namespace gpu {
namespace gles2 {
-ShaderTranslatorCache* ShaderTranslatorCache::GetInstance() {
- return Singleton<ShaderTranslatorCache>::get();
-}
-
ShaderTranslatorCache::ShaderTranslatorCache() {
}
ShaderTranslatorCache::~ShaderTranslatorCache() {
+ DCHECK(cache_.empty());
}
void ShaderTranslatorCache::OnDestruct(ShaderTranslator* translator) {