}
scoped_refptr<ShaderTranslator> ShaderTranslatorCache::GetTranslator(
-#if (ANGLE_SH_VERSION >= 126)
sh::GLenum shader_type,
-#else
- ShShaderType shader_type,
-#endif
ShShaderSpec shader_spec,
const ShBuiltInResources* resources,
ShaderTranslatorInterface::GlslImplementationType