#include "base/memory/weak_ptr.h"
#include "base/time/time.h"
#include "base/values.h"
+#include "cc/base/swap_promise.h"
#include "cc/base/swap_promise_monitor.h"
-#include "cc/debug/rendering_stats.h"
#include "cc/input/top_controls_state.h"
#include "cc/trees/layer_tree_host_client.h"
#include "cc/trees/layer_tree_host_single_thread_client.h"
const base::WeakPtr<cc::InputHandler>& GetInputHandler();
void SetSuppressScheduleComposite(bool suppress);
bool BeginMainFrameRequested() const;
- void Animate(base::TimeTicks time);
- void Composite(base::TimeTicks frame_begin_time);
+ void UpdateAnimations(base::TimeTicks time);
void SetNeedsDisplayOnAllLayers();
void SetRasterizeOnlyVisibleContent();
- void GetRenderingStats(cc::RenderingStats* stats);
void UpdateTopControlsState(cc::TopControlsState constraints,
cc::TopControlsState current,
bool animate);
// into a LatencyInfoSwapPromise.
scoped_ptr<cc::SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
ui::LatencyInfo* latency);
+ // Calling QueueSwapPromise() to directly queue a SwapPromise into
+ // LayerTreeHost.
+ void QueueSwapPromise(scoped_ptr<cc::SwapPromise> swap_promise);
int GetLayerTreeId() const;
+ int GetSourceFrameNumber() const;
+ void SetNeedsCommit();
void NotifyInputThrottledUntilCommit();
const cc::Layer* GetRootLayer() const;
- bool ScheduleMicroBenchmark(
+ int ScheduleMicroBenchmark(
const std::string& name,
scoped_ptr<base::Value> value,
const base::Callback<void(scoped_ptr<base::Value>)>& callback);
+ bool SendMessageToMicroBenchmark(int id, scoped_ptr<base::Value> value);
// WebLayerTreeView implementation.
virtual void setSurfaceReady();
virtual void setViewportSize(
const blink::WebSize& unused_deprecated,
const blink::WebSize& device_viewport_size);
+ virtual void setViewportSize(const blink::WebSize& device_viewport_size);
virtual blink::WebSize layoutViewportSize() const;
virtual blink::WebSize deviceViewportSize() const;
virtual blink::WebFloatPoint adjustEventPointForPinchZoom(
bool use_anchor,
float new_page_scale,
double duration_sec);
+ virtual void heuristicsForGpuRasterizationUpdated(bool matches_heuristics);
virtual void setNeedsAnimate();
virtual bool commitRequested() const;
virtual void didStopFlinging();
- virtual bool compositeAndReadback(void *pixels, const blink::WebRect& rect);
+ virtual void compositeAndReadbackAsync(
+ blink::WebCompositeAndReadbackAsyncCallback* callback);
virtual void finishAllRendering();
virtual void setDeferCommits(bool defer_commits);
virtual void registerForAnimations(blink::WebLayer* layer);
const blink::WebLayer* innerViewportScrollLayer,
const blink::WebLayer* outerViewportScrollLayer) OVERRIDE;
virtual void clearViewportLayers() OVERRIDE;
- virtual void renderingStats(blink::WebRenderingStats& stats) const {}
+ virtual void registerSelection(const blink::WebSelectionBound& start,
+ const blink::WebSelectionBound& end) OVERRIDE;
+ virtual void clearSelection() OVERRIDE;
virtual void setShowFPSCounter(bool show);
virtual void setShowPaintRects(bool show);
virtual void setShowDebugBorders(bool show);
// cc::LayerTreeHostClient implementation.
virtual void WillBeginMainFrame(int frame_id) OVERRIDE;
virtual void DidBeginMainFrame() OVERRIDE;
- virtual void Animate(double frame_begin_time) OVERRIDE;
+ virtual void Animate(base::TimeTicks frame_begin_time) OVERRIDE;
virtual void Layout() OVERRIDE;
- virtual void ApplyScrollAndScale(gfx::Vector2d scroll_delta,
+ virtual void ApplyScrollAndScale(const gfx::Vector2d& scroll_delta,
float page_scale) OVERRIDE;
virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(bool fallback)
OVERRIDE;
- virtual void DidInitializeOutputSurface(bool success) OVERRIDE;
+ virtual void DidInitializeOutputSurface() OVERRIDE;
virtual void WillCommit() OVERRIDE;
virtual void DidCommit() OVERRIDE;
virtual void DidCommitAndDrawFrame() OVERRIDE;
virtual void DidCompleteSwapBuffers() OVERRIDE;
- virtual scoped_refptr<cc::ContextProvider>
- OffscreenContextProvider() OVERRIDE;
virtual void RateLimitSharedMainThreadContext() OVERRIDE;
// cc::LayerTreeHostSingleThreadClient implementation.