void setLinearFiltering(bool linearFiltering);
bool linearFiltering() const { return m_linear_filtering; }
+ void setMipmapping(bool mipmapping);
+ bool mipmapping() const { return m_mipmapping; }
+
void setSmoothPainting(bool s);
bool smoothPainting() const { return m_smoothPainting; }
QRect m_dirtyRect;
bool m_opaquePainting;
bool m_linear_filtering;
+ bool m_mipmapping;
bool m_smoothPainting;
bool m_extensionsChecked;
bool m_multisamplingSupported;