1.add fastpath APIs for OpenGLES_DDK
[platform/core/uifw/coregl.git] / src / coregl_export_gl.c
index 6f84da3..c4c8dd7 100644 (file)
@@ -1610,18 +1610,21 @@ coregl_api_glProgramUniform1iv(GLuint program, GLint location, GLsizei count, co
        ovr_glProgramUniform1iv(program, location, count, value);
 }
 
+
 void
 coregl_api_glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value)
 {
        ovr_glProgramUniform2iv(program, location, count, value);
 }
 
+
 void
 coregl_api_glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value)
 {
        ovr_glProgramUniform3iv(program, location, count, value);
 }
 
+
 void
 coregl_api_glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value)
 {
@@ -1634,18 +1637,21 @@ coregl_api_glProgramUniform1fv(GLuint program, GLint location, GLsizei count, co
        ovr_glProgramUniform1fv(program, location, count, value);
 }
 
+
 void
 coregl_api_glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value)
 {
        ovr_glProgramUniform2fv(program, location, count, value);
 }
 
+
 void
 coregl_api_glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value)
 {
        ovr_glProgramUniform3fv(program, location, count, value);
 }
 
+
 void
 coregl_api_glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value)
 {
@@ -1658,12 +1664,14 @@ coregl_api_glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei cou
        ovr_glProgramUniformMatrix2fv(program, location, count, transpose, value);
 }
 
+
 void
 coregl_api_glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
        ovr_glProgramUniformMatrix3fv(program, location, count, transpose, value);
 }
 
+
 void
 coregl_api_glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
 {
@@ -1676,42 +1684,49 @@ coregl_api_glProgramUniform1i(GLuint program, GLint location, GLint x)
        ovr_glProgramUniform1i(program, location, x);
 }
 
+
 void
 coregl_api_glProgramUniform2i(GLuint program, GLint location, GLint x, GLint y)
 {
        ovr_glProgramUniform2i(program, location, x, y);
 }
 
+
 void
 coregl_api_glProgramUniform3i(GLuint program, GLint location, GLint x, GLint y, GLint z)
 {
        ovr_glProgramUniform3i(program, location, x, y, z);
 }
 
+
 void
 coregl_api_glProgramUniform4i(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w)
 {
        ovr_glProgramUniform4i(program, location, x, y, z, w);
 }
 
+
 void
 coregl_api_glProgramUniform1f(GLuint program, GLint location, GLfloat x)
 {
        ovr_glProgramUniform1f(program, location, x);
 }
 
+
 void
 coregl_api_glProgramUniform2f(GLuint program, GLint location, GLfloat x, GLfloat y)
 {
        ovr_glProgramUniform2f(program, location, x, y);
 }
 
+
 void
 coregl_api_glProgramUniform3f(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z)
 {
        ovr_glProgramUniform3f(program, location, x, y, z);
 }
 
+
 void
 coregl_api_glProgramUniform4f(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 {
@@ -1748,18 +1763,21 @@ coregl_api_glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, c
        ovr_glProgramUniform1uiv(program, location, count, value);
 }
 
+
 void
 coregl_api_glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value)
 {
        ovr_glProgramUniform2uiv(program, location, count, value);
 }
 
+
 void
 coregl_api_glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value)
 {
        ovr_glProgramUniform3uiv(program, location, count, value);
 }
 
+
 void
 coregl_api_glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value)
 {
@@ -1884,4 +1902,13 @@ void
 coregl_api_glVertexBindingDivisor (GLuint bindingindex, GLuint divisor)
 {
        ovr_glVertexBindingDivisor (bindingindex, divisor);
-}
\ No newline at end of file
+}
+
+void
+coregl_api_glGetPointerv(GLenum pname, GLvoid **params)
+{
+       ovr_glGetPointerv(pname, params);
+}
+
+
+