namespace internal {
-enum IcCheckType { ELEMENT, PROPERTY };
-
-
class PropertyICCompiler : public PropertyAccessCompiler {
public:
// Finds the Code object stored in the Heap::non_monomorphic_cache().
ExtraICState extra_ic_state);
// Named
- static Handle<Code> ComputeLoad(Isolate* isolate, InlineCacheState ic_state,
- ExtraICState extra_state);
static Handle<Code> ComputeStore(Isolate* isolate, InlineCacheState ic_state,
ExtraICState extra_state);
static Handle<Code> ComputeMonomorphic(Code::Kind kind, Handle<Name> name,
- Handle<HeapType> type,
- Handle<Code> handler,
+ Handle<Map> map, Handle<Code> handler,
ExtraICState extra_ic_state);
- static Handle<Code> ComputePolymorphic(Code::Kind kind, TypeHandleList* types,
+ static Handle<Code> ComputePolymorphic(Code::Kind kind, MapHandleList* maps,
CodeHandleList* handlers,
int number_of_valid_maps,
Handle<Name> name,
ExtraICState extra_ic_state);
// Keyed
- static Handle<Code> ComputeKeyedLoadMonomorphic(Handle<Map> receiver_map);
+ static Handle<Code> ComputeKeyedLoadMonomorphicHandler(
+ Handle<Map> receiver_map, ExtraICState extra_ic_state);
+ static Handle<Code> ComputeKeyedStoreMonomorphicHandler(
+ Handle<Map> receiver_map, LanguageMode language_mode,
+ KeyedAccessStoreMode store_mode);
static Handle<Code> ComputeKeyedStoreMonomorphic(
- Handle<Map> receiver_map, StrictMode strict_mode,
+ Handle<Map> receiver_map, LanguageMode language_mode,
KeyedAccessStoreMode store_mode);
- static Handle<Code> ComputeKeyedLoadPolymorphic(MapHandleList* receiver_maps);
+ static void ComputeKeyedStorePolymorphicHandlers(
+ MapHandleList* receiver_maps, MapHandleList* transitioned_maps,
+ CodeHandleList* handlers, KeyedAccessStoreMode store_mode,
+ LanguageMode language_mode);
static Handle<Code> ComputeKeyedStorePolymorphic(
MapHandleList* receiver_maps, KeyedAccessStoreMode store_mode,
- StrictMode strict_mode);
+ LanguageMode language_mode);
// Compare nil
static Handle<Code> ComputeCompareNil(Handle<Map> receiver_map,
// TODO(verwaest): Move all uses of these helpers to the PropertyICCompiler
// and make the helpers private.
static void GenerateRuntimeSetProperty(MacroAssembler* masm,
- StrictMode strict_mode);
+ LanguageMode language_mode);
private:
CacheHolderFlag cache_holder = kCacheOnReceiver);
Handle<Code> CompileLoadInitialize(Code::Flags flags);
- Handle<Code> CompileLoadPreMonomorphic(Code::Flags flags);
Handle<Code> CompileStoreInitialize(Code::Flags flags);
Handle<Code> CompileStorePreMonomorphic(Code::Flags flags);
Handle<Code> CompileStoreGeneric(Code::Flags flags);
Handle<Code> CompileStoreMegamorphic(Code::Flags flags);
- Handle<Code> CompileMonomorphic(Handle<HeapType> type, Handle<Code> handler,
+ Handle<Code> CompileMonomorphic(Handle<Map> map, Handle<Code> handler,
Handle<Name> name, IcCheckType check);
- Handle<Code> CompilePolymorphic(TypeHandleList* types,
- CodeHandleList* handlers, Handle<Name> name,
- Code::StubType type, IcCheckType check);
+ Handle<Code> CompilePolymorphic(MapHandleList* maps, CodeHandleList* handlers,
+ Handle<Name> name, Code::StubType type,
+ IcCheckType check);
+ Handle<Code> CompileKeyedStoreMonomorphicHandler(
+ Handle<Map> receiver_map, KeyedAccessStoreMode store_mode);
Handle<Code> CompileKeyedStoreMonomorphic(Handle<Map> receiver_map,
KeyedAccessStoreMode store_mode);
Handle<Code> CompileKeyedStorePolymorphic(MapHandleList* receiver_maps,
KeyedAccessStoreMode store_mode);
+ void CompileKeyedStorePolymorphicHandlers(MapHandleList* receiver_maps,
+ MapHandleList* transitioned_maps,
+ CodeHandleList* handlers,
+ KeyedAccessStoreMode store_mode);
Handle<Code> CompileKeyedStorePolymorphic(MapHandleList* receiver_maps,
CodeHandleList* handler_stubs,
MapHandleList* transitioned_maps);
- bool IncludesNumberType(TypeHandleList* types);
+ bool IncludesNumberMap(MapHandleList* maps);
Handle<Code> GetCode(Code::Kind kind, Code::StubType type, Handle<Name> name,
InlineCacheState state = MONOMORPHIC);
};
-}
-} // namespace v8::internal
+} // namespace internal
+} // namespace v8
#endif // V8_IC_IC_COMPILER_H_