explicit GpuMemoryBufferTracker(GpuControl* gpu_control);
virtual ~GpuMemoryBufferTracker();
- int32 CreateBuffer(size_t width, size_t height, int32 internalformat);
+ int32 CreateBuffer(size_t width,
+ size_t height,
+ int32 internalformat,
+ int32 usage);
gfx::GpuMemoryBuffer* GetBuffer(int32 image_id);
void RemoveBuffer(int32 image_id);