#define TOUCHPAD_HISTORY_LENGTH 4
#define TOUCHPAD_MIN_SAMPLES 4
+#define VENDOR_ID_APPLE 0x5ac
+
enum touchpad_event {
TOUCHPAD_EVENT_NONE = 0,
TOUCHPAD_EVENT_MOTION = (1 << 0),
TOUCHPAD_EVENT_BUTTON_RELEASE = (1 << 2),
};
+enum touchpad_model {
+ MODEL_UNKNOWN = 0,
+ MODEL_SYNAPTICS,
+ MODEL_ALPS,
+ MODEL_APPLETOUCH,
+ MODEL_ELANTECH,
+ MODEL_UNIBODY_MACBOOK
+};
+
enum touch_state {
TOUCH_NONE = 0,
TOUCH_BEGIN,
BUTTON_STATE_NONE,
BUTTON_STATE_AREA,
BUTTON_STATE_BOTTOM,
- BUTTON_STATE_BOTTOM_NEW,
- BUTTON_STATE_BOTTOM_TO_AREA,
BUTTON_STATE_TOP,
BUTTON_STATE_TOP_NEW,
BUTTON_STATE_TOP_TO_IGNORE,
TAP_STATE_DEAD, /**< finger count exceeded */
};
+enum tp_tap_touch_state {
+ TAP_TOUCH_STATE_IDLE = 16, /**< not in touch */
+ TAP_TOUCH_STATE_TOUCH, /**< touching, may tap */
+ TAP_TOUCH_STATE_DEAD, /**< exceeded motion/timeout */
+};
+
+/* For edge scrolling, so we only care about right and bottom */
+enum tp_edge {
+ EDGE_NONE = 0,
+ EDGE_RIGHT = (1 << 0),
+ EDGE_BOTTOM = (1 << 1),
+};
+
+enum tp_edge_scroll_touch_state {
+ EDGE_SCROLL_TOUCH_STATE_NONE,
+ EDGE_SCROLL_TOUCH_STATE_EDGE_NEW,
+ EDGE_SCROLL_TOUCH_STATE_EDGE,
+ EDGE_SCROLL_TOUCH_STATE_AREA,
+};
+
+enum tp_twofinger_scroll_state {
+ TWOFINGER_SCROLL_STATE_NONE,
+ TWOFINGER_SCROLL_STATE_ACTIVE,
+};
+
struct tp_motion {
int32_t x;
int32_t y;
struct tp_dispatch *tp;
enum touch_state state;
bool dirty;
- bool fake; /* a fake touch */
bool is_pointer; /* the pointer-controlling touch */
int32_t x;
int32_t y;
enum button_event curr;
struct libinput_timer timer;
} button;
+
+ struct {
+ enum tp_tap_touch_state state;
+ } tap;
+
+ struct {
+ enum tp_edge_scroll_touch_state edge_state;
+ uint32_t edge;
+ int direction;
+ double threshold;
+ struct libinput_timer timer;
+ } scroll;
+
+ struct {
+ bool is_palm;
+ int32_t x, y; /* first coordinates if is_palm == true */
+ uint32_t time; /* first timestamp if is_palm == true */
+ } palm;
};
struct tp_dispatch {
struct evdev_dispatch base;
struct evdev_device *device;
unsigned int nfingers_down; /* number of fingers down */
+ unsigned int old_nfingers_down; /* previous no fingers down */
unsigned int slot; /* current slot */
bool has_mt;
+ bool semi_mt;
+ enum touchpad_model model;
- unsigned int ntouches; /* number of slots */
+ unsigned int real_touches; /* number of slots */
+ unsigned int ntouches; /* no slots inc. fakes */
struct tp_touch *touches; /* len == ntouches */
unsigned int fake_touches; /* fake touch mask */
int32_t margin_y;
} hysteresis;
- struct motion_filter *filter;
-
struct {
- double constant_factor;
- double min_factor;
- double max_factor;
-
double x_scale_coeff;
double y_scale_coeff;
} accel;
uint32_t old_state;
uint32_t motion_dist; /* for pinned touches */
unsigned int active; /* currently active button, for release event */
+ bool active_is_topbutton; /* is active a top button? */
/* Only used for clickpads. The software button areas are
* always 2 horizontal stripes across the touchpad.
int32_t rightbutton_left_edge;
int32_t leftbutton_right_edge;
} top_area;
+
+ struct evdev_device *trackpoint;
} buttons; /* physical buttons */
struct {
- enum libinput_pointer_axis direction;
+ struct libinput_device_config_scroll_method config_method;
+ enum libinput_config_scroll_method method;
+ int32_t right_edge;
+ int32_t bottom_edge;
+ enum tp_twofinger_scroll_state twofinger_state;
} scroll;
enum touchpad_event queued;
struct {
+ struct libinput_device_config_tap config;
bool enabled;
+ bool suspended;
struct libinput_timer timer;
enum tp_tap_state state;
+ uint32_t buttons_pressed;
} tap;
+
+ struct {
+ int32_t right_edge;
+ int32_t left_edge;
+ } palm;
+
+ struct {
+ struct libinput_device_config_send_events config;
+ enum libinput_config_send_events_mode current_mode;
+ bool trackpoint_active;
+ struct libinput_event_listener trackpoint_listener;
+ struct libinput_timer trackpoint_timer;
+ } sendevents;
};
#define tp_for_each_touch(_tp, _t) \
void
tp_set_pointer(struct tp_dispatch *tp, struct tp_touch *t);
+void
+tp_filter_motion(struct tp_dispatch *tp,
+ double *dx, double *dy,
+ double *dx_unaccel, double *dy_unaccel,
+ uint64_t time);
+
int
tp_tap_handle_state(struct tp_dispatch *tp, uint64_t time);
tp_init_tap(struct tp_dispatch *tp);
void
-tp_destroy_tap(struct tp_dispatch *tp);
+tp_remove_tap(struct tp_dispatch *tp);
int
tp_init_buttons(struct tp_dispatch *tp, struct evdev_device *device);
void
-tp_destroy_buttons(struct tp_dispatch *tp);
+tp_init_softbuttons(struct tp_dispatch *tp,
+ struct evdev_device *device,
+ double topbutton_size_mult);
+
+void
+tp_remove_buttons(struct tp_dispatch *tp);
int
tp_process_button(struct tp_dispatch *tp,
const struct input_event *e,
uint64_t time);
+void
+tp_release_all_buttons(struct tp_dispatch *tp,
+ uint64_t time);
+
int
tp_post_button_events(struct tp_dispatch *tp, uint64_t time);
int
tp_button_touch_active(struct tp_dispatch *tp, struct tp_touch *t);
+bool
+tp_button_is_inside_softbutton_area(struct tp_dispatch *tp, struct tp_touch *t);
+
+void
+tp_release_all_taps(struct tp_dispatch *tp,
+ uint64_t time);
+
+void
+tp_tap_suspend(struct tp_dispatch *tp, uint64_t time);
+
+void
+tp_tap_resume(struct tp_dispatch *tp, uint64_t time);
+
+bool
+tp_tap_dragging(struct tp_dispatch *tp);
+
+int
+tp_edge_scroll_init(struct tp_dispatch *tp, struct evdev_device *device);
+
+void
+tp_remove_edge_scroll(struct tp_dispatch *tp);
+
+void
+tp_edge_scroll_handle_state(struct tp_dispatch *tp, uint64_t time);
+
+int
+tp_edge_scroll_post_events(struct tp_dispatch *tp, uint64_t time);
+
+void
+tp_edge_scroll_stop_events(struct tp_dispatch *tp, uint64_t time);
+
+int
+tp_edge_scroll_touch_active(struct tp_dispatch *tp, struct tp_touch *t);
+
#endif