#include <assert.h>
#include <math.h>
#include <stdbool.h>
+#include <limits.h>
#include "evdev-mt-touchpad.h"
-#define DEFAULT_CONSTANT_ACCEL_NUMERATOR 50
-#define DEFAULT_MIN_ACCEL_FACTOR 0.16
-#define DEFAULT_MAX_ACCEL_FACTOR 1.0
+#define DEFAULT_ACCEL_NUMERATOR 1200.0
#define DEFAULT_HYSTERESIS_MARGIN_DENOMINATOR 700.0
static inline int
if (diff > margin)
return center + diff - margin;
- else if (diff < -margin)
+ else
return center + diff + margin;
- return center + diff;
-}
-
-static double
-tp_accel_profile(struct motion_filter *filter,
- void *data,
- double velocity,
- uint32_t time)
-{
- struct tp_dispatch *tp =
- (struct tp_dispatch *) data;
-
- double accel_factor;
-
- accel_factor = velocity * tp->accel.constant_factor;
-
- if (accel_factor > tp->accel.max_factor)
- accel_factor = tp->accel.max_factor;
- else if (accel_factor < tp->accel.min_factor)
- accel_factor = tp->accel.min_factor;
-
- return accel_factor;
}
static inline struct tp_motion *
static void
tp_filter_motion(struct tp_dispatch *tp,
- double *dx, double *dy, uint32_t time)
+ double *dx, double *dy, uint64_t time)
{
struct motion_params motion;
- motion.dx = *dx;
- motion.dy = *dy;
+ motion.dx = *dx * tp->accel.x_scale_coeff;
+ motion.dy = *dy * tp->accel.y_scale_coeff;
- filter_dispatch(tp->filter, &motion, tp, time);
+ if (motion.dx != 0.0 || motion.dy != 0.0)
+ filter_dispatch(tp->filter, &motion, tp, time);
*dx = motion.dx;
*dy = motion.dy;
static inline struct tp_touch *
tp_current_touch(struct tp_dispatch *tp)
{
- return &tp->touches[min(tp->slot, tp->ntouches)];
+ return &tp->touches[min(tp->slot, tp->ntouches - 1)];
+}
+
+static inline struct tp_touch *
+tp_get_touch(struct tp_dispatch *tp, unsigned int slot)
+{
+ assert(slot < tp->ntouches);
+ return &tp->touches[slot];
}
static inline void
-tp_begin_touch(struct tp_dispatch *tp, struct tp_touch *t)
+tp_begin_touch(struct tp_dispatch *tp, struct tp_touch *t, uint64_t time)
{
- if (t->state != TOUCH_UPDATE) {
- tp_motion_history_reset(t);
- t->dirty = true;
- t->state = TOUCH_BEGIN;
- tp->nfingers_down++;
- assert(tp->nfingers_down >= 1);
- tp->queued |= TOUCHPAD_EVENT_MOTION;
- }
+ if (t->state == TOUCH_BEGIN || t->state == TOUCH_UPDATE)
+ return;
+
+ tp_motion_history_reset(t);
+ t->dirty = true;
+ t->state = TOUCH_BEGIN;
+ t->pinned.is_pinned = false;
+ t->millis = time;
+ tp->nfingers_down++;
+ assert(tp->nfingers_down >= 1);
+ tp->queued |= TOUCHPAD_EVENT_MOTION;
}
static inline void
-tp_end_touch(struct tp_dispatch *tp, struct tp_touch *t)
+tp_end_touch(struct tp_dispatch *tp, struct tp_touch *t, uint64_t time)
{
- if (t->state == TOUCH_NONE)
+ if (t->state == TOUCH_END || t->state == TOUCH_NONE)
return;
t->dirty = true;
+ t->is_pointer = false;
+ t->palm.is_palm = false;
t->state = TOUCH_END;
+ t->pinned.is_pinned = false;
+ t->millis = time;
assert(tp->nfingers_down >= 1);
tp->nfingers_down--;
tp->queued |= TOUCHPAD_EVENT_MOTION;
static double
tp_estimate_delta(int x0, int x1, int x2, int x3)
{
- return (x0 + x1 - x2 - x3) / 4;
+ return (x0 + x1 - x2 - x3) / 4.0;
}
-static void
+void
tp_get_delta(struct tp_touch *t, double *dx, double *dy)
{
if (t->history.count < 4) {
static void
tp_process_absolute(struct tp_dispatch *tp,
const struct input_event *e,
- uint32_t time)
+ uint64_t time)
{
struct tp_touch *t = tp_current_touch(tp);
tp->slot = e->value;
break;
case ABS_MT_TRACKING_ID:
- t->millis = time;
if (e->value != -1)
- tp_begin_touch(tp, t);
+ tp_begin_touch(tp, t, time);
else
- tp_end_touch(tp, t);
+ tp_end_touch(tp, t, time);
}
}
static void
+tp_process_absolute_st(struct tp_dispatch *tp,
+ const struct input_event *e,
+ uint64_t time)
+{
+ struct tp_touch *t = tp_current_touch(tp);
+
+ switch(e->code) {
+ case ABS_X:
+ t->x = e->value;
+ t->millis = time;
+ t->dirty = true;
+ tp->queued |= TOUCHPAD_EVENT_MOTION;
+ break;
+ case ABS_Y:
+ t->y = e->value;
+ t->millis = time;
+ t->dirty = true;
+ tp->queued |= TOUCHPAD_EVENT_MOTION;
+ break;
+ }
+}
+
+static void
+tp_process_fake_touch(struct tp_dispatch *tp,
+ const struct input_event *e,
+ uint64_t time)
+{
+ struct tp_touch *t;
+ unsigned int fake_touches;
+ unsigned int nfake_touches;
+ unsigned int i, start;
+ unsigned int shift;
+
+ if (e->code != BTN_TOUCH &&
+ (e->code < BTN_TOOL_DOUBLETAP || e->code > BTN_TOOL_QUADTAP))
+ return;
+
+ shift = e->code == BTN_TOUCH ? 0 : (e->code - BTN_TOOL_DOUBLETAP + 1);
+
+ if (e->value)
+ tp->fake_touches |= 1 << shift;
+ else
+ tp->fake_touches &= ~(0x1 << shift);
+
+ fake_touches = tp->fake_touches;
+ nfake_touches = 0;
+ while (fake_touches) {
+ nfake_touches++;
+ fake_touches >>= 1;
+ }
+
+ /* For single touch tps we use BTN_TOUCH for begin / end of touch 0 */
+ start = tp->has_mt ? tp->real_touches : 0;
+ for (i = start; i < tp->ntouches; i++) {
+ t = tp_get_touch(tp, i);
+ if (i < nfake_touches)
+ tp_begin_touch(tp, t, time);
+ else
+ tp_end_touch(tp, t, time);
+ }
+
+ /* On mt the actual touch info may arrive after BTN_TOOL_FOO */
+ assert(tp->has_mt || tp->nfingers_down == nfake_touches);
+}
+
+static void
tp_process_key(struct tp_dispatch *tp,
const struct input_event *e,
- uint32_t time)
+ uint64_t time)
{
- uint32_t mask;
-
switch (e->code) {
case BTN_LEFT:
case BTN_MIDDLE:
case BTN_RIGHT:
- mask = 1 << (e->code - BTN_LEFT);
- if (e->value) {
- tp->buttons.state |= mask;
- tp->queued |= TOUCHPAD_EVENT_BUTTON_PRESS;
- } else {
- tp->buttons.state &= ~mask;
- tp->queued |= TOUCHPAD_EVENT_BUTTON_RELEASE;
- }
+ tp_process_button(tp, e, time);
+ break;
+ case BTN_TOUCH:
+ case BTN_TOOL_DOUBLETAP:
+ case BTN_TOOL_TRIPLETAP:
+ case BTN_TOOL_QUADTAP:
+ tp_process_fake_touch(tp, e, time);
break;
}
}
static void
-tp_process_state(struct tp_dispatch *tp, uint32_t time)
+tp_unpin_finger(struct tp_dispatch *tp, struct tp_touch *t)
+{
+ unsigned int xdist, ydist;
+
+ if (!t->pinned.is_pinned)
+ return;
+
+ xdist = abs(t->x - t->pinned.center_x);
+ ydist = abs(t->y - t->pinned.center_y);
+
+ if (xdist * xdist + ydist * ydist >=
+ tp->buttons.motion_dist * tp->buttons.motion_dist) {
+ t->pinned.is_pinned = false;
+ tp_set_pointer(tp, t);
+ }
+}
+
+static void
+tp_pin_fingers(struct tp_dispatch *tp)
{
struct tp_touch *t;
tp_for_each_touch(tp, t) {
+ t->is_pointer = false;
+ t->pinned.is_pinned = true;
+ t->pinned.center_x = t->x;
+ t->pinned.center_y = t->y;
+ }
+}
+
+static int
+tp_touch_active(struct tp_dispatch *tp, struct tp_touch *t)
+{
+ return (t->state == TOUCH_BEGIN || t->state == TOUCH_UPDATE) &&
+ !t->palm.is_palm &&
+ !t->pinned.is_pinned && tp_button_touch_active(tp, t);
+}
+
+void
+tp_set_pointer(struct tp_dispatch *tp, struct tp_touch *t)
+{
+ struct tp_touch *tmp = NULL;
+
+ /* Only set the touch as pointer if we don't have one yet */
+ tp_for_each_touch(tp, tmp) {
+ if (tmp->is_pointer)
+ return;
+ }
+
+ if (tp_touch_active(tp, t))
+ t->is_pointer = true;
+}
+
+static void
+tp_palm_detect(struct tp_dispatch *tp, struct tp_touch *t, uint64_t time)
+{
+ const int PALM_TIMEOUT = 200; /* ms */
+ const int DIRECTIONS = NE|E|SE|SW|W|NW;
+
+ /* If labelled a touch as palm, we unlabel as palm when
+ we move out of the palm edge zone within the timeout, provided
+ the direction is within 45 degrees of the horizontal.
+ */
+ if (t->palm.is_palm) {
+ if (time < t->palm.time + PALM_TIMEOUT &&
+ (t->x > tp->palm.left_edge && t->x < tp->palm.right_edge)) {
+ int dirs = vector_get_direction(t->x - t->palm.x, t->y - t->palm.y);
+ if ((dirs & DIRECTIONS) && !(dirs & ~DIRECTIONS)) {
+ t->palm.is_palm = false;
+ tp_set_pointer(tp, t);
+ }
+ }
+ return;
+ }
+
+ /* palm must start in exclusion zone, it's ok to move into
+ the zone without being a palm */
+ if (t->state != TOUCH_BEGIN ||
+ (t->x > tp->palm.left_edge && t->x < tp->palm.right_edge))
+ return;
+
+ /* don't detect palm in software button areas, it's
+ likely that legitimate touches start in the area
+ covered by the exclusion zone */
+ if (tp->buttons.is_clickpad &&
+ tp_button_is_inside_softbutton_area(tp, t))
+ return;
+
+ t->palm.is_palm = true;
+ t->palm.time = time;
+ t->palm.x = t->x;
+ t->palm.y = t->y;
+}
+
+static void
+tp_process_state(struct tp_dispatch *tp, uint64_t time)
+{
+ struct tp_touch *t;
+ struct tp_touch *first = tp_get_touch(tp, 0);
+ unsigned int i;
+
+ for (i = 0; i < tp->ntouches; i++) {
+ t = tp_get_touch(tp, i);
+
+ /* semi-mt finger postions may "jump" when nfingers changes */
+ if (tp->semi_mt && tp->nfingers_down != tp->old_nfingers_down)
+ tp_motion_history_reset(t);
+
+ if (i >= tp->real_touches && t->state != TOUCH_NONE) {
+ t->x = first->x;
+ t->y = first->y;
+ if (!t->dirty)
+ t->dirty = first->dirty;
+ }
+
if (!t->dirty)
continue;
+ tp_palm_detect(tp, t, time);
+
tp_motion_hysteresis(tp, t);
tp_motion_history_push(t);
+
+ tp_unpin_finger(tp, t);
}
+
+ tp_button_handle_state(tp, time);
+
+ /*
+ * We have a physical button down event on a clickpad. To avoid
+ * spurious pointer moves by the clicking finger we pin all fingers.
+ * We unpin fingers when they move more then a certain threshold to
+ * to allow drag and drop.
+ */
+ if ((tp->queued & TOUCHPAD_EVENT_BUTTON_PRESS) &&
+ tp->buttons.is_clickpad)
+ tp_pin_fingers(tp);
}
static void
-tp_post_process_state(struct tp_dispatch *tp, uint32_t time)
+tp_post_process_state(struct tp_dispatch *tp, uint64_t time)
{
struct tp_touch *t;
t->dirty = false;
}
+ tp->old_nfingers_down = tp->nfingers_down;
tp->buttons.old_state = tp->buttons.state;
tp->queued = TOUCHPAD_EVENT_NONE;
}
static void
-tp_post_twofinger_scroll(struct tp_dispatch *tp, uint32_t time)
+tp_post_twofinger_scroll(struct tp_dispatch *tp, uint64_t time)
{
struct tp_touch *t;
int nchanged = 0;
double tmpx, tmpy;
tp_for_each_touch(tp, t) {
- if (t->dirty) {
+ if (tp_touch_active(tp, t) && t->dirty) {
nchanged++;
tp_get_delta(t, &tmpx, &tmpy);
dx += tmpx;
dy += tmpy;
}
+ /* Stop spurious MOTION events at the end of scrolling */
+ t->is_pointer = false;
}
if (nchanged == 0)
tp_filter_motion(tp, &dx, &dy, time);
- if (dx != 0.0)
+ /* Require at least five px scrolling to start */
+ if (dy <= -5.0 || dy >= 5.0)
+ tp->scroll.direction |= (1 << LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL);
+
+ if (dx <= -5.0 || dx >= 5.0)
+ tp->scroll.direction |= (1 << LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL);
+
+ if (dy != 0.0 &&
+ (tp->scroll.direction & (1 << LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL))) {
pointer_notify_axis(&tp->device->base,
time,
- LIBINPUT_POINTER_AXIS_HORIZONTAL_SCROLL,
- li_fixed_from_double(dx));
- if (dy != 0.0)
+ LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL,
+ dy);
+ }
+
+ if (dx != 0.0 &&
+ (tp->scroll.direction & (1 << LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL))) {
pointer_notify_axis(&tp->device->base,
time,
- LIBINPUT_POINTER_AXIS_VERTICAL_SCROLL,
- li_fixed_from_double(dy));
+ LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL,
+ dx);
+ }
}
static void
-tp_post_button_events(struct tp_dispatch *tp, uint32_t time)
+tp_stop_scroll_events(struct tp_dispatch *tp, uint64_t time)
{
- uint32_t current, old, button;
-
- if ((tp->queued &
- (TOUCHPAD_EVENT_BUTTON_PRESS|TOUCHPAD_EVENT_BUTTON_RELEASE)) == 0)
- return;
-
- current = tp->buttons.state;
- old = tp->buttons.old_state;
- button = BTN_LEFT;
+ /* terminate scrolling with a zero scroll event */
+ if (tp->scroll.direction & (1 << LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL))
+ pointer_notify_axis(&tp->device->base,
+ time,
+ LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL,
+ 0);
+ if (tp->scroll.direction & (1 << LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL))
+ pointer_notify_axis(&tp->device->base,
+ time,
+ LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL,
+ 0);
- while (current || old) {
- enum libinput_pointer_button_state state;
+ tp->scroll.direction = 0;
+}
- if ((current & 0x1) ^ (old & 0x1)) {
- if (!!(current & 0x1))
- state = LIBINPUT_POINTER_BUTTON_STATE_PRESSED;
- else
- state = LIBINPUT_POINTER_BUTTON_STATE_RELEASED;
+static int
+tp_post_scroll_events(struct tp_dispatch *tp, uint64_t time)
+{
+ struct tp_touch *t;
+ int nfingers_down = 0;
- pointer_notify_button(&tp->device->base,
- time,
- button,
- state);
- }
+ /* Only count active touches for 2 finger scrolling */
+ tp_for_each_touch(tp, t) {
+ if (tp_touch_active(tp, t))
+ nfingers_down++;
+ }
- button++;
- current >>= 1;
- old >>= 1;
+ if (nfingers_down != 2) {
+ tp_stop_scroll_events(tp, time);
+ return 0;
}
+
+ tp_post_twofinger_scroll(tp, time);
+ return 1;
}
static void
-tp_post_events(struct tp_dispatch *tp, uint32_t time)
+tp_post_events(struct tp_dispatch *tp, uint64_t time)
{
struct tp_touch *t = tp_current_touch(tp);
double dx, dy;
+ int consumed = 0;
- if (tp->nfingers_down > 2) {
- return;
- } else if (tp->nfingers_down == 2) {
- tp_post_twofinger_scroll(tp, time);
+ consumed |= tp_tap_handle_state(tp, time);
+ consumed |= tp_post_button_events(tp, time);
+
+ if (consumed) {
+ tp_stop_scroll_events(tp, time);
return;
}
+ if (tp_post_scroll_events(tp, time) != 0)
+ return;
- if (t->history.count < 4)
+ if (!t->is_pointer) {
+ tp_for_each_touch(tp, t) {
+ if (t->is_pointer)
+ break;
+ }
+ }
+
+ if (!t->is_pointer ||
+ !t->dirty ||
+ t->history.count < TOUCHPAD_MIN_SAMPLES)
return;
tp_get_delta(t, &dx, &dy);
tp_filter_motion(tp, &dx, &dy, time);
- if (dx != 0 || dy != 0)
- pointer_notify_motion(
- &tp->device->base,
- time,
- li_fixed_from_double(dx),
- li_fixed_from_double(dy));
-
- tp_post_button_events(tp, time);
+ if (dx != 0.0 || dy != 0.0)
+ pointer_notify_motion(&tp->device->base, time, dx, dy);
}
static void
tp_process(struct evdev_dispatch *dispatch,
struct evdev_device *device,
struct input_event *e,
- uint32_t time)
+ uint64_t time)
{
struct tp_dispatch *tp =
(struct tp_dispatch *)dispatch;
switch (e->type) {
case EV_ABS:
- tp_process_absolute(tp, e, time);
+ if (tp->has_mt)
+ tp_process_absolute(tp, e, time);
+ else
+ tp_process_absolute_st(tp, e, time);
break;
case EV_KEY:
tp_process_key(tp, e, time);
struct tp_dispatch *tp =
(struct tp_dispatch*)dispatch;
- if (tp->filter)
- tp->filter->interface->destroy(tp->filter);
+ tp_destroy_tap(tp);
+ tp_destroy_buttons(tp);
+
+ filter_destroy(tp->filter);
free(tp->touches);
free(tp);
}
tp_destroy
};
+static void
+tp_init_touch(struct tp_dispatch *tp,
+ struct tp_touch *t)
+{
+ t->tp = tp;
+}
+
static int
tp_init_slots(struct tp_dispatch *tp,
struct evdev_device *device)
{
- struct input_absinfo absinfo = {0};
+ const struct input_absinfo *absinfo;
+ struct map {
+ unsigned int code;
+ int ntouches;
+ } max_touches[] = {
+ { BTN_TOOL_QUINTTAP, 5 },
+ { BTN_TOOL_QUADTAP, 4 },
+ { BTN_TOOL_TRIPLETAP, 3 },
+ { BTN_TOOL_DOUBLETAP, 2 },
+ };
+ struct map *m;
+ unsigned int i, n_btn_tool_touches = 1;
+
+ absinfo = libevdev_get_abs_info(device->evdev, ABS_MT_SLOT);
+ if (absinfo) {
+ tp->real_touches = absinfo->maximum + 1;
+ tp->slot = absinfo->value;
+ tp->has_mt = true;
+ } else {
+ tp->real_touches = 1;
+ tp->slot = 0;
+ tp->has_mt = false;
+ }
+
+ tp->semi_mt = libevdev_has_property(device->evdev, INPUT_PROP_SEMI_MT);
+
+ ARRAY_FOR_EACH(max_touches, m) {
+ if (libevdev_has_event_code(device->evdev,
+ EV_KEY,
+ m->code)) {
+ n_btn_tool_touches = m->ntouches;
+ break;
+ }
+ }
- ioctl(device->fd, EVIOCGABS(ABS_MT_SLOT), &absinfo);
+ tp->ntouches = max(tp->real_touches, n_btn_tool_touches);
+ tp->touches = calloc(tp->ntouches, sizeof(struct tp_touch));
+ if (!tp->touches)
+ return -1;
- tp->ntouches = absinfo.maximum + 1;
- tp->touches = calloc(tp->ntouches,
- sizeof(struct tp_touch));
- tp->slot = absinfo.value;
+ for (i = 0; i < tp->ntouches; i++)
+ tp_init_touch(tp, &tp->touches[i]);
return 0;
}
static int
-tp_init_accel(struct tp_dispatch *touchpad, double diagonal)
+tp_init_accel(struct tp_dispatch *tp, double diagonal)
{
struct motion_filter *accel;
+ int res_x, res_y;
+
+ if (tp->has_mt) {
+ res_x = libevdev_get_abs_resolution(tp->device->evdev,
+ ABS_MT_POSITION_X);
+ res_y = libevdev_get_abs_resolution(tp->device->evdev,
+ ABS_MT_POSITION_Y);
+ } else {
+ res_x = libevdev_get_abs_resolution(tp->device->evdev,
+ ABS_X);
+ res_y = libevdev_get_abs_resolution(tp->device->evdev,
+ ABS_Y);
+ }
- touchpad->accel.constant_factor =
- DEFAULT_CONSTANT_ACCEL_NUMERATOR / diagonal;
- touchpad->accel.min_factor = DEFAULT_MIN_ACCEL_FACTOR;
- touchpad->accel.max_factor = DEFAULT_MAX_ACCEL_FACTOR;
+ /*
+ * Not all touchpads report the same amount of units/mm (resolution).
+ * Normalize motion events to a resolution of 15.74 units/mm
+ * (== 400 dpi) as base (unaccelerated) speed. This also evens out any
+ * differences in x and y resolution, so that a circle on the
+ * touchpad does not turn into an elipse on the screen.
+ *
+ * We pick 400dpi as thats one of the many default resolutions
+ * for USB mice, so we end up with a similar base speed on the device.
+ */
+ if (res_x > 1 && res_y > 1) {
+ tp->accel.x_scale_coeff = (400/25.4) / res_x;
+ tp->accel.y_scale_coeff = (400/25.4) / res_y;
+ } else {
+ /*
+ * For touchpads where the driver does not provide resolution, fall
+ * back to scaling motion events based on the diagonal size in units.
+ */
+ tp->accel.x_scale_coeff = DEFAULT_ACCEL_NUMERATOR / diagonal;
+ tp->accel.y_scale_coeff = DEFAULT_ACCEL_NUMERATOR / diagonal;
+ }
- accel = create_pointer_accelator_filter(tp_accel_profile);
+ accel = create_pointer_accelator_filter(
+ pointer_accel_profile_smooth_simple);
if (accel == NULL)
return -1;
- touchpad->filter = accel;
+ tp->filter = accel;
+
+ return 0;
+}
+
+static int
+tp_init_scroll(struct tp_dispatch *tp)
+{
+ tp->scroll.direction = 0;
+
+ return 0;
+}
+
+static int
+tp_init_palmdetect(struct tp_dispatch *tp,
+ struct evdev_device *device)
+{
+ int width;
+
+ tp->palm.right_edge = INT_MAX;
+ tp->palm.left_edge = INT_MIN;
+
+ width = abs(device->abs.absinfo_x->maximum -
+ device->abs.absinfo_x->minimum);
+
+ /* Apple touchpads are always big enough to warrant palm detection */
+ if (evdev_device_get_id_vendor(device) != VENDOR_ID_APPLE) {
+ /* We don't know how big the touchpad is */
+ if (device->abs.absinfo_x->resolution == 1)
+ return 0;
+
+ /* Enable palm detection on touchpads >= 80 mm. Anything smaller
+ probably won't need it, until we find out it does */
+ if (width/device->abs.absinfo_x->resolution < 80)
+ return 0;
+ }
+
+ /* palm edges are 5% of the width on each side */
+ tp->palm.right_edge = device->abs.absinfo_x->maximum - width * 0.05;
+ tp->palm.left_edge = device->abs.absinfo_x->minimum + width * 0.05;
return 0;
}
if (tp_init_slots(tp, device) != 0)
return -1;
- width = abs(device->abs.max_x - device->abs.min_x);
- height = abs(device->abs.max_y - device->abs.min_y);
+ width = abs(device->abs.absinfo_x->maximum -
+ device->abs.absinfo_x->minimum);
+ height = abs(device->abs.absinfo_y->maximum -
+ device->abs.absinfo_y->minimum);
diagonal = sqrt(width*width + height*height);
tp->hysteresis.margin_x =
tp->hysteresis.margin_y =
diagonal / DEFAULT_HYSTERESIS_MARGIN_DENOMINATOR;
+ if (tp_init_scroll(tp) != 0)
+ return -1;
+
if (tp_init_accel(tp, diagonal) != 0)
return -1;
+ if (tp_init_tap(tp) != 0)
+ return -1;
+
+ if (tp_init_buttons(tp, device) != 0)
+ return -1;
+
+ if (tp_init_palmdetect(tp, device) != 0)
+ return -1;
+
+ device->seat_caps |= EVDEV_DEVICE_POINTER;
+
return 0;
}