Make all GrFragmentProcessors GL independent.
[platform/upstream/libSkiaSharp.git] / src / gpu / effects / GrBicubicEffect.h
index 5a54cc1..67569d8 100644 (file)
@@ -10,7 +10,7 @@
 
 #include "GrSingleTextureEffect.h"
 #include "GrTextureDomain.h"
-#include "gl/GrGLFragmentProcessor.h"
+#include "glsl/GrGLSLFragmentProcessor.h"
 
 class GrGLBicubicEffect;
 class GrInvariantOutput;
@@ -87,7 +87,7 @@ private:
     GrBicubicEffect(GrTexture*, const SkScalar coefficients[16], const SkMatrix &matrix,
                     const SkRect& domain);
 
-    GrGLFragmentProcessor* onCreateGLInstance() const override;
+    GrGLSLFragmentProcessor* onCreateGLInstance() const override;
 
     void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;