**
****************************************************************************/
-#ifndef QSGCONTEXT2DTILE_P_H
-#define QSGCONTEXT2DTILE_P_H
+#ifndef QQUICKCONTEXT2DTILE_P_H
+#define QQUICKCONTEXT2DTILE_P_H
-#include "qsgcontext2d_p.h"
+#include "qquickcontext2d_p.h"
#include <QOpenGLFramebufferObject>
QT_BEGIN_HEADER
QT_MODULE(Declarative)
-class QSGContext2DTexture;
-class QSGContext2DCommandBuffer;
+class QQuickContext2DTexture;
+class QQuickContext2DCommandBuffer;
-class QSGContext2DTile
+class QQuickContext2DTile
{
public:
- QSGContext2DTile();
- ~QSGContext2DTile();
+ QQuickContext2DTile();
+ ~QQuickContext2DTile();
bool dirty() const {return m_dirty;}
void markDirty(bool dirty) {m_dirty = dirty;}
};
-class QSGContext2DFBOTile : public QSGContext2DTile
+class QQuickContext2DFBOTile : public QQuickContext2DTile
{
public:
- QSGContext2DFBOTile();
- ~QSGContext2DFBOTile();
+ QQuickContext2DFBOTile();
+ ~QQuickContext2DFBOTile();
virtual void setRect(const QRect& r);
QOpenGLFramebufferObject* fbo() const {return m_fbo;}
void drawFinished();
QOpenGLFramebufferObject *m_fbo;
};
-class QSGContext2DImageTile : public QSGContext2DTile
+class QQuickContext2DImageTile : public QQuickContext2DTile
{
public:
- QSGContext2DImageTile();
- ~QSGContext2DImageTile();
+ QQuickContext2DImageTile();
+ ~QQuickContext2DImageTile();
void setRect(const QRect& r);
const QImage& image() const {return m_image;}
private:
QT_END_NAMESPACE
-#endif // QSGCONTEXT2DTILE_P_H
+#endif // QQUICKCONTEXT2DTILE_P_H