{
static struct timeval tv_last = { 0, 0 };
- if (trace_ctx_flag != 1) return;
+ if (trace_state_flag != 1) return;
_sym_glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, (GLint *)initial_fake_ctx->gl_num_tex_units);
_sym_glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, (GLint *)initial_fake_ctx->gl_num_vertex_attribs);