Remove duplicate triangulating stroker implementation.
[profile/ivi/qtbase.git] / src / gui / opengl / qopenglpaintengine.cpp
index 73be87b..2f84a0f 100644 (file)
@@ -85,7 +85,6 @@
 
 #include "qopenglengineshadermanager_p.h"
 #include "qopengl2pexvertexarray_p.h"
-#include "qopengltriangulatingstroker_p.h"
 #include "qopengltextureglyphcache_p.h"
 
 #include <QDebug>
@@ -1924,7 +1923,7 @@ bool QOpenGL2PaintEngineEx::begin(QPaintDevice *pdev)
     d->ctx = QOpenGLContext::currentContext();
     d->ctx->d_func()->active_engine = this;
 
-    d->funcs.initializeGLFunctions();
+    d->funcs.initializeOpenGLFunctions();
 
     for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i)
         d->vertexAttributeArraysEnabledState[i] = false;