Make all GrFragmentProcessors GL independent.
[platform/upstream/libSkiaSharp.git] / src / gpu / effects / GrSimpleTextureEffect.h
index 4e5b421..e421162 100644 (file)
@@ -63,7 +63,7 @@ private:
         this->initClassID<GrSimpleTextureEffect>();
     }
 
-    GrGLFragmentProcessor* onCreateGLInstance() const override;
+    GrGLSLFragmentProcessor* onCreateGLInstance() const override;
 
     void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;