SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBitmapProcShader)
#if SK_SUPPORT_GPU
- sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, const SkMatrix& viewM,
- const SkMatrix*, SkFilterQuality,
- SkSourceGammaTreatment) const override;
+ sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override;
#endif
protected: