buffer->in_pos = 0;
while (buffer->in_pos < buffer->in_length)
{
- if ((~IN_MASK (buffer->in_pos) & mask) &&
+ if ((~buffer->in_string[buffer->in_pos].mask & mask) &&
apply_once (layout, buffer, NO_CONTEXT, MAX_NESTING_LEVEL))
ret = true;
else
buffer->in_pos = buffer->in_length - 1;
do
{
- if ((~IN_MASK (buffer->in_pos) & mask) &&
+ if ((~buffer->in_string[buffer->in_pos].mask & mask) &&
apply_once (layout, buffer, NO_CONTEXT, MAX_NESTING_LEVEL))
ret = true;
else