Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / gpu / command_buffer / common / gles2_cmd_utils_implementation_autogen.h
index 5ead1a8..1a0945a 100644 (file)
 
 static const GLES2Util::EnumToString enum_to_string_table[] = {
     {
-     0x78EC, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM",
+     0x9260,
+     "GL_GCCSO_SHADER_BINARY_FJ",
     },
     {
-     0x8825, "GL_DRAW_BUFFER0_EXT",
+     0x9009,
+     "GL_TEXTURE_CUBE_MAP_ARRAY_EXT",
     },
     {
-     0x0BC1, "GL_ALPHA_TEST_FUNC_QCOM",
+     0x8825,
+     "GL_DRAW_BUFFER0_EXT",
     },
     {
-     0x884C, "GL_TEXTURE_COMPARE_MODE_EXT",
+     0x0BC1,
+     "GL_ALPHA_TEST_FUNC_QCOM",
     },
     {
-     0x0BC2, "GL_ALPHA_TEST_REF_QCOM",
+     0x884C,
+     "GL_TEXTURE_COMPARE_MODE_EXT",
     },
     {
-     0x884D, "GL_TEXTURE_COMPARE_FUNC_EXT",
+     0x0BC2,
+     "GL_ALPHA_TEST_REF_QCOM",
     },
     {
-     0x884E, "GL_COMPARE_REF_TO_TEXTURE_EXT",
+     0x78EF,
+     "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
     },
     {
-     0x93A1, "GL_BGRA8_EXT",
+     0x884D,
+     "GL_TEXTURE_COMPARE_FUNC_EXT",
     },
     {
-     0, "GL_FALSE",
+     0x884E,
+     "GL_COMPARE_REF_TO_TEXTURE_EXT",
     },
     {
-     0x00400000, "GL_STENCIL_BUFFER_BIT6_QCOM",
+     0x8E76,
+     "GL_TESS_GEN_MODE_EXT",
     },
     {
-     0x9138, "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG",
+     0x8E77,
+     "GL_TESS_GEN_SPACING_EXT",
     },
     {
-     0x8FC4, "GL_SHADER_BINARY_VIV",
+     0x000D,
+     "GL_TRIANGLE_STRIP_ADJACENCY_EXT",
     },
     {
-     0x9130, "GL_SGX_PROGRAM_BINARY_IMG",
+     0x000E,
+     "GL_PATCHES_EXT",
     },
     {
-     0x9133, "GL_RENDERBUFFER_SAMPLES_IMG",
+     0x000B,
+     "GL_LINE_STRIP_ADJACENCY_EXT",
     },
     {
-     0x82E0, "GL_BUFFER_KHR",
+     0x000C,
+     "GL_TRIANGLES_ADJACENCY_EXT",
     },
     {
-     0x9135, "GL_MAX_SAMPLES_IMG",
+     0x000A,
+     "GL_LINES_ADJACENCY_EXT",
     },
     {
-     0x9134, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG",
+     0x92CF,
+     "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT",
     },
     {
-     0x9137, "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG",
+     0x93A1,
+     "GL_BGRA8_EXT",
     },
     {
-     0x9136, "GL_TEXTURE_SAMPLES_IMG",
+     0,
+     "GL_FALSE",
     },
     {
-     0x00000020, "GL_COLOR_BUFFER_BIT5_QCOM",
+     0x00400000,
+     "GL_STENCIL_BUFFER_BIT6_QCOM",
     },
     {
-     0x0008, "GL_MAP_INVALIDATE_BUFFER_BIT_EXT",
+     0x9500,
+     "GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL",
     },
     {
-     0x0BC0, "GL_ALPHA_TEST_QCOM",
+     0x78F2,
+     "GL_SCANOUT_CHROMIUM",
     },
     {
-     0x0006, "GL_TRIANGLE_FAN",
+     0x9138,
+     "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG",
     },
     {
-     0x0004, "GL_TRIANGLES",
+     0x8FC4,
+     "GL_SHADER_BINARY_VIV",
     },
     {
-     0x0005, "GL_TRIANGLE_STRIP",
+     0x9130,
+     "GL_SGX_PROGRAM_BINARY_IMG",
     },
     {
-     0x0002, "GL_LINE_LOOP",
+     0x9133,
+     "GL_RENDERBUFFER_SAMPLES_IMG",
     },
     {
-     0x0003, "GL_LINE_STRIP",
+     0x82E0,
+     "GL_BUFFER_KHR",
     },
     {
-     0x0000, "GL_POINTS",
+     0x9135,
+     "GL_MAX_SAMPLES_IMG",
     },
     {
-     0x0001, "GL_LINES",
+     0x9134,
+     "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG",
     },
     {
-     0x78F0, "GL_IMAGE_ROWBYTES_CHROMIUM",
+     0x9137,
+     "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG",
     },
     {
-     0x88B8, "GL_READ_ONLY",
+     0x9136,
+     "GL_TEXTURE_SAMPLES_IMG",
     },
     {
-     0x88B9, "GL_WRITE_ONLY_OES",
+     0x00000020,
+     "GL_COLOR_BUFFER_BIT5_QCOM",
     },
     {
-     0x8211, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT",
+     0x0008,
+     "GL_MAP_INVALIDATE_BUFFER_BIT_EXT",
     },
     {
-     0x8210, "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT",
+     0x0BC0,
+     "GL_ALPHA_TEST_QCOM",
     },
     {
-     0x8741, "GL_PROGRAM_BINARY_LENGTH_OES",
+     0x0006,
+     "GL_TRIANGLE_FAN",
     },
     {
-     0x8740, "GL_Z400_BINARY_AMD",
+     0x0007,
+     "GL_QUADS_EXT",
     },
     {
-     0x8192, "GL_GENERATE_MIPMAP_HINT",
+     0x0004,
+     "GL_TRIANGLES",
     },
     {
-     0x8A54, "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT",
+     0x0005,
+     "GL_TRIANGLE_STRIP",
     },
     {
-     0x8A55, "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT",
+     0x0002,
+     "GL_LINE_LOOP",
     },
     {
-     0x8A56, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT",
+     0x0003,
+     "GL_LINE_STRIP",
     },
     {
-     0x8A57, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT",
+     0x0000,
+     "GL_POINTS",
     },
     {
-     0x8A51, "GL_RGB_RAW_422_APPLE",
+     0x0001,
+     "GL_LINES",
     },
     {
-     0x87F9, "GL_3DC_X_AMD",
+     0x93F0,
+     "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG",
     },
     {
-     0x8A53, "GL_SYNC_OBJECT_APPLE",
+     0x93F1,
+     "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG",
     },
     {
-     0x8DF8, "GL_SHADER_BINARY_FORMATS",
+     0x900E,
+     "GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT",
     },
     {
-     0x8DF9, "GL_NUM_SHADER_BINARY_FORMATS",
+     0x900D,
+     "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT",
     },
     {
-     0x826D, "GL_DEBUG_GROUP_STACK_DEPTH_KHR",
+     0x900F,
+     "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT",
     },
     {
-     0x826B, "GL_DEBUG_SEVERITY_NOTIFICATION_KHR",
+     0x900A,
+     "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT",
     },
     {
-     0x826C, "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR",
+     0x900C,
+     "GL_SAMPLER_CUBE_MAP_ARRAY_EXT",
     },
     {
-     0x8B59, "GL_BOOL_VEC4",
+     0x88B8,
+     "GL_READ_ONLY",
     },
     {
-     0x826A, "GL_DEBUG_TYPE_POP_GROUP_KHR",
+     0x88B9,
+     "GL_WRITE_ONLY_OES",
     },
     {
-     0x8B57, "GL_BOOL_VEC2",
+     0x8211,
+     "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT",
     },
     {
-     0x8DF1, "GL_MEDIUM_FLOAT",
+     0x8210,
+     "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT",
     },
     {
-     0x8B55, "GL_INT_VEC4",
+     0x8741,
+     "GL_PROGRAM_BINARY_LENGTH_OES",
     },
     {
-     0x8B54, "GL_INT_VEC3",
+     0x8740,
+     "GL_Z400_BINARY_AMD",
     },
     {
-     0x8DF4, "GL_MEDIUM_INT",
+     0x8C4D,
+     "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV",
     },
     {
-     0x8DF5, "GL_HIGH_INT",
+     0x8192,
+     "GL_GENERATE_MIPMAP_HINT",
     },
     {
-     0x8B51, "GL_FLOAT_VEC3",
+     0x8E79,
+     "GL_TESS_GEN_POINT_MODE_EXT",
     },
     {
-     0x8B50, "GL_FLOAT_VEC2",
+     0x8A54,
+     "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT",
     },
     {
-     0x806F, "GL_TEXTURE_3D_OES",
+     0x8A55,
+     "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT",
     },
     {
-     0x92E0, "GL_DEBUG_OUTPUT_KHR",
+     0x8A56,
+     "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT",
     },
     {
-     0x806A, "GL_TEXTURE_BINDING_3D_OES",
+     0x8A57,
+     "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT",
     },
     {
-     0x8CE3, "GL_COLOR_ATTACHMENT3_EXT",
+     0x8A51,
+     "GL_RGB_RAW_422_APPLE",
     },
     {
-     0x1904, "GL_GREEN_NV",
+     0x87F9,
+     "GL_3DC_X_AMD",
     },
     {
-     0x928D, "GL_DST_OUT_NV",
+     0x8A53,
+     "GL_SYNC_OBJECT_APPLE",
     },
     {
-     0x8069, "GL_TEXTURE_BINDING_2D",
+     0x8DF8,
+     "GL_SHADER_BINARY_FORMATS",
     },
     {
-     0x8261, "GL_NO_RESET_NOTIFICATION_EXT",
+     0x8DF9,
+     "GL_NUM_SHADER_BINARY_FORMATS",
     },
     {
-     0x8DFA, "GL_SHADER_COMPILER",
+     0x826D,
+     "GL_DEBUG_GROUP_STACK_DEPTH_KHR",
     },
     {
-     0x8DFB, "GL_MAX_VERTEX_UNIFORM_VECTORS",
+     0x8E75,
+     "GL_TESS_CONTROL_OUTPUT_VERTICES_EXT",
     },
     {
-     0x8DFC, "GL_MAX_VARYING_VECTORS",
+     0x826B,
+     "GL_DEBUG_SEVERITY_NOTIFICATION_KHR",
     },
     {
-     0x8B5C, "GL_FLOAT_MAT4",
+     0x826C,
+     "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR",
     },
     {
-     0x8B5B, "GL_FLOAT_MAT3",
+     0x8B59,
+     "GL_BOOL_VEC4",
     },
     {
-     0x8268, "GL_DEBUG_TYPE_MARKER_KHR",
+     0x826A,
+     "GL_DEBUG_TYPE_POP_GROUP_KHR",
     },
     {
-     0x8269, "GL_DEBUG_TYPE_PUSH_GROUP_KHR",
+     0x8B57,
+     "GL_BOOL_VEC2",
     },
     {
-     0x1905, "GL_BLUE_NV",
+     0x8DF1,
+     "GL_MEDIUM_FLOAT",
     },
     {
-     0x87FF, "GL_PROGRAM_BINARY_FORMATS_OES",
+     0x8B55,
+     "GL_INT_VEC4",
     },
     {
-     0x87FE, "GL_NUM_PROGRAM_BINARY_FORMATS_OES",
+     0x8B54,
+     "GL_INT_VEC3",
     },
     {
-     0x2600, "GL_NEAREST",
+     0x8DF4,
+     "GL_MEDIUM_INT",
     },
     {
-     0x2601, "GL_LINEAR",
+     0x8DF5,
+     "GL_HIGH_INT",
     },
     {
-     0x8C03, "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG",
+     0x8B51,
+     "GL_FLOAT_VEC3",
     },
     {
-     0x9242, "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM",
+     0x8B50,
+     "GL_FLOAT_VEC2",
     },
     {
-     0x88BB, "GL_BUFFER_ACCESS_OES",
+     0x806F,
+     "GL_TEXTURE_3D_OES",
     },
     {
-     0x88BC, "GL_BUFFER_MAPPED_OES",
+     0x92E7,
+     "GL_IS_PER_PATCH_EXT",
     },
     {
-     0x88BD, "GL_BUFFER_MAP_POINTER_OES",
+     0x92E0,
+     "GL_DEBUG_OUTPUT_KHR",
     },
     {
-     0x88BF, "GL_TIME_ELAPSED_EXT",
+     0x806A,
+     "GL_TEXTURE_BINDING_3D_OES",
     },
     {
-     0x0C10, "GL_SCISSOR_BOX",
+     0x8CE3,
+     "GL_COLOR_ATTACHMENT3_EXT",
     },
     {
-     0x0C11, "GL_SCISSOR_TEST",
+     0x1904,
+     "GL_GREEN_NV",
     },
     {
-     0x80000000, "GL_MULTISAMPLE_BUFFER_BIT7_QCOM",
+     0x928D,
+     "GL_DST_OUT_NV",
     },
     {
-     0x8A48, "GL_TEXTURE_SRGB_DECODE_EXT",
+     0x8069,
+     "GL_TEXTURE_BINDING_2D",
     },
     {
-     0x300E, "GL_CONTEXT_LOST",
+     0x8260,
+     "GL_UNDEFINED_VERTEX_EXT",
     },
     {
-     0x02000000, "GL_MULTISAMPLE_BUFFER_BIT1_QCOM",
+     0x8261,
+     "GL_NO_RESET_NOTIFICATION_KHR",
     },
     {
-     0x8C2F, "GL_ANY_SAMPLES_PASSED_EXT",
+     0x8DFA,
+     "GL_SHADER_COMPILER",
     },
     {
-     0x8BD2, "GL_TEXTURE_WIDTH_QCOM",
+     0x8DFB,
+     "GL_MAX_VERTEX_UNIFORM_VECTORS",
     },
     {
-     0x8BD3, "GL_TEXTURE_HEIGHT_QCOM",
+     0x8DFC,
+     "GL_MAX_VARYING_VECTORS",
     },
     {
-     0x8BD4, "GL_TEXTURE_DEPTH_QCOM",
+     0x8B5C,
+     "GL_FLOAT_MAT4",
     },
     {
-     0x8BD5, "GL_TEXTURE_INTERNAL_FORMAT_QCOM",
+     0x8B5B,
+     "GL_FLOAT_MAT3",
     },
     {
-     0x8BD6, "GL_TEXTURE_FORMAT_QCOM",
+     0x8268,
+     "GL_DEBUG_TYPE_MARKER_KHR",
     },
     {
-     0x8BD7, "GL_TEXTURE_TYPE_QCOM",
+     0x8269,
+     "GL_DEBUG_TYPE_PUSH_GROUP_KHR",
     },
     {
-     0x8B8D, "GL_CURRENT_PROGRAM",
+     0x1905,
+     "GL_BLUE_NV",
     },
     {
-     0x8BD9, "GL_TEXTURE_NUM_LEVELS_QCOM",
+     0x87FF,
+     "GL_PROGRAM_BINARY_FORMATS_OES",
     },
     {
-     0x00200000, "GL_STENCIL_BUFFER_BIT5_QCOM",
+     0x87FE,
+     "GL_NUM_PROGRAM_BINARY_FORMATS_OES",
     },
     {
-     0x8B8A, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH",
+     0x2600,
+     "GL_NEAREST",
     },
     {
-     0x8B8B, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES",
+     0x2601,
+     "GL_LINEAR",
     },
     {
-     0x8B8C, "GL_SHADING_LANGUAGE_VERSION",
+     0x8C03,
+     "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG",
     },
     {
-     0x8BDA, "GL_TEXTURE_TARGET_QCOM",
+     0x9242,
+     "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM",
     },
     {
-     0x8BDB, "GL_TEXTURE_OBJECT_VALID_QCOM",
+     0x88BB,
+     "GL_BUFFER_ACCESS_OES",
     },
     {
-     0x8BDC, "GL_STATE_RESTORE",
+     0x88BC,
+     "GL_BUFFER_MAPPED_OES",
     },
     {
-     0x8B88, "GL_SHADER_SOURCE_LENGTH",
+     0x88BD,
+     "GL_BUFFER_MAP_POINTER_OES",
     },
     {
-     0x8B89, "GL_ACTIVE_ATTRIBUTES",
+     0x88BF,
+     "GL_TIME_ELAPSED_EXT",
     },
     {
-     0x93C9, "GL_COMPRESSED_RGBA_ASTC_6x6x6_OES",
+     0x0C10,
+     "GL_SCISSOR_BOX",
     },
     {
-     0x93C8, "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES",
+     0x0C11,
+     "GL_SCISSOR_TEST",
     },
     {
-     0x8B84, "GL_INFO_LOG_LENGTH",
+     0x1700,
+     "GL_PATH_MODELVIEW_CHROMIUM",
     },
     {
-     0x8B85, "GL_ATTACHED_SHADERS",
+     0x80000000,
+     "GL_MULTISAMPLE_BUFFER_BIT7_QCOM",
     },
     {
-     0x8B86, "GL_ACTIVE_UNIFORMS",
+     0x94F8,
+     "GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL",
     },
     {
-     0x8B87, "GL_ACTIVE_UNIFORM_MAX_LENGTH",
+     0x8A48,
+     "GL_TEXTURE_SRGB_DECODE_EXT",
     },
     {
-     0x8B80, "GL_DELETE_STATUS",
+     0x300E,
+     "GL_CONTEXT_LOST",
     },
     {
-     0x8B81, "GL_COMPILE_STATUS",
+     0x02000000,
+     "GL_MULTISAMPLE_BUFFER_BIT1_QCOM",
     },
     {
-     0x8B82, "GL_LINK_STATUS",
+     0x8C2F,
+     "GL_ANY_SAMPLES_PASSED_EXT",
     },
     {
-     0x8B83, "GL_VALIDATE_STATUS",
+     0x8BD2,
+     "GL_TEXTURE_WIDTH_QCOM",
     },
     {
-     0x8D48, "GL_STENCIL_INDEX8",
+     0x8C2D,
+     "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT",
     },
     {
-     0x8D46, "GL_STENCIL_INDEX1_OES",
+     0x8C2C,
+     "GL_TEXTURE_BINDING_BUFFER_EXT",
     },
     {
-     0x8D47, "GL_STENCIL_INDEX4_OES",
+     0x8C2B,
+     "GL_MAX_TEXTURE_BUFFER_SIZE_EXT",
     },
     {
-     0x8D44, "GL_RENDERBUFFER_INTERNAL_FORMAT",
+     0x8C2A,
+     "GL_TEXTURE_BUFFER_EXT",
     },
     {
-     0x00000100, "GL_DEPTH_BUFFER_BIT",
+     0x8BD7,
+     "GL_TEXTURE_TYPE_QCOM",
     },
     {
-     0x8D42, "GL_RENDERBUFFER_WIDTH",
+     0x8B8D,
+     "GL_CURRENT_PROGRAM",
     },
     {
-     0x8D43, "GL_RENDERBUFFER_HEIGHT",
+     0x8BD9,
+     "GL_TEXTURE_NUM_LEVELS_QCOM",
     },
     {
-     0x8D40, "GL_FRAMEBUFFER",
+     0x00200000,
+     "GL_STENCIL_BUFFER_BIT5_QCOM",
     },
     {
-     0x8D41, "GL_RENDERBUFFER",
+     0x8B8A,
+     "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH",
     },
     {
-     0x0BD0, "GL_DITHER",
+     0x8B8B,
+     "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES",
     },
     {
-     0x93D3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR",
+     0x8B8C,
+     "GL_SHADING_LANGUAGE_VERSION",
     },
     {
-     0x1801, "GL_DEPTH_EXT",
+     0x8BDA,
+     "GL_TEXTURE_TARGET_QCOM",
     },
     {
-     0x1800, "GL_COLOR_EXT",
+     0x8BDB,
+     "GL_TEXTURE_OBJECT_VALID_QCOM",
     },
     {
-     0x1802, "GL_STENCIL_EXT",
+     0x8BDC,
+     "GL_STATE_RESTORE",
     },
     {
-     0x0B21, "GL_LINE_WIDTH",
+     0x8B88,
+     "GL_SHADER_SOURCE_LENGTH",
     },
     {
-     0x81A5, "GL_DEPTH_COMPONENT16",
+     0x8B89,
+     "GL_ACTIVE_ATTRIBUTES",
     },
     {
-     0x81A6, "GL_DEPTH_COMPONENT24_OES",
+     0x93C9,
+     "GL_COMPRESSED_RGBA_ASTC_6x6x6_OES",
     },
     {
-     0x81A7, "GL_DEPTH_COMPONENT32_OES",
+     0x93C8,
+     "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES",
     },
     {
-     0x88FE, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE",
+     0x8B84,
+     "GL_INFO_LOG_LENGTH",
     },
     {
-     0x8B6A, "GL_FLOAT_MAT4x3_NV",
+     0x8B85,
+     "GL_ATTACHED_SHADERS",
     },
     {
-     0x93D0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR",
+     0x8B86,
+     "GL_ACTIVE_UNIFORMS",
     },
     {
-     0x9143, "GL_MAX_DEBUG_MESSAGE_LENGTH_KHR",
+     0x8B87,
+     "GL_ACTIVE_UNIFORM_MAX_LENGTH",
     },
     {
-     0x9144, "GL_MAX_DEBUG_LOGGED_MESSAGES_KHR",
+     0x8B80,
+     "GL_DELETE_STATUS",
     },
     {
-     0x9145, "GL_DEBUG_LOGGED_MESSAGES_KHR",
+     0x8B81,
+     "GL_COMPILE_STATUS",
     },
     {
-     0x9146, "GL_DEBUG_SEVERITY_HIGH_KHR",
+     0x8B82,
+     "GL_LINK_STATUS",
     },
     {
-     0x9147, "GL_DEBUG_SEVERITY_MEDIUM_KHR",
+     0x8B83,
+     "GL_VALIDATE_STATUS",
     },
     {
-     0x9148, "GL_DEBUG_SEVERITY_LOW_KHR",
+     0x8D48,
+     "GL_STENCIL_INDEX8",
     },
     {
-     0x9260, "GL_GCCSO_SHADER_BINARY_FJ",
+     0x8D46,
+     "GL_STENCIL_INDEX1_OES",
     },
     {
-     0x8F60, "GL_MALI_SHADER_BINARY_ARM",
+     0x8D47,
+     "GL_STENCIL_INDEX4_OES",
     },
     {
-     0x8F61, "GL_MALI_PROGRAM_BINARY_ARM",
+     0x8D44,
+     "GL_RENDERBUFFER_INTERNAL_FORMAT",
     },
     {
-     0x87EE, "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD",
+     0x00000100,
+     "GL_DEPTH_BUFFER_BIT",
     },
     {
-     0x822B, "GL_RG8_EXT",
+     0x8D42,
+     "GL_RENDERBUFFER_WIDTH",
     },
     {
-     0x822F, "GL_RG16F_EXT",
+     0x8D43,
+     "GL_RENDERBUFFER_HEIGHT",
     },
     {
-     0x822D, "GL_R16F_EXT",
+     0x8D40,
+     "GL_FRAMEBUFFER",
     },
     {
-     0x822E, "GL_R32F_EXT",
+     0x8D41,
+     "GL_RENDERBUFFER",
     },
     {
-     1, "GL_ES_VERSION_2_0",
+     0x0BD0,
+     "GL_DITHER",
     },
     {
-     0x84F9, "GL_DEPTH_STENCIL_OES",
+     0x93D3,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR",
     },
     {
-     0x8368, "GL_UNSIGNED_INT_2_10_10_10_REV_EXT",
+     0x9144,
+     "GL_MAX_DEBUG_LOGGED_MESSAGES_KHR",
     },
     {
-     0x8819, "GL_LUMINANCE_ALPHA32F_EXT",
+     0x1801,
+     "GL_DEPTH_EXT",
     },
     {
-     0x8818, "GL_LUMINANCE32F_EXT",
+     0x1800,
+     "GL_COLOR_EXT",
     },
     {
-     0x8363, "GL_UNSIGNED_SHORT_5_6_5",
+     0x1802,
+     "GL_STENCIL_EXT",
     },
     {
-     0x8814, "GL_RGBA32F_EXT",
+     0x9288,
+     "GL_SRC_OVER_NV",
     },
     {
-     0x84F2, "GL_ALL_COMPLETED_NV",
+     0x0B21,
+     "GL_LINE_WIDTH",
     },
     {
-     0x8816, "GL_ALPHA32F_EXT",
+     0x9308,
+     "GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT",
     },
     {
-     0x84F4, "GL_FENCE_CONDITION_NV",
+     0x81A5,
+     "GL_DEPTH_COMPONENT16",
     },
     {
-     0x8366, "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT",
+     0x81A6,
+     "GL_DEPTH_COMPONENT24_OES",
     },
     {
-     0x8365, "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT",
+     0x81A7,
+     "GL_DEPTH_COMPONENT32_OES",
     },
     {
-     0x84F7, "GL_COMMANDS_COMPLETED_CHROMIUM",
+     0x88FE,
+     "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE",
     },
     {
-     0x881E, "GL_LUMINANCE16F_EXT",
+     0x8B6A,
+     "GL_FLOAT_MAT4x3_NV",
     },
     {
-     0x84FA, "GL_UNSIGNED_INT_24_8_OES",
+     0x93D0,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR",
     },
     {
-     0x881F, "GL_LUMINANCE_ALPHA16F_EXT",
+     0x9143,
+     "GL_MAX_DEBUG_MESSAGE_LENGTH_KHR",
     },
     {
-     0x881A, "GL_RGBA16F_EXT",
+     0x8DFD,
+     "GL_MAX_FRAGMENT_UNIFORM_VECTORS",
     },
     {
-     0x84FE, "GL_TEXTURE_MAX_ANISOTROPY_EXT",
+     0x9145,
+     "GL_DEBUG_LOGGED_MESSAGES_KHR",
     },
     {
-     0x0901, "GL_CCW",
+     0x9146,
+     "GL_DEBUG_SEVERITY_HIGH_KHR",
     },
     {
-     0x0900, "GL_CW",
+     0x9147,
+     "GL_DEBUG_SEVERITY_MEDIUM_KHR",
     },
     {
-     0x8229, "GL_R8_EXT",
+     0x9148,
+     "GL_DEBUG_SEVERITY_LOW_KHR",
     },
     {
-     0x9283, "GL_DISJOINT_NV",
+     0x8F63,
+     "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT",
     },
     {
-     0x8227, "GL_RG_EXT",
+     0x8F60,
+     "GL_MALI_SHADER_BINARY_ARM",
     },
     {
-     0x8B66, "GL_FLOAT_MAT2x4_NV",
+     0x8F61,
+     "GL_MALI_PROGRAM_BINARY_ARM",
     },
     {
-     0x8B67, "GL_FLOAT_MAT3x2_NV",
+     0x8F66,
+     "GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM",
     },
     {
-     0x8B65, "GL_FLOAT_MAT2x3_NV",
+     0x8F67,
+     "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT",
     },
     {
-     0x8B62, "GL_SAMPLER_2D_SHADOW_EXT",
+     0x8F64,
+     "GL_SHADER_PIXEL_LOCAL_STORAGE_EXT",
     },
     {
-     0x8B63, "GL_SAMPLER_2D_RECT_ARB",
+     0x8F65,
+     "GL_FETCH_PER_SAMPLE_ARM",
     },
     {
-     0x8B60, "GL_SAMPLER_CUBE",
+     0x92D3,
+     "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT",
     },
     {
-     0x00001000, "GL_DEPTH_BUFFER_BIT4_QCOM",
+     0x87EE,
+     "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD",
     },
     {
-     0x8B68, "GL_FLOAT_MAT3x4_NV",
+     0x822B,
+     "GL_RG8_EXT",
     },
     {
-     0x83F0, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT",
+     0x822F,
+     "GL_RG16F_EXT",
     },
     {
-     0x00000080, "GL_COLOR_BUFFER_BIT7_QCOM",
+     0x822D,
+     "GL_R16F_EXT",
     },
     {
-     0x88F0, "GL_DEPTH24_STENCIL8_OES",
+     0x822E,
+     "GL_R32F_EXT",
     },
     {
-     0x80A0, "GL_SAMPLE_COVERAGE",
+     1,
+     "GL_ES_VERSION_2_0",
     },
     {
-     0x928F, "GL_DST_ATOP_NV",
+     0x84F9,
+     "GL_DEPTH_STENCIL_OES",
     },
     {
-     0x80A9, "GL_SAMPLES",
+     0x82DB,
+     "GL_TEXTURE_VIEW_MIN_LEVEL_EXT",
     },
     {
-     0x80A8, "GL_SAMPLE_BUFFERS",
+     0x8368,
+     "GL_UNSIGNED_INT_2_10_10_10_REV_EXT",
     },
     {
-     0x0D55, "GL_ALPHA_BITS",
+     0x8819,
+     "GL_LUMINANCE_ALPHA32F_EXT",
     },
     {
-     0x0D54, "GL_BLUE_BITS",
+     0x8818,
+     "GL_LUMINANCE32F_EXT",
     },
     {
-     0x0D57, "GL_STENCIL_BITS",
+     0x82DF,
+     "GL_TEXTURE_IMMUTABLE_LEVELS",
     },
     {
-     0x0D56, "GL_DEPTH_BITS",
+     0x8363,
+     "GL_UNSIGNED_SHORT_5_6_5",
     },
     {
-     0x8CD5, "GL_FRAMEBUFFER_COMPLETE",
+     0x9051,
+     "GL_IMAGE_BUFFER_EXT",
     },
     {
-     0x0D50, "GL_SUBPIXEL_BITS",
+     0x84F2,
+     "GL_ALL_COMPLETED_NV",
     },
     {
-     0x0D53, "GL_GREEN_BITS",
+     0x8E5A,
+     "GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT",
     },
     {
-     0x0D52, "GL_RED_BITS",
+     0x84F4,
+     "GL_FENCE_CONDITION_NV",
     },
     {
-     0x8037, "GL_POLYGON_OFFSET_FILL",
+     0x8366,
+     "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT",
     },
     {
-     0x928C, "GL_SRC_OUT_NV",
+     0x8365,
+     "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT",
     },
     {
-     0x8034, "GL_UNSIGNED_SHORT_5_5_5_1",
+     0x84F7,
+     "GL_COMMANDS_COMPLETED_CHROMIUM",
     },
     {
-     0x8033, "GL_UNSIGNED_SHORT_4_4_4_4",
+     0x92D5,
+     "GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT",
     },
     {
-     0x928B, "GL_DST_IN_NV",
+     0x881E,
+     "GL_LUMINANCE16F_EXT",
     },
     {
-     0x0305, "GL_ONE_MINUS_DST_ALPHA",
+     0x84FA,
+     "GL_UNSIGNED_INT_24_8_OES",
     },
     {
-     0x0304, "GL_DST_ALPHA",
+     0x92D4,
+     "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT",
     },
     {
-     0x0307, "GL_ONE_MINUS_DST_COLOR",
+     0x881A,
+     "GL_RGBA16F_EXT",
     },
     {
-     0x0306, "GL_DST_COLOR",
+     0x84FE,
+     "GL_TEXTURE_MAX_ANISOTROPY_EXT",
     },
     {
-     0x0301, "GL_ONE_MINUS_SRC_COLOR",
+     0x0901,
+     "GL_CCW",
     },
     {
-     0x0300, "GL_SRC_COLOR",
+     0x0900,
+     "GL_CW",
     },
     {
-     0x0303, "GL_ONE_MINUS_SRC_ALPHA",
+     0x9317,
+     "GL_MAX_FRAMEBUFFER_LAYERS_EXT",
     },
     {
-     0x0302, "GL_SRC_ALPHA",
+     0x8229,
+     "GL_R8_EXT",
     },
     {
-     0x0308, "GL_SRC_ALPHA_SATURATE",
+     0x8230,
+     "GL_RG32F_EXT",
     },
     {
-     0x2A00, "GL_POLYGON_OFFSET_UNITS",
+     0x9312,
+     "GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT",
     },
     {
-     0xFFFFFFFF, "GL_ALL_SHADER_BITS_EXT",
+     0x9283,
+     "GL_DISJOINT_NV",
     },
     {
-     0x00800000, "GL_STENCIL_BUFFER_BIT7_QCOM",
+     0x8221,
+     "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED",
     },
     {
-     0x8C4D, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV",
+     0x8227,
+     "GL_RG_EXT",
     },
     {
-     0x00020000, "GL_STENCIL_BUFFER_BIT1_QCOM",
+     0x8B66,
+     "GL_FLOAT_MAT2x4_NV",
     },
     {
-     0x8D00, "GL_DEPTH_ATTACHMENT",
+     0x8B67,
+     "GL_FLOAT_MAT3x2_NV",
     },
     {
-     0x8FA0, "GL_PERFMON_GLOBAL_MODE_QCOM",
+     0x8E1E,
+     "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT",
     },
     {
-     0x8815, "GL_RGB32F_EXT",
+     0x8B62,
+     "GL_SAMPLER_2D_SHADOW_EXT",
     },
     {
-     0x813D, "GL_TEXTURE_MAX_LEVEL_APPLE",
+     0x8B63,
+     "GL_SAMPLER_2D_RECT_ARB",
     },
     {
-     0x8DFD, "GL_MAX_FRAGMENT_UNIFORM_VECTORS",
+     0x8B60,
+     "GL_SAMPLER_CUBE",
     },
     {
-     0x8CDD, "GL_FRAMEBUFFER_UNSUPPORTED",
+     0x00001000,
+     "GL_DEPTH_BUFFER_BIT4_QCOM",
     },
     {
-     0x8CDF, "GL_MAX_COLOR_ATTACHMENTS_EXT",
+     0x8B68,
+     "GL_FLOAT_MAT3x4_NV",
     },
     {
-     0x90F3, "GL_CONTEXT_ROBUST_ACCESS_EXT",
+     0x83F0,
+     "GL_COMPRESSED_RGB_S3TC_DXT1_EXT",
     },
     {
-     0x90F2, "GL_MAX_MULTIVIEW_BUFFERS_EXT",
+     0x8D6A,
+     "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT",
     },
     {
-     0x90F1, "GL_MULTIVIEW_EXT",
+     0x00000080,
+     "GL_COLOR_BUFFER_BIT7_QCOM",
     },
     {
-     0x90F0, "GL_COLOR_ATTACHMENT_EXT",
+     0x88F0,
+     "GL_DEPTH24_STENCIL8_OES",
     },
     {
-     0x803C, "GL_ALPHA8_OES",
+     0x8E1F,
+     "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT",
     },
     {
-     0x84F5, "GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM",
+     0x80A0,
+     "GL_SAMPLE_COVERAGE",
     },
     {
-     0x882A, "GL_DRAW_BUFFER5_EXT",
+     0x928F,
+     "GL_DST_ATOP_NV",
     },
     {
-     0x80AA, "GL_SAMPLE_COVERAGE_VALUE",
+     0x80A9,
+     "GL_SAMPLES",
     },
     {
-     0x84F6, "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM",
+     0x80A8,
+     "GL_SAMPLE_BUFFERS",
     },
     {
-     0x80AB, "GL_SAMPLE_COVERAGE_INVERT",
+     0x0D55,
+     "GL_ALPHA_BITS",
     },
     {
-     0x8C41, "GL_SRGB8_NV",
+     0x0D54,
+     "GL_BLUE_BITS",
     },
     {
-     0x8C40, "GL_SRGB_EXT",
+     0x0D57,
+     "GL_STENCIL_BITS",
     },
     {
-     0x882B, "GL_DRAW_BUFFER6_EXT",
+     0x0D56,
+     "GL_DEPTH_BITS",
     },
     {
-     0x8C17, "GL_UNSIGNED_NORMALIZED_EXT",
+     0x8CD5,
+     "GL_FRAMEBUFFER_COMPLETE",
     },
     {
-     0x8A4A, "GL_SKIP_DECODE_EXT",
+     0x0D50,
+     "GL_SUBPIXEL_BITS",
     },
     {
-     0x8A4F, "GL_PROGRAM_PIPELINE_OBJECT_EXT",
+     0x0D53,
+     "GL_GREEN_BITS",
     },
     {
-     0x882C, "GL_DRAW_BUFFER7_EXT",
+     0x0D52,
+     "GL_RED_BITS",
     },
     {
-     0x0010, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT",
+     0x8037,
+     "GL_POLYGON_OFFSET_FILL",
     },
     {
-     0x882D, "GL_DRAW_BUFFER8_EXT",
+     0x928C,
+     "GL_SRC_OUT_NV",
     },
     {
-     0x0BA6, "GL_PATH_MODELVIEW_MATRIX_CHROMIUM",
+     0x8034,
+     "GL_UNSIGNED_SHORT_5_5_5_1",
     },
     {
-     0x8F37, "GL_COPY_WRITE_BUFFER_NV",
+     0x8033,
+     "GL_UNSIGNED_SHORT_4_4_4_4",
     },
     {
-     0x8F36, "GL_COPY_READ_BUFFER_NV",
+     0x928B,
+     "GL_DST_IN_NV",
     },
     {
-     0x84FF, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT",
+     0x0305,
+     "GL_ONE_MINUS_DST_ALPHA",
     },
     {
-     0x6000, "GL_TEXTURE_POOL_CHROMIUM",
+     0x0304,
+     "GL_DST_ALPHA",
     },
     {
-     0x0B74, "GL_DEPTH_FUNC",
+     0x0307,
+     "GL_ONE_MINUS_DST_COLOR",
     },
     {
-     0x8A49, "GL_DECODE_EXT",
+     0x0306,
+     "GL_DST_COLOR",
     },
     {
-     0x881B, "GL_RGB16F_EXT",
+     0x0301,
+     "GL_ONE_MINUS_SRC_COLOR",
     },
     {
-     0x0B71, "GL_DEPTH_TEST",
+     0x0300,
+     "GL_SRC_COLOR",
     },
     {
-     0x0B70, "GL_DEPTH_RANGE",
+     0x0303,
+     "GL_ONE_MINUS_SRC_ALPHA",
     },
     {
-     0x0B73, "GL_DEPTH_CLEAR_VALUE",
+     0x0302,
+     "GL_SRC_ALPHA",
     },
     {
-     0x0B72, "GL_DEPTH_WRITEMASK",
+     0x0308,
+     "GL_SRC_ALPHA_SATURATE",
     },
     {
-     0x85BA, "GL_UNSIGNED_SHORT_8_8_APPLE",
+     0x2A00,
+     "GL_POLYGON_OFFSET_UNITS",
     },
     {
-     0x882E, "GL_DRAW_BUFFER9_EXT",
+     0xFFFFFFFF,
+     "GL_ALL_SHADER_BITS_EXT",
     },
     {
-     0x6001, "GL_TEXTURE_POOL_MANAGED_CHROMIUM",
+     0x82DC,
+     "GL_TEXTURE_VIEW_NUM_LEVELS_EXT",
     },
     {
-     0x8073, "GL_MAX_3D_TEXTURE_SIZE_OES",
+     0x8C29,
+     "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT",
     },
     {
-     0x8072, "GL_TEXTURE_WRAP_R_OES",
+     0x82DD,
+     "GL_TEXTURE_VIEW_MIN_LAYER_EXT",
     },
     {
-     0x9289, "GL_DST_OVER_NV",
+     0x00800000,
+     "GL_STENCIL_BUFFER_BIT7_QCOM",
     },
     {
-     0x882F, "GL_DRAW_BUFFER10_EXT",
+     0x82DE,
+     "GL_TEXTURE_VIEW_NUM_LAYERS_EXT",
     },
     {
-     0x8074, "GL_VERTEX_ARRAY_KHR",
+     0x00020000,
+     "GL_STENCIL_BUFFER_BIT1_QCOM",
     },
     {
-     0x80E1, "GL_BGRA_EXT",
+     0x8D00,
+     "GL_DEPTH_ATTACHMENT",
     },
     {
-     0x8ED7, "GL_COVERAGE_AUTOMATIC_NV",
+     0x8FA0,
+     "GL_PERFMON_GLOBAL_MODE_QCOM",
     },
     {
-     0x8ED6, "GL_COVERAGE_EDGE_FRAGMENTS_NV",
+     0x8815,
+     "GL_RGB32F_EXT",
     },
     {
-     0x8ED5, "GL_COVERAGE_ALL_FRAGMENTS_NV",
+     0x8814,
+     "GL_RGBA32F_EXT",
     },
     {
-     0x8ED4, "GL_COVERAGE_SAMPLES_NV",
+     0x813D,
+     "GL_TEXTURE_MAX_LEVEL_APPLE",
     },
     {
-     0x8ED3, "GL_COVERAGE_BUFFERS_NV",
+     0x8816,
+     "GL_ALPHA32F_EXT",
     },
     {
-     0x8ED2, "GL_COVERAGE_ATTACHMENT_NV",
+     0x8CDD,
+     "GL_FRAMEBUFFER_UNSUPPORTED",
     },
     {
-     0x8ED1, "GL_COVERAGE_COMPONENT4_NV",
+     0x8CDF,
+     "GL_MAX_COLOR_ATTACHMENTS_EXT",
     },
     {
-     0x8ED0, "GL_COVERAGE_COMPONENT_NV",
+     0x90F3,
+     "GL_CONTEXT_ROBUST_ACCESS_KHR",
     },
     {
-     0x9288, "GL_SRC_OVER_NV",
+     0x90F2,
+     "GL_MAX_MULTIVIEW_BUFFERS_EXT",
     },
     {
-     0x800B, "GL_FUNC_REVERSE_SUBTRACT",
+     0x90F1,
+     "GL_MULTIVIEW_EXT",
     },
     {
-     0x00000400, "GL_STENCIL_BUFFER_BIT",
+     0x90F0,
+     "GL_COLOR_ATTACHMENT_EXT",
     },
     {
-     0x800A, "GL_FUNC_SUBTRACT",
+     0x803C,
+     "GL_ALPHA8_OES",
     },
     {
-     0x8E2C, "GL_DEPTH_COMPONENT16_NONLINEAR_NV",
+     0x84F5,
+     "GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM",
     },
     {
-     0x889F, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING",
+     0x882A,
+     "GL_DRAW_BUFFER5_EXT",
     },
     {
-     0x8219, "GL_FRAMEBUFFER_UNDEFINED_OES",
+     0x8E7F,
+     "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT",
     },
     {
-     0x8E22, "GL_TRANSFORM_FEEDBACK",
+     0x80AA,
+     "GL_SAMPLE_COVERAGE_VALUE",
     },
     {
-     0x8E28, "GL_TIMESTAMP_EXT",
+     0x84F6,
+     "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM",
     },
     {
-     0x8006, "GL_FUNC_ADD",
+     0x80AB,
+     "GL_SAMPLE_COVERAGE_INVERT",
     },
     {
-     0x8007, "GL_MIN_EXT",
+     0x8E7D,
+     "GL_MAX_PATCH_VERTICES_EXT",
     },
     {
-     0x8004, "GL_ONE_MINUS_CONSTANT_ALPHA",
+     0x9105,
+     "GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES",
     },
     {
-     0x8005, "GL_BLEND_COLOR",
+     0x8E7E,
+     "GL_MAX_TESS_GEN_LEVEL_EXT",
     },
     {
-     0x8002, "GL_ONE_MINUS_CONSTANT_COLOR",
+     0x9102,
+     "GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES",
     },
     {
-     0x8003, "GL_CONSTANT_ALPHA",
+     0x8C40,
+     "GL_SRGB_EXT",
     },
     {
-     0x8001, "GL_CONSTANT_COLOR",
+     0x8E7B,
+     "GL_FRACTIONAL_ODD_EXT",
     },
     {
-     0x0204, "GL_GREATER",
+     0x00000040,
+     "GL_COLOR_BUFFER_BIT6_QCOM",
     },
     {
-     0x0205, "GL_NOTEQUAL",
+     0x882B,
+     "GL_DRAW_BUFFER6_EXT",
     },
     {
-     0x0206, "GL_GEQUAL",
+     0x8E7C,
+     "GL_FRACTIONAL_EVEN_EXT",
     },
     {
-     0x0207, "GL_ALWAYS",
+     0x8C17,
+     "GL_UNSIGNED_NORMALIZED_EXT",
     },
     {
-     0x0200, "GL_NEVER",
+     0x8E7A,
+     "GL_ISOLINES_EXT",
     },
     {
-     0x0201, "GL_LESS",
+     0x8A4A,
+     "GL_SKIP_DECODE_EXT",
     },
     {
-     0x0202, "GL_EQUAL",
+     0x8A4F,
+     "GL_PROGRAM_PIPELINE_OBJECT_EXT",
     },
     {
-     0x0203, "GL_LEQUAL",
+     0x882C,
+     "GL_DRAW_BUFFER7_EXT",
     },
     {
-     0x2901, "GL_REPEAT",
+     0x0010,
+     "GL_MAP_FLUSH_EXPLICIT_BIT_EXT",
     },
     {
-     0x92A0, "GL_EXCLUSION_NV",
+     0x8918,
+     "GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT",
     },
     {
-     0x93D8, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR",
+     0x92CD,
+     "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT",
     },
     {
-     0x93D9, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR",
+     0x92CE,
+     "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT",
     },
     {
-     0x8FB2, "GL_GPU_OPTIMIZED_QCOM",
+     0x8916,
+     "GL_GEOMETRY_LINKED_VERTICES_OUT_EXT",
     },
     {
-     0x190A, "GL_LUMINANCE_ALPHA",
+     0x8917,
+     "GL_GEOMETRY_LINKED_INPUT_TYPE_EXT",
     },
     {
-     0x8FB0, "GL_BINNING_CONTROL_HINT_QCOM",
+     0x881F,
+     "GL_LUMINANCE_ALPHA16F_EXT",
     },
     {
-     0x92A1, "GL_CONTRAST_NV",
+     0x882D,
+     "GL_DRAW_BUFFER8_EXT",
     },
     {
-     0x1E00, "GL_KEEP",
+     0x0BA6,
+     "GL_PATH_MODELVIEW_MATRIX_CHROMIUM",
     },
     {
-     0x1E01, "GL_REPLACE",
+     0x8F37,
+     "GL_COPY_WRITE_BUFFER_NV",
     },
     {
-     0x1E02, "GL_INCR",
+     0x8F36,
+     "GL_COPY_READ_BUFFER_NV",
     },
     {
-     0x1E03, "GL_DECR",
+     0x84FF,
+     "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT",
     },
     {
-     0x93D6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR",
+     0x6000,
+     "GL_TEXTURE_POOL_CHROMIUM",
     },
     {
-     0x93D7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR",
+     0x0B74,
+     "GL_DEPTH_FUNC",
     },
     {
-     0x93D4, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR",
+     0x8A49,
+     "GL_DECODE_EXT",
     },
     {
-     0x93D5, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR",
+     0x881B,
+     "GL_RGB16F_EXT",
     },
     {
-     0x0BE2, "GL_BLEND",
+     0x0B71,
+     "GL_DEPTH_TEST",
     },
     {
-     0x84CB, "GL_TEXTURE11",
+     0x0B70,
+     "GL_DEPTH_RANGE",
     },
     {
-     0x8D55, "GL_RENDERBUFFER_STENCIL_SIZE",
+     0x0B73,
+     "GL_DEPTH_CLEAR_VALUE",
     },
     {
-     0x8D54, "GL_RENDERBUFFER_DEPTH_SIZE",
+     0x0B72,
+     "GL_DEPTH_WRITEMASK",
     },
     {
-     0x8D57, "GL_MAX_SAMPLES_ANGLE",
+     0x8BD5,
+     "GL_TEXTURE_INTERNAL_FORMAT_QCOM",
     },
     {
-     0x8D56, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE",
+     0x85BA,
+     "GL_UNSIGNED_SHORT_8_8_APPLE",
     },
     {
-     0x8D51, "GL_RENDERBUFFER_GREEN_SIZE",
+     0x8C87,
+     "GL_PRIMITIVES_GENERATED_EXT",
     },
     {
-     0x8D50, "GL_RENDERBUFFER_RED_SIZE",
+     0x882E,
+     "GL_DRAW_BUFFER9_EXT",
     },
     {
-     0x8D53, "GL_RENDERBUFFER_ALPHA_SIZE",
+     0x8A32,
+     "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT",
     },
     {
-     0x8D52, "GL_RENDERBUFFER_BLUE_SIZE",
+     0x910D,
+     "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES",
     },
     {
-     0x92A6, "GL_VIVIDLIGHT_NV",
+     0x8E80,
+     "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT",
     },
     {
-     0x78F1, "GL_IMAGE_MAP_CHROMIUM",
+     0x910B,
+     "GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES",
     },
     {
-     0x00080000, "GL_STENCIL_BUFFER_BIT3_QCOM",
+     0x910C,
+     "GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES",
     },
     {
-     0x92A7, "GL_LINEARLIGHT_NV",
+     0x94FA,
+     "GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL",
     },
     {
-     0x886A, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED",
+     0x8073,
+     "GL_MAX_3D_TEXTURE_SIZE_OES",
     },
     {
-     0x0C01, "GL_DRAW_BUFFER_EXT",
+     0x8072,
+     "GL_TEXTURE_WRAP_R_OES",
     },
     {
-     0x78F2, "GL_IMAGE_SCANOUT_CHROMIUM",
+     0x9289,
+     "GL_DST_OVER_NV",
     },
     {
-     0x93C7, "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES",
+     0x882F,
+     "GL_DRAW_BUFFER10_EXT",
     },
     {
-     0x8B5F, "GL_SAMPLER_3D_OES",
+     0x8074,
+     "GL_VERTEX_ARRAY_KHR",
     },
     {
-     0x8B95, "GL_PALETTE8_RGB8_OES",
+     0x80E1,
+     "GL_BGRA_EXT",
     },
     {
-     0x9250, "GL_SHADER_BINARY_DMP",
+     0x8ED7,
+     "GL_COVERAGE_AUTOMATIC_NV",
     },
     {
-     0x10000000, "GL_MULTISAMPLE_BUFFER_BIT4_QCOM",
+     0x8ED6,
+     "GL_COVERAGE_EDGE_FRAGMENTS_NV",
     },
     {
-     0x8C92, "GL_ATC_RGB_AMD",
+     0x8ED5,
+     "GL_COVERAGE_ALL_FRAGMENTS_NV",
     },
     {
-     0x9154, "GL_VERTEX_ARRAY_OBJECT_EXT",
+     0x8ED4,
+     "GL_COVERAGE_SAMPLES_NV",
     },
     {
-     0x9153, "GL_QUERY_OBJECT_EXT",
+     0x8ED3,
+     "GL_COVERAGE_BUFFERS_NV",
     },
     {
-     0x8864, "GL_QUERY_COUNTER_BITS_EXT",
+     0x8ED2,
+     "GL_COVERAGE_ATTACHMENT_NV",
     },
     {
-     0x9151, "GL_BUFFER_OBJECT_EXT",
+     0x8ED1,
+     "GL_COVERAGE_COMPONENT4_NV",
     },
     {
-     0x8C93, "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD",
+     0x8ED0,
+     "GL_COVERAGE_COMPONENT_NV",
     },
     {
-     0x00000002, "GL_CONTEXT_FLAG_DEBUG_BIT_KHR",
+     0x8E89,
+     "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT",
     },
     {
-     0x00000001, "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE",
+     0x3006,
+     "GL_CLIP_DISTANCE6_APPLE",
     },
     {
-     0x9248, "GL_OVERLAY_TRANSFORM_ROTATE_90_CHROMIUM",
+     0x800B,
+     "GL_FUNC_REVERSE_SUBTRACT",
     },
     {
-     0x00000004, "GL_COLOR_BUFFER_BIT2_QCOM",
+     0x00000400,
+     "GL_STENCIL_BUFFER_BIT",
     },
     {
-     0x1702, "GL_TEXTURE",
+     0x800A,
+     "GL_FUNC_SUBTRACT",
     },
     {
-     0x00000008, "GL_COLOR_BUFFER_BIT3_QCOM",
+     0x8E2C,
+     "GL_DEPTH_COMPONENT16_NONLINEAR_NV",
     },
     {
-     0x8B58, "GL_BOOL_VEC3",
+     0x889F,
+     "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING",
     },
     {
-     0x8828, "GL_DRAW_BUFFER3_EXT",
+     0x8219,
+     "GL_FRAMEBUFFER_UNDEFINED_OES",
     },
     {
-     0x8DF0, "GL_LOW_FLOAT",
+     0x8E22,
+     "GL_TRANSFORM_FEEDBACK",
     },
     {
-     0x1906, "GL_ALPHA",
+     0x9054,
+     "GL_IMAGE_CUBE_MAP_ARRAY_EXT",
     },
     {
-     0x1907, "GL_RGB",
+     0x8E28,
+     "GL_TIMESTAMP_EXT",
     },
     {
-     0x8FBB, "GL_GPU_DISJOINT_EXT",
+     0x8006,
+     "GL_FUNC_ADD",
     },
     {
-     0x1902, "GL_DEPTH_COMPONENT",
+     0x8007,
+     "GL_MIN_EXT",
     },
     {
-     0x8B56, "GL_BOOL",
+     0x8004,
+     "GL_ONE_MINUS_CONSTANT_ALPHA",
     },
     {
-     0x93DB, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR",
+     0x8005,
+     "GL_BLEND_COLOR",
     },
     {
-     0x8B9B, "GL_IMPLEMENTATION_COLOR_READ_FORMAT",
+     0x8002,
+     "GL_ONE_MINUS_CONSTANT_COLOR",
     },
     {
-     0x8B9A, "GL_IMPLEMENTATION_COLOR_READ_TYPE",
+     0x8003,
+     "GL_CONSTANT_ALPHA",
     },
     {
-     0x93DA, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR",
+     0x8001,
+     "GL_CONSTANT_COLOR",
     },
     {
-     0x1908, "GL_RGBA",
+     0x0204,
+     "GL_GREATER",
     },
     {
-     0x8DF2, "GL_HIGH_FLOAT",
+     0x0205,
+     "GL_NOTEQUAL",
     },
     {
-     0x93DD, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR",
+     0x0206,
+     "GL_GEQUAL",
     },
     {
-     0x8827, "GL_DRAW_BUFFER2_EXT",
+     0x0207,
+     "GL_ALWAYS",
     },
     {
-     0x9243, "GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM",
+     0x0200,
+     "GL_NEVER",
     },
     {
-     0x8DF3, "GL_LOW_INT",
+     0x0201,
+     "GL_LESS",
     },
     {
-     0x82E8, "GL_MAX_LABEL_LENGTH_KHR",
+     0x0202,
+     "GL_EQUAL",
     },
     {
-     0x82E6, "GL_SAMPLER_KHR",
+     0x0203,
+     "GL_LEQUAL",
     },
     {
-     0x0C02, "GL_READ_BUFFER_EXT",
+     0x8BD6,
+     "GL_TEXTURE_FORMAT_QCOM",
     },
     {
-     0x82E3, "GL_QUERY_KHR",
+     0x2901,
+     "GL_REPEAT",
     },
     {
-     0x82E2, "GL_PROGRAM_KHR",
+     0x9067,
+     "GL_UNSIGNED_INT_IMAGE_BUFFER_EXT",
     },
     {
-     0x82E1, "GL_SHADER_KHR",
+     0x92A0,
+     "GL_EXCLUSION_KHR",
     },
     {
-     0x8B52, "GL_FLOAT_VEC4",
+     0x93D8,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR",
     },
     {
-     0x9240, "GL_UNPACK_FLIP_Y_CHROMIUM",
+     0x93D9,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR",
     },
     {
-     0x8DF6, "GL_UNSIGNED_INT_10_10_10_2_OES",
+     0x8FB2,
+     "GL_GPU_OPTIMIZED_QCOM",
     },
     {
-     0x8230, "GL_RG32F_EXT",
+     0x190A,
+     "GL_LUMINANCE_ALPHA",
     },
     {
-     0x8DF7, "GL_INT_10_10_10_2_OES",
+     0x8FB0,
+     "GL_BINNING_CONTROL_HINT_QCOM",
     },
     {
-     0x9246, "GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM",
+     0x905C,
+     "GL_INT_IMAGE_BUFFER_EXT",
     },
     {
-     0x8B69, "GL_FLOAT_MAT4x2_NV",
+     0x1E00,
+     "GL_KEEP",
     },
     {
-     0x812D, "GL_CLAMP_TO_BORDER_NV",
+     0x1E01,
+     "GL_REPLACE",
     },
     {
-     0x812F, "GL_CLAMP_TO_EDGE",
+     0x1E02,
+     "GL_INCR",
     },
     {
-     0x86A3, "GL_COMPRESSED_TEXTURE_FORMATS",
+     0x1E03,
+     "GL_DECR",
     },
     {
-     0x9244, "GL_BIND_GENERATES_RESOURCE_CHROMIUM",
+     0x93D6,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR",
     },
     {
-     0x86A2, "GL_NUM_COMPRESSED_TEXTURE_FORMATS",
+     0x93D7,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR",
     },
     {
-     0x0CF3, "GL_UNPACK_SKIP_ROWS_EXT",
+     0x93D4,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR",
     },
     {
-     0x0CF2, "GL_UNPACK_ROW_LENGTH_EXT",
+     0x93D5,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR",
     },
     {
-     0x140C, "GL_FIXED",
+     0x886D,
+     "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT",
     },
     {
-     0x8008, "GL_MAX_EXT",
+     0x0BE2,
+     "GL_BLEND",
     },
     {
-     0x0CF5, "GL_UNPACK_ALIGNMENT",
+     0x84CB,
+     "GL_TEXTURE11",
     },
     {
-     0x0CF4, "GL_UNPACK_SKIP_PIXELS_EXT",
+     0x8D55,
+     "GL_RENDERBUFFER_STENCIL_SIZE",
     },
     {
-     0x8009, "GL_BLEND_EQUATION",
+     0x8D54,
+     "GL_RENDERBUFFER_DEPTH_SIZE",
     },
     {
-     0x1401, "GL_UNSIGNED_BYTE",
+     0x8D57,
+     "GL_MAX_SAMPLES_ANGLE",
     },
     {
-     0x1400, "GL_BYTE",
+     0x8D56,
+     "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE",
     },
     {
-     0x1403, "GL_UNSIGNED_SHORT",
+     0x8D51,
+     "GL_RENDERBUFFER_GREEN_SIZE",
     },
     {
-     0x1402, "GL_SHORT",
+     0x8D50,
+     "GL_RENDERBUFFER_RED_SIZE",
     },
     {
-     0x1405, "GL_UNSIGNED_INT",
+     0x8D53,
+     "GL_RENDERBUFFER_ALPHA_SIZE",
     },
     {
-     0x1404, "GL_INT",
+     0x8D52,
+     "GL_RENDERBUFFER_BLUE_SIZE",
     },
     {
-     0x1406, "GL_FLOAT",
+     0x92A6,
+     "GL_VIVIDLIGHT_NV",
     },
     {
-     0x8043, "GL_LUMINANCE4_ALPHA4_OES",
+     0x78F1,
+     "GL_MAP_CHROMIUM",
     },
     {
-     0x8040, "GL_LUMINANCE8_OES",
+     0x00080000,
+     "GL_STENCIL_BUFFER_BIT3_QCOM",
     },
     {
-     0x8045, "GL_LUMINANCE8_ALPHA8_OES",
+     0x92A7,
+     "GL_LINEARLIGHT_NV",
     },
     {
-     0x8CD1, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME",
+     0x886A,
+     "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED",
     },
     {
-     0x00040000, "GL_STENCIL_BUFFER_BIT2_QCOM",
+     0x8C41,
+     "GL_SRGB8_NV",
     },
     {
-     0x8CD0, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE",
+     0x0C01,
+     "GL_DRAW_BUFFER_EXT",
     },
     {
-     0x8CE4, "GL_COLOR_ATTACHMENT4_EXT",
+     0x886C,
+     "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT",
     },
     {
-     0x8CD3, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE",
+     0x90CB,
+     "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT",
     },
     {
-     0x929E, "GL_DIFFERENCE_NV",
+     0x93C7,
+     "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES",
     },
     {
-     0x0B90, "GL_STENCIL_TEST",
+     0x8B5F,
+     "GL_SAMPLER_3D_OES",
     },
     {
-     0x8CD2, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL",
+     0x8B95,
+     "GL_PALETTE8_RGB8_OES",
     },
     {
-     0x881C, "GL_ALPHA16F_EXT",
+     0x9250,
+     "GL_SHADER_BINARY_DMP",
     },
     {
-     0x928E, "GL_SRC_ATOP_NV",
+     0x9251,
+     "GL_SMAPHS30_PROGRAM_BINARY_DMP",
     },
     {
-     0x8CD4, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES",
+     0x9252,
+     "GL_SMAPHS_PROGRAM_BINARY_DMP",
     },
     {
-     0x9298, "GL_LIGHTEN_NV",
+     0x9253,
+     "GL_DMP_PROGRAM_BINARY_DMP",
     },
     {
-     0x8CD7, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT",
+     0x3000,
+     "GL_CLIP_DISTANCE0_APPLE",
     },
     {
-     0x9112, "GL_OBJECT_TYPE_APPLE",
+     0x8C92,
+     "GL_ATC_RGB_AMD",
     },
     {
-     0x8038, "GL_POLYGON_OFFSET_FACTOR",
+     0x9154,
+     "GL_VERTEX_ARRAY_OBJECT_EXT",
     },
     {
-     0x851A, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z",
+     0x9153,
+     "GL_QUERY_OBJECT_EXT",
     },
     {
-     0x851C, "GL_MAX_CUBE_MAP_TEXTURE_SIZE",
+     0x8864,
+     "GL_QUERY_COUNTER_BITS_EXT",
     },
     {
-     0x8CD9, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS",
+     0x9151,
+     "GL_BUFFER_OBJECT_EXT",
     },
     {
-     0x84CC, "GL_TEXTURE12",
+     0x8C93,
+     "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD",
     },
     {
-     0x0BA2, "GL_VIEWPORT",
+     0x00000002,
+     "GL_CONTEXT_FLAG_DEBUG_BIT_KHR",
     },
     {
-     0x84CA, "GL_TEXTURE10",
+     0x00000000,
+     "GL_PERFQUERY_SINGLE_CONTEXT_INTEL",
     },
     {
-     0x0BA7, "GL_PATH_PROJECTION_MATRIX_CHROMIUM",
+     0x00000001,
+     "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE",
     },
     {
-     0x84CF, "GL_TEXTURE15",
+     0x9248,
+     "GL_OVERLAY_TRANSFORM_ROTATE_90_CHROMIUM",
     },
     {
-     0x84CE, "GL_TEXTURE14",
+     0x00000004,
+     "GL_GEOMETRY_SHADER_BIT_EXT",
     },
     {
-     0x84CD, "GL_TEXTURE13",
+     0x1702,
+     "GL_TEXTURE",
     },
     {
-     0x9115, "GL_SYNC_FLAGS_APPLE",
+     0x3003,
+     "GL_CLIP_DISTANCE3_APPLE",
     },
     {
-     0x9286, "GL_SRC_NV",
+     0x00000008,
+     "GL_TESS_CONTROL_SHADER_BIT_EXT",
     },
     {
-     0x83F3, "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE",
+     0x8B58,
+     "GL_BOOL_VEC3",
     },
     {
-     0x83F2, "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE",
+     0x8828,
+     "GL_DRAW_BUFFER3_EXT",
     },
     {
-     0x83F1, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT",
+     0x8DF0,
+     "GL_LOW_FLOAT",
     },
     {
-     0x9114, "GL_SYNC_STATUS_APPLE",
+     0x1906,
+     "GL_ALPHA",
     },
     {
-     0x8C0A, "GL_SGX_BINARY_IMG",
+     0x1907,
+     "GL_RGB",
     },
     {
-     0x9285, "GL_BLEND_ADVANCED_COHERENT_NV",
+     0x8FBB,
+     "GL_GPU_DISJOINT_EXT",
     },
     {
-     0x911C, "GL_CONDITION_SATISFIED_APPLE",
+     0x1901,
+     "GL_STENCIL_INDEX_OES",
     },
     {
-     0x911B, "GL_TIMEOUT_EXPIRED_APPLE",
+     0x1902,
+     "GL_DEPTH_COMPONENT",
     },
     {
-     0x911A, "GL_ALREADY_SIGNALED_APPLE",
+     0x8B56,
+     "GL_BOOL",
     },
     {
-     0x9284, "GL_CONJOINT_NV",
+     0x93DB,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR",
     },
     {
-     0x911D, "GL_WAIT_FAILED_APPLE",
+     0x8B9B,
+     "GL_IMPLEMENTATION_COLOR_READ_FORMAT",
     },
     {
-     0x929A, "GL_COLORBURN_NV",
+     0x8B9A,
+     "GL_IMPLEMENTATION_COLOR_READ_TYPE",
     },
     {
-     0x929B, "GL_HARDLIGHT_NV",
+     0x93DA,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR",
     },
     {
-     0x929C, "GL_SOFTLIGHT_NV",
+     0x1908,
+     "GL_RGBA",
     },
     {
-     0x846D, "GL_ALIASED_POINT_SIZE_RANGE",
+     0x8DF2,
+     "GL_HIGH_FLOAT",
     },
     {
-     0x846E, "GL_ALIASED_LINE_WIDTH_RANGE",
+     0x93DD,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR",
     },
     {
-     0x929F, "GL_MINUS_NV",
+     0x8827,
+     "GL_DRAW_BUFFER2_EXT",
     },
     {
-     0x9282, "GL_UNCORRELATED_NV",
+     0x9243,
+     "GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM",
     },
     {
-     0x9113, "GL_SYNC_CONDITION_APPLE",
+     0x8DF3,
+     "GL_LOW_INT",
     },
     {
-     0x93A4, "GL_PACK_REVERSE_ROW_ORDER_ANGLE",
+     0x82E8,
+     "GL_MAX_LABEL_LENGTH_KHR",
     },
     {
-     0x9111, "GL_MAX_SERVER_WAIT_TIMEOUT_APPLE",
+     0x82E6,
+     "GL_SAMPLER_KHR",
     },
     {
-     0x93A6, "GL_PROGRAM_BINARY_ANGLE",
+     0x0C02,
+     "GL_READ_BUFFER_EXT",
     },
     {
-     0x9117, "GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE",
+     0x82E3,
+     "GL_QUERY_KHR",
     },
     {
-     0x93A0, "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE",
+     0x82E2,
+     "GL_PROGRAM_KHR",
     },
     {
-     0x93A3, "GL_FRAMEBUFFER_ATTACHMENT_ANGLE",
+     0x82E1,
+     "GL_SHADER_KHR",
     },
     {
-     0x93A2, "GL_TEXTURE_USAGE_ANGLE",
+     0x8B52,
+     "GL_FLOAT_VEC4",
     },
     {
-     0x8802, "GL_STENCIL_BACK_PASS_DEPTH_FAIL",
+     0x9240,
+     "GL_UNPACK_FLIP_Y_CHROMIUM",
     },
     {
-     0x9119, "GL_SIGNALED_APPLE",
+     0x8DF6,
+     "GL_UNSIGNED_INT_10_10_10_2_OES",
     },
     {
-     0x9118, "GL_UNSIGNALED_APPLE",
+     0x8866,
+     "GL_QUERY_RESULT_EXT",
     },
     {
-     0x9294, "GL_MULTIPLY_NV",
+     0x8DF7,
+     "GL_INT_10_10_10_2_OES",
     },
     {
-     0x9295, "GL_SCREEN_NV",
+     0x9246,
+     "GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM",
     },
     {
-     0x9296, "GL_OVERLAY_NV",
+     0x8B69,
+     "GL_FLOAT_MAT4x2_NV",
     },
     {
-     0x9297, "GL_DARKEN_NV",
+     0x812D,
+     "GL_CLAMP_TO_BORDER_EXT",
     },
     {
-     0x0020, "GL_MAP_UNSYNCHRONIZED_BIT_EXT",
+     0x812F,
+     "GL_CLAMP_TO_EDGE",
     },
     {
-     0x8C01, "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG",
+     0x92A4,
+     "GL_LINEARDODGE_NV",
     },
     {
-     0x8C00, "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG",
+     0x8DD8,
+     "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT",
     },
     {
-     0x8A52, "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT",
+     0x8DD9,
+     "GL_GEOMETRY_SHADER_EXT",
     },
     {
-     0x8C02, "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG",
+     0x86A3,
+     "GL_COMPRESSED_TEXTURE_FORMATS",
     },
     {
-     0x84C9, "GL_TEXTURE9",
+     0x9244,
+     "GL_BIND_GENERATES_RESOURCE_CHROMIUM",
     },
     {
-     0x84C8, "GL_TEXTURE8",
+     0x8DD0,
+     "GL_INT_SAMPLER_BUFFER_EXT",
     },
     {
-     0x8869, "GL_MAX_VERTEX_ATTRIBS",
+     0x86A2,
+     "GL_NUM_COMPRESSED_TEXTURE_FORMATS",
     },
     {
-     0x84C3, "GL_TEXTURE3",
+     0x0CF3,
+     "GL_UNPACK_SKIP_ROWS_EXT",
     },
     {
-     0x84C2, "GL_TEXTURE2",
+     0x0CF2,
+     "GL_UNPACK_ROW_LENGTH_EXT",
     },
     {
-     0x84C1, "GL_TEXTURE1",
+     0x140C,
+     "GL_FIXED",
     },
     {
-     0x84C0, "GL_TEXTURE0",
+     0x8008,
+     "GL_MAX_EXT",
     },
     {
-     0x84C7, "GL_TEXTURE7",
+     0x0CF5,
+     "GL_UNPACK_ALIGNMENT",
     },
     {
-     0x84C6, "GL_TEXTURE6",
+     0x8867,
+     "GL_QUERY_RESULT_AVAILABLE_EXT",
     },
     {
-     0x84C5, "GL_TEXTURE5",
+     0x8009,
+     "GL_BLEND_EQUATION",
     },
     {
-     0x8803, "GL_STENCIL_BACK_PASS_DEPTH_PASS",
+     0x1401,
+     "GL_UNSIGNED_BYTE",
     },
     {
-     0x928A, "GL_SRC_IN_NV",
+     0x1400,
+     "GL_BYTE",
     },
     {
-     0x8518, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y",
+     0x1403,
+     "GL_UNSIGNED_SHORT",
     },
     {
-     0x8519, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z",
+     0x1402,
+     "GL_SHORT",
     },
     {
-     0x8514, "GL_TEXTURE_BINDING_CUBE_MAP",
+     0x1405,
+     "GL_UNSIGNED_INT",
     },
     {
-     0x8515, "GL_TEXTURE_CUBE_MAP_POSITIVE_X",
+     0x1404,
+     "GL_INT",
     },
     {
-     0x8516, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X",
+     0x1406,
+     "GL_FLOAT",
     },
     {
-     0x8517, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y",
+     0x8DDF,
+     "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT",
     },
     {
-     0x8513, "GL_TEXTURE_CUBE_MAP",
+     0x8043,
+     "GL_LUMINANCE4_ALPHA4_OES",
     },
     {
-     0x8626, "GL_CURRENT_VERTEX_ATTRIB",
+     0x8040,
+     "GL_LUMINANCE8_OES",
     },
     {
-     0x92B1, "GL_PLUS_CLAMPED_NV",
+     0x8045,
+     "GL_LUMINANCE8_ALPHA8_OES",
     },
     {
-     0x92B0, "GL_HSL_LUMINOSITY_NV",
+     0x8CD1,
+     "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME",
     },
     {
-     0x92B3, "GL_MINUS_CLAMPED_NV",
+     0x00040000,
+     "GL_STENCIL_BUFFER_BIT2_QCOM",
     },
     {
-     0x92B2, "GL_PLUS_CLAMPED_ALPHA_NV",
+     0x8CD0,
+     "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE",
     },
     {
-     0x8765, "GL_BUFFER_USAGE",
+     0x8CE4,
+     "GL_COLOR_ATTACHMENT4_EXT",
     },
     {
-     0x8764, "GL_BUFFER_SIZE",
+     0x8CD3,
+     "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE",
     },
     {
-     0x8B99, "GL_PALETTE8_RGB5_A1_OES",
+     0x846E,
+     "GL_ALIASED_LINE_WIDTH_RANGE",
     },
     {
-     0x0503, "GL_STACK_OVERFLOW_KHR",
+     0x0B90,
+     "GL_STENCIL_TEST",
     },
     {
-     0x0502, "GL_INVALID_OPERATION",
+     0x8CD2,
+     "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL",
     },
     {
-     0x0501, "GL_INVALID_VALUE",
+     0x881C,
+     "GL_ALPHA16F_EXT",
     },
     {
-     0x0500, "GL_INVALID_ENUM",
+     0x928E,
+     "GL_SRC_ATOP_NV",
     },
     {
-     64, "GL_MAILBOX_SIZE_CHROMIUM",
+     0x8CD4,
+     "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES",
     },
     {
-     0x0506, "GL_INVALID_FRAMEBUFFER_OPERATION",
+     0x9113,
+     "GL_SYNC_CONDITION_APPLE",
     },
     {
-     0x0505, "GL_OUT_OF_MEMORY",
+     0x8CD7,
+     "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT",
     },
     {
-     0x0504, "GL_STACK_UNDERFLOW_KHR",
+     0x08000000,
+     "GL_MULTISAMPLE_BUFFER_BIT3_QCOM",
     },
     {
-     0x0B44, "GL_CULL_FACE",
+     0x93A4,
+     "GL_PACK_REVERSE_ROW_ORDER_ANGLE",
     },
     {
-     0x8B5E, "GL_SAMPLER_2D",
+     0x8038,
+     "GL_POLYGON_OFFSET_FACTOR",
     },
     {
-     0x0B46, "GL_FRONT_FACE",
+     0x94F9,
+     "GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL",
     },
     {
-     0x8FB3, "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM",
+     0x851A,
+     "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z",
     },
     {
-     0x824A, "GL_DEBUG_SOURCE_APPLICATION_KHR",
+     0x851C,
+     "GL_MAX_CUBE_MAP_TEXTURE_SIZE",
     },
     {
-     0x824B, "GL_DEBUG_SOURCE_OTHER_KHR",
+     0x8CD9,
+     "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS",
     },
     {
-     0x824C, "GL_DEBUG_TYPE_ERROR_KHR",
+     0x84CC,
+     "GL_TEXTURE12",
     },
     {
-     0x824D, "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR",
+     0x0BA2,
+     "GL_VIEWPORT",
     },
     {
-     0x824E, "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR",
+     0x84CA,
+     "GL_TEXTURE10",
     },
     {
-     0x824F, "GL_DEBUG_TYPE_PORTABILITY_KHR",
+     0x0BA7,
+     "GL_PATH_PROJECTION_MATRIX_CHROMIUM",
     },
     {
-     0x8B31, "GL_VERTEX_SHADER",
+     0x84CF,
+     "GL_TEXTURE15",
     },
     {
-     0x8B30, "GL_FRAGMENT_SHADER",
+     0x84CE,
+     "GL_TEXTURE14",
     },
     {
-     0x8FB1, "GL_CPU_OPTIMIZED_QCOM",
+     0x84CD,
+     "GL_TEXTURE13",
     },
     {
-     0x93D2, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR",
+     0x83F9,
+     "GL_PERFQUERY_DONOT_FLUSH_INTEL",
     },
     {
-     0x8B5A, "GL_FLOAT_MAT2",
+     0x9115,
+     "GL_SYNC_FLAGS_APPLE",
     },
     {
-     0x84D8, "GL_TEXTURE24",
+     0x9286,
+     "GL_SRC_NV",
     },
     {
-     0x84D9, "GL_TEXTURE25",
+     0x83F3,
+     "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE",
     },
     {
-     0x84D6, "GL_TEXTURE22",
+     0x83F2,
+     "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE",
     },
     {
-     0x84D7, "GL_TEXTURE23",
+     0x83F1,
+     "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT",
     },
     {
-     0x84D4, "GL_TEXTURE20",
+     0x9114,
+     "GL_SYNC_STATUS_APPLE",
     },
     {
-     0x0D05, "GL_PACK_ALIGNMENT",
+     0x8C0A,
+     "GL_SGX_BINARY_IMG",
     },
     {
-     0x84D2, "GL_TEXTURE18",
+     0x93BB,
+     "GL_COMPRESSED_RGBA_ASTC_10x10_KHR",
     },
     {
-     0x84D3, "GL_TEXTURE19",
+     0x911C,
+     "GL_CONDITION_SATISFIED_APPLE",
     },
     {
-     0x84D0, "GL_TEXTURE16",
+     0x911B,
+     "GL_TIMEOUT_EXPIRED_APPLE",
     },
     {
-     0x84D1, "GL_TEXTURE17",
+     0x911A,
+     "GL_ALREADY_SIGNALED_APPLE",
     },
     {
-     0x93D1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR",
+     0x9284,
+     "GL_CONJOINT_NV",
     },
     {
-     0x84DF, "GL_TEXTURE31",
+     0x9124,
+     "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT",
     },
     {
-     0x8B97, "GL_PALETTE8_R5_G6_B5_OES",
+     0x911D,
+     "GL_WAIT_FAILED_APPLE",
     },
     {
-     0x84DD, "GL_TEXTURE29",
+     0x929A,
+     "GL_COLORBURN_KHR",
     },
     {
-     0x84DE, "GL_TEXTURE30",
+     0x929B,
+     "GL_HARDLIGHT_KHR",
     },
     {
-     0x84DB, "GL_TEXTURE27",
+     0x929C,
+     "GL_SOFTLIGHT_KHR",
     },
     {
-     0x84DC, "GL_TEXTURE28",
+     0x846D,
+     "GL_ALIASED_POINT_SIZE_RANGE",
     },
     {
-     0x6002, "GL_TEXTURE_POOL_UNMANAGED_CHROMIUM",
+     0x929E,
+     "GL_DIFFERENCE_KHR",
     },
     {
-     0x84DA, "GL_TEXTURE26",
+     0x929F,
+     "GL_MINUS_NV",
     },
     {
-     0x8242, "GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR",
+     0x9282,
+     "GL_UNCORRELATED_NV",
     },
     {
-     0x8243, "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR",
+     0x9298,
+     "GL_LIGHTEN_KHR",
     },
     {
-     0x8244, "GL_DEBUG_CALLBACK_FUNCTION_KHR",
+     0x9299,
+     "GL_COLORDODGE_KHR",
     },
     {
-     0x8245, "GL_DEBUG_CALLBACK_USER_PARAM_KHR",
+     0x9111,
+     "GL_MAX_SERVER_WAIT_TIMEOUT_APPLE",
     },
     {
-     0x8246, "GL_DEBUG_SOURCE_API_KHR",
+     0x93A6,
+     "GL_PROGRAM_BINARY_ANGLE",
     },
     {
-     0x8247, "GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR",
+     0x9117,
+     "GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE",
     },
     {
-     0x8248, "GL_DEBUG_SOURCE_SHADER_COMPILER_KHR",
+     0x93A0,
+     "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE",
     },
     {
-     0x8249, "GL_DEBUG_SOURCE_THIRD_PARTY_KHR",
+     0x93A3,
+     "GL_FRAMEBUFFER_ATTACHMENT_ANGLE",
     },
     {
-     0x8B94, "GL_PALETTE4_RGB5_A1_OES",
+     0x93A2,
+     "GL_TEXTURE_USAGE_ANGLE",
     },
     {
-     0x00000040, "GL_COLOR_BUFFER_BIT6_QCOM",
+     0x8802,
+     "GL_STENCIL_BACK_PASS_DEPTH_FAIL",
     },
     {
-     0x8645, "GL_VERTEX_ATTRIB_ARRAY_POINTER",
+     0x9119,
+     "GL_SIGNALED_APPLE",
     },
     {
-     0x8865, "GL_CURRENT_QUERY_EXT",
+     0x9118,
+     "GL_UNSIGNALED_APPLE",
     },
     {
-     0x8866, "GL_QUERY_RESULT_EXT",
+     0x9294,
+     "GL_MULTIPLY_KHR",
     },
     {
-     0x8867, "GL_QUERY_RESULT_AVAILABLE_EXT",
+     0x9295,
+     "GL_SCREEN_KHR",
     },
     {
-     0x08000000, "GL_MULTISAMPLE_BUFFER_BIT3_QCOM",
+     0x9296,
+     "GL_OVERLAY_KHR",
     },
     {
-     0x87FA, "GL_3DC_XY_AMD",
+     0x9297,
+     "GL_DARKEN_KHR",
     },
     {
-     0x84C4, "GL_TEXTURE4",
+     0x0020,
+     "GL_MAP_UNSYNCHRONIZED_BIT_EXT",
     },
     {
-     0x85B5, "GL_VERTEX_ARRAY_BINDING_OES",
+     0x8E78,
+     "GL_TESS_GEN_VERTEX_ORDER_EXT",
     },
     {
-     0x8D6A, "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT",
+     0x8C01,
+     "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG",
     },
     {
-     0x8D6C, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT",
+     0x8C00,
+     "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG",
     },
     {
-     0x8252, "GL_LOSE_CONTEXT_ON_RESET_EXT",
+     0x8A52,
+     "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT",
     },
     {
-     0x8C4C, "GL_COMPRESSED_SRGB_S3TC_DXT1_NV",
+     0x8C02,
+     "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG",
     },
     {
-     0x8C4E, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV",
+     0x84C9,
+     "GL_TEXTURE9",
     },
     {
-     0x1102, "GL_NICEST",
+     0x84C8,
+     "GL_TEXTURE8",
     },
     {
-     0x8C4F, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV",
+     0x8869,
+     "GL_MAX_VERTEX_ATTRIBS",
     },
     {
-     0x93E9, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES",
+     0x84C3,
+     "GL_TEXTURE3",
     },
     {
-     0x93E8, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES",
+     0x84C2,
+     "GL_TEXTURE2",
     },
     {
-     0x8C43, "GL_SRGB8_ALPHA8_EXT",
+     0x84C1,
+     "GL_TEXTURE1",
     },
     {
-     0x8C42, "GL_SRGB_ALPHA_EXT",
+     0x84C0,
+     "GL_TEXTURE0",
     },
     {
-     0x8C45, "GL_SLUMINANCE8_ALPHA8_NV",
+     0x84C7,
+     "GL_TEXTURE7",
     },
     {
-     0x8C44, "GL_SLUMINANCE_ALPHA_NV",
+     0x84C6,
+     "GL_TEXTURE6",
     },
     {
-     0x8C47, "GL_SLUMINANCE8_NV",
+     0x84C5,
+     "GL_TEXTURE5",
     },
     {
-     0x8C46, "GL_SLUMINANCE_NV",
+     0x8803,
+     "GL_STENCIL_BACK_PASS_DEPTH_PASS",
     },
     {
-     0x93E1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES",
+     0x928A,
+     "GL_SRC_IN_NV",
     },
     {
-     0x93E0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES",
+     0x8518,
+     "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y",
     },
     {
-     0x93E3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES",
+     0x8519,
+     "GL_TEXTURE_CUBE_MAP_POSITIVE_Z",
     },
     {
-     0x93E2, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES",
+     0x8514,
+     "GL_TEXTURE_BINDING_CUBE_MAP",
     },
     {
-     0x93E5, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES",
+     0x8515,
+     "GL_TEXTURE_CUBE_MAP_POSITIVE_X",
     },
     {
-     0x93E4, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES",
+     0x8516,
+     "GL_TEXTURE_CUBE_MAP_NEGATIVE_X",
     },
     {
-     0x93E7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES",
+     0x8517,
+     "GL_TEXTURE_CUBE_MAP_POSITIVE_Y",
     },
     {
-     0x93E6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES",
+     0x8513,
+     "GL_TEXTURE_CUBE_MAP",
     },
     {
-     0x8D68, "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES",
+     0x8626,
+     "GL_CURRENT_VERTEX_ATTRIB",
     },
     {
-     0x1700, "GL_PATH_MODELVIEW_CHROMIUM",
+     0x92B1,
+     "GL_PLUS_CLAMPED_NV",
     },
     {
-     0x85BB, "GL_UNSIGNED_SHORT_8_8_REV_APPLE",
+     0x92B0,
+     "GL_HSL_LUMINOSITY_KHR",
     },
     {
-     0x8D61, "GL_HALF_FLOAT_OES",
+     0x92B3,
+     "GL_MINUS_CLAMPED_NV",
     },
     {
-     0x8D62, "GL_RGB565",
+     0x92B2,
+     "GL_PLUS_CLAMPED_ALPHA_NV",
     },
     {
-     0x8D64, "GL_ETC1_RGB8_OES",
+     0x8765,
+     "GL_BUFFER_USAGE",
     },
     {
-     0x8D65, "GL_TEXTURE_EXTERNAL_OES",
+     0x8764,
+     "GL_BUFFER_SIZE",
     },
     {
-     0x8D66, "GL_SAMPLER_EXTERNAL_OES",
+     0x8B99,
+     "GL_PALETTE8_RGB5_A1_OES",
     },
     {
-     0x8D67, "GL_TEXTURE_BINDING_EXTERNAL_OES",
+     0x0503,
+     "GL_STACK_OVERFLOW_KHR",
     },
     {
-     0x04000000, "GL_MULTISAMPLE_BUFFER_BIT2_QCOM",
+     0x0502,
+     "GL_INVALID_OPERATION",
     },
     {
-     0x8CEE, "GL_COLOR_ATTACHMENT14_EXT",
+     0x0501,
+     "GL_INVALID_VALUE",
     },
     {
-     0x1701, "GL_PATH_PROJECTION_CHROMIUM",
+     0x0500,
+     "GL_INVALID_ENUM",
     },
     {
-     0x2800, "GL_TEXTURE_MAG_FILTER",
+     0x0507,
+     "GL_CONTEXT_LOST_KHR",
     },
     {
-     0x2801, "GL_TEXTURE_MIN_FILTER",
+     0x0506,
+     "GL_INVALID_FRAMEBUFFER_OPERATION",
     },
     {
-     0x2802, "GL_TEXTURE_WRAP_S",
+     0x0505,
+     "GL_OUT_OF_MEMORY",
     },
     {
-     0x2803, "GL_TEXTURE_WRAP_T",
+     0x0504,
+     "GL_STACK_UNDERFLOW_KHR",
     },
     {
-     0x2703, "GL_LINEAR_MIPMAP_LINEAR",
+     0x0CF4,
+     "GL_UNPACK_SKIP_PIXELS_EXT",
     },
     {
-     0x8B98, "GL_PALETTE8_RGBA4_OES",
+     0x0B44,
+     "GL_CULL_FACE",
     },
     {
-     0x84F3, "GL_FENCE_STATUS_NV",
+     0x8B5E,
+     "GL_SAMPLER_2D",
     },
     {
-     0x2702, "GL_NEAREST_MIPMAP_LINEAR",
+     0x0B46,
+     "GL_FRONT_FACE",
     },
     {
-     0x1F03, "GL_EXTENSIONS",
+     0x8FB3,
+     "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM",
     },
     {
-     0x1F02, "GL_VERSION",
+     0x824A,
+     "GL_DEBUG_SOURCE_APPLICATION_KHR",
     },
     {
-     0x1F01, "GL_RENDERER",
+     0x824B,
+     "GL_DEBUG_SOURCE_OTHER_KHR",
     },
     {
-     0x1F00, "GL_VENDOR",
+     0x824C,
+     "GL_DEBUG_TYPE_ERROR_KHR",
     },
     {
-     0x9247, "GL_OVERLAY_TRANSFORM_FLIP_VERTICAL_CHROMIUM",
+     0x824D,
+     "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR",
     },
     {
-     0x2701, "GL_LINEAR_MIPMAP_NEAREST",
+     0x824E,
+     "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR",
     },
     {
-     0x9245, "GL_OVERLAY_TRANSFORM_NONE_CHROMIUM",
+     0x824F,
+     "GL_DEBUG_TYPE_PORTABILITY_KHR",
     },
     {
-     0x92B4, "GL_INVERT_OVG_NV",
+     0x8B31,
+     "GL_VERTEX_SHADER",
     },
     {
-     0x9249, "GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM",
+     0x8B30,
+     "GL_FRAGMENT_SHADER",
     },
     {
-     0x0B94, "GL_STENCIL_FAIL",
+     0x8FB1,
+     "GL_CPU_OPTIMIZED_QCOM",
     },
     {
-     0x8B4C, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS",
+     0x93D2,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR",
     },
     {
-     0x8B4D, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS",
+     0x82FB,
+     "GL_CONTEXT_RELEASE_BEHAVIOR_KHR",
     },
     {
-     0x8B4F, "GL_SHADER_TYPE",
+     0x8B5A,
+     "GL_FLOAT_MAT2",
     },
     {
-     0x00004000, "GL_COLOR_BUFFER_BIT",
+     0x84D8,
+     "GL_TEXTURE24",
     },
     {
-     0x00000010, "GL_COLOR_BUFFER_BIT4_QCOM",
+     0x84D9,
+     "GL_TEXTURE25",
     },
     {
-     0x8834, "GL_DRAW_BUFFER15_EXT",
+     0x84D6,
+     "GL_TEXTURE22",
     },
     {
-     0x8833, "GL_DRAW_BUFFER14_EXT",
+     0x84D7,
+     "GL_TEXTURE23",
     },
     {
-     0x8832, "GL_DRAW_BUFFER13_EXT",
+     0x84D4,
+     "GL_TEXTURE20",
     },
     {
-     0x8831, "GL_DRAW_BUFFER12_EXT",
+     0x0D05,
+     "GL_PACK_ALIGNMENT",
     },
     {
-     0x8830, "GL_DRAW_BUFFER11_EXT",
+     0x84D2,
+     "GL_TEXTURE18",
     },
     {
-     0x8DC5, "GL_SAMPLER_CUBE_SHADOW_NV",
+     0x84D3,
+     "GL_TEXTURE19",
     },
     {
-     0x93B8, "GL_COMPRESSED_RGBA_ASTC_10x5_KHR",
+     0x84D0,
+     "GL_TEXTURE16",
     },
     {
-     0x9241, "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM",
+     0x84D1,
+     "GL_TEXTURE17",
     },
     {
-     0x00010000, "GL_STENCIL_BUFFER_BIT0_QCOM",
+     0x93D1,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR",
     },
     {
-     0x0B93, "GL_STENCIL_VALUE_MASK",
+     0x84DF,
+     "GL_TEXTURE31",
     },
     {
-     0x0B92, "GL_STENCIL_FUNC",
+     0x8B97,
+     "GL_PALETTE8_R5_G6_B5_OES",
     },
     {
-     0x0B91, "GL_STENCIL_CLEAR_VALUE",
+     0x84DD,
+     "GL_TEXTURE29",
     },
     {
-     0x883D, "GL_BLEND_EQUATION_ALPHA",
+     0x84DE,
+     "GL_TEXTURE30",
     },
     {
-     0x0B97, "GL_STENCIL_REF",
+     0x84DB,
+     "GL_TEXTURE27",
     },
     {
-     0x0B96, "GL_STENCIL_PASS_DEPTH_PASS",
+     0x84DC,
+     "GL_TEXTURE28",
     },
     {
-     0x0B95, "GL_STENCIL_PASS_DEPTH_FAIL",
+     0x6002,
+     "GL_TEXTURE_POOL_UNMANAGED_CHROMIUM",
     },
     {
-     0x2700, "GL_NEAREST_MIPMAP_NEAREST",
+     0x84DA,
+     "GL_TEXTURE26",
     },
     {
-     0x0B98, "GL_STENCIL_WRITEMASK",
+     0x8242,
+     "GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR",
     },
     {
-     0x8B40, "GL_PROGRAM_OBJECT_EXT",
+     0x8243,
+     "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR",
     },
     {
-     0x1004, "GL_TEXTURE_BORDER_COLOR_NV",
+     0x8244,
+     "GL_DEBUG_CALLBACK_FUNCTION_KHR",
     },
     {
-     0x8B48, "GL_SHADER_OBJECT_EXT",
+     0x8245,
+     "GL_DEBUG_CALLBACK_USER_PARAM_KHR",
     },
     {
-     0x912F, "GL_TEXTURE_IMMUTABLE_FORMAT_EXT",
+     0x8246,
+     "GL_DEBUG_SOURCE_API_KHR",
     },
     {
-     0x924A, "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM",
+     0x8247,
+     "GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR",
     },
     {
-     0x20000000, "GL_MULTISAMPLE_BUFFER_BIT5_QCOM",
+     0x8248,
+     "GL_DEBUG_SOURCE_SHADER_COMPILER_KHR",
     },
     {
-     0x0DE1, "GL_TEXTURE_2D",
+     0x8249,
+     "GL_DEBUG_SOURCE_THIRD_PARTY_KHR",
     },
     {
-     0x80C9, "GL_BLEND_SRC_RGB",
+     0x8B94,
+     "GL_PALETTE4_RGB5_A1_OES",
     },
     {
-     0x80C8, "GL_BLEND_DST_RGB",
+     0x94F4,
+     "GL_PERFQUERY_COUNTER_RAW_INTEL",
     },
     {
-     0x8059, "GL_RGB10_A2_EXT",
+     0x92BE,
+     "GL_PRIMITIVE_BOUNDING_BOX_EXT",
     },
     {
-     0x8058, "GL_RGBA8_OES",
+     0x8645,
+     "GL_VERTEX_ATTRIB_ARRAY_POINTER",
     },
     {
-     0x8B93, "GL_PALETTE4_RGBA4_OES",
+     0x8865,
+     "GL_CURRENT_QUERY_EXT",
     },
     {
-     0x00002000, "GL_DEPTH_BUFFER_BIT5_QCOM",
+     0x8E5B,
+     "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES",
     },
     {
-     0x8051, "GL_RGB8_OES",
+     0x8E5C,
+     "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES",
     },
     {
-     0x8052, "GL_RGB10_EXT",
+     0x8E5D,
+     "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES",
     },
     {
-     0x8CAB, "GL_RENDERBUFFER_SAMPLES_ANGLE",
+     0x906A,
+     "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT",
     },
     {
-     0x8057, "GL_RGB5_A1",
+     0x8E72,
+     "GL_PATCH_VERTICES_EXT",
     },
     {
-     0x8056, "GL_RGBA4",
+     0x8BD3,
+     "GL_TEXTURE_HEIGHT_QCOM",
     },
     {
-     0x150A, "GL_INVERT",
+     0x87FA,
+     "GL_3DC_XY_AMD",
     },
     {
-     0x01000000, "GL_MULTISAMPLE_BUFFER_BIT0_QCOM",
+     0x84C4,
+     "GL_TEXTURE4",
     },
     {
-     0x78ED, "GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM",
+     0x8E8A,
+     "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT",
     },
     {
-     0x78EE, "GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
+     0x85B5,
+     "GL_VERTEX_ARRAY_BINDING_OES",
     },
     {
-     0x78EF, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
+     0x8253,
+     "GL_GUILTY_CONTEXT_RESET_KHR",
     },
     {
-     0x0B45, "GL_CULL_FACE_MODE",
+     0x8D6C,
+     "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT",
     },
     {
-     0x8B92, "GL_PALETTE4_R5_G6_B5_OES",
+     0x92A1,
+     "GL_CONTRAST_NV",
     },
     {
-     0x00100000, "GL_STENCIL_BUFFER_BIT4_QCOM",
+     0x8252,
+     "GL_LOSE_CONTEXT_ON_RESET_KHR",
     },
     {
-     0x9299, "GL_COLORDODGE_NV",
+     0x8C4C,
+     "GL_COMPRESSED_SRGB_S3TC_DXT1_NV",
     },
     {
-     0x8D20, "GL_STENCIL_ATTACHMENT",
+     0x8C4E,
+     "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV",
     },
     {
-     0x8B91, "GL_PALETTE4_RGBA8_OES",
+     0x8251,
+     "GL_DEBUG_TYPE_OTHER_KHR",
     },
     {
-     0x00000200, "GL_DEPTH_BUFFER_BIT1_QCOM",
+     0x8C4F,
+     "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV",
     },
     {
-     0x00008000, "GL_COVERAGE_BUFFER_BIT_NV",
+     0x9309,
+     "GL_REFERENCED_BY_GEOMETRY_SHADER_EXT",
     },
     {
-     0x1506, "GL_XOR_NV",
+     0x93E9,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES",
     },
     {
-     0x8CA8, "GL_READ_FRAMEBUFFER_ANGLE",
+     0x93E8,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES",
     },
     {
-     0x8CA9, "GL_DRAW_FRAMEBUFFER_ANGLE",
+     0x8C43,
+     "GL_SRGB8_ALPHA8_EXT",
     },
     {
-     0x8CA6, "GL_FRAMEBUFFER_BINDING",
+     0x8C42,
+     "GL_SRGB_ALPHA_EXT",
     },
     {
-     0x8CA7, "GL_RENDERBUFFER_BINDING",
+     0x8C45,
+     "GL_SLUMINANCE8_ALPHA8_NV",
     },
     {
-     0x8CA4, "GL_STENCIL_BACK_VALUE_MASK",
+     0x8C44,
+     "GL_SLUMINANCE_ALPHA_NV",
     },
     {
-     0x8CA5, "GL_STENCIL_BACK_WRITEMASK",
+     0x8C47,
+     "GL_SLUMINANCE8_NV",
     },
     {
-     0x8B90, "GL_PALETTE4_RGB8_OES",
+     0x8C46,
+     "GL_SLUMINANCE_NV",
     },
     {
-     0x8CA3, "GL_STENCIL_BACK_REF",
+     0x93E1,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES",
     },
     {
-     0x80CB, "GL_BLEND_SRC_ALPHA",
+     0x93E0,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES",
     },
     {
-     0x80CA, "GL_BLEND_DST_ALPHA",
+     0x93E3,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES",
     },
     {
-     0x8CE7, "GL_COLOR_ATTACHMENT7_EXT",
+     0x93E2,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES",
     },
     {
-     0x93B0, "GL_COMPRESSED_RGBA_ASTC_4x4_KHR",
+     0x93E5,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES",
     },
     {
-     0x93B1, "GL_COMPRESSED_RGBA_ASTC_5x4_KHR",
+     0x93E4,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES",
     },
     {
-     0x93B2, "GL_COMPRESSED_RGBA_ASTC_5x5_KHR",
+     0x93E7,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES",
     },
     {
-     0x93B3, "GL_COMPRESSED_RGBA_ASTC_6x5_KHR",
+     0x93E6,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES",
     },
     {
-     0x93B4, "GL_COMPRESSED_RGBA_ASTC_6x6_KHR",
+     0x8D68,
+     "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES",
     },
     {
-     0x93B5, "GL_COMPRESSED_RGBA_ASTC_8x5_KHR",
+     0x8E82,
+     "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT",
     },
     {
-     0x93B6, "GL_COMPRESSED_RGBA_ASTC_8x6_KHR",
+     0x8E81,
+     "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT",
     },
     {
-     0x93B7, "GL_COMPRESSED_RGBA_ASTC_8x8_KHR",
+     0x85BB,
+     "GL_UNSIGNED_SHORT_8_8_REV_APPLE",
     },
     {
-     0x8CD6, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT",
+     0x8E87,
+     "GL_TESS_EVALUATION_SHADER_EXT",
     },
     {
-     0x93B9, "GL_COMPRESSED_RGBA_ASTC_10x6_KHR",
+     0x8E86,
+     "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT",
     },
     {
-     0x8253, "GL_GUILTY_CONTEXT_RESET_EXT",
+     0x8E85,
+     "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT",
     },
     {
-     0x8CE5, "GL_COLOR_ATTACHMENT5_EXT",
+     0x8E84,
+     "GL_MAX_TESS_PATCH_COMPONENTS_EXT",
     },
     {
-     0x8CE9, "GL_COLOR_ATTACHMENT9_EXT",
+     0x8D61,
+     "GL_HALF_FLOAT_OES",
     },
     {
-     0x8B96, "GL_PALETTE8_RGBA8_OES",
+     0x8D62,
+     "GL_RGB565",
     },
     {
-     0x8872, "GL_MAX_TEXTURE_IMAGE_UNITS",
+     0x8E88,
+     "GL_TESS_CONTROL_SHADER_EXT",
     },
     {
-     0x8508, "GL_DECR_WRAP",
+     0x8D64,
+     "GL_ETC1_RGB8_OES",
     },
     {
-     0x92AD, "GL_HSL_HUE_NV",
+     0x8D65,
+     "GL_TEXTURE_EXTERNAL_OES",
     },
     {
-     0x92AE, "GL_HSL_SATURATION_NV",
+     0x8D66,
+     "GL_SAMPLER_EXTERNAL_OES",
     },
     {
-     0x92AF, "GL_HSL_COLOR_NV",
+     0x8D67,
+     "GL_TEXTURE_BINDING_EXTERNAL_OES",
     },
     {
-     0x8DC4, "GL_SAMPLER_2D_ARRAY_SHADOW_NV",
+     0x10000000,
+     "GL_MULTISAMPLE_BUFFER_BIT4_QCOM",
     },
     {
-     0x8507, "GL_INCR_WRAP",
+     0x04000000,
+     "GL_MULTISAMPLE_BUFFER_BIT2_QCOM",
     },
     {
-     0x8895, "GL_ELEMENT_ARRAY_BUFFER_BINDING",
+     0x90D7,
+     "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT",
     },
     {
-     0x8894, "GL_ARRAY_BUFFER_BINDING",
+     0x90D9,
+     "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT",
     },
     {
-     0x92A3, "GL_INVERT_RGB_NV",
+     0x90D8,
+     "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT",
     },
     {
-     0x92A4, "GL_LINEARDODGE_NV",
+     0x8CEE,
+     "GL_COLOR_ATTACHMENT14_EXT",
     },
     {
-     0x92A5, "GL_LINEARBURN_NV",
+     0x1701,
+     "GL_PATH_PROJECTION_CHROMIUM",
     },
     {
-     0x8893, "GL_ELEMENT_ARRAY_BUFFER",
+     0x2800,
+     "GL_TEXTURE_MAG_FILTER",
     },
     {
-     0x8892, "GL_ARRAY_BUFFER",
+     0x2801,
+     "GL_TEXTURE_MIN_FILTER",
     },
     {
-     0x92A8, "GL_PINLIGHT_NV",
+     0x2802,
+     "GL_TEXTURE_WRAP_S",
     },
     {
-     0x92A9, "GL_HARDMIX_NV",
+     0x2803,
+     "GL_TEXTURE_WRAP_T",
     },
     {
-     0x8BD8, "GL_TEXTURE_IMAGE_VALID_QCOM",
+     0x3007,
+     "GL_CLIP_DISTANCE7_APPLE",
     },
     {
-     0x84D5, "GL_TEXTURE21",
+     0x2703,
+     "GL_LINEAR_MIPMAP_LINEAR",
     },
     {
-     0x9287, "GL_DST_NV",
+     0x3005,
+     "GL_CLIP_DISTANCE5_APPLE",
     },
     {
-     0x93BA, "GL_COMPRESSED_RGBA_ASTC_10x8_KHR",
+     0x3004,
+     "GL_CLIP_DISTANCE4_APPLE",
     },
     {
-     0x93BB, "GL_COMPRESSED_RGBA_ASTC_10x10_KHR",
+     0x8B98,
+     "GL_PALETTE8_RGBA4_OES",
     },
     {
-     0x93BC, "GL_COMPRESSED_RGBA_ASTC_12x10_KHR",
+     0x3002,
+     "GL_CLIP_DISTANCE2_APPLE",
     },
     {
-     0x93BD, "GL_COMPRESSED_RGBA_ASTC_12x12_KHR",
+     0x3001,
+     "GL_CLIP_DISTANCE1_APPLE",
     },
     {
-     0x84E8, "GL_MAX_RENDERBUFFER_SIZE",
+     0x2702,
+     "GL_NEAREST_MIPMAP_LINEAR",
     },
     {
-     0x9281, "GL_BLEND_OVERLAP_NV",
+     0x1F03,
+     "GL_EXTENSIONS",
     },
     {
-     0x9280, "GL_BLEND_PREMULTIPLIED_SRC_NV",
+     0x1F02,
+     "GL_VERSION",
     },
     {
-     0x8370, "GL_MIRRORED_REPEAT",
+     0x1F01,
+     "GL_RENDERER",
     },
     {
-     0x84E0, "GL_ACTIVE_TEXTURE",
+     0x1F00,
+     "GL_VENDOR",
     },
     {
-     0x8800, "GL_STENCIL_BACK_FUNC",
+     0x9247,
+     "GL_OVERLAY_TRANSFORM_FLIP_VERTICAL_CHROMIUM",
     },
     {
-     0x8801, "GL_STENCIL_BACK_FAIL",
+     0x2701,
+     "GL_LINEAR_MIPMAP_NEAREST",
     },
     {
-     0x0D33, "GL_MAX_TEXTURE_SIZE",
+     0x9245,
+     "GL_OVERLAY_TRANSFORM_NONE_CHROMIUM",
     },
     {
-     0x8624, "GL_VERTEX_ATTRIB_ARRAY_STRIDE",
+     0x92B4,
+     "GL_INVERT_OVG_NV",
     },
     {
-     0x8625, "GL_VERTEX_ATTRIB_ARRAY_TYPE",
+     0x9249,
+     "GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM",
     },
     {
-     0x8622, "GL_VERTEX_ATTRIB_ARRAY_ENABLED",
+     0x0B94,
+     "GL_STENCIL_FAIL",
     },
     {
-     0x8623, "GL_VERTEX_ATTRIB_ARRAY_SIZE",
+     0x8B4C,
+     "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS",
     },
     {
-     0x8DB9, "GL_FRAMEBUFFER_SRGB_EXT",
+     0x8B4D,
+     "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS",
     },
     {
-     0x8259, "GL_ACTIVE_PROGRAM_EXT",
+     0x8B4F,
+     "GL_SHADER_TYPE",
     },
     {
-     0x8258, "GL_PROGRAM_SEPARABLE_EXT",
+     0x9123,
+     "GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT",
     },
     {
-     0x8256, "GL_RESET_NOTIFICATION_STRATEGY_EXT",
+     0x83FB,
+     "GL_PERFQUERY_WAIT_INTEL",
     },
     {
-     0x8255, "GL_UNKNOWN_CONTEXT_RESET_EXT",
+     0x00004000,
+     "GL_COLOR_BUFFER_BIT",
     },
     {
-     0x8254, "GL_INNOCENT_CONTEXT_RESET_EXT",
+     0x00000010,
+     "GL_TESS_EVALUATION_SHADER_BIT_EXT",
     },
     {
-     0x1100, "GL_DONT_CARE",
+     0x8834,
+     "GL_DRAW_BUFFER15_EXT",
     },
     {
-     0x1101, "GL_FASTEST",
+     0x8833,
+     "GL_DRAW_BUFFER14_EXT",
     },
     {
-     0x8251, "GL_DEBUG_TYPE_OTHER_KHR",
+     0x8832,
+     "GL_DRAW_BUFFER13_EXT",
     },
     {
-     0x8250, "GL_DEBUG_TYPE_PERFORMANCE_KHR",
+     0x8831,
+     "GL_DRAW_BUFFER12_EXT",
     },
     {
-     0x8CEB, "GL_COLOR_ATTACHMENT11_EXT",
+     0x8830,
+     "GL_DRAW_BUFFER11_EXT",
     },
     {
-     0x8CEC, "GL_COLOR_ATTACHMENT12_EXT",
+     0x8DC5,
+     "GL_SAMPLER_CUBE_SHADOW_NV",
     },
     {
-     0x0408, "GL_FRONT_AND_BACK",
+     0x94FF,
+     "GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL",
     },
     {
-     0x8CEA, "GL_COLOR_ATTACHMENT10_EXT",
+     0x94FE,
+     "GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL",
     },
     {
-     0x8CEF, "GL_COLOR_ATTACHMENT15_EXT",
+     0x94FD,
+     "GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL",
     },
     {
-     0x8CED, "GL_COLOR_ATTACHMENT13_EXT",
+     0x94FC,
+     "GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL",
     },
     {
-     0x8829, "GL_DRAW_BUFFER4_EXT",
+     0x94FB,
+     "GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL",
     },
     {
-     0x0404, "GL_FRONT",
+     0x93B8,
+     "GL_COMPRESSED_RGBA_ASTC_10x5_KHR",
     },
     {
-     0x0405, "GL_BACK",
+     0x8B65,
+     "GL_FLOAT_MAT2x3_NV",
     },
     {
-     0x88E1, "GL_STREAM_READ",
+     0x9241,
+     "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM",
     },
     {
-     0x88E0, "GL_STREAM_DRAW",
+     0x00010000,
+     "GL_STENCIL_BUFFER_BIT0_QCOM",
     },
     {
-     0x88E4, "GL_STATIC_DRAW",
+     0x83FA,
+     "GL_PERFQUERY_FLUSH_INTEL",
     },
     {
-     0x93C6, "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES",
+     0x84F3,
+     "GL_FENCE_STATUS_NV",
     },
     {
-     0x88E8, "GL_DYNAMIC_DRAW",
+     0x0B93,
+     "GL_STENCIL_VALUE_MASK",
     },
     {
-     0x9291, "GL_PLUS_NV",
+     0x0B92,
+     "GL_STENCIL_FUNC",
     },
     {
-     0x8CAA, "GL_READ_FRAMEBUFFER_BINDING_ANGLE",
+     0x0B91,
+     "GL_STENCIL_CLEAR_VALUE",
     },
     {
-     0x93C5, "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES",
+     0x883D,
+     "GL_BLEND_EQUATION_ALPHA",
     },
     {
-     0x40000000, "GL_MULTISAMPLE_BUFFER_BIT6_QCOM",
+     0x0B97,
+     "GL_STENCIL_REF",
     },
     {
-     0x9116, "GL_SYNC_FENCE_APPLE",
+     0x0B96,
+     "GL_STENCIL_PASS_DEPTH_PASS",
     },
     {
-     0x93C4, "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES",
+     0x0B95,
+     "GL_STENCIL_PASS_DEPTH_FAIL",
     },
     {
-     0x88EE, "GL_ETC1_SRGB8_NV",
+     0x2700,
+     "GL_NEAREST_MIPMAP_NEAREST",
     },
     {
-     0x93C3, "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES",
+     0x94F5,
+     "GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL",
     },
     {
-     0x00000800, "GL_DEPTH_BUFFER_BIT3_QCOM",
+     0x0B98,
+     "GL_STENCIL_WRITEMASK",
     },
     {
-     0x1903, "GL_RED_EXT",
+     0x94F3,
+     "GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL",
     },
     {
-     0x93C2, "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES",
+     0x94F2,
+     "GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL",
     },
     {
-     0x8CE2, "GL_COLOR_ATTACHMENT2_EXT",
+     0x94F1,
+     "GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL",
     },
     {
-     0x8BC1, "GL_COUNTER_RANGE_AMD",
+     0x94F0,
+     "GL_PERFQUERY_COUNTER_EVENT_INTEL",
     },
     {
-     0x8CE0, "GL_COLOR_ATTACHMENT0",
+     0x8B40,
+     "GL_PROGRAM_OBJECT_EXT",
     },
     {
-     0x8CE1, "GL_COLOR_ATTACHMENT1_EXT",
+     0x1004,
+     "GL_TEXTURE_BORDER_COLOR_EXT",
     },
     {
-     0x8CE6, "GL_COLOR_ATTACHMENT6_EXT",
+     0x8B48,
+     "GL_SHADER_OBJECT_EXT",
     },
     {
-     0x93C1, "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES",
+     0x8DE1,
+     "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT",
     },
     {
-     0x8A1F, "GL_RGB_422_APPLE",
+     0x8DE0,
+     "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT",
     },
     {
-     0x93DC, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR",
+     0x924C,
+     "GL_MOUSE_POSITION_CHROMIUM",
     },
     {
-     0x9292, "GL_PLUS_DARKER_NV",
+     0x924B,
+     "GL_SUBSCRIBED_VALUES_BUFFER_CHROMIUM",
     },
     {
-     0x8CE8, "GL_COLOR_ATTACHMENT8_EXT",
+     0x924A,
+     "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM",
     },
     {
-     0x93C0, "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES",
+     0x20000000,
+     "GL_MULTISAMPLE_BUFFER_BIT5_QCOM",
     },
     {
-     0x0C23, "GL_COLOR_WRITEMASK",
+     64,
+     "GL_MAILBOX_SIZE_CHROMIUM",
     },
     {
-     0x0C22, "GL_COLOR_CLEAR_VALUE",
+     0x0DE1,
+     "GL_TEXTURE_2D",
     },
     {
-     0x8823, "GL_WRITEONLY_RENDERING_QCOM",
+     0x8A2C,
+     "GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT",
     },
     {
-     0x8824, "GL_MAX_DRAW_BUFFERS_EXT",
+     0x80C9,
+     "GL_BLEND_SRC_RGB",
     },
     {
-     0x825A, "GL_PROGRAM_PIPELINE_BINDING_EXT",
+     0x80C8,
+     "GL_BLEND_DST_RGB",
     },
     {
-     0x1909, "GL_LUMINANCE",
+     0x912F,
+     "GL_TEXTURE_IMMUTABLE_FORMAT_EXT",
     },
     {
-     0x0D3A, "GL_MAX_VIEWPORT_DIMS",
+     0x8059,
+     "GL_RGB10_A2_EXT",
     },
     {
-     0x8B53, "GL_INT_VEC2",
+     0x8058,
+     "GL_RGBA8_OES",
     },
     {
-     0x8826, "GL_DRAW_BUFFER1_EXT",
+     0x8B93,
+     "GL_PALETTE4_RGBA4_OES",
     },
     {
-     0x809E, "GL_SAMPLE_ALPHA_TO_COVERAGE",
+     0x8E83,
+     "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT",
     },
     {
-     0x8BC0, "GL_COUNTER_TYPE_AMD",
+     0x8051,
+     "GL_RGB8_OES",
     },
     {
-     0x8BC3, "GL_PERCENTAGE_AMD",
+     0x8052,
+     "GL_RGB10_EXT",
     },
     {
-     0x8BC2, "GL_UNSIGNED_INT64_AMD",
+     0x8CAB,
+     "GL_RENDERBUFFER_SAMPLES_ANGLE",
     },
     {
-     0x8BC5, "GL_PERFMON_RESULT_SIZE_AMD",
+     0x8057,
+     "GL_RGB5_A1",
     },
     {
-     0x8BC4, "GL_PERFMON_RESULT_AVAILABLE_AMD",
+     0x8056,
+     "GL_RGBA4",
     },
     {
-     0x8BC6, "GL_PERFMON_RESULT_AMD",
+     0x150A,
+     "GL_INVERT",
+    },
+    {
+     0x01000000,
+     "GL_MULTISAMPLE_BUFFER_BIT0_QCOM",
+    },
+    {
+     0x78ED,
+     "GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM",
+    },
+    {
+     0x78EE,
+     "GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
+    },
+    {
+     0x6001,
+     "GL_TEXTURE_POOL_MANAGED_CHROMIUM",
+    },
+    {
+     0x0B45,
+     "GL_CULL_FACE_MODE",
+    },
+    {
+     0x8B92,
+     "GL_PALETTE4_R5_G6_B5_OES",
+    },
+    {
+     0x00100000,
+     "GL_STENCIL_BUFFER_BIT4_QCOM",
+    },
+    {
+     0x8E4E,
+     "GL_LAST_VERTEX_CONVENTION_EXT",
+    },
+    {
+     0x8E4D,
+     "GL_FIRST_VERTEX_CONVENTION_EXT",
+    },
+    {
+     0x8D20,
+     "GL_STENCIL_ATTACHMENT",
+    },
+    {
+     0x8B91,
+     "GL_PALETTE4_RGBA8_OES",
+    },
+    {
+     0x00000200,
+     "GL_DEPTH_BUFFER_BIT1_QCOM",
+    },
+    {
+     0x00008000,
+     "GL_COVERAGE_BUFFER_BIT_NV",
+    },
+    {
+     0x1506,
+     "GL_XOR_NV",
+    },
+    {
+     0x8CA8,
+     "GL_READ_FRAMEBUFFER_ANGLE",
+    },
+    {
+     0x8CA9,
+     "GL_DRAW_FRAMEBUFFER_ANGLE",
+    },
+    {
+     0x8CA6,
+     "GL_FRAMEBUFFER_BINDING",
+    },
+    {
+     0x8CA7,
+     "GL_RENDERBUFFER_BINDING",
+    },
+    {
+     0x8CA4,
+     "GL_STENCIL_BACK_VALUE_MASK",
+    },
+    {
+     0x8CA5,
+     "GL_STENCIL_BACK_WRITEMASK",
+    },
+    {
+     0x8B90,
+     "GL_PALETTE4_RGB8_OES",
+    },
+    {
+     0x8CA3,
+     "GL_STENCIL_BACK_REF",
+    },
+    {
+     0x80CB,
+     "GL_BLEND_SRC_ALPHA",
+    },
+    {
+     0x80CA,
+     "GL_BLEND_DST_ALPHA",
+    },
+    {
+     0x8CE7,
+     "GL_COLOR_ATTACHMENT7_EXT",
+    },
+    {
+     0x93B0,
+     "GL_COMPRESSED_RGBA_ASTC_4x4_KHR",
+    },
+    {
+     0x93B1,
+     "GL_COMPRESSED_RGBA_ASTC_5x4_KHR",
+    },
+    {
+     0x93B2,
+     "GL_COMPRESSED_RGBA_ASTC_5x5_KHR",
+    },
+    {
+     0x93B3,
+     "GL_COMPRESSED_RGBA_ASTC_6x5_KHR",
+    },
+    {
+     0x93B4,
+     "GL_COMPRESSED_RGBA_ASTC_6x6_KHR",
+    },
+    {
+     0x93B5,
+     "GL_COMPRESSED_RGBA_ASTC_8x5_KHR",
+    },
+    {
+     0x93B6,
+     "GL_COMPRESSED_RGBA_ASTC_8x6_KHR",
+    },
+    {
+     0x93B7,
+     "GL_COMPRESSED_RGBA_ASTC_8x8_KHR",
+    },
+    {
+     0x8CD6,
+     "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT",
+    },
+    {
+     0x93B9,
+     "GL_COMPRESSED_RGBA_ASTC_10x6_KHR",
+    },
+    {
+     0x8CE5,
+     "GL_COLOR_ATTACHMENT5_EXT",
+    },
+    {
+     0x8DC2,
+     "GL_SAMPLER_BUFFER_EXT",
+    },
+    {
+     0x8C36,
+     "GL_SAMPLE_SHADING_OES",
+    },
+    {
+     0x8C37,
+     "GL_MIN_SAMPLE_SHADING_VALUE_OES",
+    },
+    {
+     0x8CE9,
+     "GL_COLOR_ATTACHMENT9_EXT",
+    },
+    {
+     0x8B96,
+     "GL_PALETTE8_RGBA8_OES",
+    },
+    {
+     0x8872,
+     "GL_MAX_TEXTURE_IMAGE_UNITS",
+    },
+    {
+     0x8508,
+     "GL_DECR_WRAP",
+    },
+    {
+     0x92AD,
+     "GL_HSL_HUE_KHR",
+    },
+    {
+     0x92AE,
+     "GL_HSL_SATURATION_KHR",
+    },
+    {
+     0x92AF,
+     "GL_HSL_COLOR_KHR",
+    },
+    {
+     0x8BD4,
+     "GL_TEXTURE_DEPTH_QCOM",
+    },
+    {
+     0x8DC4,
+     "GL_SAMPLER_2D_ARRAY_SHADOW_NV",
+    },
+    {
+     0x8507,
+     "GL_INCR_WRAP",
+    },
+    {
+     0x82FC,
+     "GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR",
+    },
+    {
+     0x8895,
+     "GL_ELEMENT_ARRAY_BUFFER_BINDING",
+    },
+    {
+     0x8894,
+     "GL_ARRAY_BUFFER_BINDING",
+    },
+    {
+     0x92A3,
+     "GL_INVERT_RGB_NV",
+    },
+    {
+     0x905F,
+     "GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT",
+    },
+    {
+     0x92A5,
+     "GL_LINEARBURN_NV",
+    },
+    {
+     0x8893,
+     "GL_ELEMENT_ARRAY_BUFFER",
+    },
+    {
+     0x8892,
+     "GL_ARRAY_BUFFER",
+    },
+    {
+     0x92A8,
+     "GL_PINLIGHT_NV",
+    },
+    {
+     0x92A9,
+     "GL_HARDMIX_NV",
+    },
+    {
+     0x9112,
+     "GL_OBJECT_TYPE_APPLE",
+    },
+    {
+     0x90CC,
+     "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT",
+    },
+    {
+     0x90CD,
+     "GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT",
+    },
+    {
+     0x919F,
+     "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT",
+    },
+    {
+     0x919E,
+     "GL_TEXTURE_BUFFER_SIZE_EXT",
+    },
+    {
+     0x919D,
+     "GL_TEXTURE_BUFFER_OFFSET_EXT",
+    },
+    {
+     0x8BD8,
+     "GL_TEXTURE_IMAGE_VALID_QCOM",
+    },
+    {
+     0x8DA7,
+     "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT",
+    },
+    {
+     0x8DA8,
+     "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT",
+    },
+    {
+     0x887F,
+     "GL_GEOMETRY_SHADER_INVOCATIONS_EXT",
+    },
+    {
+     0x84D5,
+     "GL_TEXTURE21",
+    },
+    {
+     0x8C3A,
+     "GL_R11F_G11F_B10F_APPLE",
+    },
+    {
+     0x8C3B,
+     "GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE",
+    },
+    {
+     0x8C3D,
+     "GL_RGB9_E5_APPLE",
+    },
+    {
+     0x8C3E,
+     "GL_UNSIGNED_INT_5_9_9_9_REV_APPLE",
+    },
+    {
+     0x9287,
+     "GL_DST_NV",
+    },
+    {
+     0x93BA,
+     "GL_COMPRESSED_RGBA_ASTC_10x8_KHR",
+    },
+    {
+     0x9285,
+     "GL_BLEND_ADVANCED_COHERENT_KHR",
+    },
+    {
+     0x93BC,
+     "GL_COMPRESSED_RGBA_ASTC_12x10_KHR",
+    },
+    {
+     0x93BD,
+     "GL_COMPRESSED_RGBA_ASTC_12x12_KHR",
+    },
+    {
+     0x84E8,
+     "GL_MAX_RENDERBUFFER_SIZE",
+    },
+    {
+     0x9281,
+     "GL_BLEND_OVERLAP_NV",
+    },
+    {
+     0x9280,
+     "GL_BLEND_PREMULTIPLIED_SRC_NV",
+    },
+    {
+     0x00002000,
+     "GL_DEPTH_BUFFER_BIT5_QCOM",
+    },
+    {
+     0x8370,
+     "GL_MIRRORED_REPEAT",
+    },
+    {
+     0x84E0,
+     "GL_ACTIVE_TEXTURE",
+    },
+    {
+     0x8800,
+     "GL_STENCIL_BACK_FUNC",
+    },
+    {
+     0x8801,
+     "GL_STENCIL_BACK_FAIL",
+    },
+    {
+     0x0D33,
+     "GL_MAX_TEXTURE_SIZE",
+    },
+    {
+     0x0D32,
+     "GL_MAX_CLIP_DISTANCES_APPLE",
+    },
+    {
+     0x8624,
+     "GL_VERTEX_ATTRIB_ARRAY_STRIDE",
+    },
+    {
+     0x8625,
+     "GL_VERTEX_ATTRIB_ARRAY_TYPE",
+    },
+    {
+     0x8622,
+     "GL_VERTEX_ATTRIB_ARRAY_ENABLED",
+    },
+    {
+     0x8623,
+     "GL_VERTEX_ATTRIB_ARRAY_SIZE",
+    },
+    {
+     0x8DB9,
+     "GL_FRAMEBUFFER_SRGB_EXT",
+    },
+    {
+     0x9307,
+     "GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT",
+    },
+    {
+     0x8259,
+     "GL_ACTIVE_PROGRAM_EXT",
+    },
+    {
+     0x8258,
+     "GL_PROGRAM_SEPARABLE_EXT",
+    },
+    {
+     0x8256,
+     "GL_RESET_NOTIFICATION_STRATEGY_KHR",
+    },
+    {
+     0x8255,
+     "GL_UNKNOWN_CONTEXT_RESET_KHR",
+    },
+    {
+     0x8254,
+     "GL_INNOCENT_CONTEXT_RESET_KHR",
+    },
+    {
+     0x1100,
+     "GL_DONT_CARE",
+    },
+    {
+     0x1101,
+     "GL_FASTEST",
+    },
+    {
+     0x1102,
+     "GL_NICEST",
+    },
+    {
+     0x8250,
+     "GL_DEBUG_TYPE_PERFORMANCE_KHR",
+    },
+    {
+     0x8CEB,
+     "GL_COLOR_ATTACHMENT11_EXT",
+    },
+    {
+     0x8CEC,
+     "GL_COLOR_ATTACHMENT12_EXT",
+    },
+    {
+     0x0408,
+     "GL_FRONT_AND_BACK",
+    },
+    {
+     0x8CEA,
+     "GL_COLOR_ATTACHMENT10_EXT",
+    },
+    {
+     0x8CEF,
+     "GL_COLOR_ATTACHMENT15_EXT",
+    },
+    {
+     0x8CED,
+     "GL_COLOR_ATTACHMENT13_EXT",
+    },
+    {
+     0x8829,
+     "GL_DRAW_BUFFER4_EXT",
+    },
+    {
+     0x0404,
+     "GL_FRONT",
+    },
+    {
+     0x0405,
+     "GL_BACK",
+    },
+    {
+     0x88E1,
+     "GL_STREAM_READ",
+    },
+    {
+     0x88E0,
+     "GL_STREAM_DRAW",
+    },
+    {
+     0x88E4,
+     "GL_STATIC_DRAW",
+    },
+    {
+     0x93C6,
+     "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES",
+    },
+    {
+     0x88E8,
+     "GL_DYNAMIC_DRAW",
+    },
+    {
+     0x9291,
+     "GL_PLUS_NV",
+    },
+    {
+     0x8CAA,
+     "GL_READ_FRAMEBUFFER_BINDING_ANGLE",
+    },
+    {
+     0x93C5,
+     "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES",
+    },
+    {
+     0x40000000,
+     "GL_MULTISAMPLE_BUFFER_BIT6_QCOM",
+    },
+    {
+     0x9116,
+     "GL_SYNC_FENCE_APPLE",
+    },
+    {
+     0x93C4,
+     "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES",
+    },
+    {
+     0x88EE,
+     "GL_ETC1_SRGB8_NV",
+    },
+    {
+     0x78EC,
+     "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM",
+    },
+    {
+     0x93C3,
+     "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES",
+    },
+    {
+     0x00000800,
+     "GL_DEPTH_BUFFER_BIT3_QCOM",
+    },
+    {
+     0x1903,
+     "GL_RED_EXT",
+    },
+    {
+     0x93C2,
+     "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES",
+    },
+    {
+     0x8CE2,
+     "GL_COLOR_ATTACHMENT2_EXT",
+    },
+    {
+     0x8BC1,
+     "GL_COUNTER_RANGE_AMD",
+    },
+    {
+     0x8CE0,
+     "GL_COLOR_ATTACHMENT0",
+    },
+    {
+     0x8CE1,
+     "GL_COLOR_ATTACHMENT1_EXT",
+    },
+    {
+     0x8CE6,
+     "GL_COLOR_ATTACHMENT6_EXT",
+    },
+    {
+     0x93C1,
+     "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES",
+    },
+    {
+     0x8A1F,
+     "GL_RGB_422_APPLE",
+    },
+    {
+     0x93DC,
+     "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR",
+    },
+    {
+     0x9292,
+     "GL_PLUS_DARKER_NV",
+    },
+    {
+     0x8CE8,
+     "GL_COLOR_ATTACHMENT8_EXT",
+    },
+    {
+     0x93C0,
+     "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES",
+    },
+    {
+     0x0C23,
+     "GL_COLOR_WRITEMASK",
+    },
+    {
+     0x0C22,
+     "GL_COLOR_CLEAR_VALUE",
+    },
+    {
+     0x8823,
+     "GL_WRITEONLY_RENDERING_QCOM",
+    },
+    {
+     0x8824,
+     "GL_MAX_DRAW_BUFFERS_EXT",
+    },
+    {
+     0x825E,
+     "GL_LAYER_PROVOKING_VERTEX_EXT",
+    },
+    {
+     0x825A,
+     "GL_PROGRAM_PIPELINE_BINDING_EXT",
+    },
+    {
+     0x1909,
+     "GL_LUMINANCE",
+    },
+    {
+     0x0D3A,
+     "GL_MAX_VIEWPORT_DIMS",
+    },
+    {
+     0x8B53,
+     "GL_INT_VEC2",
+    },
+    {
+     0x8826,
+     "GL_DRAW_BUFFER1_EXT",
+    },
+    {
+     0x809E,
+     "GL_SAMPLE_ALPHA_TO_COVERAGE",
+    },
+    {
+     0x8BC0,
+     "GL_COUNTER_TYPE_AMD",
+    },
+    {
+     0x8BC3,
+     "GL_PERCENTAGE_AMD",
+    },
+    {
+     0x8BC2,
+     "GL_UNSIGNED_INT64_AMD",
+    },
+    {
+     0x8BC5,
+     "GL_PERFMON_RESULT_SIZE_AMD",
+    },
+    {
+     0x8BC4,
+     "GL_PERFMON_RESULT_AVAILABLE_AMD",
+    },
+    {
+     0x8BC6,
+     "GL_PERFMON_RESULT_AMD",
     },
 };
 
@@ -2374,8 +3789,8 @@ std::string GLES2Util::GetStringAttachment(uint32_t value) {
       {GL_DEPTH_ATTACHMENT, "GL_DEPTH_ATTACHMENT"},
       {GL_STENCIL_ATTACHMENT, "GL_STENCIL_ATTACHMENT"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringBackbufferAttachment(uint32_t value) {
@@ -2384,24 +3799,24 @@ std::string GLES2Util::GetStringBackbufferAttachment(uint32_t value) {
       {GL_DEPTH_EXT, "GL_DEPTH_EXT"},
       {GL_STENCIL_EXT, "GL_STENCIL_EXT"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringBlitFilter(uint32_t value) {
   static const EnumToString string_table[] = {
       {GL_NEAREST, "GL_NEAREST"}, {GL_LINEAR, "GL_LINEAR"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringBufferParameter(uint32_t value) {
   static const EnumToString string_table[] = {
       {GL_BUFFER_SIZE, "GL_BUFFER_SIZE"}, {GL_BUFFER_USAGE, "GL_BUFFER_USAGE"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringBufferTarget(uint32_t value) {
@@ -2409,8 +3824,8 @@ std::string GLES2Util::GetStringBufferTarget(uint32_t value) {
       {GL_ARRAY_BUFFER, "GL_ARRAY_BUFFER"},
       {GL_ELEMENT_ARRAY_BUFFER, "GL_ELEMENT_ARRAY_BUFFER"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringBufferUsage(uint32_t value) {
@@ -2419,8 +3834,8 @@ std::string GLES2Util::GetStringBufferUsage(uint32_t value) {
       {GL_STATIC_DRAW, "GL_STATIC_DRAW"},
       {GL_DYNAMIC_DRAW, "GL_DYNAMIC_DRAW"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringCapability(uint32_t value) {
@@ -2435,8 +3850,8 @@ std::string GLES2Util::GetStringCapability(uint32_t value) {
       {GL_SCISSOR_TEST, "GL_SCISSOR_TEST"},
       {GL_STENCIL_TEST, "GL_STENCIL_TEST"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringCmpFunction(uint32_t value) {
@@ -2450,8 +3865,8 @@ std::string GLES2Util::GetStringCmpFunction(uint32_t value) {
       {GL_GEQUAL, "GL_GEQUAL"},
       {GL_ALWAYS, "GL_ALWAYS"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringCompressedTextureFormat(uint32_t value) {
@@ -2468,8 +3883,8 @@ std::string GLES2Util::GetStringDrawMode(uint32_t value) {
       {GL_TRIANGLE_FAN, "GL_TRIANGLE_FAN"},
       {GL_TRIANGLES, "GL_TRIANGLES"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringDstBlendFactor(uint32_t value) {
@@ -2489,8 +3904,8 @@ std::string GLES2Util::GetStringDstBlendFactor(uint32_t value) {
       {GL_CONSTANT_ALPHA, "GL_CONSTANT_ALPHA"},
       {GL_ONE_MINUS_CONSTANT_ALPHA, "GL_ONE_MINUS_CONSTANT_ALPHA"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringEquation(uint32_t value) {
@@ -2499,16 +3914,16 @@ std::string GLES2Util::GetStringEquation(uint32_t value) {
       {GL_FUNC_SUBTRACT, "GL_FUNC_SUBTRACT"},
       {GL_FUNC_REVERSE_SUBTRACT, "GL_FUNC_REVERSE_SUBTRACT"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringFaceMode(uint32_t value) {
   static const EnumToString string_table[] = {
       {GL_CW, "GL_CW"}, {GL_CCW, "GL_CCW"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringFaceType(uint32_t value) {
@@ -2517,8 +3932,8 @@ std::string GLES2Util::GetStringFaceType(uint32_t value) {
       {GL_BACK, "GL_BACK"},
       {GL_FRONT_AND_BACK, "GL_FRONT_AND_BACK"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringFrameBufferParameter(uint32_t value) {
@@ -2532,16 +3947,16 @@ std::string GLES2Util::GetStringFrameBufferParameter(uint32_t value) {
       {GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,
        "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringFrameBufferTarget(uint32_t value) {
   static const EnumToString string_table[] = {
       {GL_FRAMEBUFFER, "GL_FRAMEBUFFER"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringGLState(uint32_t value) {
@@ -2643,8 +4058,8 @@ std::string GLES2Util::GetStringGLState(uint32_t value) {
       {GL_SCISSOR_TEST, "GL_SCISSOR_TEST"},
       {GL_STENCIL_TEST, "GL_STENCIL_TEST"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringGetMaxIndexType(uint32_t value) {
@@ -2653,8 +4068,8 @@ std::string GLES2Util::GetStringGetMaxIndexType(uint32_t value) {
       {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"},
       {GL_UNSIGNED_INT, "GL_UNSIGNED_INT"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringGetTexParamTarget(uint32_t value) {
@@ -2662,8 +4077,8 @@ std::string GLES2Util::GetStringGetTexParamTarget(uint32_t value) {
       {GL_TEXTURE_2D, "GL_TEXTURE_2D"},
       {GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringHintMode(uint32_t value) {
@@ -2672,16 +4087,33 @@ std::string GLES2Util::GetStringHintMode(uint32_t value) {
       {GL_NICEST, "GL_NICEST"},
       {GL_DONT_CARE, "GL_DONT_CARE"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringHintTarget(uint32_t value) {
   static const EnumToString string_table[] = {
       {GL_GENERATE_MIPMAP_HINT, "GL_GENERATE_MIPMAP_HINT"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
+}
+
+std::string GLES2Util::GetStringImageInternalFormat(uint32_t value) {
+  static const EnumToString string_table[] = {
+      {GL_RGB, "GL_RGB"}, {GL_RGBA, "GL_RGBA"},
+  };
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
+}
+
+std::string GLES2Util::GetStringImageUsage(uint32_t value) {
+  static const EnumToString string_table[] = {
+      {GL_MAP_CHROMIUM, "GL_MAP_CHROMIUM"},
+      {GL_SCANOUT_CHROMIUM, "GL_SCANOUT_CHROMIUM"},
+  };
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringIndexType(uint32_t value) {
@@ -2689,8 +4121,8 @@ std::string GLES2Util::GetStringIndexType(uint32_t value) {
       {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"},
       {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringMatrixMode(uint32_t value) {
@@ -2698,8 +4130,8 @@ std::string GLES2Util::GetStringMatrixMode(uint32_t value) {
       {GL_PATH_PROJECTION_CHROMIUM, "GL_PATH_PROJECTION_CHROMIUM"},
       {GL_PATH_MODELVIEW_CHROMIUM, "GL_PATH_MODELVIEW_CHROMIUM"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringPixelStore(uint32_t value) {
@@ -2712,8 +4144,8 @@ std::string GLES2Util::GetStringPixelStore(uint32_t value) {
       {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM,
        "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringPixelType(uint32_t value) {
@@ -2723,8 +4155,8 @@ std::string GLES2Util::GetStringPixelType(uint32_t value) {
       {GL_UNSIGNED_SHORT_4_4_4_4, "GL_UNSIGNED_SHORT_4_4_4_4"},
       {GL_UNSIGNED_SHORT_5_5_5_1, "GL_UNSIGNED_SHORT_5_5_5_1"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringProgramParameter(uint32_t value) {
@@ -2739,8 +4171,8 @@ std::string GLES2Util::GetStringProgramParameter(uint32_t value) {
       {GL_ACTIVE_UNIFORMS, "GL_ACTIVE_UNIFORMS"},
       {GL_ACTIVE_UNIFORM_MAX_LENGTH, "GL_ACTIVE_UNIFORM_MAX_LENGTH"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringQueryObjectParameter(uint32_t value) {
@@ -2748,16 +4180,16 @@ std::string GLES2Util::GetStringQueryObjectParameter(uint32_t value) {
       {GL_QUERY_RESULT_EXT, "GL_QUERY_RESULT_EXT"},
       {GL_QUERY_RESULT_AVAILABLE_EXT, "GL_QUERY_RESULT_AVAILABLE_EXT"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringQueryParameter(uint32_t value) {
   static const EnumToString string_table[] = {
       {GL_CURRENT_QUERY_EXT, "GL_CURRENT_QUERY_EXT"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringQueryTarget(uint32_t value) {
@@ -2773,16 +4205,16 @@ std::string GLES2Util::GetStringQueryTarget(uint32_t value) {
        "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM"},
       {GL_COMMANDS_COMPLETED_CHROMIUM, "GL_COMMANDS_COMPLETED_CHROMIUM"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringReadPixelFormat(uint32_t value) {
   static const EnumToString string_table[] = {
       {GL_ALPHA, "GL_ALPHA"}, {GL_RGB, "GL_RGB"}, {GL_RGBA, "GL_RGBA"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringReadPixelType(uint32_t value) {
@@ -2792,8 +4224,8 @@ std::string GLES2Util::GetStringReadPixelType(uint32_t value) {
       {GL_UNSIGNED_SHORT_4_4_4_4, "GL_UNSIGNED_SHORT_4_4_4_4"},
       {GL_UNSIGNED_SHORT_5_5_5_1, "GL_UNSIGNED_SHORT_5_5_5_1"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringRenderBufferFormat(uint32_t value) {
@@ -2804,8 +4236,8 @@ std::string GLES2Util::GetStringRenderBufferFormat(uint32_t value) {
       {GL_DEPTH_COMPONENT16, "GL_DEPTH_COMPONENT16"},
       {GL_STENCIL_INDEX8, "GL_STENCIL_INDEX8"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringRenderBufferParameter(uint32_t value) {
@@ -2820,16 +4252,16 @@ std::string GLES2Util::GetStringRenderBufferParameter(uint32_t value) {
       {GL_RENDERBUFFER_HEIGHT, "GL_RENDERBUFFER_HEIGHT"},
       {GL_RENDERBUFFER_INTERNAL_FORMAT, "GL_RENDERBUFFER_INTERNAL_FORMAT"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringRenderBufferTarget(uint32_t value) {
   static const EnumToString string_table[] = {
       {GL_RENDERBUFFER, "GL_RENDERBUFFER"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringResetStatus(uint32_t value) {
@@ -2838,8 +4270,8 @@ std::string GLES2Util::GetStringResetStatus(uint32_t value) {
       {GL_INNOCENT_CONTEXT_RESET_ARB, "GL_INNOCENT_CONTEXT_RESET_ARB"},
       {GL_UNKNOWN_CONTEXT_RESET_ARB, "GL_UNKNOWN_CONTEXT_RESET_ARB"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringShaderBinaryFormat(uint32_t value) {
@@ -2856,8 +4288,8 @@ std::string GLES2Util::GetStringShaderParameter(uint32_t value) {
       {GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE,
        "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringShaderPrecision(uint32_t value) {
@@ -2869,8 +4301,8 @@ std::string GLES2Util::GetStringShaderPrecision(uint32_t value) {
       {GL_MEDIUM_INT, "GL_MEDIUM_INT"},
       {GL_HIGH_INT, "GL_HIGH_INT"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringShaderType(uint32_t value) {
@@ -2878,8 +4310,8 @@ std::string GLES2Util::GetStringShaderType(uint32_t value) {
       {GL_VERTEX_SHADER, "GL_VERTEX_SHADER"},
       {GL_FRAGMENT_SHADER, "GL_FRAGMENT_SHADER"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringSrcBlendFactor(uint32_t value) {
@@ -2900,8 +4332,8 @@ std::string GLES2Util::GetStringSrcBlendFactor(uint32_t value) {
       {GL_ONE_MINUS_CONSTANT_ALPHA, "GL_ONE_MINUS_CONSTANT_ALPHA"},
       {GL_SRC_ALPHA_SATURATE, "GL_SRC_ALPHA_SATURATE"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringStencilOp(uint32_t value) {
@@ -2915,8 +4347,8 @@ std::string GLES2Util::GetStringStencilOp(uint32_t value) {
       {GL_DECR_WRAP, "GL_DECR_WRAP"},
       {GL_INVERT, "GL_INVERT"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringStringType(uint32_t value) {
@@ -2927,8 +4359,16 @@ std::string GLES2Util::GetStringStringType(uint32_t value) {
       {GL_SHADING_LANGUAGE_VERSION, "GL_SHADING_LANGUAGE_VERSION"},
       {GL_EXTENSIONS, "GL_EXTENSIONS"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
+}
+
+std::string GLES2Util::GetStringSubscriptionTarget(uint32_t value) {
+  static const EnumToString string_table[] = {
+      {GL_MOUSE_POSITION_CHROMIUM, "GL_MOUSE_POSITION_CHROMIUM"},
+  };
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringTextureBindTarget(uint32_t value) {
@@ -2936,8 +4376,8 @@ std::string GLES2Util::GetStringTextureBindTarget(uint32_t value) {
       {GL_TEXTURE_2D, "GL_TEXTURE_2D"},
       {GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringTextureFormat(uint32_t value) {
@@ -2948,8 +4388,8 @@ std::string GLES2Util::GetStringTextureFormat(uint32_t value) {
       {GL_RGB, "GL_RGB"},
       {GL_RGBA, "GL_RGBA"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringTextureInternalFormat(uint32_t value) {
@@ -2960,8 +4400,8 @@ std::string GLES2Util::GetStringTextureInternalFormat(uint32_t value) {
       {GL_RGB, "GL_RGB"},
       {GL_RGBA, "GL_RGBA"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringTextureInternalFormatStorage(uint32_t value) {
@@ -2975,16 +4415,16 @@ std::string GLES2Util::GetStringTextureInternalFormatStorage(uint32_t value) {
       {GL_RGB8_OES, "GL_RGB8_OES"},
       {GL_RGBA8_OES, "GL_RGBA8_OES"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringTextureMagFilterMode(uint32_t value) {
   static const EnumToString string_table[] = {
       {GL_NEAREST, "GL_NEAREST"}, {GL_LINEAR, "GL_LINEAR"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringTextureMinFilterMode(uint32_t value) {
@@ -2996,8 +4436,8 @@ std::string GLES2Util::GetStringTextureMinFilterMode(uint32_t value) {
       {GL_NEAREST_MIPMAP_LINEAR, "GL_NEAREST_MIPMAP_LINEAR"},
       {GL_LINEAR_MIPMAP_LINEAR, "GL_LINEAR_MIPMAP_LINEAR"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringTextureParameter(uint32_t value) {
@@ -3008,8 +4448,8 @@ std::string GLES2Util::GetStringTextureParameter(uint32_t value) {
       {GL_TEXTURE_WRAP_S, "GL_TEXTURE_WRAP_S"},
       {GL_TEXTURE_WRAP_T, "GL_TEXTURE_WRAP_T"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringTexturePool(uint32_t value) {
@@ -3018,8 +4458,8 @@ std::string GLES2Util::GetStringTexturePool(uint32_t value) {
       {GL_TEXTURE_POOL_UNMANAGED_CHROMIUM,
        "GL_TEXTURE_POOL_UNMANAGED_CHROMIUM"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringTextureTarget(uint32_t value) {
@@ -3032,8 +4472,8 @@ std::string GLES2Util::GetStringTextureTarget(uint32_t value) {
       {GL_TEXTURE_CUBE_MAP_POSITIVE_Z, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z"},
       {GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringTextureUsage(uint32_t value) {
@@ -3041,8 +4481,8 @@ std::string GLES2Util::GetStringTextureUsage(uint32_t value) {
       {GL_NONE, "GL_NONE"},
       {GL_FRAMEBUFFER_ATTACHMENT_ANGLE, "GL_FRAMEBUFFER_ATTACHMENT_ANGLE"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringTextureWrapMode(uint32_t value) {
@@ -3051,8 +4491,17 @@ std::string GLES2Util::GetStringTextureWrapMode(uint32_t value) {
       {GL_MIRRORED_REPEAT, "GL_MIRRORED_REPEAT"},
       {GL_REPEAT, "GL_REPEAT"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
+}
+
+std::string GLES2Util::GetStringValueBufferTarget(uint32_t value) {
+  static const EnumToString string_table[] = {
+      {GL_SUBSCRIBED_VALUES_BUFFER_CHROMIUM,
+       "GL_SUBSCRIBED_VALUES_BUFFER_CHROMIUM"},
+  };
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringVertexAttribType(uint32_t value) {
@@ -3063,8 +4512,8 @@ std::string GLES2Util::GetStringVertexAttribType(uint32_t value) {
       {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"},
       {GL_FLOAT, "GL_FLOAT"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringVertexAttribute(uint32_t value) {
@@ -3078,16 +4527,16 @@ std::string GLES2Util::GetStringVertexAttribute(uint32_t value) {
       {GL_VERTEX_ATTRIB_ARRAY_TYPE, "GL_VERTEX_ATTRIB_ARRAY_TYPE"},
       {GL_CURRENT_VERTEX_ATTRIB, "GL_CURRENT_VERTEX_ATTRIB"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 std::string GLES2Util::GetStringVertexPointer(uint32_t value) {
   static const EnumToString string_table[] = {
       {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"},
   };
-  return GLES2Util::GetQualifiedEnumString(
-      string_table, arraysize(string_table), value);
+  return GLES2Util::GetQualifiedEnumString(string_table,
+                                           arraysize(string_table), value);
 }
 
 #endif  // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_