r600g: move CB_SHADER_MASK setup into cb_misc_state
[profile/ivi/mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
index 3a5f550..608cb10 100644 (file)
 
 #include "util/u_slab.h"
 #include "r600.h"
+#include "r600_llvm.h"
+#include "r600_public.h"
 #include "r600_shader.h"
 #include "r600_resource.h"
+#include "evergreen_compute.h"
 
 #define R600_MAX_CONST_BUFFERS 2
 #define R600_MAX_CONST_BUFFER_SIZE 4096
@@ -65,6 +68,7 @@ struct r600_command_buffer {
        struct r600_atom atom;
        uint32_t *buf;
        unsigned max_num_dw;
+       unsigned pkt_flags;
 };
 
 struct r600_surface_sync_cmd {
@@ -78,6 +82,16 @@ struct r600_db_misc_state {
        bool flush_depthstencil_enabled;
 };
 
+struct r600_cb_misc_state {
+       struct r600_atom atom;
+       unsigned cb_color_control; /* this comes from blend state */
+       unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
+       unsigned nr_cbufs;
+       unsigned nr_ps_color_outputs;
+       bool multiwrite;
+       bool dual_src_blend;
+};
+
 enum r600_pipe_state_id {
        R600_PIPE_STATE_BLEND = 0,
        R600_PIPE_STATE_BLEND_COLOR,
@@ -98,9 +112,15 @@ enum r600_pipe_state_id {
        R600_PIPE_STATE_RESOURCE,
        R600_PIPE_STATE_POLYGON_OFFSET,
        R600_PIPE_STATE_FETCH_SHADER,
+       R600_PIPE_STATE_SPI,
        R600_PIPE_NSTATES
 };
 
+struct compute_memory_pool;
+void compute_memory_pool_delete(struct compute_memory_pool* pool);
+struct compute_memory_pool* compute_memory_pool_new(
+       struct r600_screen *rscreen);
+
 struct r600_pipe_fences {
        struct r600_resource            *bo;
        unsigned                        *data;
@@ -118,16 +138,18 @@ struct r600_screen {
        unsigned                        family;
        enum chip_class                 chip_class;
        struct radeon_info              info;
+       bool                            has_streamout;
        struct r600_tiling_info         tiling_info;
-       struct util_slab_mempool        pool_buffers;
        struct r600_pipe_fences         fences;
 
-       unsigned                        num_contexts;
        bool                            use_surface_alloc;
        int                             glsl_feature_level;
 
-       /* for thread-safe write accessing to num_contexts */
-       pipe_mutex                      mutex_num_contexts;
+       /*for compute global memory binding, we allocate stuff here, instead of
+        * buffers.
+        * XXX: Not sure if this is the best place for global_pool.  Also,
+        * it's not thread safe, so it won't work with multiple contexts. */
+       struct compute_memory_pool *global_pool;
 };
 
 struct r600_pipe_sampler_view {
@@ -173,18 +195,37 @@ struct r600_vertex_element
        struct r600_pipe_state          rstate;
 };
 
+struct r600_pipe_shader;
+
+struct r600_pipe_shader_selector {
+       struct r600_pipe_shader *current;
+
+       struct tgsi_token       *tokens;
+       struct pipe_stream_output_info  so;
+
+       unsigned        num_shaders;
+
+       /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
+       unsigned        type;
+
+       unsigned        nr_ps_max_color_exports;
+};
+
 struct r600_pipe_shader {
+       struct r600_pipe_shader_selector *selector;
+       struct r600_pipe_shader *next_variant;
        struct r600_shader              shader;
        struct r600_pipe_state          rstate;
        struct r600_resource            *bo;
        struct r600_resource            *bo_fetch;
        struct r600_vertex_element      vertex_elements;
-       struct tgsi_token               *tokens;
        unsigned        sprite_coord_enable;
        unsigned        flatshade;
        unsigned        pa_cl_vs_out_cntl;
-       unsigned        ps_cb_shader_mask;
-       struct pipe_stream_output_info  so;
+       unsigned        nr_ps_color_outputs;
+       unsigned        key;
+       unsigned                db_shader_control;
+       unsigned                ps_depth_export;
 };
 
 struct r600_pipe_sampler_state {
@@ -228,17 +269,10 @@ struct r600_stencil_ref
        ubyte writemask[2];
 };
 
-struct r600_constant_buffer
-{
-       struct pipe_resource            *buffer;
-       unsigned                        buffer_offset;
-       unsigned                        buffer_size;
-};
-
 struct r600_constbuf_state
 {
        struct r600_atom                atom;
-       struct r600_constant_buffer     cb[PIPE_MAX_CONSTANT_BUFFERS];
+       struct pipe_constant_buffer     cb[PIPE_MAX_CONSTANT_BUFFERS];
        uint32_t                        enabled_mask;
        uint32_t                        dirty_mask;
 };
@@ -256,19 +290,18 @@ struct r600_context {
        struct r600_pipe_state          *states[R600_PIPE_NSTATES];
        struct r600_vertex_element      *vertex_elements;
        struct pipe_framebuffer_state   framebuffer;
-       unsigned                        cb_target_mask;
-       unsigned                        fb_cb_shader_mask;
+       unsigned                        compute_cb_target_mask;
        unsigned                        sx_alpha_test_control;
-       unsigned                        cb_shader_mask;
-       unsigned                        cb_color_control;
+       unsigned                        db_shader_control;
        unsigned                        pa_sc_line_stipple;
        unsigned                        pa_cl_clip_cntl;
        /* for saving when using blitter */
        struct pipe_stencil_ref         stencil_ref;
        struct pipe_viewport_state      viewport;
        struct pipe_clip_state          clip;
-       struct r600_pipe_shader         *ps_shader;
-       struct r600_pipe_shader         *vs_shader;
+       struct r600_pipe_shader_selector        *ps_shader;
+       struct r600_pipe_shader_selector        *vs_shader;
+       struct r600_pipe_compute        *cs_shader;
        struct r600_pipe_rasterizer     *rasterizer;
        struct r600_pipe_state          vgt;
        struct r600_pipe_state          spi;
@@ -278,7 +311,9 @@ struct r600_context {
        unsigned                        saved_render_cond_mode;
        /* shader information */
        boolean                         two_side;
+       boolean                         spi_dirty;
        unsigned                        sprite_coord_enable;
+       boolean                         flatshade;
        boolean                         export_16bpc;
        unsigned                        alpha_ref;
        boolean                         alpha_ref_dirty;
@@ -295,8 +330,12 @@ struct r600_context {
        /* States based on r600_atom. */
        struct list_head                dirty_states;
        struct r600_command_buffer      start_cs_cmd; /* invariant state mostly */
+       /** Compute specific registers initializations.  The start_cs_cmd atom
+        *  must be emitted before start_compute_cs_cmd. */
+        struct r600_command_buffer      start_compute_cs_cmd;
        struct r600_surface_sync_cmd    surface_sync_cmd;
        struct r600_atom                r6xx_flush_and_inv_cmd;
+       struct r600_cb_misc_state       cb_misc_state;
        struct r600_db_misc_state       db_misc_state;
        struct r600_atom                vertex_buffer_state;
        struct r600_constbuf_state      vs_constbuf_state;
@@ -352,7 +391,6 @@ struct r600_context {
        void                    *dummy_pixel_shader;
 
        boolean                 dual_src_blend;
-       unsigned color0_format;
 
        /* Vertex and index buffers. */
        bool                    vertex_buffers_dirty;
@@ -394,11 +432,17 @@ boolean evergreen_is_format_supported(struct pipe_screen *screen,
                                      enum pipe_texture_target target,
                                      unsigned sample_count,
                                      unsigned usage);
+void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
+                         const struct pipe_framebuffer_state *state, int cb);
+
+
+void evergreen_update_dual_export_state(struct r600_context * rctx);
 
 /* r600_blit.c */
 void r600_init_blit_functions(struct r600_context *rctx);
-void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
-void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
+void r600_blit_uncompress_depth(struct pipe_context *ctx,
+               struct r600_resource_texture *texture,
+               struct r600_resource_texture *staging);
 void r600_flush_depth_textures(struct r600_context *rctx);
 
 /* r600_buffer.c */
@@ -408,9 +452,6 @@ bool r600_init_resource(struct r600_screen *rscreen,
                        unsigned bind, unsigned usage);
 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
                                         const struct pipe_resource *templ);
-struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
-                                             void *ptr, unsigned bytes,
-                                             unsigned bind);
 
 /* r600_pipe.c */
 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
@@ -428,9 +469,11 @@ void r600_init_context_resource_functions(struct r600_context *r600);
 
 /* r600_shader.c */
 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
+#ifdef HAVE_OPENCL
+int r600_compute_shader_create(struct pipe_context * ctx,
+       LLVMModuleRef mod,  struct r600_bytecode * bytecode);
+#endif
 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
-int r600_find_vs_semantic_index(struct r600_shader *vs,
-                               struct r600_shader *ps, int id);
 
 /* r600_state.c */
 void r600_set_scissor_state(struct r600_context *rctx,
@@ -449,6 +492,7 @@ boolean r600_is_format_supported(struct pipe_screen *screen,
                                 enum pipe_texture_target target,
                                 unsigned sample_count,
                                 unsigned usage);
+void r600_update_dual_export_state(struct r600_context * rctx);
 
 /* r600_texture.c */
 void r600_init_screen_texture_functions(struct pipe_screen *screen);
@@ -490,15 +534,17 @@ void r600_sampler_view_destroy(struct pipe_context *ctx,
                               struct pipe_sampler_view *state);
 void r600_delete_state(struct pipe_context *ctx, void *state);
 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
-void *r600_create_shader_state(struct pipe_context *ctx,
-                              const struct pipe_shader_state *state);
+void *r600_create_shader_state_ps(struct pipe_context *ctx,
+                   const struct pipe_shader_state *state);
+void *r600_create_shader_state_vs(struct pipe_context *ctx,
+                   const struct pipe_shader_state *state);
 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
-                             struct pipe_resource *buffer);
+                             struct pipe_constant_buffer *cb);
 struct pipe_stream_output_target *
 r600_create_so_target(struct pipe_context *ctx,
                      struct pipe_resource *buffer,
@@ -554,19 +600,27 @@ static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, uns
        cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
 }
 
+/**
+ * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
+ * shaders.
+ */
 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
 {
        assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
        assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
-       cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
+       cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
        cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
 }
 
+/**
+ * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
+ * shaders.
+ */
 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
 {
        assert(reg >= R600_CTL_CONST_OFFSET);
        assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
-       cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
+       cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
        cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
 }
 
@@ -578,11 +632,15 @@ static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, uns
        cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
 }
 
+/**
+ * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
+ * shaders.
+ */
 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
 {
        assert(reg >= EG_LOOP_CONST_OFFSET);
        assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
-       cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
+       cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
        cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
 }