for (i = 1, j = buffer->in_pos + 1; i < count; i++, j++)
{
- while (!_hb_ot_layout_check_glyph_property (layout, IN_ITEM (j), lookup_flag, &property))
+ while (!_hb_ot_layout_check_glyph_property (layout, IN_INFO (j), lookup_flag, &property))
{
if (HB_UNLIKELY (j + count - i == end))
return false;
for (unsigned int i = 0, j = buffer->out_pos - 1; i < count; i++, j--)
{
- while (!_hb_ot_layout_check_glyph_property (layout, OUT_ITEM (j), lookup_flag, &property))
+ while (!_hb_ot_layout_check_glyph_property (layout, OUT_INFO (j), lookup_flag, &property))
{
if (HB_UNLIKELY (j + 1 == count - i))
return false;
for (i = 0, j = buffer->in_pos + offset; i < count; i++, j++)
{
- while (!_hb_ot_layout_check_glyph_property (layout, OUT_ITEM (j), lookup_flag, &property))
+ while (!_hb_ot_layout_check_glyph_property (layout, OUT_INFO (j), lookup_flag, &property))
{
if (HB_UNLIKELY (j + count - i == end))
return false;
* Should be easy for in_place ones at least. */
for (unsigned int i = 0; i < count; i++)
{
- while (!_hb_ot_layout_check_glyph_property (layout, IN_CURITEM (), lookup_flag, &property))
+ while (!_hb_ot_layout_check_glyph_property (layout, IN_CURINFO (), lookup_flag, &property))
{
if (HB_UNLIKELY (buffer->in_pos == end))
return true;