gpu_channel_host = EstablishGpuChannelSync(
CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE);
}
+ blink::WebGraphicsContext3D::Attributes attributes;
+ bool lose_context_when_out_of_memory = false;
gpu_va_context_provider_ = ContextProviderCommandBuffer::Create(
make_scoped_ptr(
WebGraphicsContext3DCommandBufferImpl::CreateOffscreenContext(
gpu_channel_host.get(),
- blink::WebGraphicsContext3D::Attributes(),
+ attributes,
+ lose_context_when_out_of_memory,
GURL("chrome://gpu/RenderThreadImpl::GetGpuVDAContext3D"),
WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits(),
NULL)),
attributes.stencil = false;
attributes.antialias = false;
attributes.noAutomaticFlushes = true;
+ bool lose_context_when_out_of_memory = true;
scoped_refptr<GpuChannelHost> gpu_channel_host(EstablishGpuChannelSync(
CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE));
WebGraphicsContext3DCommandBufferImpl::CreateOffscreenContext(
gpu_channel_host.get(),
attributes,
+ lose_context_when_out_of_memory,
GURL("chrome://gpu/RenderThreadImpl::CreateOffscreenContext3d"),
WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits(),
NULL));