#include "particleemitter.h"
//#include "spriteemitter.h"
#include "trailsemitter.h"
+#include "burstemitter.h"
#include "particle.h"
#include "coloredparticle.h"
#include "spriteparticle.h"
qmlRegisterType<ParticleEmitter>(uri, 2, 0, "ParticleEmitter");
qmlRegisterType<TrailsEmitter>(uri, 2, 0, "TrailEmitter");
+ qmlRegisterType<TrailsEmitter>(uri, 2, 0, "BurstEmitter");
qmlRegisterType<FollowEmitter>(uri, 2, 0, "FollowEmitter");
qmlRegisterType<ParticleExtruder>(uri, 2, 0, "Box");