#include "GrSingleTextureEffect.h"
-class GrGLSimpleTextureEffect;
+class GrInvariantOutput;
/**
* The output color of this effect is a modulation of the input color and a sample from a texture.
* It allows explicit specification of the filtering and wrap modes (GrTextureParams). It can use
- * local coords, positions, or a custom vertex attribute as input texture coords. The input coords
- * can have a matrix applied in the VS in both the local and position cases but not with a custom
- * attribute coords at this time. It will add a varying to input interpolate texture coords to the
- * FS.
+ * local coords or device space coords as input texture coords. The input coords may be transformed
+ * by a matrix.
*/
class GrSimpleTextureEffect : public GrSingleTextureEffect {
public:
/* unfiltered, clamp mode */
- static GrFragmentProcessor* Create(GrTexture* tex,
- const SkMatrix& matrix,
- GrCoordSet coordSet = kLocal_GrCoordSet) {
- return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, GrTextureParams::kNone_FilterMode,
- coordSet));
+ static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
+ sk_sp<GrColorSpaceXform> colorSpaceXform,
+ const SkMatrix& matrix,
+ GrCoordSet coordSet = kLocal_GrCoordSet) {
+ return sk_sp<GrFragmentProcessor>(
+ new GrSimpleTextureEffect(tex, std::move(colorSpaceXform), matrix,
+ GrTextureParams::kNone_FilterMode, coordSet));
}
/* clamp mode */
- static GrFragmentProcessor* Create(GrTexture* tex,
- const SkMatrix& matrix,
- GrTextureParams::FilterMode filterMode,
- GrCoordSet coordSet = kLocal_GrCoordSet) {
- return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, filterMode, coordSet));
+ static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
+ sk_sp<GrColorSpaceXform> colorSpaceXform,
+ const SkMatrix& matrix,
+ GrTextureParams::FilterMode filterMode,
+ GrCoordSet coordSet = kLocal_GrCoordSet) {
+ return sk_sp<GrFragmentProcessor>(
+ new GrSimpleTextureEffect(tex, std::move(colorSpaceXform), matrix, filterMode,
+ coordSet));
}
- static GrFragmentProcessor* Create(GrTexture* tex,
- const SkMatrix& matrix,
- const GrTextureParams& p,
- GrCoordSet coordSet = kLocal_GrCoordSet) {
- return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p, coordSet));
+ static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
+ sk_sp<GrColorSpaceXform> colorSpaceXform,
+ const SkMatrix& matrix,
+ const GrTextureParams& p,
+ GrCoordSet coordSet = kLocal_GrCoordSet) {
+ return sk_sp<GrFragmentProcessor>(new GrSimpleTextureEffect(tex, std::move(colorSpaceXform),
+ matrix, p, coordSet));
}
virtual ~GrSimpleTextureEffect() {}
- static const char* Name() { return "Texture"; }
-
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
-
- typedef GrGLSimpleTextureEffect GLProcessor;
-
- virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
+ const char* name() const override { return "SimpleTexture"; }
private:
GrSimpleTextureEffect(GrTexture* texture,
+ sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
GrTextureParams::FilterMode filterMode,
GrCoordSet coordSet)
- : GrSingleTextureEffect(texture, matrix, filterMode, coordSet) {
+ : GrSingleTextureEffect(texture, std::move(colorSpaceXform), matrix, filterMode, coordSet) {
+ this->initClassID<GrSimpleTextureEffect>();
}
GrSimpleTextureEffect(GrTexture* texture,
+ sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
const GrTextureParams& params,
GrCoordSet coordSet)
- : GrSingleTextureEffect(texture, matrix, params, coordSet) {
+ : GrSingleTextureEffect(texture, std::move(colorSpaceXform), matrix, params, coordSet) {
+ this->initClassID<GrSimpleTextureEffect>();
}
- virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE {
- const GrSimpleTextureEffect& ste = other.cast<GrSimpleTextureEffect>();
- return this->hasSameTextureParamsMatrixAndSourceCoords(ste);
- }
+ GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
+
+ void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
+
+ bool onIsEqual(const GrFragmentProcessor& other) const override { return true; }
+
+ void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST;