* DEALINGS IN THE SOFTWARE.
*/
-#include <cstdio>
#include "ast.h"
extern "C" {
#include "program/symbol_table.h"
void
ast_type_specifier::print(void) const
{
- if (type_specifier == ast_struct) {
+ if (structure) {
structure->print();
} else {
printf("%s ", type_name);
}
}
-ast_type_specifier::ast_type_specifier(int specifier)
- : type_specifier(ast_types(specifier)), type_name(NULL), structure(NULL),
- is_array(false), array_size(NULL), precision(ast_precision_high)
-{
- static const char *const names[] = {
- "void",
- "float",
- "int",
- "uint",
- "bool",
- "vec2",
- "vec3",
- "vec4",
- "bvec2",
- "bvec3",
- "bvec4",
- "ivec2",
- "ivec3",
- "ivec4",
- "uvec2",
- "uvec3",
- "uvec4",
- "mat2",
- "mat2x3",
- "mat2x4",
- "mat3x2",
- "mat3",
- "mat3x4",
- "mat4x2",
- "mat4x3",
- "mat4",
- "sampler1D",
- "sampler2D",
- "sampler2DRect",
- "sampler3D",
- "samplerCube",
- "sampler1DShadow",
- "sampler2DShadow",
- "sampler2DRectShadow",
- "samplerCubeShadow",
- "sampler1DArray",
- "sampler2DArray",
- "sampler1DArrayShadow",
- "sampler2DArrayShadow",
- "isampler1D",
- "isampler2D",
- "isampler3D",
- "isamplerCube",
- "isampler1DArray",
- "isampler2DArray",
- "usampler1D",
- "usampler2D",
- "usampler3D",
- "usamplerCube",
- "usampler1DArray",
- "usampler2DArray",
-
- NULL, /* ast_struct */
- NULL /* ast_type_name */
- };
-
- type_name = names[specifier];
-}
-
bool
ast_fully_specified_type::has_qualifiers() const
{
return this->qualifier.flags.i != 0;
}
+bool ast_type_qualifier::has_interpolation() const
+{
+ return this->flags.q.smooth
+ || this->flags.q.flat
+ || this->flags.q.noperspective;
+}
+
const char*
ast_type_qualifier::interpolation_string() const
{
else
return NULL;
}
+
+bool
+ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
+ _mesa_glsl_parse_state *state,
+ ast_type_qualifier q)
+{
+ ast_type_qualifier ubo_mat_mask;
+ ubo_mat_mask.flags.i = 0;
+ ubo_mat_mask.flags.q.row_major = 1;
+ ubo_mat_mask.flags.q.column_major = 1;
+
+ ast_type_qualifier ubo_layout_mask;
+ ubo_layout_mask.flags.i = 0;
+ ubo_layout_mask.flags.q.std140 = 1;
+ ubo_layout_mask.flags.q.packed = 1;
+ ubo_layout_mask.flags.q.shared = 1;
+
+ /* Uniform block layout qualifiers get to overwrite each
+ * other (rightmost having priority), while all other
+ * qualifiers currently don't allow duplicates.
+ */
+
+ if ((this->flags.i & q.flags.i & ~(ubo_mat_mask.flags.i |
+ ubo_layout_mask.flags.i)) != 0) {
+ _mesa_glsl_error(loc, state,
+ "duplicate layout qualifiers used\n");
+ return false;
+ }
+
+ if ((q.flags.i & ubo_mat_mask.flags.i) != 0)
+ this->flags.i &= ~ubo_mat_mask.flags.i;
+ if ((q.flags.i & ubo_layout_mask.flags.i) != 0)
+ this->flags.i &= ~ubo_layout_mask.flags.i;
+
+ this->flags.i |= q.flags.i;
+
+ if (q.flags.q.explicit_location)
+ this->location = q.location;
+
+ if (q.flags.q.explicit_index)
+ this->index = q.index;
+
+ return true;
+}
+