* Table Name
*/
#define MEDIA_SVC_DB_TABLE_MEDIA "media" /**< media table*/
-#define MEDIA_SVC_DB_TABLE_FOLDER "folder" /**< media_folder table*/
+#define MEDIA_SVC_DB_TABLE_FOLDER "folder" /**< media_folder table*/
#define MEDIA_SVC_DB_TABLE_PLAYLIST "playlist" /**< playlist table*/
#define MEDIA_SVC_DB_TABLE_PLAYLIST_MAP "playlist_map" /**< playlist_map table*/
#define MEDIA_SVC_DB_TABLE_ALBUM "album" /**< album table*/
-#define MEDIA_SVC_DB_TABLE_TAG "tag" /**< tag table*/
-#define MEDIA_SVC_DB_TABLE_TAG_MAP "tag_map" /**< tag_map table*/
-#define MEDIA_SVC_DB_TABLE_BOOKMARK "bookmark" /**< bookmark table*/
-#define MEDIA_SVC_DB_TABLE_CUSTOM "custom" /**< custom table*/
+#define MEDIA_SVC_DB_TABLE_TAG "tag" /**< tag table*/
+#define MEDIA_SVC_DB_TABLE_TAG_MAP "tag_map" /**< tag_map table*/
+#define MEDIA_SVC_DB_TABLE_BOOKMARK "bookmark" /**< bookmark table*/
+#define MEDIA_SVC_DB_TABLE_CUSTOM "custom" /**< custom table*/
#define MEDIA_SVC_DB_TABLE_STORAGE "storage" /**< storage table*/
+#define MEDIA_SVC_DB_TABLE_FACE "face" /**< face table*/
+#define MEDIA_SVC_DB_TABLE_FACE_SCAN_LIST "face_scan_list" /**< face_scan_list table*/
/**
* View Name
#define MEDIA_SVC_DB_TRIGGER_BOOKMARK "bookmark_cleanup"
#define MEDIA_SVC_DB_TRIGGER_STORAGE "storage_folder_cleanup"
#define MEDIA_SVC_DB_TRIGGER_CUSTOM "custom_cleanup"
+#define MEDIA_SVC_DB_TRIGGER_FACE_SCAN_LIST "face_scan_list_cleanup"
+#define MEDIA_SVC_DB_TRIGGER_FACE "face_cleanup"
+
/**
* Trigger Name
MEDIA_SVC_DB_LIST_PLAYLIST_MAP = 2,
MEDIA_SVC_DB_LIST_PLAYLIST = 3,
MEDIA_SVC_DB_LIST_ALBUM = 4,
- MEDIA_SVC_DB_LIST_TAG_MAP = 5,
+ MEDIA_SVC_DB_LIST_TAG_MAP = 5,
MEDIA_SVC_DB_LIST_TAG = 6,
MEDIA_SVC_DB_LIST_BOOKMARK = 7,
- MEDIA_SVC_DB_LIST_STORAGE = 8,
- MEDIA_SVC_DB_LIST_CUSTOM = 9,
- MEDIA_SVC_DB_LIST_MAX = 10,
+ MEDIA_SVC_DB_LIST_STORAGE = 8,
+ MEDIA_SVC_DB_LIST_FACE_SCAN_LIST = 9,
+ MEDIA_SVC_DB_LIST_FACE = 10,
+ MEDIA_SVC_DB_LIST_CUSTOM,
+ MEDIA_SVC_DB_LIST_MAX ,
} media_svc_table_slist_e;
typedef struct table_inform {