*/
#include "SkMatrixImageFilter.h"
-#include "SkBitmap.h"
+
#include "SkCanvas.h"
-#include "SkDevice.h"
-#include "SkColorPriv.h"
#include "SkReadBuffer.h"
+#include "SkSpecialImage.h"
+#include "SkSpecialSurface.h"
#include "SkWriteBuffer.h"
-#include "SkMatrix.h"
#include "SkRect.h"
SkMatrixImageFilter::SkMatrixImageFilter(const SkMatrix& transform,
SkFilterQuality filterQuality,
- SkImageFilter* input)
- : INHERITED(1, &input),
- fTransform(transform),
- fFilterQuality(filterQuality) {
+ sk_sp<SkImageFilter> input)
+ : INHERITED(&input, 1, nullptr)
+ , fTransform(transform)
+ , fFilterQuality(filterQuality) {
}
-SkMatrixImageFilter* SkMatrixImageFilter::Create(const SkMatrix& transform,
- SkFilterQuality filterQuality,
- SkImageFilter* input) {
- return new SkMatrixImageFilter(transform, filterQuality, input);
+sk_sp<SkImageFilter> SkMatrixImageFilter::Make(const SkMatrix& transform,
+ SkFilterQuality filterQuality,
+ sk_sp<SkImageFilter> input) {
+ return sk_sp<SkImageFilter>(new SkMatrixImageFilter(transform,
+ filterQuality,
+ std::move(input)));
}
-SkFlattenable* SkMatrixImageFilter::CreateProc(SkReadBuffer& buffer) {
+sk_sp<SkFlattenable> SkMatrixImageFilter::CreateProc(SkReadBuffer& buffer) {
SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1);
SkMatrix matrix;
buffer.readMatrix(&matrix);
SkFilterQuality quality = static_cast<SkFilterQuality>(buffer.readInt());
- return Create(matrix, quality, common.getInput(0));
+ return Make(matrix, quality, common.getInput(0));
}
void SkMatrixImageFilter::flatten(SkWriteBuffer& buffer) const {
buffer.writeInt(fFilterQuality);
}
-SkMatrixImageFilter::~SkMatrixImageFilter() {
-}
+sk_sp<SkSpecialImage> SkMatrixImageFilter::onFilterImage(SkSpecialImage* source,
+ const Context& ctx,
+ SkIPoint* offset) const {
-bool SkMatrixImageFilter::onFilterImage(Proxy* proxy,
- const SkBitmap& source,
- const Context& ctx,
- SkBitmap* result,
- SkIPoint* offset) const {
- SkBitmap src = source;
- SkIPoint srcOffset = SkIPoint::Make(0, 0);
- if (!this->filterInput(0, proxy, source, ctx, &src, &srcOffset)) {
- return false;
+ SkIPoint inputOffset = SkIPoint::Make(0, 0);
+ sk_sp<SkSpecialImage> input(this->filterInput(0, source, ctx, &inputOffset));
+ if (!input) {
+ return nullptr;
}
- SkRect dstRect;
- SkIRect srcBounds, dstBounds;
- src.getBounds(&srcBounds);
- srcBounds.offset(srcOffset);
- SkRect srcRect = SkRect::Make(srcBounds);
SkMatrix matrix;
if (!ctx.ctm().invert(&matrix)) {
- return false;
+ return nullptr;
}
matrix.postConcat(fTransform);
matrix.postConcat(ctx.ctm());
+
+ const SkIRect srcBounds = SkIRect::MakeXYWH(inputOffset.x(), inputOffset.y(),
+ input->width(), input->height());
+ const SkRect srcRect = SkRect::Make(srcBounds);
+
+ SkRect dstRect;
matrix.mapRect(&dstRect, srcRect);
+ SkIRect dstBounds;
dstRect.roundOut(&dstBounds);
- SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(dstBounds.width(), dstBounds.height()));
- if (nullptr == device.get()) {
- return false;
+ sk_sp<SkSpecialSurface> surf(input->makeSurface(ctx.outputProperties(), dstBounds.size()));
+ if (!surf) {
+ return nullptr;
}
- SkCanvas canvas(device.get());
- canvas.translate(-SkIntToScalar(dstBounds.x()), -SkIntToScalar(dstBounds.y()));
- canvas.concat(matrix);
- SkPaint paint;
+ SkCanvas* canvas = surf->getCanvas();
+ SkASSERT(canvas);
+
+ canvas->clear(0x0);
+ canvas->translate(-SkIntToScalar(dstBounds.x()), -SkIntToScalar(dstBounds.y()));
+ canvas->concat(matrix);
+
+ SkPaint paint;
+ paint.setAntiAlias(true);
paint.setXfermodeMode(SkXfermode::kSrc_Mode);
paint.setFilterQuality(fFilterQuality);
- canvas.drawBitmap(src, srcRect.x(), srcRect.y(), &paint);
- *result = device.get()->accessBitmap(false);
+ input->draw(canvas, srcRect.x(), srcRect.y(), &paint);
+
offset->fX = dstBounds.fLeft;
offset->fY = dstBounds.fTop;
- return true;
+ return surf->makeImageSnapshot();
}
-void SkMatrixImageFilter::computeFastBounds(const SkRect& src, SkRect* dst) const {
- SkRect bounds = src;
- if (getInput(0)) {
- getInput(0)->computeFastBounds(src, &bounds);
- }
- fTransform.mapRect(dst, bounds);
- dst->join(bounds); // Work around for skia:3194
+SkRect SkMatrixImageFilter::computeFastBounds(const SkRect& src) const {
+ SkRect bounds = this->getInput(0) ? this->getInput(0)->computeFastBounds(src) : src;
+ SkRect dst;
+ fTransform.mapRect(&dst, bounds);
+ return dst;
}
-bool SkMatrixImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
- SkIRect* dst) const {
- SkMatrix transformInverse;
- if (!fTransform.invert(&transformInverse)) {
- return false;
- }
+SkIRect SkMatrixImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm,
+ MapDirection direction) const {
SkMatrix matrix;
if (!ctm.invert(&matrix)) {
- return false;
+ return src;
+ }
+ if (kForward_MapDirection == direction) {
+ matrix.postConcat(fTransform);
+ } else {
+ SkMatrix transformInverse;
+ if (!fTransform.invert(&transformInverse)) {
+ return src;
+ }
+ matrix.postConcat(transformInverse);
}
- matrix.postConcat(transformInverse);
matrix.postConcat(ctm);
SkRect floatBounds;
matrix.mapRect(&floatBounds, SkRect::Make(src));
- SkIRect bounds = floatBounds.roundOut();
- if (getInput(0) && !getInput(0)->filterBounds(bounds, ctm, &bounds)) {
- return false;
- }
-
- *dst = bounds;
- return true;
+ return floatBounds.roundOut();
}
#ifndef SK_IGNORE_TO_STRING