_player_start
+ * @see mm_player_start
* @remark None
- * @par Example
+ * @par Example
* @code
-if (mm_player_stop(g_player) != MM_ERROR_NONE)
+if (mm_player_stop(g_player) != MM_ERROR_NONE)
{
- printf("failed to stop player\n");
+ debug_error("failed to stop player\n");
}
- * @endcode
+ * @endcode
*/
int mm_player_stop(MMHandleType player);
*
* @param player [in] Handle of player.
*
- * @return This function returns zero on success, or negative value with error code.
+ * @return This function returns zero on success, or negative value with error code.
*
* @pre Player state may be MM_PLAYER_STATE_PLAYING.
* @post Player state will be MM_PLAYER_STATE_PAUSED.
- * @see mm_player_resume
+ * @see mm_player_resume
* @remark None
- * @par Example
+ * @par Example
* @code
-if (mm_player_pause(g_player) != MM_ERROR_NONE)
+if (mm_player_pause(g_player) != MM_ERROR_NONE)
{
- printf("failed to pause player\n");
+ debug_error("failed to pause player\n");
}
- * @endcode
+ * @endcode
*/
int mm_player_pause(MMHandleType player);
*
* @pre Player state may be MM_PLAYER_STATE_PAUSED.
* @post Player state will be MM_PLAYER_STATE_PLAYING.
- * @see mm_player_pause
- * @remark None
- * @par Example
+ * @see mm_player_pause
+ * @remark None
+ * @par Example
* @code
-if (mm_player_resume(g_player) != MM_ERROR_NONE)
+if (mm_player_resume(g_player) != MM_ERROR_NONE)
{
- printf("failed to resume player\n");
+ debug_error("failed to resume player\n");
}
- * @endcode
+ * @endcode
*/
int mm_player_resume(MMHandleType player);
/**
* This function is to set the position for playback. \n
* So, it can be seeked to requested position. \n
- *
+ *
* @param player [in] Handle of player
* @param format [in] Format of position.
* @param pos [in] Position for playback
*
* @return This function returns zero on success, or negative value with error code.
* @see MMPlayerPosFormatType, mm_player_get_position
- * @remark the unit of time-based format is millisecond and other case is percent.
- * @par Example
+ * @remark the unit of time-based format is millisecond and other case is percent.
+ * @par Example
* @code
int position = 1000; //1sec
if (mm_player_set_position(g_player, MM_PLAYER_POS_FORMAT_TIME, position) != MM_ERROR_NONE)
{
- g_print("failed to set position\n");
-}
- * @endcode
+ debug_error("failed to set position\n");
+}
+ * @endcode
*/
int mm_player_set_position(MMHandleType player, MMPlayerPosFormatType format, int pos);
*
* @return This function returns zero on success, or negative value with errors
* @see MMPlayerPosFormatType, mm_player_set_position
- * @remark the unit of time-based format is millisecond and other case is percent.
- * @par Example
+ * @remark the unit of time-based format is millisecond and other case is percent.
+ * @par Example
* @code
int position = 0;
int duration = 0;
mm_player_get_attribute(g_player, &g_err_name, "content_duration", &duration, NULL);
-printf("pos: [%d/%d] msec\n", position, duration);
- * @endcode
+debug_log("pos: [%d/%d] msec\n", position, duration);
+ * @endcode
*/
int mm_player_get_position(MMHandleType player, MMPlayerPosFormatType format, int *pos);
*
* @return This function returns zero on success, or negative value with errors
* @see MMPlayerPosFormatType, mm_player_set_position
- * @remark the unit of time-based format is millisecond and other case is percent.
- * @par Example
+ * @remark the unit of time-based format is millisecond and other case is percent.
+ * @par Example
* @code
int start_pos = 0, stop_pos = 0;
mm_player_get_buffer_position(g_player, MM_PLAYER_POS_FORMAT_PERCENT, &start_pos, &stop_pos );
-printf("buffer position: [%d] ~ [%d] \%\n", start_pos, stop_pos );
- * @endcode
+debug_log("buffer position: [%d] ~ [%d] \%\n", start_pos, stop_pos );
+ * @endcode
*/
int mm_player_get_buffer_position(MMHandleType player, MMPlayerPosFormatType format, int *start_pos, int *stop_pos);
* @return This function returns zero on success, or negative value with error code.
* @see mm_player_deactivate_section_repeat
* @remark None
- * @par Example
+ * @par Example
* @code
int position;
int endtime = 4000; //msec
mm_player_get_position(g_player, MM_PLAYER_POS_FORMAT_TIME, &position);
mm_player_activate_section_repeat(g_player, position, position+endtime);
- * @endcode
+ * @endcode
*/
int mm_player_activate_section_repeat(MMHandleType player, int start_pos, int end_pos);
*
* @return This function returns zero on success, or negative value with error code.
* @see mm_player_activate_section_repeat
- * @remark None
- * @par Example
+ * @remark None
+ * @par Example
* @code
if ( mm_player_deactivate_section_repeat(g_player) != MM_ERROR_NONE)
{
- printf("failed to deactivate section repeat\n");
-}
- * @endcode
+ debug_warning("failed to deactivate section repeat\n");
+}
+ * @endcode
*/
int mm_player_deactivate_section_repeat(MMHandleType player);
/**
* This function sets callback function for receiving messages from player.
- * So, player can notify warning, error and normal cases to application.
+ * So, player can notify warning, error and normal cases to application.
*
* @param player [in] Handle of player.
* @param callback [in] Message callback function.
*
* @return This function returns zero on success, or negative value with error code.
* @see MMMessageCallback
- * @remark None
- * @par Example
+ * @remark None
+ * @par Example
* @code
-int msg_callback(int message, MMMessageParamType *param, void *user_param)
+int msg_callback(int message, MMMessageParamType *param, void *user_param)
{
switch (message)
{
case MM_MESSAGE_ERROR:
//do something
break;
-
+
case MM_MESSAGE_END_OF_STREAM:
//do something
break;
-
+
case MM_MESSAGE_STATE_CHANGED:
//do something
break;
-
+
case MM_MESSAGE_BEGIN_OF_STREAM:
//do something
break;
-
+
default:
break;
}
}
mm_player_set_message_callback(g_player, msg_callback, (void*)g_player);
- * @endcode
+ * @endcode
*/
int mm_player_set_message_callback(MMHandleType player, MMMessageCallback callback, void *user_param);
* @return This function returns zero on success, or negative value with error
* code.
* @see mm_player_audio_stream_callback
- * @remark It can be used for audio playback only.
- * @par Example
+ * @remark It can be used for audio playback only.
+ * @par Example
* @code
bool audio_callback(void *stream, int stream_size, void *user_param)
{
- printf("audio stream callback\n");
+ debug_log("audio stream callback\n");
return TRUE;
}
mm_player_set_audio_stream_callback(g_player, audio_callback, NULL);
- * @endcode
+ * @endcode
*/
int mm_player_set_audio_stream_callback(MMHandleType player, mm_player_audio_stream_callback callback, void *user_param);
* @return This function returns zero on success, or negative value with error code
* @see mm_player_get_mute
* @remark None
- * @par Example
+ * @par Example
* @code
if (mm_player_set_mute(g_player, TRUE) != MM_ERROR_NONE)
{
- printf("failed to set mute\n");
-}
- * @endcode
+ debug_warning("failed to set mute\n");
+}
+ * @endcode
*/
int mm_player_set_mute(MMHandleType player, int mute);
* @return This function returns zero on success, or negative value with error code
* @see mm_player_set_mute
* @remark None
- * @par Example
+ * @par Example
* @code
int mute;
-
+
if (mm_player_get_mute(g_player, &mute) != MM_ERROR_NONE)
{
- printf("failed to get mute\n");
+ debug_warning("failed to get mute\n");
}
-printf("mute status:%d\n", mute);
- * @endcode
+debug_log("mute status:%d\n", mute);
+ * @endcode
*/
int mm_player_get_mute(MMHandleType player, int *mute);
pos = 5000;
if (mm_player_adjust_subtitle_position(g_player, MM_PLAYER_POS_FORMAT_TIME, pos) != MM_ERROR_NONE)
{
- printf("failed to adjust subtitle postion.\n");
+ debug_warning("failed to adjust subtitle postion.\n");
}
* @endcode
*/
int mm_player_adjust_subtitle_position(MMHandleType player, MMPlayerPosFormatType format, int pos);
/**
- * This function is to set subtitle silent status. So, subtitle can show or hide during playback \n
- * by this value. But, one subtitle file should be set with "subtitle_uri" attribute before calling mm_player_realize(); \n
- * Player FW parses subtitle file and send text data including timestamp to application \n
- * through message callback with MM_MESSAGE_UPDATE_SUBTITLE will be. \n
- * So, application have to render it. And, subtitle can be supported only in a seprate file. \n
- * So, it's not supported for embedded case.
- *
- * @param player [in] Handle of player
- * @param silent [in] silent(integer value except 0) or not silent(0)
- *
- * @return This function returns zero on success, or negative value with error
- * code
- * @see mm_player_get_subtitle_silent, MM_MESSAGE_UPDATE_SUBTITLE
- * @remark None
- * @par Example
- * @code
-mm_player_set_attribute(g_player,
- &g_err_name,
- "subtitle_uri", g_subtitle_uri, strlen(g_subtitle_uri),
- NULL
- );
-
-if (mm_player_set_subtitle_silent(g_player, TRUE) != MM_ERROR_NONE)
-{
- printf("failed to set subtitle silent\n");
-}
- * @endcode
- */
-int mm_player_set_subtitle_silent(MMHandleType player, int silent);
-
-/**
- * This function is to get silent status of subtitle.
- *
- * @param player [in] Handle of player
- * @param silent [out] subtitle silent property
- *
- * @return This function returns zero on success, or negative value with error
- * code
- * @see mm_player_set_subtitle_silent, MM_MESSAGE_UPDATE_SUBTITLE
- * @remark None
- * @par Example
- * @code
-int silent = FALSE;
-
-if (mm_player_get_subtitle_silent(g_player, &silent) != MM_ERROR_NONE)
-{
- printf("failed to set subtitle silent\n");
-}
- * @endcode
- */
-int mm_player_get_subtitle_silent(MMHandleType player, int *silent);
-
-/**
* This function is to set attributes into player. Multiple attributes can be set simultaneously. \n
* If one of attribute fails, this function will stop at the point and let you know the name which is failed. \n
*
*
* @see mm_player_get_attribute
* @remark This function must be terminated by NULL argument.
- * And, if this function is failed, err_attr_name param must be free.
- * @par Example
+ * And, if this function is failed, err_attr_name param must be free.
+ * @par Example
* @code
char *g_err_attr_name = NULL;
-if (mm_player_set_attribute(g_player,
- &g_err_attr_name,
+if (mm_player_set_attribute(g_player,
+ &g_err_attr_name,
"profile_uri", filename, strlen(filename),
"profile_play_count", count,
NULL) != MM_ERROR_NONE)
{
- printf("failed to set %s attribute\n", g_err_attr_name);
+ debug_warning("failed to set %s attribute\n", g_err_attr_name);
free(g_err_attr_name);
}
- * @endcode
+ * @endcode
*/
int mm_player_set_attribute(MMHandleType player, char **err_attr_name, const char *first_attribute_name, ...)G_GNUC_NULL_TERMINATED;
* code.
* @see mm_player_set_attribute
* @remark This function must be terminated by NULL argument.
- * And, if this function is failed, err_attr_name param must be free.
- * @par Example
+ * And, if this function is failed, err_attr_name param must be free.
+ * @par Example
* @code
char *g_err_attr_name = NULL;
if (mm_player_get_attribute(g_player, &g_err_attr_name, "content_duration", &duration, NULL) != MM_ERROR_NONE)
{
- printf("failed to set %s attribute\n", g_err_attr_name);
+ debug_warning("failed to set %s attribute\n", g_err_attr_name);
free(g_err_attr_name);
}
- * @endcode
+ * @endcode
*/
int mm_player_get_attribute(MMHandleType player, char **err_attr_name, const char *first_attribute_name, ...)G_GNUC_NULL_TERMINATED;
*
* @see mm_player_set_attribute, mm_player_get_attribute
* @remark None
- * @par Example
+ * @par Example
* @code
if (mm_player_get_attribute_info (g_player, "display_method", &method_info) != MM_ERROR_NONE)
{
- printf("failed to get info\n");
+ debug_warning("failed to get info\n");
}
-printf("type:%d \n", method_info.type); //int, double..
-printf("flag:%d \n", method_info.flag); //readable, writable..
-printf("validity type:%d \n", method_info.validity_type); //range, array..
+debug_log("type:%d \n", method_info.type); //int, double..
+debug_log("flag:%d \n", method_info.flag); //readable, writable..
+debug_log("validity type:%d \n", method_info.validity_type); //range, array..
if (method_info. validity_type == MM_PLAYER_ATTRS_VALID_TYPE_INT_RANGE)
{
- printf("range min:%d\n", method_info.int_range.min);
- printf("range max:%d\n", method_info.int_range.max);
+ debug_log("range min:%d\n", method_info.int_range.min);
+ debug_log("range max:%d\n", method_info.int_range.max);
}
- * @endcode
+ * @endcode
*/
int mm_player_get_attribute_info(MMHandleType player, const char *attribute_name, MMPlayerAttrsInfo *info);
if (mm_player_get_pd_status(g_player, ¤t_pos, &total_size, NULL) != MM_ERROR_NONE)
{
- printf("current download pos = %llu, total size = %llu\n", current_pos, total_size);
+ debug_log("current download pos = %llu, total size = %llu\n", current_pos, total_size);
}
* @endcode
*/
switch (message)
{
case MM_MESSAGE_PD_DOWNLOADER_START:
- printf("Progressive download is started...\n");
+ debug_log("Progressive download is started...\n");
break;
case MM_MESSAGE_PD_DOWNLOADER_END:
- printf("Progressive download is ended...\n");
+ debug_log("Progressive download is ended...\n");
break;
default:
break;
int mm_player_set_pd_message_callback(MMHandleType player, MMMessageCallback callback, void *user_param);
/**
- * This function is to get the track count
+ * This function is to set the start position of zoom
*
- * @param player [in] handle of player.
- * @param track_type [in] type of the track type
- * @param info [out] the count of the track
+ * @param player [in] handle of player
+ * @param level [in] level of zoom
+ * @param x [in] start x position
+ * @param y [in] start y position
*
- * @return This function returns zero on success, or negative value with error
- * code.
+ * @return This function returns zero on success, or negative value with error
+ * code.
*
* @see
- * @remark None
- * @par Example
- * @code
-gint audio_count = 0;
+ * @remark None
+ */
+int mm_player_set_display_zoom(MMHandleType player, float level, int x, int y);
-if (mm_player_get_track_count (g_player, MM_PLAYER_TRACK_TYPE_AUDIO, &audio_count) != MM_ERROR_NONE)
-{
- printf("failed to get audio track count\n");
-}
+/**
+ * This function is to get the start position of zoom
+ *
+ * @param player [in] handle of player
+ * @param type [out] current level of zoom
+ * @param x [out] start x position
+ * @param y [out] start y position
+ *
+ * @return This function returns zero on success, or negative value with error
+ * code.
+ *
+ * @see
+ * @remark None
+ */
+int mm_player_get_display_zoom(MMHandleType player, float *level, int *x, int *y);
-printf("audio track count : %d \n", audio_count);
- * @endcode
+/**
+ * This function is to set the subtitle path
+ *
+ * @param player [in] handle of player
+ * @param path [in] subtitle path
+ *
+ * @return This function returns zero on success, or negative value with error code.
+ *
+ * @see
+ * @remark None
+ */
+int mm_player_set_external_subtitle_path(MMHandleType player, const char* path);
+
+/**
+ * This function is to set audio channel
+ *
+ * @param player [in] handle of player
+ * @param ch [in] audio channel
+ * @return This function returns zero on success, or negative value with error code.
+ *
+ * @see
+ * @remark None
*/
-int mm_player_get_track_count(MMHandleType player, MMPlayerTrackType track_type, int *count);
+int mm_player_gst_set_audio_channel(MMHandleType player, MMPlayerAudioChannel ch);
+
+/**
+ * This function is to set uri.
+ *
+ * @param player [in] handle of player
+ * @param uri [in] uri
+ * @return This function returns zero on success, or negative value with error code.
+ *
+ * @see
+ * @remark None
+ */
+int mm_player_set_uri(MMHandleType player, const char *uri);
+
+/**
+ * This function is to set next uri.
+ *
+ * @param player [in] handle of player
+ * @param uri [in] uri
+ * @return This function returns zero on success, or negative value with error code.
+ *
+ * @see
+ * @remark None
+ */
+int mm_player_set_next_uri(MMHandleType player, const char *uri);
+
+/**
+ * This function is to get next uri.
+ *
+ * @param player [in] handle of player
+ * @param uri [out] uri
+ * @return This function returns zero on success, or negative value with error code.
+ *
+ * @see
+ * @remark None
+ */
+int mm_player_get_next_uri(MMHandleType player, char **uri);
+
+int mm_player_enable_media_packet_video_stream(MMHandleType player, bool enable);
/**