#define TOUCHPAD_HISTORY_LENGTH 4
#define TOUCHPAD_MIN_SAMPLES 4
+#define VENDOR_ID_APPLE 0x5ac
+
enum touchpad_event {
TOUCHPAD_EVENT_NONE = 0,
TOUCHPAD_EVENT_MOTION = (1 << 0),
BUTTON_STATE_NONE,
BUTTON_STATE_AREA,
BUTTON_STATE_BOTTOM,
- BUTTON_STATE_BOTTOM_NEW,
- BUTTON_STATE_BOTTOM_TO_AREA,
BUTTON_STATE_TOP,
BUTTON_STATE_TOP_NEW,
BUTTON_STATE_TOP_TO_IGNORE,
BUTTON_STATE_IGNORE,
};
-enum scroll_state {
- SCROLL_STATE_NONE,
- SCROLL_STATE_SCROLLING
-};
-
enum tp_tap_state {
TAP_STATE_IDLE = 4,
TAP_STATE_TOUCH,
TAP_STATE_DEAD, /**< finger count exceeded */
};
+enum tp_tap_touch_state {
+ TAP_TOUCH_STATE_IDLE = 16, /**< not in touch */
+ TAP_TOUCH_STATE_TOUCH, /**< touching, may tap */
+ TAP_TOUCH_STATE_DEAD, /**< exceeded motion/timeout */
+};
+
struct tp_motion {
int32_t x;
int32_t y;
struct tp_dispatch *tp;
enum touch_state state;
bool dirty;
- bool fake; /* a fake touch */
bool is_pointer; /* the pointer-controlling touch */
int32_t x;
int32_t y;
enum button_event curr;
struct libinput_timer timer;
} button;
+
+ struct {
+ enum tp_tap_touch_state state;
+ } tap;
+
+ struct {
+ bool is_palm;
+ int32_t x, y; /* first coordinates if is_palm == true */
+ uint32_t time; /* first timestamp if is_palm == true */
+ } palm;
};
struct tp_dispatch {
struct evdev_dispatch base;
struct evdev_device *device;
unsigned int nfingers_down; /* number of fingers down */
+ unsigned int old_nfingers_down; /* previous no fingers down */
unsigned int slot; /* current slot */
bool has_mt;
+ bool semi_mt;
- unsigned int ntouches; /* number of slots */
+ unsigned int real_touches; /* number of slots */
+ unsigned int ntouches; /* no slots inc. fakes */
struct tp_touch *touches; /* len == ntouches */
unsigned int fake_touches; /* fake touch mask */
struct motion_filter *filter;
struct {
- double constant_factor;
- double min_factor;
- double max_factor;
-
double x_scale_coeff;
double y_scale_coeff;
} accel;
} buttons; /* physical buttons */
struct {
- enum scroll_state state;
enum libinput_pointer_axis direction;
} scroll;
enum touchpad_event queued;
struct {
+ struct libinput_device_config_tap config;
bool enabled;
- int timer_fd;
- struct libinput_source *source;
- unsigned int timeout;
+ struct libinput_timer timer;
enum tp_tap_state state;
} tap;
+
+ struct {
+ int32_t right_edge;
+ int32_t left_edge;
+ } palm;
};
#define tp_for_each_touch(_tp, _t) \
int
tp_tap_handle_state(struct tp_dispatch *tp, uint64_t time);
-unsigned int
-tp_tap_handle_timeout(struct tp_dispatch *tp, uint64_t time);
-
int
tp_init_tap(struct tp_dispatch *tp);
int
tp_button_touch_active(struct tp_dispatch *tp, struct tp_touch *t);
+bool
+tp_button_is_inside_softbutton_area(struct tp_dispatch *tp, struct tp_touch *t);
+
#endif