class IdleUserDetector : public RenderViewObserver {
public:
IdleUserDetector(RenderView* render_view);
- virtual ~IdleUserDetector();
+ ~IdleUserDetector() override;
private:
// RenderViewObserver implementation:
- virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE;
+ bool OnMessageReceived(const IPC::Message& message) override;
void OnHandleInputEvent(const blink::WebInputEvent* event,
const ui::LatencyInfo& latency_info,