const char* state_string[] = { "NONE", "IDLE", "RUNNING", "PAUSED" };
AUDIO_IO_LOGD("previous(%s,%d) ===> current(%s,%d), by_policy(%d)",
- state_string[(int)mStatePrev], mStatePrev, state_string[(int)mState], mState, mByPolicy);
+ state_string[static_cast<int>(mStatePrev)],
+ static_cast<int>(mStatePrev),
+ state_string[static_cast<int>(mState)],
+ static_cast<int>(mState),
+ mByPolicy);
if (mStateChangedCallback.onStateChanged != NULL) {
mStateChangedCallback.onStateChanged(mState, mStatePrev, mByPolicy, mStateChangedCallback.mUserData);