r600g: add cs memory usage accounting and limit it v3 (backport for mesa 9.0)
[profile/ivi/mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
index de43555..ba75c9d 100644 (file)
@@ -26,6 +26,7 @@
 #ifndef R600_PIPE_H
 #define R600_PIPE_H
 
+#include "util/u_blitter.h"
 #include "util/u_slab.h"
 #include "r600.h"
 #include "r600_llvm.h"
@@ -79,7 +80,38 @@ struct r600_surface_sync_cmd {
 struct r600_db_misc_state {
        struct r600_atom atom;
        bool occlusion_query_enabled;
-       bool flush_depthstencil_enabled;
+       bool flush_depthstencil_through_cb;
+       bool copy_depth, copy_stencil;
+       unsigned copy_sample;
+       unsigned log_samples;
+};
+
+struct r600_cb_misc_state {
+       struct r600_atom atom;
+       unsigned cb_color_control; /* this comes from blend state */
+       unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
+       unsigned nr_cbufs;
+       unsigned nr_ps_color_outputs;
+       bool multiwrite;
+       bool dual_src_blend;
+};
+
+struct r600_alphatest_state {
+       struct r600_atom atom;
+       unsigned sx_alpha_test_control; /* this comes from dsa state */
+       unsigned sx_alpha_ref; /* this comes from dsa state */
+       bool bypass;
+       bool cb0_export_16bpc; /* from set_framebuffer_state */
+};
+
+struct r600_cs_shader_state {
+       struct r600_atom atom;
+       struct r600_pipe_compute *shader;
+};
+
+struct r600_sample_mask {
+       struct r600_atom atom;
+       uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
 };
 
 enum r600_pipe_state_id {
@@ -109,7 +141,6 @@ enum r600_pipe_state_id {
 struct compute_memory_pool;
 void compute_memory_pool_delete(struct compute_memory_pool* pool);
 struct compute_memory_pool* compute_memory_pool_new(
-       int64_t initial_size_in_dw,
        struct r600_screen *rscreen);
 
 struct r600_pipe_fences {
@@ -133,9 +164,6 @@ struct r600_screen {
        struct r600_tiling_info         tiling_info;
        struct r600_pipe_fences         fences;
 
-       bool                            use_surface_alloc;
-       int                             glsl_feature_level;
-
        /*for compute global memory binding, we allocate stuff here, instead of
         * buffers.
         * XXX: Not sure if this is the best place for global_pool.  Also,
@@ -145,7 +173,8 @@ struct r600_screen {
 
 struct r600_pipe_sampler_view {
        struct pipe_sampler_view        base;
-       struct r600_pipe_resource_state         state;
+       struct r600_resource            *tex_resource;
+       uint32_t                        tex_resource_words[8];
 };
 
 struct r600_pipe_rasterizer {
@@ -159,6 +188,7 @@ struct r600_pipe_rasterizer {
        float                           offset_units;
        float                           offset_scale;
        bool                            scissor_enable;
+       bool                            multisample_enable;
 };
 
 struct r600_pipe_blend {
@@ -166,6 +196,7 @@ struct r600_pipe_blend {
        unsigned                        cb_target_mask;
        unsigned                        cb_color_control;
        bool                            dual_src_blend;
+       bool                            alpha_to_one;
 };
 
 struct r600_pipe_dsa {
@@ -173,7 +204,6 @@ struct r600_pipe_dsa {
        unsigned                        alpha_ref;
        ubyte                           valuemask[2];
        ubyte                           writemask[2];
-       bool                            is_flush;
        unsigned                        sx_alpha_test_control;
 };
 
@@ -213,33 +243,48 @@ struct r600_pipe_shader {
        unsigned        sprite_coord_enable;
        unsigned        flatshade;
        unsigned        pa_cl_vs_out_cntl;
-       unsigned        ps_cb_shader_mask;
+       unsigned        nr_ps_color_outputs;
        unsigned        key;
        unsigned                db_shader_control;
        unsigned                ps_depth_export;
 };
 
 struct r600_pipe_sampler_state {
-       struct r600_pipe_state          rstate;
-       boolean seamless_cube_map;
+       uint32_t                        tex_sampler_words[3];
+       uint32_t                        border_color[4];
+       bool                            border_color_use;
+       bool                            seamless_cube_map;
 };
 
 /* needed for blitter save */
 #define NUM_TEX_UNITS 16
 
-struct r600_textures_info {
+struct r600_seamless_cube_map {
+       struct r600_atom                atom;
+       bool                            enabled;
+};
+
+struct r600_samplerview_state {
+       struct r600_atom                atom;
        struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
+       uint32_t                        enabled_mask;
+       uint32_t                        dirty_mask;
+       uint32_t                        compressed_depthtex_mask; /* which textures are depth */
+       uint32_t                        compressed_colortex_mask;
+};
+
+struct r600_textures_info {
+       struct r600_samplerview_state   views;
+       struct r600_atom                atom_sampler;
        struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
-       unsigned                        n_views;
        unsigned                        n_samplers;
-       bool                            samplers_dirty;
        bool                            is_array_sampler[NUM_TEX_UNITS];
 };
 
 struct r600_fence {
        struct pipe_reference           reference;
        unsigned                        index; /* in the shared bo */
-       struct r600_resource            *sleep_bo;
+       struct r600_resource            *sleep_bo;
        struct list_head                head;
 };
 
@@ -268,6 +313,14 @@ struct r600_constbuf_state
        uint32_t                        dirty_mask;
 };
 
+struct r600_vertexbuf_state
+{
+       struct r600_atom                atom;
+       struct pipe_vertex_buffer       vb[PIPE_MAX_ATTRIBS];
+       uint32_t                        enabled_mask; /* non-NULL buffers */
+       uint32_t                        dirty_mask;
+};
+
 struct r600_context {
        struct pipe_context             context;
        struct blitter_context          *blitter;
@@ -276,17 +329,17 @@ struct r600_context {
        boolean                         has_vertex_cache;
        unsigned                        r6xx_num_clause_temp_gprs;
        void                            *custom_dsa_flush;
+       void                            *custom_blend_resolve;
+       void                            *custom_blend_decompress;
+
        struct r600_screen              *screen;
        struct radeon_winsys            *ws;
        struct r600_pipe_state          *states[R600_PIPE_NSTATES];
        struct r600_vertex_element      *vertex_elements;
        struct pipe_framebuffer_state   framebuffer;
-       unsigned                        cb_target_mask;
-       unsigned                        fb_cb_shader_mask;
-       unsigned                        sx_alpha_test_control;
-       unsigned                        cb_shader_mask;
+       unsigned                        compressed_cb_mask;
+       unsigned                        compute_cb_target_mask;
        unsigned                        db_shader_control;
-       unsigned                        cb_color_control;
        unsigned                        pa_sc_line_stipple;
        unsigned                        pa_cl_clip_cntl;
        /* for saving when using blitter */
@@ -295,7 +348,6 @@ struct r600_context {
        struct pipe_clip_state          clip;
        struct r600_pipe_shader_selector        *ps_shader;
        struct r600_pipe_shader_selector        *vs_shader;
-       struct r600_pipe_compute        *cs_shader;
        struct r600_pipe_rasterizer     *rasterizer;
        struct r600_pipe_state          vgt;
        struct r600_pipe_state          spi;
@@ -309,18 +361,20 @@ struct r600_context {
        unsigned                        sprite_coord_enable;
        boolean                         flatshade;
        boolean                         export_16bpc;
-       unsigned                        alpha_ref;
-       boolean                         alpha_ref_dirty;
        unsigned                        nr_cbufs;
-       struct r600_textures_info       vs_samplers;
-       struct r600_textures_info       ps_samplers;
+       bool                            alpha_to_one;
+       bool                            multisample_enable;
+       bool                            cb0_is_integer;
 
        struct u_upload_mgr             *uploader;
        struct util_slab_mempool        pool_transfers;
-       boolean                         have_depth_texture, have_depth_fb;
 
        unsigned default_ps_gprs, default_vs_gprs;
 
+       /* current unaccounted memory usage */
+       uint64_t                        vram;
+       uint64_t                        gtt;
+
        /* States based on r600_atom. */
        struct list_head                dirty_states;
        struct r600_command_buffer      start_cs_cmd; /* invariant state mostly */
@@ -329,10 +383,28 @@ struct r600_context {
         struct r600_command_buffer      start_compute_cs_cmd;
        struct r600_surface_sync_cmd    surface_sync_cmd;
        struct r600_atom                r6xx_flush_and_inv_cmd;
+       struct r600_alphatest_state     alphatest_state;
+       struct r600_cb_misc_state       cb_misc_state;
        struct r600_db_misc_state       db_misc_state;
-       struct r600_atom                vertex_buffer_state;
+       /** Vertex buffers for fetch shaders */
+       struct r600_vertexbuf_state     vertex_buffer_state;
+       /** Vertex buffers for compute shaders */
+       struct r600_vertexbuf_state     cs_vertex_buffer_state;
        struct r600_constbuf_state      vs_constbuf_state;
        struct r600_constbuf_state      ps_constbuf_state;
+       struct r600_textures_info       vs_samplers;
+       struct r600_textures_info       ps_samplers;
+       struct r600_seamless_cube_map   seamless_cube_map;
+       struct r600_cs_shader_state     cs_shader_state;
+       struct r600_sample_mask         sample_mask;
+
+       /* current external blend state (from state tracker) */
+       struct r600_pipe_blend          *blend;
+       /* state with disabled blending - used internally with blend_override */
+       struct r600_pipe_blend          *no_blend;
+
+       /* 1 - override current blend state with no_blend, 0 - use external state */
+       unsigned        blend_override;
 
        struct radeon_winsys_cs *cs;
 
@@ -340,7 +412,6 @@ struct r600_context {
        unsigned                nblocks;
        struct r600_block       **blocks;
        struct list_head        dirty;
-       struct list_head        resource_dirty;
        struct list_head        enable_list;
        unsigned                pm4_dirty_cdwords;
        unsigned                ctx_pm4_ndwords;
@@ -365,9 +436,6 @@ struct r600_context {
        unsigned                max_db; /* for OQ */
        unsigned                flags;
        boolean                 predicate_drawing;
-       struct r600_range       ps_resources;
-       struct r600_range       vs_resources;
-       int                     num_ps_resources, num_vs_resources;
 
        unsigned                num_so_targets;
        struct r600_so_target   *so_targets[PIPE_MAX_SO_BUFFERS];
@@ -385,11 +453,15 @@ struct r600_context {
 
        boolean                 dual_src_blend;
 
-       /* Vertex and index buffers. */
-       bool                    vertex_buffers_dirty;
+       /* Index buffer. */
        struct pipe_index_buffer index_buffer;
-       struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
-       unsigned                nr_vertex_buffers;
+
+       /* Dummy CMASK and FMASK buffers used to get around the R6xx hardware
+        * bug where valid CMASK and FMASK are required to be present to avoid
+        * a hardlock in certain operations but aren't actually used
+        * for anything useful. */
+       struct r600_resource *dummy_fmask;
+       struct r600_resource *dummy_cmask;
 };
 
 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
@@ -413,28 +485,44 @@ static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *
 }
 
 /* evergreen_state.c */
+void evergreen_init_common_regs(struct r600_command_buffer *cb,
+                               enum chip_class ctx_chip_class,
+                               enum radeon_family ctx_family,
+                               int ctx_drm_minor);
+
 void evergreen_init_state_functions(struct r600_context *rctx);
 void evergreen_init_atom_start_cs(struct r600_context *rctx);
 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
+void *evergreen_create_resolve_blend(struct r600_context *rctx);
+void *evergreen_create_decompress_blend(struct r600_context *rctx);
 void evergreen_polygon_offset_update(struct r600_context *rctx);
 boolean evergreen_is_format_supported(struct pipe_screen *screen,
                                      enum pipe_format format,
                                      enum pipe_texture_target target,
                                      unsigned sample_count,
                                      unsigned usage);
-void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
-                         const struct pipe_framebuffer_state *state, int cb);
-
-
+void evergreen_init_color_surface(struct r600_context *rctx,
+                                 struct r600_surface *surf);
 void evergreen_update_dual_export_state(struct r600_context * rctx);
 
 /* r600_blit.c */
+void r600_copy_buffer(struct pipe_context *ctx, struct
+                     pipe_resource *dst, unsigned dstx,
+                     struct pipe_resource *src, const struct pipe_box *src_box);
 void r600_init_blit_functions(struct r600_context *rctx);
-void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
-void r600_flush_depth_textures(struct r600_context *rctx);
+void r600_blit_decompress_depth(struct pipe_context *ctx,
+               struct r600_texture *texture,
+               struct r600_texture *staging,
+               unsigned first_level, unsigned last_level,
+               unsigned first_layer, unsigned last_layer,
+               unsigned first_sample, unsigned last_sample);
+void r600_decompress_depth_textures(struct r600_context *rctx,
+                                   struct r600_samplerview_state *textures);
+void r600_decompress_color_textures(struct r600_context *rctx,
+                                   struct r600_samplerview_state *textures);
 
 /* r600_buffer.c */
 bool r600_init_resource(struct r600_screen *rscreen,
@@ -442,7 +530,8 @@ bool r600_init_resource(struct r600_screen *rscreen,
                        unsigned size, unsigned alignment,
                        unsigned bind, unsigned usage);
 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
-                                        const struct pipe_resource *templ);
+                                        const struct pipe_resource *templ,
+                                        unsigned alignment);
 
 /* r600_pipe.c */
 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
@@ -469,13 +558,15 @@ void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader
 /* r600_state.c */
 void r600_set_scissor_state(struct r600_context *rctx,
                            const struct pipe_scissor_state *state);
-void r600_update_sampler_states(struct r600_context *rctx);
 void r600_init_state_functions(struct r600_context *rctx);
 void r600_init_atom_start_cs(struct r600_context *rctx);
 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
 void *r600_create_db_flush_dsa(struct r600_context *rctx);
+void *r600_create_resolve_blend(struct r600_context *rctx);
+void *r700_create_resolve_blend(struct r600_context *rctx);
+void *r600_create_decompress_blend(struct r600_context *rctx);
 void r600_polygon_offset_update(struct r600_context *rctx);
 void r600_adjust_gprs(struct r600_context *rctx);
 boolean r600_is_format_supported(struct pipe_screen *screen,
@@ -491,7 +582,7 @@ void r600_init_surface_functions(struct r600_context *r600);
 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
                                  const unsigned char *swizzle_view,
                                  uint32_t *word4_p, uint32_t *yuv_format_p);
-unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
+unsigned r600_texture_get_offset(struct r600_texture *rtex,
                                        unsigned level, unsigned layer);
 
 /* r600_translate.c */
@@ -508,8 +599,18 @@ unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
 void r600_texture_barrier(struct pipe_context *ctx);
 void r600_set_index_buffer(struct pipe_context *ctx,
                           const struct pipe_index_buffer *ib);
+void r600_vertex_buffers_dirty(struct r600_context *rctx);
 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
-                            const struct pipe_vertex_buffer *buffers);
+                            const struct pipe_vertex_buffer *input);
+void r600_sampler_views_dirty(struct r600_context *rctx,
+                             struct r600_samplerview_state *state);
+void r600_set_sampler_views(struct pipe_context *pipe,
+                            unsigned shader,
+                            unsigned start,
+                           unsigned count,
+                           struct pipe_sampler_view **views);
+void r600_bind_vs_samplers(struct pipe_context *ctx, unsigned count, void **states);
+void r600_bind_ps_samplers(struct pipe_context *ctx, unsigned count, void **states);
 void *r600_create_vertex_elements(struct pipe_context *ctx,
                                  unsigned count,
                                  const struct pipe_vertex_element *elements);
@@ -523,6 +624,7 @@ void r600_bind_rs_state(struct pipe_context *ctx, void *state);
 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
 void r600_sampler_view_destroy(struct pipe_context *ctx,
                               struct pipe_sampler_view *state);
+void r600_delete_sampler(struct pipe_context *ctx, void *state);
 void r600_delete_state(struct pipe_context *ctx, void *state);
 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
 void *r600_create_shader_state_ps(struct pipe_context *ctx,
@@ -547,9 +649,13 @@ void r600_set_so_targets(struct pipe_context *ctx,
                         unsigned num_targets,
                         struct pipe_stream_output_target **targets,
                         unsigned append_bitmask);
+void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask);
 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
                               const struct pipe_stencil_ref *state);
 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
+void r600_draw_rectangle(struct blitter_context *blitter,
+                        unsigned x1, unsigned y1, unsigned x2, unsigned y2, float depth,
+                        enum blitter_attrib_type type, const union pipe_color_union *attrib);
 uint32_t r600_translate_stencil_op(int s_op);
 uint32_t r600_translate_fill(uint32_t func);
 unsigned r600_tex_wrap(unsigned wrap);
@@ -578,6 +684,11 @@ unsigned r600_tex_compare(unsigned compare);
 #define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
 
+#define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
+
+/*Evergreen Compute packet3*/
+#define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
+
 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
 {
        cb->buf[cb->atom.num_dw++] = value;
@@ -684,6 +795,13 @@ static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
        cs->buf[cs->cdw++] = value;
 }
 
+static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
+{
+       assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
+       memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
+       cs->cdw += num;
+}
+
 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
 {
        assert(reg < R600_CONTEXT_REG_OFFSET);
@@ -700,6 +818,13 @@ static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsig
        cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
 }
 
+static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
+{
+       r600_write_context_reg_seq(cs, reg, num);
+       /* Set the compute bit on the packet header */
+       cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
+}
+
 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
 {
        assert(reg >= R600_CTL_CONST_OFFSET);
@@ -720,6 +845,12 @@ static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned
        r600_write_value(cs, value);
 }
 
+static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
+{
+       r600_write_compute_context_reg_seq(cs, reg, 1);
+       r600_write_value(cs, value);
+}
+
 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
 {
        r600_write_ctl_const_seq(cs, reg, 1);
@@ -759,4 +890,28 @@ static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_
        return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
 }
 
+static INLINE void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
+{
+       struct r600_context *rctx = (struct r600_context *)ctx;
+       struct r600_resource *rr = (struct r600_resource *)r;
+
+       if (r == NULL) {
+               return;
+       }
+
+       /*
+        * The idea is to compute a gross estimate of memory requirement of
+        * each draw call. After each draw call, memory will be precisely
+        * accounted. So the uncertainty is only on the current draw call.
+        * In practice this gave very good estimate (+/- 10% of the target
+        * memory limit).
+        */
+       if (rr->domains & RADEON_DOMAIN_GTT) {
+               rctx->gtt += rr->buf->size;
+       }
+       if (rr->domains & RADEON_DOMAIN_VRAM) {
+               rctx->vram += rr->buf->size;
+       }
+}
+
 #endif