# ['mac', 'amd', ('nvidia', 0x1234)], bug=123)
# Fails on all platforms
- self.Fail('conformance/glsl/misc/shaders-with-uniform-structs.html',
- bug=351396)
-
- # Flaky on Win
- self.Fail('conformance/extensions/webgl-draw-buffers.html',
- ['win'], bug=369349)
+ self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
+ bug=421710)
+ self.Fail('conformance/glsl/bugs/essl3-shaders-with-webgl1.html',
+ bug=428845)
+ self.Fail('conformance/glsl/misc/expression-list-in-declarator-initializer.html',
+ bug=428845)
# Win failures
self.Fail('conformance/glsl/misc/struct-equals.html',
['win'], bug=391957)
self.Fail('conformance/glsl/bugs/conditional-discard-in-loop.html',
['win'], bug=402195)
- self.Fail('conformance/attribs/gl-bindAttribLocation-matrix.html',
- ['win'], bug=415688)
+ self.Fail('conformance/textures/tex-image-and-sub-image-2d-with-webgl-canvas.html',
+ ['win'], bug=420357)
+ self.Fail('conformance/textures/tex-image-and-sub-image-2d-with-webgl-canvas-rgb565.html',
+ ['win'], bug=420357)
+ self.Fail('conformance/textures/tex-image-and-sub-image-2d-with-webgl-canvas-rgba4444.html',
+ ['win'], bug=420357)
+ self.Fail('conformance/textures/tex-image-and-sub-image-2d-with-webgl-canvas-rgba5551.html',
+ ['win'], bug=420357)
+ self.Fail('conformance/glsl/misc/ternary-operators-in-global-initializers.html',
+ ['win'], bug=415694)
+ # This test still causes itself and any tests afterwards to time out
+ # in Win Debug bots.
+ self.Skip('conformance/textures/texture-copying-feedback-loops.html',
+ ['Win'], bug=421695)
+ # Flaky on Win
+ self.Fail('conformance/extensions/webgl-draw-buffers.html',
+ ['win'], bug=369349)
+
+ self.Fail('conformance/rendering/framebuffer-switch.html',
+ ['win'], bug=428849)
+ self.Fail('conformance/rendering/framebuffer-texture-switch.html',
+ ['win'], bug=428849)
# Win7 / Intel failures
self.Fail('conformance/rendering/gl-scissor-test.html',
self.Fail('conformance/extensions/webgl-compressed-texture-size-limit.html',
['lion', 'intel'], bug=393331)
+ # Linux failures
+ self.Fail('conformance/textures/default-texture.html',
+ ['linux', ('nvidia', 0x104a)], bug=422152)
+
# Android failures
# The following test is very slow and therefore times out on Android bot.
self.Skip('conformance/rendering/multisample-corruption.html',