#include "GrSingleTextureEffect.h"
-class GrGLSimpleTextureEffect;
+class GrInvariantOutput;
/**
* The output color of this effect is a modulation of the input color and a sample from a texture.
- * The coord to sample the texture is determine by a matrix. It allows explicit specification of
- * the filtering and wrap modes (GrTextureParams).
+ * It allows explicit specification of the filtering and wrap modes (GrTextureParams). It can use
+ * local coords or device space coords as input texture coords. The input coords may be transformed
+ * by a matrix.
*/
class GrSimpleTextureEffect : public GrSingleTextureEffect {
public:
/* unfiltered, clamp mode */
- static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix) {
- AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix)));
- return CreateEffectRef(effect);
+ static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
+ sk_sp<GrColorSpaceXform> colorSpaceXform,
+ const SkMatrix& matrix,
+ GrCoordSet coordSet = kLocal_GrCoordSet) {
+ return sk_sp<GrFragmentProcessor>(
+ new GrSimpleTextureEffect(tex, std::move(colorSpaceXform), matrix,
+ GrTextureParams::kNone_FilterMode, coordSet));
}
/* clamp mode */
- static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, bool bilerp) {
- AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, bilerp)));
- return CreateEffectRef(effect);
+ static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
+ sk_sp<GrColorSpaceXform> colorSpaceXform,
+ const SkMatrix& matrix,
+ GrTextureParams::FilterMode filterMode,
+ GrCoordSet coordSet = kLocal_GrCoordSet) {
+ return sk_sp<GrFragmentProcessor>(
+ new GrSimpleTextureEffect(tex, std::move(colorSpaceXform), matrix, filterMode,
+ coordSet));
}
- static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, const GrTextureParams& p) {
- AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p)));
- return CreateEffectRef(effect);
+ static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
+ sk_sp<GrColorSpaceXform> colorSpaceXform,
+ const SkMatrix& matrix,
+ const GrTextureParams& p,
+ GrCoordSet coordSet = kLocal_GrCoordSet) {
+ return sk_sp<GrFragmentProcessor>(new GrSimpleTextureEffect(tex, std::move(colorSpaceXform),
+ matrix, p, coordSet));
}
virtual ~GrSimpleTextureEffect() {}
- static const char* Name() { return "Texture"; }
+ const char* name() const override { return "SimpleTexture"; }
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
+private:
+ GrSimpleTextureEffect(GrTexture* texture,
+ sk_sp<GrColorSpaceXform> colorSpaceXform,
+ const SkMatrix& matrix,
+ GrTextureParams::FilterMode filterMode,
+ GrCoordSet coordSet)
+ : GrSingleTextureEffect(texture, std::move(colorSpaceXform), matrix, filterMode, coordSet) {
+ this->initClassID<GrSimpleTextureEffect>();
+ }
- typedef GrGLSimpleTextureEffect GLEffect;
+ GrSimpleTextureEffect(GrTexture* texture,
+ sk_sp<GrColorSpaceXform> colorSpaceXform,
+ const SkMatrix& matrix,
+ const GrTextureParams& params,
+ GrCoordSet coordSet)
+ : GrSingleTextureEffect(texture, std::move(colorSpaceXform), matrix, params, coordSet) {
+ this->initClassID<GrSimpleTextureEffect>();
+ }
- virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
+ GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
-private:
- GrSimpleTextureEffect(GrTexture* texture, const SkMatrix& matrix)
- : GrSingleTextureEffect(texture, matrix) {}
- GrSimpleTextureEffect(GrTexture* texture, const SkMatrix& matrix, bool bilerp)
- : GrSingleTextureEffect(texture, matrix, bilerp) {}
- GrSimpleTextureEffect(GrTexture* texture, const SkMatrix& matrix, const GrTextureParams& params)
- : GrSingleTextureEffect(texture, matrix, params) {}
-
- virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE {
- const GrSimpleTextureEffect& ste = CastEffect<GrSimpleTextureEffect>(other);
- return this->hasSameTextureParamsAndMatrix(ste);
- }
+ void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
+
+ bool onIsEqual(const GrFragmentProcessor& other) const override { return true; }
+
+ void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
- GR_DECLARE_EFFECT_TEST;
+ GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
typedef GrSingleTextureEffect INHERITED;
};